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Zeratul
Zeratul

"I serve."

Basic Info
Title Dark Prelate
Role Melee Assassin Melee Assassin
Difficulty Hard
Franchise StarCraft StarCraft
Price Gem750 / Money10,000
Release Date March 13, 2014
Base Stats
Attack Type Melee
Health 1622
Health Regen 3.379
Resource 500 Mana
Unit Radius 0.75
Attack Speed 1.11
Attack Range 1.5
Attack Damage 126
Data Page

Zeratul, the Dark Prelate, is a Melee Assassin Hero from the StarCraft universe.[1] The enigmatic Dark Templar faithfully serves the Xel'Naga. While he expertly wields the powers of the Void, it is his wisdom that earns him the respect of the Koprulu sector's greatest leaders - despite his penchant for dramatic entrances.

Zeratul is a stealthed Assassin who can dart around his enemies.

History[ | ]

StarCraft This section concerns content exclusive to the StarCraft universe.

Zeratul is a Dark Templar, a renowned psionic warrior and assassin whose forbears were exiled from the protoss homeworld of Aiur over a thousand years ago. The dark templar refused to submerge themselves in the communal protoss mind link, the Khala, preferring instead to strive as individuals. Zeratul holds the rank of prelate and is probably best known for his role in ensuring the survival of the protoss since the zerg threat first became apparent.

It was Zeratul who overcame the prejudices of Executor Tassadar when they met on Char and thus began to heal the rift between the Aiur protoss and the dark templar. It was Zeratul who was the first to slay a zerg cerebrate although the cerebrates had been thought immortal. Most of all it was Zeratul who returned to Aiur with Tassadar and set into motion the events that would rejoin the sundered halves of the protoss race and overthrow the oppressive rulership of the Conclave.

Zeratul went on to fight alongside Tassadar to bring about the destruction of the zerg Overmind during the invasion of Aiur, and then helped the protoss evacuate the planet as it continued to be overrun by the zerg. When the Swarm followed the refugees to the dark templar world of Shakuras, Zeratul helped recover the Khalis and Uraj crystals, which allowed the protoss to activate the xel’naga temple there and wipe out the invaders. Later, when the dark archon Ulrezaj threatened to destroy the Aiur protoss “violating” Shakuras, Zeratul was instrumental in thwarting Ulrezaj’s schemes.

But Zeratul also carries many terrible burdens. In the act of slaying the cerebrate Zasz, Zeratul became temporarily linked with the Overmind. Zeratul came to know much about the Overmind’s plans, but the zerg leader gleaned the location of Aiur itself from Zeratul’s mind, and so the seeds of the planet’s devastation were sown. Furthermore, Zeratul has a long and bitter history with the Queen of Blades, having been manipulated and betrayed by her more than once as she destroyed the remaining zerg cerebrates in order to secure her control over the Swarm after the Overmind’s death.

As part of her schemes, the Queen of Blades took control of the beloved protoss matriarch Raszagal. Zeratul later rescued the matriarch, but he found her to be irrevocably corrupted. Sorrowfully he took the matriarch’s life to spare her from continuing as the plaything of the Queen of Blades. With her mind freed by the deathblow, Raszagal thanked him and named him as leader of the dark templar. Such an honor Zeratul felt unfit to take, his soul too scarred by his experiences.

For the moment he focused on a more immediate concern: contacting any other nearby protoss who had survived the Queen of Blades’ treachery. Tracking protoss power signatures to an obscure moon, he hoped to reunite with his comrades and return to Shakuras with them in order to plan for the future. Instead of comrades, however, he found a former agent of the Queen of Blades – the enigmatic Samir Duran – engaged in breeding protoss/zerg hybrid creatures. Although Zeratul destroyed the facility, Duran claimed that it was merely one of many. Duran also revealed that he had been known by many names over the millennia and that he was not serving the Queen of Blades, but rather a “far greater power.” Deeply troubled by what he had seen, Zeratul went into self-imposed exile with only a handful of followers at his side. He continued to seek answers for what manner of being Duran truly was, and what dark future he was working toward. Initially distraught with his lack of progress, the urging of a terran archeologist Jake Ramsey and the protoss preserver Zamara pushed him toward uncovering the truth.

