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Probius
Probius
Basic Info
Title Curious Probe
Role Ranged Assassin Ranged Assassin
Difficulty Hard
Franchise StarCraft StarCraft
Price Gem750 / Money10,000
Release Date March 14, 2017
Base Stats
Attack Type Ranged
Health 1260
Health Regen 2.625
Resource 600 Mana
Unit Radius 0.6875
Attack Speed 1.11
Attack Range 3.0
Attack Damage 33
Data Page

Probius, the Curious Probe, is a Ranged Assassin Hero from the StarCraft universe. Since his activation, Probius has always wanted to prove himself. He may be small, but he made a big difference by warping in a critical pylon during the retaking of Aiur. As the bravest of Probes, Probius is eager to fulfill his purpose in the Nexus.

Background[ | ]

StarCraft This section concerns content exclusive to the StarCraft universe.

Originally designed by the Khalai caste to lay the foundation for Protoss settlements, Probes are robotic drones that service the Nexus and gather the numerous resources needed to power Protoss technologies. Probes also manufacture and plant the micro-beacons that anchor the teleport matrices of structures. These beacons allow the Protoss to warp-in prefabricated structures from their homeworld. Often Probes are used as rudimentary spies, sent ahead to survey the potential locations of enemy encampments.

Probius is a Protoss Probe who took part in the initial stages of the Reclamation of Aiur as part of an Akhundelar under Kaldalis. During the initial landing, Probius was able to set down a warp beacon for a Pylon while the conflict raged around him. Though the Akhundelar suffered heavy casualties, Probius's Pylon allowed reinforcements to be warped in at a key moment, allowing the Daelaam to establish a beachhead on Aiur.

Probes are not programmed with individuality, personalities, or traits such as curiosity, as self-aware AI was deemed heretical to the Protoss at the time of Probius's creation due to an AI uprising named the Purifier Rebellion in their distant past. However, Probius gained a spark of life upon entering the Nexus, bringing him to "life" and granting him a sense of curiosity and adventure.

Gameplay[ | ]

Probius is a high damage Summoner who must stay near Pylons to be effective.

Strength[ | ]

  • Strong area control
  • High burst damage

Weaknesses[ | ]

Abilities[ | ]

See Data Page for a table of scaled values at key levels.
Warp In Pylon Icon
D
Warp In Pylon
Cooldown: 14 seconds

Warp in a Pylon that generates a Power Field and grants vision of the surrounding area. Probius only regenerates Mana while inside a Power Field. Enemy Heroes and Minions drop Minerals when killed. Gather Minerals to reduce the cooldown of Warp In Pylon by 0.75 seconds.

Up to 2 Pylons can be active at a time.


Type: Summon
Targeting: Point target
Properties: Self-castable
Cast time: 0.15 + 0 seconds
Range: 3.0
Radius:
- Mineral drop: 12 (Minions)
- Mineral collection: 0.125
Mineral duration: 15 seconds

  • Heroes drop minerals if Probius gets a Takedown regardless of distance.

Pylon
Type: Passive
Scaling: 5.00% (Health)
Properties: Unstoppable
Health: 400
Vision radius: 8.5
Unit radius: 0.5
Power field radius: 9.25
Disruption Pulse Icon
Q
Disruption Pulse
75 Mana Cooldown: 3 seconds

Fire a burst of energy forward, dealing 142 damage to all enemies it passes through. Hitting the center of a Warp Rift will cause it to explode, dealing additional damage.


Type: Spell Damage
Scaling: 5.00%
Affects: Enemies / Warp Rifts
Targeting: Point target
Properties: Area of Effect
Cast time: 0.125 + 0 seconds
Range: 10
Hitbox: 1.0 x 1.7
Missile speed: 20

  • Enemies cannot be hit by multiple Disruption Pulses too closely together, which can cause issues with multiple Probii on a team (e.g. an Abathur Ultimate Evolution Clone, or in ARAM), or even alone with the Shoot 'Em Up Talent.
Warp Rift Icon
W
Warp Rift
150 Mana Cooldown: 6 seconds

Open an unstable Warp Rift at a location that takes 1.25 seconds to arm, which then Slows nearby enemies by 25% lasting 3 seconds.

