Range is the basic unit of distance utilized by abilities and basic attacks. It is calculated in units with 1 range being equal to the Hitbox of Erik of the Lost Vikings, and starts from the edge of your heroes' Hitbox. Having more range than your opponent means you can hit them while they can't hit you back. Some abilities are Global which means they have unlimited range.
List of Heroes by attack range
|Attack_||Basic Attack ( Attack Range • Attack Speed) • Ability (Resource ( Mana) Spell Power • Cooldown)|
|Defense_||Health • Health Regeneration • Healing (Healing modifier • Lifesteal) • Shield • Armor|
|Buffs_||Absorbing • Evade (Parry) • Healing • Invulnerable • Protected • Stasis • Stealth • Shields • Unkillable • Unstoppable • Untargetable|
|Debuffs_||Attack Slow • Blind • Crowd control • Damage over Time • Knockback • Revealed • Root • Silence ( Fear • Mind Control • Polymorph • Taunt) • Slow • Stun ( Sleep) • Time Stopped|