Rehgar | |
---|---|
"I will fight to my last breath!" | |
Basic Info | |
Title | Shaman of the Earthen Ring |
Role | Healer |
Difficulty | Medium |
Franchise | Warcraft |
Price | 625 / 7,000 |
Release Date | July 23, 2014 |
Base Stats | |
Attack Type | Melee |
Health | 1900 |
Health Regen | 3.957 |
Resource | 500 Mana |
Unit Radius | 0.75 |
Attack Speed | 1.11 |
Attack Range | 1.5 |
Attack Damage | 110 |
Data Page |
Rehgar Earthfury, the Shaman of the Earthen Ring, is a melee Healer Hero from the Warcraft universe.[1] Rehgar has seen his share of combat, both as a gladiator and as a master of his own team of fighters. Now, having put that life aside, he serves as a simple shaman of the Earthen Ring, earning his redemption by healing the broken lands of Azeroth.
Rehgar is a well-rounded Healer who pairs well with Melee allies.
Background[ | ]
Born on Draenor and raised as a gladiator of the ogres, Rehgar Earthfury is a fearsome orc who had his experience in gladiatorial combat. After the Second War ended, Rehgar became an underground arena fighter and embraced Warchief Thrall's new shamanistic ways. He eventually managed his own team, and trained fighters to become gladiators, such as the night elf Broll Bearmantle and the blood elf Valeera Sanguinar, as well as his prized champion Bloodeye Redfist, who was killed by the mate of a rival he slayed. Luckily, Rehgar immediately found his replacement, an amnesiac human who would eventually be called Lo'Gosh, who in truth was the missing king of Stormwind, Varian Wrynn. Lo'Gosh, Broll and Valeera fought valiantly at Dire Maul and Rehgar was able to make a fortune. Lo'Gosh however was determined to restore his memory and Rehgar, who knew Lo'Gosh no longer wanted to be his slave, quietly hoped that his team would try to escape. At that point, Rehgar had his fill of the arena and offered his services to Thrall as an adviser and later joined the Earthen Ring.
Gameplay[ | ]
Rehgar is an aggressive Healer hero who directly engages in combat in the frontline when necessary.
Strengths[ | ]
- Unique mobility
- Consistent multi-target healing
- Capable of clearing Mercenary Camps on his own very quickly
Weaknesses[ | ]
- Very Mana dependent early on
- Short casting range on his abilities compared to other Healer Heroes
- Vulnerable to crowd control
Abilities[ | ]
- See Data page for a table of scaled values at key levels.
Talents[ | ]
Increase the radius of Lightning Shield by 25%.
ā¢ Quest: Each time Lightning Shield damages an enemy Hero, permanently increase Rehgar's Health by 2 and Mana by 1, stacking up to 200 times.
Reactivate Earthbind Totem to move an existing totem to a new location once. This can be used once per cast.
Passive: Increase the Area and duration of Earthbind Totem by 50%, and Health by 25%.
- 50% increase to Totem radius, therefore the area increase is actually 125%.
- There is an initial 0.5 second cooldown to move Earthbind Totem.
Ghost Wolf's Movement Speed bonus is increased to 40% for the first second, then falls to 30%. Entering or exiting Ghost Wolf form grants 15 Armor for 1 second.
- Does not stack with other positive Armor effects. Other defensive damage modifiers stack.
When Chain Heal heals a Hero below 50% Health, they are healed an additional 160 Health over 4 seconds.
The bearer of Lightning Shield Heals for 20% of the damage it deals to enemy Heroes, doubled if the bearer is Rehgar.
While Lightning Shield is damaging an enemy, its bearer gains 10% increased Movement Speed.
- Hitting an enemy Hero with Lightning Shield grants the Movement Speed buff for 0.5625 seconds. Subsequent hits refresh the duration.
Cooldown: 30 seconds
Activate to place a Totem that heals allies in an area for 2% of their maximum Health every second. This Totem has 125 Health and lasts for 10 seconds.
Healing Totem
Healing Aura
Enemy Heroes in Earthbind Totem's area also have their Attack Speed Slowed by 15% and their Spell Power reduced by 15%.
Passive: Increase Earthbind Totem's range by 50%.
- Debuff lasts 125ms and is refreshed every server tick (every 62.5ms).
- Spell Power reduction from Grounded Totem stacks additively with other sources of Spell Power as well as other offensive damage modifiers and healing dealt modifiers affecting the target Hero.
