Franchise-diablo This is from the Diablo universe.

Death is at my command.

IconDamage (5/10) IconUtility (9/10) IconSurvivability (7/10) IconComplexity (4/10)

Xul is a Melee Specialist Hero from Diablo universe. He is the same Necromancer the player can control in Diablo II.

Background Edit

From the recesses of the eastern jungles comes a man cloaked in mystery. As a member of the secretive Priests of Rathma, or the Necromancers, Xul fights to preserve the delicate balance between order and chaos. Using powerful death magic, Xul will sap the strength of his enemies, block their escape, and direct his spectral scythe with lethal accuracy. Those who fall before the Necromancer find no peace even in death, rising again as skeletal servants bound to do their master’s bidding.

Gameplay Summary Edit

Strengths Edit

  • Very decent waveclear
  • Strong counter against melee and physical fighters
  • Wide selection of crowd control

Weaknesses Edit

  • Constantly threatened by ganking
  • Reliance on laning
  • Reliance of Raise Skeleton means he constantly summons easy targets for on-contact abilities or those which takes advantage of summons.
  • Sustain: Harvest Vitality or Trag'Oul's Essence is limited and can be easily interrupted
  • Very low mobility

Abilities Edit

Spectral Scythe (Q) [Skillshot]
Mana: 55
Cooldown: 8 seconds

Summon a scythe that travels to you after 1 second, dealing 240 (+4% per level) damage to enemies.

Cursed Strikes (W) [Area of Effect]
Mana: 60
Cooldown: 16 seconds

Your Basic Attacks deal damage in a wide area and reduce the Attack Speed of Heroes and Summons by 40% for 2 seconds. Lasts 4 seconds once triggered.

Bone Prison (E)
Mana: 70
Cooldown: 10 seconds

After a 2 second delay, deals 80 (+4% per level) damage and roots the target enemy Hero for 1.75 seconds. All nearby Skeletal Warriors will fixate on the target for their duration.

Bone Armor (1)

Activate to gain a Shield equal to 25% of your maximum Health for 3 seconds.

Traits Edit

Raise Skeleton [Passive]

When a nearby enemy Minion dies, it becomes a Skeletal Warrior that attacks for 21 (+4% per level) damage and last up to 15 seconds. Up to 4 Skeletal Warriors can be active at once.

Heroic Abilities Edit

Skeletal Mages [Heroic]
Tier 4 (Hero Level 10)
Mana: 80
Cooldown: 90 seconds

Summons 4 Frost Mages in a line that attack nearby enemies for 49 (+4% per level) damage a second and slow them by 30% for 2 seconds. Last up to 15 seconds.

Poison Nova [Heroic]
Tier 4 (Hero Level 10)
Mana: 100
Cooldown: 90 seconds

After a short delay, release poisonous missiles that deal 593 (+4% per level) damage to all enemies hit over 10 seconds.

Talents Edit

Tier 1, Hero Level 1 Edit

Tier 1 (Hero Level 1)

When Bone Armor expires, nearby enemy Heroes take damage equal to 12% of their maximum Health.

Tier 1 (Hero Level 1)

While Bone Armor is active, you slow nearby enemies by 35% for 1 second.

Tier 1 (Hero Level 1)

While Bone Armor is active, you evade all Basic Attacks, but increases the cooldown of Bone Armor by 20 seconds.

Tier 2, Hero Level 4 Edit

Reaper's Toll
Tier 2 (Hero Level 4)

IconQuestTalent Quest: Hit 20 Heroes with Spectral Scythe.
IconQuestTalent Reward: Reduce the cooldown of Spectral Scythe by 3 seconds.

Grim Scythe
Tier 2 (Hero Level 4)

Each enemy hit by Cursed Strikes reduces its cooldown by 0.75 seconds, up to 12 seconds.

Tier 2 (Hero Level 4)

Bone Prison spawns 2 Skeletal Warriors. These do not count towards Xul's Raise Skeleton maximum.
IconQuestTalent Quest: Spawn 80 Skeletal Warriors.
IconQuestTalent Reward: While fixating on an enemy, Skeletal Warriors gain 50% Movement and Attack Speed.

Tier 3, Hero Level 7 Edit

Harvest Vitality
Tier 3 (Hero Level 7)

Cursed Strikes heals for 60% of the damage dealt to Heroes.

Tier 3 (Hero Level 7)

Increases the Attack Speed reduction of Cursed Strikes by 35% and the duration by 1 second.

Trag'Oul's Essence
Tier 3 (Hero Level 7)

Every time a Skeletal Warrior attacks an enemy, restores 0.5% of Xul's maximum Health and 0.2% of his maximum Mana.

Tier 4, Hero Level 10 Edit

Poison Nova [Heroic]
Tier 4 (Hero Level 10)
Mana: 100
Cooldown: 90 seconds

After a short delay, release poisonous missiles that deal 593 (+4% per level) damage to all enemies hit over 10 seconds.

Skeletal Mages [Heroic]
Tier 4 (Hero Level 10)
Mana: 80
Cooldown: 90 seconds

Summons 4 Frost Mages in a line that attack nearby enemies for 49 (+4% per level) damage a second and slow them by 30% for 2 seconds. Last up to 15 seconds.

Tier 5, Hero Level 13 Edit

Echoes of Death
Tier 5 (Hero Level 13)

Spectral Scythe spawns 2 additional scythes next to the first after 1.5 seconds, dealing 60% damage.

Rapid Harvest
Tier 5 (Hero Level 13)

Gain 5% Attack Speed for 3 seconds each time Cursed Strikes hits an enemy, up to 75%.