Through his quest, Zeratul uncovered a xel'naga prophecy, commands brought through time and space to help in a coming war against a fallen xel'naga named Amon. At the site of the dead Overmind, Zeratul received a vision from a xel'naga in the guise of the spirit that appeared as Tassadar, which required the survival of the one he hated most: Sarah Kerrigan. Abhorred, but knowing the universe was at stake, Zeratul delivered his knowledge of the prophecy to his old terran comrade Jim Raynor, pleading with him not to kill her for the sake of the universe. Such an act saved Kerrigan when Raynor purified her of her infestation, and Zeratul would later guide her to the zerg's birthworld of Zerus, seeing to turn her into primal zerg to give her the power she needed to face Amon without the taint of a race manipulated by him. With her guided, Zeratul then sought to find how the protoss fit into the grand scheme.

Zeratul sought answers from Duran's old terran bases (as he had been banished to the Void by Kerrigan), and with the aid of Praetor Talis, rescued protoss prisoners who were able to point them to the temple Amon was resurrected at. Zeratul and Talis attacked the planet and infiltrated the temple, where the Tassadar spirit again spoke to Zeratul, telling him that the Keystone, the relic the purified Kerrigan of her infestation, would usher them unto hope. Zeratul escaped the temple, though Talis gave her life in the process, and delivered the message to Artanis, though too late: Artanis had begun the reclamation of their homeworld of Aiur. However, the attack went awry as Amon's protoss/zerg hybrid were found to be commanding the feral zerg the infested the planet. Artanis then took Zeratul's warnings seriously, and prepared to fight the Keystone, when Amon siezed control of all protoss bound to the mind link of the Khala. Zeratul fought to sever Artanis from Amon's control, and after a clash of blades Zeratul successfully severd Artanis's nerve cord, but not before an Amon-posessed Artanis struck a killing blow on Zeratul. In his dying moments, Zeratul entrusted Artanis with the fight against Amon, a fight Artanis would win. The protoss would drive Amon back into the Void, and years later, a joint force would slay him once and for all. Zeratul's hunt for the truth would avert the end of creation, and put an end to the schemes of a mad god.

Artanis placed the Zeratul's warp blade on a lone grave on their reclaimed homeworld of Aiur, promising to create the united protoss civilization they had envisioned.

Gameplay[ | ]

Zeratul is an Melee Assassin that uses mobility and strength, along with the element of surprise, to confuse his enemies by quickly teleporting in and out of battle while dishing high damage. He is able to deal massive amounts of burst damage to high-priority backline Heroes unpunished, or temporarily remove them from the fight. Stealth also allows Zeratul to flank enemy Heroes and attack the backline directly, rather than first having to go through the frontline.

Strengths[ | ]

  • High burst damage
  • Stealthed when out of combat
  • Dependable melee waveclear
  • Excellent ganker
  • Very mobile

Weaknesses[ | ]

  • Low base Health
  • High skill cap
  • Limited sustained damage potential

Abilities[ | ]

See Data Page for a table of scaled values at key levels.
Permanent Cloak Icon
Permanent Cloak
Cooldown: 3 seconds

Gain Stealth when out of combat for 3 seconds. Taking damage, attacking, using Abilities, or channeling ends Stealth. Remaining stationary for at least 1.5 seconds while Stealthed grants Invisible.


Type: Status effect
Affects: Self
Properties: Stealth

  • Stealth and Invisibility can be gained while mounted.
Cleave Icon
Q
Cleave
40 Mana Cooldown: 6 seconds

Deal 200 damage to nearby enemies.


