Franchise-warcraft This is from the Warcraft universe.

If the Warchief wishes my death, he has but to ask.

IconDamage (6/10) IconUtility (3/10) IconSurvivability (7/10) IconComplexity (7/10)

Samuro is an Melee Assassin Hero from the Warcraft universe.

Samuro, the last remaining blademaster to wear the banner of the Burning Blade, is on a warrior's pilgrimage in search of vengeance and redemption for his fallen clan. It will be a long journey, but he has sworn an oath to restore his clan's honor.

Background Edit

Samuro once lived in a village with his brethren. Unfortunately for him, a bloodthirsty Wildkin known as Bloodbeak destroyed his village. With vengeance in mind, Samuro hunted Bloodbeak until he finally met with success. Bloodbeak was slain, and Samuro could pay attention to his newly assigned task of sabotaging a Kul Tiras base camp near the coast.

Samuro was successful in this as well by using stealth to place demolition charges near vital structures of the Kul Tiras base. With his mission accomplished, Rexxar, Rokhan, and Chen Stormstout could continue with a mission of their own, and Samuro was free to continue as he wished.[1]

Gameplay Summary Edit

Strengths Edit

  • Strong deception with combined usage of Mirror Image and Windwalk
  • High survivability
  • Has no need for mana
  • Good for point control and scouting
  • Consistent damage output even when Mirror Image is countered

Weaknesses Edit

  • Illusion Master has extremely high skill ceiling
  • Low burst damage
  • Mirror Image is easy target for hero-unit abilities
  • Has to close up on enemy hero for some time for improved damage

Abilities Edit

Icon Mirror Image
Mirror Image (Q)
Cooldown: 18 seconds

Create 2 Mirror Images that deal 9 damage and have 50% of Samuro's current Health. Images last up to 18 seconds, and only two can be active at any one time.

Mirror Image will remove most negative effects from Samuro.

Icon Critical Strike
Critical Strike (W)
Cooldown: 10 seconds

Your next Basic Attack within 8 seconds will be a Critical Strike, dealing 50% increased damage. This also applies to Images, and does not break Wind Walk.

Passive: You and your Images deal a Critical Strike on every 4th Basic Attack.

Icon Wind Walk
Wind Walk (E)
Cooldown: 15 seconds

Enter Stealth for up to 10 seconds or until you attack, use an Ability, or take damage. While Stealthed, your Movement Speed is increased by 25% and you can pass through other units.

Damage taken within the first 1 second will not break Wind Walk.

Traits Edit

Icon Advancing Strikes
Image Transmission [Trait]
Cooldown: 25 seconds

Activate to switch places with a target Mirror Image, removing most negative effects from Samuro and the Mirror Image.

Advancing Strikes
Basic Attacks against enemy Heroes increase Samuro's Movement Speed by 25% for 2 seconds.

Heroic Abilities Edit

Icon Bladestorm
Bladestorm (R)
Tier 4 (Hero Level 10)
Cooldown: 110 seconds

Become an Unstoppable whirlwind of death, dealing 235 (+4% per level) damage per second to nearby enemies for 4 seconds.

Icon Illusion Master
Illusion Master (R)
Tier 4 (Hero Level 10)
Cooldown: 6 seconds

Mirror Images can be controlled individually or as a group and their damage is increased by 100%.

Passive: Samuro's Basic Attack damage is increased by 10%, and Image Transmission's cooldown is reduced to 8 seconds.

Talents Edit

Tier 1, Hero Level 1 Edit

Icon Mirror Image
Way of Illusion
Tier 1 (Hero Level 1)

IconQuestTalent Quest: Every time one of your Images Critically Strikes a Hero, gain 0.5 Attack Damage, up to 20.
IconQuestTalent Reward: After hitting 40 Heroes, gain an additional 20 Attack Damage.

Icon Critical Strike
Way of the Blade [Passive]
Tier 1 (Hero Level 1)

Critical Strike now happens for Samuro and his Mirror Images every 3rd Basic Attack.

Icon Wind Walk
Way of the Wind [Passive]
Tier 1 (Hero Level 1)

Gain 40% Movement Speed for 3 seconds after entering or exiting Wind Walk.

Tier 2, Hero Level 4 Edit

Icon Mirror Image
Mirage [Passive]
Tier 2 (Hero Level 4)

Mirror Image grants Samuro and his Images 40 Spell Armor against the next 2 sources of Spell damage, reducing their damage by 40%.

Icon Wind Walk
One With The Wind [Passive]
Tier 2 (Hero Level 4)

While Samuro has Wind Walk and for 3 seconds after breaking it, both he and his Mirror Images gain 30 Armor, taking 30% reduced damage from all sources.

