He a strong front-line Hero that can support his allies, Shielding them and increasing their Movement Speed. Explodes when he dies, damaging nearby enemies.
As the Archangel Angel and Aspect of Justice, Tyrael participated in the Great Conflict, and his exploits in battle became the stuff of legend. According to Imperius, he and Tyrael saved each other's lives countless times during the conflict. Off the battlefield, he administered the Courts of Justice.
Tyrael is a very mobile Warrior with Bruiser-oriented gameplay, capable of getting in and out of combat very quickly. He also brings a lot of utility to the table, featuring shielding for his allies, as well having a flexible talent tree that allows him to adapt to a lot of circumstances.
Overall, he excels at either initiating or following up on team fights, as well picking off isolated enemies. Because of this, he shines in aggressive team compositions, especially dive-oriented ones. He is at his best as a secondary Warrior.
Flexible talent tree, allowing him to focus on either defensive or offensive builds.
Very effective at diving and causing havoc to the backline.
While El'Druin's Might is active, both Tyrael and El'druin deal 15 damage per second to nearby enemies. For 3 seconds after teleporting, Tyrael continues to deal this damage and the damage amount is increased by 100%.
Make sure to announce to the team when about to cast Judgement, so they can follow up properly and focus fire on Tyrael's target.
Make sure to announce to the team when about to cast Sanctification, to ensure all allies are within range to be protected.
Make sure to track enemy cooldowns accordingly, specially Heroic abilities.
Tyrael's abilities are great at both engaging and disengaging, which is useful to make The Butcher more slippery and less susceptible to focus fire. El'druin's Might and Judgement are particularly powerful to lock on opponents and both open opportunities as well as follow up for Ruthless Onslaught.
Tyrael excels at diving in the backline, which is the midterm where Auriel resides. El'druin's Might is very dangerous due its teleport and slow functions, allowing Tyrael to stick on Auriel similarly to Tracer and Zeratul, while at the same time Smite allows opponents to chase Auriel more easily. His Judgement is potentially fatal as it can and will give Tyrael's allies enough time to follow up after the stun; on the other hand, Auriel can cancel his charge with Crystal Aegis.
Archangel of Justice (base)
Archangel of Justice
With tired eyes the newly appointed High Seraph Tyrael looked across Sanctuary... after the destruction of the High Heavens, this world was the last bastion against Imperius's wrath.
Each archangel's armor is a manifestation of their spirit. While his appearance had changed during his battles within the Nexus, his dedication to justice remained steadfast.
Of all the Aspects of Sin, Tyrael, the Lord of Pride, is the most ruthless. His every action and every thought serves only to fulfill the desires of his true master; himself.
Features altered voice-over and themed abilities.
Neo Stormwind's latest Angiris-class mecha ultilizes a cerebro-mech modeled after the legendary Mecha Tassadar. Once deployed, the Tyrael unit will dispense justice for the atrocities committed during the great Mecha War.
This skin is related to the Mechastorm themed-skins. Features replaced voice-over, themed abilities, themed animations and themed mount.
The "Mecha" skin has variants that makes references to the Mobile Suit Gundam series.
(Patch January 16, 2018) Note:Tyrael will now face the target of his Basic Attack after attacking. This is a visual change, and does not directly affect gameplay; Passive Spell Armor has been removed; Base Maximum Health increased from 2296 to 2468; Health Regeneration increased from 4.78 to 5.14.
(Patch March 14, 2017) Note:+15 Spell Armor; Base Maximum Health reduced from 2468 to 2296; Health Regen reduced from 5.14 to 4.78.
(Patch September 13, 2016) Note:Received new Talent icon tints to help players more easily differentiate between talents that modify the same Ability and exist on the same Talent tier.; Fixed an issue that could cause Tyrael, Uther, and Gall players to incorrectly receive AFK Warnings due to the combination of their post-death effects and lengthy death timers at later levels.
(Patch May 17, 2016) Note:Health increased from 2373 (+4% per level) to 2468 (+4% per level).; Health Regeneration increased from approximately 4.95 (+4% per level) to 5.14 (+4% per level).
(Patch August 18, 2015) Note:The Demonic Tyrael Skin has returned to the Nexus! After visiting the top smith that the Burning Hells have to offer, Demonic Tyrael has strapped into an intimidating new set of armor, imbued El’Druin with corruption, sprouted two wicked pairs of horns, and donned a crown worthy of his title as the Lord of Pride. Demonic Tyrael now also features updated Ability art, which much more closely matches his theme.