Type: Spell Damage
Scaling: 4.00%
Affects: Enemies
Targeting: No target
Properties: Area of Effect
Cast time: Instant
Area of Effect: Circle
Radius: 3.0
Singularity Spike Icon
W
Singularity Spike
70 Mana Cooldown: 12 seconds

Flings a Singularity Spike that sticks to the first enemy hit. Deals 240 damage after 1 second and Slows the enemy by 40% for 3 seconds.


Type: Spell Damage, Crowd control
Scaling: 4.00%
Affects: Enemies
Targeting: Point target
Properties: Clamping, Skillshot, Slow
Cast time: 0.1 + 0 seconds
Range: 9.25
Hitbox: 1.25 x 1.35
Missile speed: 25

  • Singularity Spike grants vision in 2.7 radius around the target, until it explodes.
  • Singularity Spike is instantly removed, preventing any associated effects from triggering, if the target becomes Invulnerable, or enters Stasis.
Blink Icon
E
Blink
50 Mana Cooldown: 10 seconds

Teleport to the target location.

Using this Ability does not break Stealth.


Type: Movement: Teleport
Targeting: Point target
Properties: Clamping
Cast time: Instant
Range: 7.15
Might Of The Nerazim Icon
R
Might Of The Nerazim
30 Mana Cooldown: 20 seconds

Activate to cast an untalented version of Zeratul's most recently used Basic Ability, dealing 50% less damage.

Passive: After using an Ability, Zeratul's next Basic Attack within 6 seconds deals 30% more damage.


Type: Offensive damage modifier
Affects: Self
Properties: Attack Modifier

  • Does not interact with Vorpal Blade in any way.
  • Has all the same properties as the untalented Basic Ability, except its base damage is set to half of the original.
  • Might of the Nerazim does not affect Talented versions of the Ability that involve reactivating the Ability.
  • Attack Damage bonus stacks additively with other offensive damage modifiers affecting Zeratul's Basic Attack damage.
Void Prison Icon
R
Void Prison
80 Mana Cooldown: 100 / 1.5 seconds

Slows time in an area to a near standstill, placing allies and enemies in Time Stop for 5 seconds. Zeratul is not affected.


Type: Status effect
Affects: Units (excl. Self), Capture points
Targeting: Point target
Cast time: 0.1 + 0 seconds
Range: 5.0
Area of Effect: Circle
Radius: 2.625

  • Void Prison can be ended prematurely by reactivating the Ability.
  • Target units that walk into the AoE after the Ability has been cast are also affected.
Vorpal Blade Icon
1
Vorpal Blade
Cooldown: 15 seconds

Activate to teleport to Zeratul's last non-Structure Basic Attack target within 3 seconds. The target is Revealed during these 3 seconds.


Type: Status effect / Movement: Teleport
Affects: Enemies / Self
Targeting: No target
Cast time: Instant
Range: Global

  • When teleporting with Vorpal Blade, Zeratul retains the direction he is facing and is placed right next to the target in a position where the target is right in front of him.
  • The mark is consumed immediately upon cast, but the target will still be revealed for its full duration (3 seconds after the last AA).

Talents[ | ]

1
Greater Cleave Icon
Greater Cleave

Increases the radius of Cleave by 33%.


Bonus radius: 1
Shadow Hunter Icon
Shadow Hunter

❢ Quest: Gather Regeneration Globes to lower the Mana cost of Blink by 3.

❢ Reward: Upon gathering 15 Regeneration Globes, Basic Attacks reduce the cooldown of Blink by 1.5 seconds.


Type: Cooldown reduction
Affects: Self
Move Unseen Icon
Move Unseen

Reduce the cooldown of Permanent Cloak by 1 second. Gain 30% Movement Speed while Stealthed.


Type: Status effect
Affects: Self
Properties: Movement speed
4
Rending Cleave Icon
Rending Cleave

Cleave deals an additional 40% damage over 3 seconds.