If Purge removes a Slow, Stun, Root or Silence effect from an ally, heal them for 220.
Using Purge on an enemy Hero deals up to 330 damage to Shields and reduces Healing received by 40% for 2 seconds.
Passive: Reduce Purge's cooldown by 15 seconds.
- Healing reduction from Purification stacks additively with other healing received modifiers.
Ghost Wolf attacks reduce Basic Ability cooldowns by 1.5 seconds and restore 4% of Rehgar's maximum Mana.
Cooldown: 100 seconds
After 1 second, heal an allied Hero for 1180 Health.
Cooldown: 90 seconds
Grant nearby allied Heroes 40% Attack Speed and 35% Movement Speed and cause them to heal for 30% of the Basic Attack damage to their primary target. Lasts for 6 seconds.
Reduces Chain Heal's cooldown by 1 second for each Hero healed, and reduces its Mana cost from 60 to 40.
Lightning Shield gives Heroes a Shield that absorbs damage equal to 14% of their maximum Health for 3 seconds.
Every 2 seconds, Earthbind Totem will cast an untalented Chain Heal at the nearest allied Hero with lowest Health. This Chain Heal heals for 35% of its normal amount.
- The initial instance can only be cast on Heroes, but bounces can target other allied units as well. Otherwise, it has the same properties as the base version of Chain Heal.
- Wellspring's Chain Heal uses a separate base value from the original, requiring the given percentage to be calculated multiplicatively with healing dealt modifiers.
Each time a Lightning Shield damages an enemy Hero, increase its damage by 10%. Stacks up to 15 times.
Passive: Increase the duration of Lightning Shield by 3 seconds.
- Stacks additively with itself and other offensive damage modifiers that can affect Lightning Shield's damage.
When Earthbind Totem is first cast, it deals 90 damage and Slows nearby enemies by 90% for 1 second.
- Cannot damage Structures.
Ghost Wolf attacks against Heroes deal an additional 6% of the target's maximum Health and heal Rehgar for 6% of his maximum Health.
After 1.5 seconds Ancestral Healing is cast a second time on the same target. Allies near the target are healed for 590.
- Area healing triggers on both casts and also heals Summons, non-Boss Mercenaries, and Minions.
- The second cast is independent of Rehgar's status and goes off even if he is dead.
Increase the duration and range of Bloodlust by 100%.
Cooldown: 70 seconds
Activate to gain Lightning Shield and grant all nearby allied Heroes a Shield equal to 10% of their maximum Health for 5 seconds.
For up to 5 seconds after activating, hitting an enemy Hero with this effect's Lightning Shield gives nearby allies a Shield equal to 1.5% of their maximum Health for 5 seconds.
- The duration additional Shields can be gained is indicated by an additional pair of lightning balls circling around Rehgar.
- Heroes can only gain additional Shields if they received the base Shields.
- In order to gain additional Shields, affected allies must be within 8 radius of an enemy Hero that is hit by Rehgar's Lightning Shield from this Ability.
- Every time additional Shields are gained, the duration of the base Shields is set to 4 seconds and the duration of additional Shields to 5 seconds.
- Lightning Shield from Elemental Conduit benefits from all Talents affecting Lightning Shield.
Gain 10% increased Attack Damage and 3 Spell Power. Each nearby ally Hero grants an additional stack of this effect, up to 5 stacks. While at 2 or more stacks, Purge's cooldown refreshes 50% faster.
- Bonus to Rehgar himself counts as a stack of Pit Fighter.
- Heroes in Time Stop, Stasis or special death state do not grant stacks of Pit Fighter.
- Deathwing does not grant a stack of Pit Fighter.
- Pit Fighter's effects are refreshed every 0.25 seconds.
- Pit Fighter reduces the cooldown of Purge by 0.125 seconds every time it ticks.
- Attack damage bonus stacks additively with itself and other offensive damage modifiers affecting Rehgar's Basic Attack damage.
- Spell Power from Pit Fighter stacks additively with itself and other sources of Spell Power as well as other offensive damage modifiers and healing dealt modifiers affecting the target Hero.