Armed Warp Rifts explode when they expire or when hit by Disruption Pulse, dealing 261 damage to nearby enemies. Stores up to 2 charges.


Type: Spell damage / Crowd control
Scaling: 5.00%
Affects: Enemies
Targeting: Point target
Properties: Area of Effect, Slow, Self-castable
Cast time: 0.125 + 0.125 seconds
Range: 7.0
Radius:
- Inner: 1.0
- Outer: 3.0

  • A Warp Rift cannot be placed so that its center overlaps with a Structure, unpathable terrain, or another Warp Rift's center.
  • Warp Rifts provide vision within their radius.
Photon Cannon Icon
E
Photon Cannon
Cooldown: 15 seconds

Warp in a Photon Cannon that deals 105 damage per second. Lasts for 13 seconds.

While within a Pylon's Power Field, Photon Cannons gain 40% Attack Speed over 4 seconds and reveal nearby enemies.


Type: Summon / Status effect
Affects: - / Enemies (reveal) / Self (Attack Speed)
Targeting: Point target
Properties: Area of Effect, Attack Speed Revealed, Self-castable
Cast time: 0.125 + 0 seconds
Range: 3.0
Area of Effect: Circle
Reveal radius: 7.5

Photon Cannon
Type: Active
Scaling: 4.00% (Health and damage)
Properties: Unstoppable
Health: 778
Sight radius: 7.0
Unit radius: 1.0
Attack speed: 0.71
Attack range: 6.5
Attack damage: 105

  • Photon Cannon prefers to acquire Heroic targets. However, it will not change to a Heroic unit from a previously acquired target as long as it remains valid.
  • Attack Speed ramps up by 2.5% every 0.0625 seconds.
Pylon Overcharge Icon
R
Pylon Overcharge
100 Mana Cooldown: 80 seconds

For 8 seconds, increase the size of Pylon power fields and allow them to attack enemy Heroes within them for 96 damage per second. Pylons are Invulnerable for the duration.


Type: Spell Damage / Status effect
Scaling: 4.00%
Affects: Enemy Heroes / Pylons
Targeting: No target
Properties: Invulnerable
Cast time: Instant
Range: Global
Power field radius: 14.75
Attack speed: 2.0
Attack range: 15
Attack damage: 48
Null Gate Icon
R
Null Gate
100 Mana Cooldown: 25 seconds

Project a barrier of negative energy in the target direction that lasts 4 seconds. Enemies who touch the barrier take 76 damage per second and are Slowed by 80% for as long as they remain in contact with it.


Type: Spell Damage / Crowd control
Scaling: 4.00%
Affects: Enemies
Targeting: Vector Targeting
Properties: Slow
Cast time: 0.125 seconds
Range: 9.5 (initial point)
Area of Effect: Rectangle
Width: 1.0
Height: 8.0
Tickrate: 4.0 per second
Damage per tick: 19
Slow duration per tick: 0.3125 seconds

  • First point of cast determines the location of the first end of the gate, and second the direction.
Probius mount
Z
Worker Rush
Cooldown: 30 seconds

Activate to gain an additional 60% Movement Speed for 5 seconds. Taking damage ends this effect early.

Passive: Probius moves 10% faster by hovering over the ground.


Type: Status effect
Affects: Self
Targeting: No target
Properties: Movement Speed
Cast time: Instant

  • Movement Speed from Worker Rush stacks additively with other Movement Speed bonuses.
  • Movement Speed bonus can be interrupted by damage over time ticks, even if applied before activating Worker Rush.

Talents[ | ]

1
Echo Pulse Icon
Echo Pulse

Disruption Pulse now returns to Probius 1.25 seconds after reaching its target, dealing 100% damage on the return trip.