Type: Spell Damage
Scaling: 4.00%
Affects: Enemies
Properties: Damage over Time
Tickrate: 1.0 per second (x3)
Damage per tick: 26.67

  • Rending Cleave benefits from all of Zeratul's talents affecting Cleave.
  • Rending Cleave has independent base damage values, causing the given percentage to stack multiplicatively with offensive damage modifiers.
Psionic Strength Icon
Psionic Strength

Dealing damage to enemy Heroes increases all damage dealt by 6% for 3 seconds, stacking up to 30%.


Type: Offensive damage modifier
Scaling: 4.00%
Affects: Self

  • Psionic Strength gains a stack after an enemy Hero has been damaged and therefore only affects subsequent instances of damage.
  • Stacks additively with itself and other damage modifiers affecting Zeratul's damage output.
Darkness Descends Icon
Darkness Descends

Cooldown: 30 seconds
Activate to gain 40% bonus Attack Speed for 5 seconds.

Passive: Gain 20% Attack Speed.


Type: Status effect
Affects: Self
Targeting: No target
Properties: Attack Speed
Cast time: Instant

  • Active and passive bonuses stack additively with each other as well as other effects affecting Zeratul's Attack Speed.
7
Wormhole Icon
Wormhole

After 1.25 seconds, reactivate Blink to return to the point where it was cast from, within 4 seconds.


Type: Movement: Teleport
Affects: Self
Targeting: No target
Cast time: Instant
Seeker in the Dark Icon
Seeker in the Dark

Singularity Spike takes 50% longer to explode. It can be reactivated to teleport to the target, granting 30% increased Move Speed for 3 seconds.


Type: Movement: Teleport, Status effect
Affects: Self
Targeting: No target
Properties: Movement speed
Warp Skirmisher Icon
Warp Skirmisher

Vorpal Blade gains a 2nd charge. Teleporting with Vorpal Blade or entering Permanent Cloak causes Zeratul's next Basic Attack to deal 50% increased damage.


Type: Offensive damage modifier
Scaling: 4.00%
Affects: Self
Properties: Attack Modifier
Charge cooldown: 0.5 seconds

  • Stacks additively with other offensive damage modifiers that can affect Zeratul's Basic Attack damage.
10
Might Of The Nerazim Icon
Might of the Nerazim

Cooldown: 20 seconds
Activate to cast an untalented version of Zeratul's most recently used Basic Ability, dealing 50% less damage.

Passive: After using an Ability, Zeratul's next Basic Attack within 6 seconds deals 30% more damage.

Void Prison Icon
Void Prison

Cooldown: 100 seconds
Slows time in an area to a near standstill, placing allies and enemies in Time Stop for 5 seconds. Zeratul is not affected.

13
Shroud of Adun Icon
Shroud of Adun

Zeratul gains a Shield equal to 20% of his Maximum Health over 3 seconds while under Permanent Cloak.


Type: Shield
Scaling: -
Affects: Self
Tickrate: 1.0 per second (x3)
Shield per tick: 6.6%
Mending Strikes Icon
Mending Strikes

Basic Attacks heal for 35% of the damage dealt.


Type: Healing
Scaling: -
Affects: Self
Spell Shield Icon
Spell Shield

Every 30 seconds, gain 50 Spell Armor against the next Ability and subsequent Abilities for 3 seconds, reducing the damage taken by 50%.

Can be toggled to allow or prevent this talent from triggering automatically.


Type: Defensive damage modifier
Affects: Self
Targeting: No target (toggle)
Cast time: Instant
Toggle cooldown: 0.5 seconds

  • Does not stack with other positive Spell Armor effects. Other defensive damage modifiers may stack.
16
Master Warp-Blade Icon
Master Warp-Blade

Every third consecutive Basic Attack against the same target deals 125% bonus damage.