Builds and guides[ | ]
Rehgar Community Build Guides @ HeroesFire
Rehgar Community Build Guides @ Heroes Hearth
Skins[ | ]
Rehgar Skins | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Backstory: Rehgar Earthfury has seen his share of combat, both as a gladiator, and a master of his own team. Now, having put that life aside, he serves as a simple shaman of the Earthen Ring, earning his redemption by healing the broken lands of Azeroth. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
625 / 7,000 Shaman of the Earthen Ring |
Free Timberwolf |
Free Bloodlust |
120 / 75 Riptide |
120 / 75 Gladiator | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Backstory: The great Raven spirit had been right... The Alliance marched into Alterac with new allies and ready for war. While the spirit's strange power could aid him, to fight an army he would need allies. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
350 / 400 |
350 / 400 Alterac |
350 / 400 Draenor | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Backstory: The deal was simple... His life in exchange for training Garrosh's warriors. With their victory in Orgrimmar, Rehgar knew the Iron Horde could only be brought down from within. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Features: Themed abilities. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Notes: This skin theme is part of a shared theme of alternative history skins. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
350 / 400 |
350 / 400 Chaos |
350 / 400 Pallid |
350 / 400 Voidclaw |
350 / 400 Saronite | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Backstory: The Rehgar mecha serves as the command unit for the Principality of Orgrimmar's Ghostwolf Brigade. Its ability to support Mechastorm's forces proved invaluable when the xenotech menace invaded. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Features: Altered voice-over, themed abilities, themed animations. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Notes: This skin theme is part of a shared theme of Kaijo world skins. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
600 / 1,200 |
600 / 1,200 Death's Head |
600 / 1,200 Custom |
900 / 1,800 Dark | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Backstory: Long ago the spirit of Lo'gosh revealed itself to the orc clans of Draenor. To this day his ferocity and feral instincts still serve as a guide to the shaman of the Earthen Ring. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
120 / 75 |
120 / 75 Mag'har |
120 / 75 Crimson |
Rehgar Event Skins | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Backstory: Some people believe that Great-father Winter is just a symbol of commercialization created by Smokywood Pastures. Those people get coal shoved up their stockings. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Features: Themed abilities. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Notes: This skin theme is part of a shared theme of holiday skins. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
350 / 400 |
350 / 400 Frozen |
350 / 400 Ivory |
Portraits[ | ]
Sprays[ | ]
Rehgar Sprays | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Carbot Rehgar |
Mecha Rehgar Insignia |
Nostalgic Great-father Winter Rehgar |
Paper Rehgar |
Rehgar-O'-Lantern |
Emojis[ | ]
Quotes[ | ]
Trivia[ | ]
- Rehgar first appeared in the World of Warcraft comic (November 2007). He made his MMO debut in World of Warcraft: Legion (August 2016).
- His book debut was five years before Legion, in Thrall: Twilight of the Aspects (July 2011).
- Rehgar's attire and abilities are based on those of the shaman unit from Warcraft III: Reign of Chaos (July 2002).
- Rehgar is voiced by Matthew Mercer.
- Rehgar is the first and currently only orc Healer hero in the game.
- Rehgar is one of two shaman heroes in the game, the other being Thrall.
- One of Rehgar's gag quotes references the film Gladiator (May 2000).
- Rehgar's Mecha skin references various Mobile Suits from the Mobile Suite Gundam franchise (October 2002).
- The Mecha Rehgar skin references the MS-06 Zaku II Mobile Suit and shares the color scheme of the NZ-666 Kshatriya Mobile Suit.[2][3]
- The Charred Mecha Rehgar skin references the MSN-04 Sazabi Gundam which was piloted by Char Aznable.[4]
- Rehgar's Ghost Wolf form is based off of a Lion-type Zoid mech from the Zoids franchise (September 1999).
Gallery[ | ]
General[ | ]
Abilities[ | ]
Concept art[ | ]
Videos[ | ]
References[ | ]
- ā The Missing Link: Tentative List of More Heroes From Game Files, accessed on 2014-02-24
- ā MS-06 Zaku II. Gundam Wiki. Retrieved on 2018-01-04.
- ā NZ-666 Kshatriya. Gundam Wiki. Retrieved on 2018-01-04.
- ā MSN-04 Sazabi. Gundam Wiki. Retrieved on 2018-01-04.
- ā 5.0 5.1 BlizzHeroes. (2018, January 18). MechaStorm Concept Art. Twitter. Retrieved on 2018-01-19.
External links[ | ]
- Developer Insights: The Bloodlust Of Rehgar
- Rehgar Hero Week
- Rehgar - Heroes of the Storm
- Rehgar Earthfury - Wowpedia
- Rehgar Balance Changelog - Heroes Patch Notes
- Rehgar Sound Files - Sounds of the Storm