Type: Spell Damage
Affects: Enemies

  • Returning pulse has the same properties as initial pulse, it can detonate Warp Rifts and interacts with all Talents affecting Disruption Pulse.
  • Damage reduction stacks additively with offensive damage modifiers that can affect Disruption Pulse's damage.
Warp Resonance Icon
Warp Resonance

❢ Quest: Hit Heroes with Warp Rift explosions.

❢ Reward: After hitting 8 Heroes with Warp Rift explosions, increase the explosion damage by 120.

❢ Reward: After hitting 16 Heroes with Warp Rift explosions, Warp Rift gains 1 additional charge.


Type: Bonus damage
Scaling: -
Affects: Ability
Gather Minerals Icon
Gather Minerals

❢ Quest: Gather Minerals to increase the Health of Photon Cannons by 8, up to 560.

❢ Reward: After collecting 70 Minerals, Photon Cannons deal 35% more damage.


Type: Bonus Health, Offensive damage modifier
Scaling: -

  • Damage bonus stacks additively with other offensive damage modifiers that can affect Photon Cannon's damage.
4
Photon Barrier Icon
Photon Barrier

While a Photon Cannon is alive and powered, Probius gains 40 Spell Armor.


Type: Defensive damage modifier
Affects: Self
Properties: Spell Armor

  • Does not stack with itself or other positive Spell Armor effects. Other defensive damage modifiers may stack.
Turbo Charged Icon
Turbo Charged

Worker Rush grants an additional 10% passive Movement Speed while in a Power Field, and its cooldown is reduced by 14 seconds.

Shield Capacitor Icon
Shield Capacitor

Probius gains permanent Shields equal to 10% of his max Health. Shields regenerate quickly as long as he hasn't taken damage recently.


Type: Shield
Scaling: 4.00%
Affects: Self
Shield amount: 126
Shield regen cooldown: 5 seconds
Shield regen rate: 60 per second
7
Particle Accelerator Icon
Particle Accelerator

After hitting 3 Heroes with Disruption Pulse the next Warp Rift detonated by a Disruption Pulse fires 4 additional pulses that deal 78 damage from the impact location in different directions.

Passive: Reduce the cooldown of Disruption Pulse by 0.5 seconds.


Type: Spell Damage
Scaling: 5.00%
Affects: Self
Properties: Area of Effect
Range: 10
Hitbox: 1.0 x 1.5
Missile speed: 20

  • Additional pulses are always fired relative to the direction from Probius's current location to the detonated Warp Rift. Pulses are aligned 30 degrees from the direction and perpendicular to it on both sides.
  • Additional pulses can detonate Warp Rifts, but do not interact with Talents affecting Disruption Pulse, including itself.
Rift Shock Icon
Rift Shock

Hitting a Warp Rift with Disruption Pulse within 1 second of its arming deals 105 damage over 3 seconds.


Type: Spell Damage
Affects: Enemy Heroes
Properties: Damage over Time
Tickrate: 1.0 per second (x3)
Damage per tick: 35
Tower Defense Icon
Tower Defense

Reduce Photon Cannon's cooldown by 3.5 seconds when Disruption Pulse or Warp Rift damages an enemy Hero.

10
Pylon Overcharge Icon
Pylon Overcharge

Cooldown: 80 seconds
Increase the size of Pylon power fields and allow them to attack enemies within it for 96 damage per second. Lasts 10 seconds.

Null Gate Icon
Null Gate

Cooldown: 25 seconds
Vector Targeting. Project a barrier of negative energy in the target direction that lasts 4 seconds. Enemies who touch the barrier take 76 damage per second and are slowed by 80% for as long as they remain in contact with it.

13
Aggressive Matrix Icon
Aggressive Matrix

Pylon's Power Field grants allied Heroes 35% increased Basic Attack damage.