Tier 5 (Hero Level 13)

Attacking a Hero that is slowed, rooted, or stunned increases your Basic Attack damage by 30% for 3 seconds.

Tier 6, Hero Level 16 Edit

Amplify Damage
Tier 6 (Hero Level 16)

Enemies rooted by Bone Prison lose 25 Armor for 1.75 seconds, taking 25% increased damage.

Corpse Explosion
Tier 6 (Hero Level 16)

When Skeletal Warriors die they explode for 55 (+4% per level) damage in a small area. Deals 100% increased damage to non-Heroic enemies.

Bone Spear
Tier 6 (Hero Level 16)
Cooldown: 12 seconds

Deal 230 (+4% per level) damage to enemies in a line.

Tier 7, Hero Level 20 Edit

Andariel's Visage
Tier 7 (Hero Level 20)

Poison Nove heals 50% of the damage dealt.

Passive: Skeletal Warriors deals 50% increased damage.

Cold Hand of Death
Tier 7 (Hero Level 20)

Increase the Slow of Frost Mages by 20%.

Passive: Skeletal Warriors attacks Slow enemies by 30% for 2 seconds.

Mortal Wound
Tier 7 (Hero Level 20)

Enemies hit by Spectral Scythe receive 75% less healing for 4 seconds.

Kalan's Edict
Tier 7 (Hero Level 20)

Skeletal Warrior attacks reduce the cooldown of Xul's Heroic Ability by 1%.

Talent Builds Edit

Tips Edit

Matchups Edit

Pairings Edit

Xul can provide a solid frontline in the form of his debuffs, with Cursed Strikes (and many of its talents) and Skeletal Mages. However, Xul's synergy with Kel'Thuzad lies with Bone Prison, which, once cast, will give Kel'Thuzad enough time to prepare his combos as soon the opponent is rooted.

Effective against Edit

As another good early game pushing Hero, Xul offers Varian troubles towards the beginning of matches. When combined with Bone Prison’s root and Cursed Strikes attack speed slows, Varian can be almost completely shut down if he doesn’t pick his fights correctly.

Effective foes Edit

In a similar fashion to Azmodan, Xul's ability to summon minions results in Malthael having extra sources of heal through Soul Rip. Since Malthael's damage relies more on his trait than basic attacks, he can stay from a safe distance, avoiding Xul's gap closers (Cursed Strikes and Bone Prison).

Skins Edit

Cryptic Necromancer (base)
Xul - Cryptic Necromancer Xul - Crimson Xul - Poison Xul - Frost
Cryptic Necromancer Crimson Poison Frost IconShard 100
Serpent King IconShard 100
While the Serpent King acted as Pharaoh Ta-sadar's vizier, his true loyalty had always belonged to the Spider Queen. Once he saw his chance, Xul's betrayal was as swift as a serpent's strike.
This skin is related to the Luxoria themed-skins.
Xul - Serpent King Xul - Serpent King - Turquoise Xul - Serpent King - Copper Xul - Serpent King - Amethyst
Serpent King Turquoise Copper Amethyst
Necromaster IconShard 100
Cloaked in foreign garb, Xul returned from his fight against the Prime Evils as a Master Necromancer. He chose to mentor only a single apprentice, a promising student named Mehtan.
Xul - Necromaster Xul - Necromaster - Golden Xul - Necromaster - Bone Xul - Necromaster - Reaper
Necromaster Golden Bone Reaper IconShard 150
Bone Visage IconShard 600
In accordance with Mendeln's decrees, the bones inlaid within Xul's armor serve as a symbol of his mastery over death and the helm as a grim reminder that death surrounds us all.
Xul - Bone Visage Xul - Bone Visage - Rusted Xul - Bone Visage - Skeletal Xul - Bone Visage - Royal
Bone Visage Rusted Skeletal Royal
Xul - Bone Visage - Classic
Scarecrow IconShard 1600 (Hallow's End event)
Farmer Saldean looked at the empty pole with confusion. Hadn't he hitched up that new Scarecrow? In his bewilderment he missed the words scratched into the dirt, "It's time to harvest."
This skin is related to the Hallow's End themed-skins. Features altered voice-over, themed abilities and themed animations.
Xul - Scarecrow Xul - Scarecrow - Crimson Xul - Scarecrow - Orchid Xul - Scarecrow - Pinstripe
Scarecrow Crimson Orchid Pinstripe IconShard 2400
Xul - Scarecrow - Rotten
Rotten IconShard 2400

Development Edit

The possibility of a necromancer hero was first mentioned in 2014.[1][2]

Trivia Edit

Patch changes Edit

  • Patch (Patch February 21, 2018Note: Health increased from 1900 to 2000; Health Regeneration increased 3.957 to 4.168; Basic Attack damage increased from 104 to 110.
  • Patch (Patch July 11, 2017Note: Xul has received updated visual effects to coincide with Talent updates.; Bone Visage Xul, Classic Bone Visage Xul, Royal Bone Visage Xul, Rusted Bone Visage Xul, Skeletal Bone Visage Xul, Reaper Necromaster Xul skins added.
  • Patch (Patch October 18, 2016Note: Scarecrow skin added, available October 25th.
  • Patch (Patch March 16, 2016Note: Basic Attack damage reduced from 115 (+4% per level) to 104 (+4% per level).
  • Patch (Patch March 1, 2016Note: Added.


  1. 2014-12-05, HEROES OF THE STORM AMA TRANSCRIPT. Blizzpro, accessed on 2014-12-07
  2. 2015-12-28, BlizzCon 2015 Heroes of the Storm Deep Dive Panel Transcript. Blizzplanet, accessed on 2016-01-01
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