Icon Advancing Strikes
Deflection [Passive]
Tier 2 (Hero Level 4)

Advancing Strikes grants 30 Physical Armor against Hero Basic Attacks, reducing their damage by 30%.

Tier 3, Hero Level 7 Edit

Icon Critical Strike
Burning Blade [Passive]
Tier 3 (Hero Level 7)

Critical Strikes unleash a burst of flame, dealing an additional 50% of your Basic Attack damage to the target and nearby enemies.

Icon Phantom Pain
Phantom Pain [Passive]
Tier 3 (Hero Level 7)

Critical Strikes deal an additional 45% of your Basic Attack damage for each Image you have active.

Icon Crushing Blows
Crushing Blows [Passive]
Tier 3 (Hero Level 7)

Critical Strike now has 2 charges. Samuro's Basic Attacks against Heroes reduce the cooldown of Critical Strike by 1.75 seconds.

Tier 4, Hero Level 10 Edit

Icon Bladestorm
Bladestorm (R)
Tier 4 (Hero Level 10)
Cooldown: 110 seconds

Become an Unstoppable whirlwind of death, dealing 235 (+4% per level) damage per second to nearby enemies for 4 seconds.

Icon Illusion Master
Illusion Master (R)
Tier 4 (Hero Level 10)
Cooldown: 6 seconds

Mirror Images can be controlled individually or as a group and their damage is increased by 100%.

Passive: Samuro's Basic Attack damage is increased by 10%, and Image Transmission's cooldown is reduced to 8 seconds.

Tier 5, Hero Level 13 Edit

Icon Mirror Image
Mirrored Steel [Passive]
Tier 5 (Hero Level 13)

Basic Attacks against Heroes reduce the cooldown of Mirror Image by 1 second.

Icon Wind Walk
Kawarimi [Passive]
Tier 5 (Hero Level 13)

Wind Walk creates an Image at your location that will continue whatever you were doing.

Icon Shukuchi
Shukuchi [Passive]
Tier 5 (Hero Level 13)

Wind Walk teleports you a short distance in the direction you're currently facing.

Tier 6, Hero Level 16 Edit

Icon Critical Strike
Merciless Strikes [Passive]
Tier 6 (Hero Level 16)

Basic Attacks against slowed, rooted, or stunned targets are always Critical Strikes.

Icon Wind Walk
Harsh Winds [Passive]
Tier 6 (Hero Level 16)

Attacking a Hero from Wind Walk causes them to take 30% increased damage from you for 3 seconds.

Icon Advancing Strikes
Press the Attack [Passive]
Tier 6 (Hero Level 16)

While Advancing Strikes is active, Basic Attacks increase your Attack Speed by 10%, up to 40%.

Tier 7, Hero Level 20 Edit

Icon Bladestorm
Dance of Death [Passive]
Tier 7 (Hero Level 20)

Your Images use Bladestorm when you do.

Icon Illusion Master
Three Blade Style [Passive]
Tier 7 (Hero Level 20)

Your Images gain an additional 50% of your Health and last up to 36 seconds.

Icon Wind Walk
Wind Strider [Passive]
Tier 7 (Hero Level 20)

Wind Walk's cooldown is reduced by 6 seconds.

Icon Advancing Strikes
Blademaster's Pursuit [Passive]
Tier 7 (Hero Level 20)

Advancing Strikes grants an additional 15% bonus Movement Speed, and its duration is increased by 2 seconds.

Talent Builds Edit

Tips Edit

Matchups Edit

Pairings Edit

Abathur pairs well with most melee assassins, with Samuro being no exception. Samuro having a lack of self-sustain means Abathur brings some much needed help with Carapace and a few other survival-oriented talents. Abathur can also play his own mind-games with the opponents by Symbioting one of Samuro’s Clones. Needless to say, your enemies will be struggling to figure out how best to deal with this menacing duo.

Auriel thrives by having a Bestow Hope target that can deal constant sustained damage. Since Auriel is given Energy through Samuro’s clones, they are a match made in Heaven. To further showcase their synergy, Auriel’s area-of-effect healing does a great job keeping both Samuro and his clones topped off nicely.

One of Samuro’s main weaknesses is being able to stick to his target. Advancing Strikes helps in this area but everyone knows how dangerous it can be to chase an enemy too far. Heroes that bring lots of lockdown can give Samuro and his clones a much easier time sticking to their target. Everyone knows how game-changing a good Mosh Pit can be, and they are particularly devastating when followed up by a well-timed Bladestorm.

Similarly to The Lost Vikings and Rexxar, Samuro's Mirror Image allows his clones to carry out Stukov's Healing Pathogen to the rest of the team.