Type: Offensive damage modifier
Affects: Allied Heroes, Self

  • Damage bonus does not stack with itself, but stacks additively with other offensive damage modifiers that can affect the targets' Basic Attack damage.
Power Overflowing Icon
Power Overflowing

Pylon's Power Field grants allied Heroes 10% increased Spell Power and 2 Mana per second.


Type: Offensive damage modifier
Affects: Allied Heroes, Self
Properties: Spell Power

  • Spell Power from Power Overflowing does not stack with itself, but stacks additively with other sources of Spell Power and other offensive damage and healing modifiers affecting targets' Spell Damage or healing output.
Shield Battery Probius Icon
Shield Battery

Pylon's Power Field grants allied Heroes 28 Shields per second, up to 112. Shields persist for 2 seconds after exiting a Pylon Power Field.


Type: Shield
Scaling: 4.00%
Affects: Allied Heroes, Self
Tickrate: 2.0 per second
Shield per tick: 14

  • Shield gain starts after the Hero has been in a Pylon's area for 0.5 seconds.
16
Quantum Entanglement Icon
Quantum Entanglement

Enemies continue to be Slowed for 3 seconds after their last contact with a Warp Rift.


Type: Crowd control
Affects: Enemies
Properties: Slow
Gravity Well Icon
Gravity Well

Enemies are Slowed more the closer they are to the center of the Warp Rift, up to a maximum Slow of 60%.


Type: Crowd control
Affects: Enemies
Properties: Slow

  • Applies 40% Slow within 2.0 radius and 60% Slow within 1.0 radius of the center.
Interference Icon
Interference

Enemy Heroes hit by Warp Rift detonations have their Spell Power reduced by 35% for 5 seconds. Additionally, enemies hit by Warp Rift explosions are knocked away from the center.


Type: Crowd control, Offensive damage modifier
Affects: Enemies
Properties: Knockback, Spell Power
Knockback duration: 0.1875 seconds
Knockback speed: 12
Knockback distance: 2.25

  • Spell Power reduction from Interference does not stack with itself, but stacks additively with other sources of Spell Power and other offensive damage and healing modifiers affecting targets' Spell Damage or healing output.
20
Construct Additional Pylons Icon
Construct Additional Pylons

Probius can now have up to 3 active Pylons, and increase the damage of Pylon Overcharge by 25%.


Type: Offensive damage modifier
Affects: Ability

  • Damage bonus stacks additively with other offensive damage modifiers that can affect Pylon Overcharge's damage.
Gate Keeper Icon
Gate Keeper

Null Gate lasts indefinitely if either end is within a Power Field.

Shoot 'Em Up Icon
Shoot 'Em Up

Enemy Heroes hit by Disruption Pulse take a bonus 2.5% of their maximum Health as damage.

Passive: Reduce the cooldown of Disruption Pulse by 0.5 seconds.


Type: Spell Damage
Scaling: -
Affects: Enemy Heroes
Properties: Percent Damage
Probius Loop Icon
Probius Loop

Whenever a Rift explosion hits 1 or more enemy Heroes, create a new Warp Rift in the same location.

Builds and guides[ | ]

Icy Veins Probius Guide

Probius Community Build Guides @ HeroesFire

Probius Community Build Guides @ Heroes Hearth

Skins[ | ]