Type: Offensive damage modifier
Affects: Self
Properties: Attack Modifier

  • Stacks additively with other damage modifiers that can affect Zeratul's Basic Attack damage.
Void Slash Icon
Void Slash

If Cleave hits more than one enemy Hero, it deals 40% increased damage and its cooldown is reduced by 3 seconds.


Type: Offensive damage modifier
Affects: Ability

  • Also affects damage over time from Rending Cleave.
  • Stacks additively with other damage modifiers that can affect Cleave's damage output.
Sentenced to Death Icon
Sentenced to Death

Deal 25% increased damage to enemies while they are marked or Slowed by Singularity Spike.


Type: Offensive damage modifier
Affects: Enemies

  • Removing the Slow effect from the target after Singularity Spike has exploded also removes the damage bonus.
  • Stacks additively with other offensive damage modifiers affecting Zeratul's damage output.
20
Twilight Falls Icon
Twilight Falls

Might of the Nerazim resets the cooldown of all Basic Abilities.

Unwavering Pressure Icon
Unwavering Pressure

Singularity Spike no longer costs Mana. Basic Attacks against enemies reduce its cooldown by 1.25 seconds, doubled against Heroes.


Properties: Attack Modifier
Shadow Stride Icon
Shadow Stride

Reduce the cooldown of Vorpal Blade by 10 seconds. Casting Vorpal Blade grants Zeratul a Shield that absorbs 260 damage over 3 seconds.


Type: Shield
Scaling: 4.00%
Affects: Self

  • Does not stack with itself. Subsequent applications refresh the Shield amount and duration.
Shadow Mending Icon
Shadow Mending

Heal for 60% of Spell Damage dealt to Heroes.


Type: Healing
Scaling: -
Affects: Self
Properties: Lifesteal

Builds and guides[ | ]

Icy Veins Zeratul Guide

Zeratul Community Build Guides @ HeroesFire

Zeratul Community Build Guides @ Heroes Hearth

Skins[ | ]


Zeratul Skins
 
Rare Dark Prelate
Backstory: The enigmatic Dark Templar Zeratul faithfully serves the Xel'Naga. While he expertly wields the powers of the Void, it is his wisdom that earns him the respect of the Koprulu sector's greatest leaders - despite his penchant for dramatic entrances.
Zeratul Dark Prelate
Gem750 / Money10,000
Dark Prelate
Zeratul Crimson
Free
Crimson
Zeratul Jungle
Free
Jungle
Rare Dark Prelate
Backstory: Upon selection, each Dark Prelate is presented with a unique armor reflecting their beliefs and personality. Zeratul rarely dons the Shadow's Embrace, as he prefers less formal attire.
Zeratul DarkPrelate
Gem120 / Shard75
Zeratul DarkPrelate Onyx
Gem120 / Shard75
Onyx
Zeratul DarkPrelate Vengeful
Gem120 / Shard75
Vengeful
Rare Executor
Backstory: In his final moments, Zeratul made the ultimate sacrifice to defeat the Overmind and secure victory over the zerg. Inspired by his example, the Templar and Dark Templar are united once more.
Notes: This skin theme is part of a shared theme of alternative history skins.
Zeratul Executor
Gem120 / Shard75
Zeratul Executor Ara
Gem120 / Shard75
Ara
Rare High Templar
Backstory: Despite Judicator Raszagal's warning that only heresy comes from contact with the Dark Ones, Praetor Zeratul believes that the young Prelate "Tassadar" may be the key to Aiur's salvation.
Notes: This skin theme is part of a shared theme of alternative history skins.
Zeratul High Templar
Gem120 / Shard75
Zeratul High Templar Solarite
Gem120 / Shard75
Solarite
Zeratul High Templar Pearl
Gem120 / Shard75
Pearl
Epic Ronin
Backstory: After failing to protect his lord from the Lenassa clan, Zeratul severed his nerve cords and his connection to his home. Now he wanders, searching for a way to atone for his sins.
Features: Themed abilities.
Notes: This skin theme is part of a shared theme of StarCraft alternative shared history skins.
Zeratul Ronin
Gem350 / Shard400
Zeratul Ronin Teal
Gem350 / Shard400
Teal
Zeratul Ronin Night
Gem350 / Shard400
Night
Rare Unraveler
Backstory: The deserts of Aranoch are inhospitable in the best of times. After Mephisto bound the demonic spirit to the corpse of the Assassin-Prince Zeratul, things have grown considerably worse.
Notes: This skin theme is part of a shared theme of other universes merging into Diablo skins.
Zeratul Unraveler
Gem160 / Shard100
Zeratul Unraveler Ancient
Gem160 / Shard100
Ancient
Zeratul Unraveler Hallow
Gem160 / Shard100
Hallow
Zeratul Unraveler Noxious
Gem160 / Shard100
Noxious
Zeratul Unraveler Golden
Gem160 / Shard100
Golden
Zeratul Unraveler Spectral
Gem240 / Shard150
Limited-Time OfferSpectral
Epic Zerg Hunter
Backstory: The Zer'atai clan of Dark Templar are renowned hunters. For nearly a millennium, they have wandered Shakuras, fashioning intricate armors from the very bones of their prey.
Features: Themed abilities.
Notes: This skin theme is part of a shared theme of alternative history skins.
Zeratul Zerg Hunter
Gem350 / Shard400
Zeratul Zerg Hunter Tal'darim
Gem350 / Shard400
Tal'darim
Zeratul Zerg Hunter Exiled
Gem350 / Shard400
Exiled