Effective against Edit

Effective foes Edit

While Samuro can effectively surround Auriel with Mirror Image, she can easily retaliate with Sacred Sweep, hitting all his clones with it and convert into easy energy. Since the AI of Samuro's clones will always advance forward, the player can easily exploit it to hit as many as possible; this also makes completing the Increasing Clarity quest talent much easier.

Nothing makes Samuro tremble more than this fire mage. Between large swaths of area of effect damage in Flamestrike and Samuro’s clones giving more targets to spread his dreaded Chain Bomb, Samuro will have to be very careful on how he engages and reacts to Kael'thas.

While Samuro himself is a counter to Kel'Thuzad (since his slippery nature makes easy to dodge Kel'Thuzad skillshots and easily gank him), his Mirror Image can actually aid Kel'Thuzad, into completing Master of the Cold Dark by exploiting the clones AI. Additionally, Chains of Kel'Thuzad can be used to pin down the clones to Samuro himself or even other Heroes.

Li Liplate
Li Li can completely shutdown Samuro and his clones from Mirror Image with Blinding Wind should he try to gank her, especially if Mass Vortex is taken. However, this can be a double edged sword, as this will means that she won't be able to blind optimal opponents if they advance together (and behind) Samuro's clones.

Samuro lives and dies by his Wind Walk ability, and if you can find a way to make that harder to use, you will fare much better against him. Lunara’s Nature's Toxin does a great job of keeping the slippery Orc from vanishing and escaping. Although Windwalk makes Samuro unrevealable for 1 second, Lunara’s Toxin damage will break him out soon after.

Although a lot of people might not know this, Moonfire is also a revealer! This means that Malfurion can quickly start picking out the real Samuro from the imposters. He also brings both Entangling Roots and Twilight Dream, both of which are very effective at locking-down and eliminating the illusive Blademaster.

Samuro's clones are also easy targets to Soul Rip, which allows Malthael to exploit their AI and feed on them. Similarly to Misha, they can also be used as farm material for Quest Talents.

Skins Edit

The Blademaster
Samuro - The Blademaster Samuro - Shattered Hand Samuro - Warsong
The Blademaster Shattered Hand Warsong
Burning Blade IconShard 100
There are no clans in the New Horde, but Samuro will not abandon the Burning Blade. Adorned in his family's ancestral armor, he will fight under both banners until his clan's honor is restored.
Samuro - Burning Blade Samuro - Burning Blade - Amber Samuro - Burning Blade - Pallid
Burning Blade Amber Pallid
Hellblade IconShard 400
The Blackrock chieftain is dead and the Doomhammer has been stolen. Samuro may have failed to protect his master, but he has sworn to exact vengeance upon the Warlord of the Ashwolf clan.
Samuro - Hellblade Samuro - Hellblade - Shadowmoon Samuro - Felblade Samuro - Hellblade - Warsong
Hellblade Shadowmoon Felblade Warsong IconShard 600
Monkey King IconShard 1600
The Legend of the Monkey King has spread wide, across both earthly and heavenly realms alike. It is no wonder his incredible fighting spirit was drawn to the conflicted lands of the Nexus.
This skin is related to the Mystic Kingdoms and Lunar Festival themed-skins. Features replaced voice-over, themed animations and themed abilities.
Samuro - Monkey King Samuro - Monkey King - Super Samuro - Monkey King - Jade Samuro - Monkey King - Midnight Samuro - MK - Genius
Monkey King Super Jade Midnight Genius IconShard 2400
Samuro - Monkey King - Golden
Golden IconShard 2400

Development Edit

A character named Za'Muro existed in previous builds of the game.

Samuro was revealed on Facebook in October, 2016, as part of a sketch done by Samwise Didier.[2]

Trivia Edit

  • The "Monkey King" skin is based on Sun Wukong, a mythological chinese figure who features in a body of legends, which can be traced back to the period of the Song dynasty. He appears as a main character in the 16th century Chinese classical novel Journey to the West.
    • The "Super" variant is possibly a reference to Goku from the Dragon Ball series, particularly due the orange and blue color scheme, and the fact that Goku himself is based on the Monkey King.
    • The "Jade" variant is a reference to the Jade Emperor, who is a proeminent heavenly figure in the Monkey King stories, even witnessing his birth.
    • The "Genius" variant is a reference to Mojo Jojo from the Powerpuff Girls, as evident from the color scheme and how the character is a super inteligent monkey.

Patch changes Edit

References Edit

  1. From WoWWiki
  2. 2016-10-06, SAMURO REVEALED AS NEXT HERO. Blizzpro, accessed on 2016-10-10
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