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Heroes of the Storm Wiki
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== Trivia == * Zagara first appeared in ''StarCraft II: Heart of the Swarm'' (March 2013). * Zagara is voiced by Nika Futterman. * Zagara was one of the four heroes revealed at PAX East 2014.<ref>2014-04-11, [http://www.heroesofthestorm.com/en-us/news/13733530/pax-east-day-1 PAX EAST: DAY 1], accessed on 2014-04-11</ref> * Due to her size and the length of her legs, Zagara is limited to [[mounts]] she can stand on (such as Blackheart's Doubloon, Champion's Nexagon, Championship Banner, Hearthstone Card, Magic Carpet, Star Chariot, and Void Speeder). * In the lore, Zagara is a zerg broodmother that summons and commands an endless legion of zerg to destroy her enemies. The developer took that fantasy to heart when they designed her kit and made it so all of her power was reflected in her summons, which can easily outnumber and overwhelm minion waves. They made sure that all of her abilities summoned in some fashion, and they matched the ability functionality with a zerg unit that properly represented it. Another huge part of the zerg fantasy is their ability to spread and use creep. Being a zerg summoner, it felt appropriate for Zagara to be able to lay Creep Tumors down.<ref>[http://us.battle.net/heroes/en/blog/14569140/designer-insights-spillin-the-creep-on-zagara-6-26-2014 Developer Insights: Spillin' the Creep on Zagara]</ref> * According to [[Jeff Beaudoin]], Zagara definitely has limited the design space, from an engineering and design perspective. Implementing a ground changing effect other than Creep alongside Starcraft's Creep implementation is complex. The system wasn't meant to support more than one texture overlay on our geometry, and expanding/rewriting the system would take considerable time/resources. This is in addition to the visual issues this would cause, trying to display multiple terrain types coherently and still have them look good. Having other characters that create and use Creep is problematic, because they would have super strong synergy with Zagara. Even a hero that can spread creep and do nothing else would massively increase the value of Zagara's abilities, making it much stronger in any game with an allied Zagara, but not necessarily by itself.<ref>[https://www.reddit.com/r/heroesofthestorm/comments/bm90b5/heroes_of_the_storm_design_ama_may_9_2019/emxuaud/ Heroes of the Storm Design AMA - May 9, 2019]</ref> * Zagara's ''Heroes of the Storm'' abilities were later used as the basis for her abilities in ''StarCraft II's'' Co-op Missions mode. * The {{Sc|Creep Tumor}} ability utilizes the creep tumor from ''StarCraft II,'' which is usable by the {{sc|queen (StarCraft_II)|queen}} unit Zagara is based off of. {{Sc|Creep}} allows a zerg player to build structures on ground corrupted by it, and in ''StarCraft II'', creep gives a speed boost to zerg units. * Baneling Barrage utilizes {{Sc|baneling|banelings}}, suicidal zerg attackers in ''StarCraft II'' that evolve from {{Sc|zergling|zerglings}}. * {{Sc|Hunter Killer}} references an advanced strain of {{sc|hydralisk}} that appears as a hero unit in ''StarCraft'' and an advanced unit in ''StarCraft II.'' * Infested Drop uses a zerg {{Sc|sac}} to drop in {{sc|roachling|roachlings}}. Roachlings first appeared in ''Heart of the Swarm'' as a temporary spawn from the {{Sc|Corpser}} strain of {{Sc|roach}}. * Nydus Network is based off of the {{Sc|nydus network}} structure from ''StarCraft II,'' which similarly allowed for {{sc|nydus worm|nydus worms}} to be spawned and transport units across the field. * The Level 1 talent Infest references the ability queens had in the first ''StarCraft'' to infest terran {{Sc|command center|command centers}}. * The Level 4 talent Medusa Blades later appeared as an upgrade for Zagara in ''StarCraft II's'' Co-op Missions. * The Level 13 talent Mutalisk changes the Hunter Killer into a {{Sc|mutalisk}}, a light and nimble flying strain of zerg.
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