Portraits[ | ]

Zeratul Portraits
 
Angery Zergatul Portrait
CraftWars Angery Zergatul
Gem75 / Shard40
Carbot Zeratul Portrait
Carbot Zeratul
Gem120 / Shard75
Model ZR4-2L Insignia Portrait
Model ZR4-2L Insignia
Gem75 / Shard40
Remastered Zeratul Portrait
Remastered Zeratul
Gem75 / Shard40
Zeratul Hero Portrait
Zeratul Hero
Zeratul Icon Portrait
Zeratul Icon
Gem75 / Shard40
Zeratul Mastery Portrait
Zeratul Mastery

Sprays[ | ]

Zeratul Sprays
 
Carbot Zeratul Spray
Carbot Zeratul
Gem120 / Shard75
Emoji Zeratul Spray
Emoji Zeratul
Gem120 / Shard75
Model ZR4-2L Insignia Spray
Model ZR4-2L Insignia
Gem75 / Shard40
Zeratul Icon Spray
Zeratul Icon
Gem75 / Shard40
Zeratul Pixel Spray
Zeratul Pixel
Gem75 / Shard40

Emojis[ | ]

Zeratul Pack 1 Emoji Zeratul Pack 1 Zeratul Happy Zeratul Pack 2 Emoji Zeratul Pack 2 Zeratul Angry
Emoji Name Shortcut Emoji Name Shortcut
Emoji Zeratul Pack 1 Zeratul Happy Zeratul Happy :zeratulhappy:
:zerahappy:
Emoji Zeratul Pack 2 Zeratul Angry Zeratul Angry :zeratulangry:
:zeraangry:
Emoji Zeratul Pack 1 Zeratul ROFL Zeratul ROFL :zeratullol:
:zeratulrofl:
:zeralol:
:zerarofl:
Emoji Zeratul Pack 2 Zeratul Cool Zeratul Cool :zeratulcool:
:zeracool:
Emoji Zeratul Pack 1 Zeratul Sad Zeratul Sad :zeratulsad:
:zerasad:
Emoji Zeratul Pack 2 Zeratul Oops Zeratul Embarrassed :zeratuloops:
:zeratulembarrassed:
:zeraoops:
:zeraembarrassed:
Emoji Zeratul Pack 1 Zeratul Silly Zeratul Silly :zeratulsilly:
:zerasilly:
Emoji Zeratul Pack 2 Zeratul Love Zeratul in Love :zeratullove:
:zeratulinlove:
:zeralove:
:zerainlove:
Emoji Zeratul Pack 1 Zeratul Meh Zeratul Speechless :zeratulmeh:
:zeratulspeechless:
:zerameh:
:zeraspeechless:
Emoji Zeratul Pack 2 Zeratul Surprised Zeratul Surprised :zeratulwow:
:zeratulsurprised:
:zerawow:
:zerasurprised:

Quotes[ | ]

Main article: Zeratul/Quotes


Trivia[ | ]

  • Zeratul first appeared in StarCraft (March 1998).
  • Zeratul is voiced by Jack Ritschel in StarCraft, and by Fred Tatasciore in StarCraft II and Heroes of the Storm.
  • Zeratul's Crimson tint is similar to his cinematic appearance and eye color in the first StarCraft.
  • Zeratul is the first protoss Melee Assassin hero, the second being Alarak.
  • Zeratul appeared in early builds of the game. His abilities allowed him to move quickly and confuse the enemy. He benefited from dexterity items.[2]
  • Permanent Cloak is the ability all dark templar in StarCraft and StarCraft II share, though in StarCraft they can attack without revealing themselves.
  • Cleave was first used by Zeratul in Heroes of the Storm, but a similar ability "Shadow Strike" was given to Zeratul in Legacy of the Void.
  • Zeratul's Blink ability comes from his kit in Wings of Liberty and Legacy of the Void.
  • Void Prison served as a basic ability for Zeratul in Wings of Liberty, but functioned as a single target lockdown.
  • Zeratul's Level 1 talent "Shadow Hunter" is a common name for the dark templar, and the name both a StarCraft mission and a novel.
  • The Level 13 talent Shroud of Adun is a reference to the fact that it was the protoss hero Adun that taught Zeratul's people how to shroud themselves in shadows.
  • The Level 16 talent Master Warp-Blade references Zeratul's weapon, a Mastercraft Warp Blade.
  • The Level 20 talent Gift of the Xel'Naga references the fact Zeratul's people, the Nerazim, venerate the race that uplifted their people, the xel'naga, as gods. Much Nerazim technology is derived from relics left behind by the xel'naga, while Zeratul spends much of StarCraft II hunting a xel'naga prophecy.

Gallery[ | ]

General[ | ]

Concept art[ | ]


Abilities[ | ]

References[ | ]

  1. 2013-11-09, Heroes Skin Showcase - Heroes of the Storm - Blizzcon 2013. YouTube, accessed on 2013-11-19
  2. StarCraft Legacy staff. 2010-10-22. BlizzCon 2010 StarCraft II Custom Maps and Editor Panel. StarCraft Legacy. Accessed 2010-10-23.

External links[ | ]

Heroes
 
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Healer Healers AlexstraszaAnaAnduinAurielBrightwingDeckardKharazimLi LiLt. MoralesLúcioMalfurionRehgarStukovUtherTyrandeWhitemane
Melee Assassin Melee Assassins AlarakThe ButcherIllidanKerriganMaievMurkyQhiraSamuroValeeraZeratul
Ranged Assassin Ranged Assassins AzmodanCassiaChromieFalstadFenixGallGenjiGreymaneGul'danHanzoJainaJunkratKael'thasKel'ThuzadLi-MingLunaraMephistoNazeeboNovaOrpheaProbiusRaynorSgt. HammerSylvanasTassadarTracerTychusVallaZagaraZul'jin
Support Support AbathurThe Lost VikingsMedivhZarya
Tank Tanks Anub'arakArthasBlazeChoDiabloE.T.C.GarroshJohannaMal'GanisMeiMuradinStitchesTyrael
Unknown Mekkatorque
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