Probius Skins
 
Rare Curious Probe
Backstory: Since his activation, Probius has always wanted to prove himself. He may be small, but he made a big difference by warping in a critical pylon during the retaking of Aiur. As the bravest of probes, Probius is eager to fulfill his purpose in the Nexus.
Probius Curious Probe
Gem750 / Money10,000
Curious Probe
Probius Purifier
Free
Purifier
Probius Tal'darim
Free
Tal'darim
Probius Ara Tribe
Gem120 / Shard75
Ara Tribe
Probius Nerazim
Gem120 / Shard75
Nerazim
Rare Prime
Backstory: Though the probe's basic design has remained unchanged for many cycles, inventive phase-smiths are always experimenting with ways to improve its operational efficiency.
Probius Prime
Gem120 / Shard75
Probius Prime Ascendant
Gem120 / Shard75
Ascendant
Probius Prime Warpforge
Gem120 / Shard75
Warpforge
Probius Prime Solarite
Gem120 / Shard75
Solarite
Probius Prime Sargas
Gem120 / Shard75
Sargas
Probius Prime Overclocked
Gem180 / Shard112
Caldeum ComplexOverclocked
Rare Terran
Backstory: Despite loud opposition from the SCV pilot's union, the Dominion Engineering Corps continues its attempts to replicate the technology utilized by the protoss in their construction of probes.
Features: Themes abilities.
Notes: This skin theme is part of a shared theme of alternative history skins.
Probius Terran
Gem160 / Shard100
Probius Terran G1
Gem160 / Shard100
G1
Probius Terran 01
Gem160 / Shard100
01
Probius Terran X1
Gem160 / Shard100
X1
Probius Terran Red One
Gem160 / Shard100
Red One

Portraits[ | ]

Probius Portraits
 
Carbot Probius Portrait
Carbot Probius
Gem120 / Shard75
Gingerbread Probius Portrait
Winter Veil Gingerbread Probius
Gem75 / Shard40
Probius Emblem Portrait
Probius Emblem
Gem75 / Shard40
Probius Hero Portrait
Probius Hero
Probius Mastery Portrait
Probius Mastery
Pro-boo-us Portrait
Hallow's End Pro-boo-us
Gem75 / Shard40
Snobius Portrait
Winter Veil Snobius
Gem75 / Shard40

Sprays[ | ]

Probius Sprays
 
Carbot Probius Spray
Carbot Probius
Gem120 / Shard75
Gingerbread Probius Spray
Winter Veil Gingerbread Probius
Gem120 / Shard75
Hologram Probius Spray
Caldeum Complex Hologram Probius
Gem180 / Shard112
Paper Probius Spray
Paper Probius
Gem120 / Shard75
Pro-boo-us Spray
Hallow's End Pro-boo-us
Gem120 / Shard75
Swabbius Spray
Swabbius
Gem75 / Shard40

Emojis[ | ]

Probius Pack 1 Emoji Probius Pack 1 Probius Happy Probius Pack 2 Emoji Probius Pack 2 Probius Angry
Emoji Name Shortcut Emoji Name Shortcut
Emoji Probius Pack 1 Probius Happy Probius Happy :probiushappy:
:probhappy:
Emoji Probius Pack 2 Probius Angry Probius Angry :probiusangry:
:probangry:
Emoji Probius Pack 1 Probius ROFL Probius ROFL :probiuslol:
:probiusrofl:
:problol:
:probrofl:
Emoji Probius Pack 2 Probius Cool Probius Cool :probiuscool:
:probcool:
Emoji Probius Pack 1 Probius Sad Probius Sad :probiussad:
:probsad:
Emoji Probius Pack 2 Probius Oops Probius Embarrassed :probiusoops:
:probiusembarrassed:
:proboops:
:probembarrassed:
Emoji Probius Pack 1 Probius Silly Probius Silly :probiussilly:
:probsilly:
Emoji Probius Pack 2 Probius Love Probius in Love :probiuslove:
:probiusinlove:
:problove:
:probinlove:
Emoji Probius Pack 1 Probius Meh Probius Speechless :probiusmeh:
:probiusspeechless:
:probmeh:
:probspeechless:
Emoji Probius Pack 2 Probius Surprised Probius Surprised :probiuswow:
:probiussurprised:
:probwow:
:probsurprised:

Quotes[ | ]

Main articles: Probius/Quotes

Development[ | ]

  • Probius's first design was of a builder doing a Cannon Rush or having Pylons occasionally warp in some Zealot Minions. However, it didn't work out very well. When the developers realized the pure builder angle wasn't working out, they took a step back and approached him from a different perspective, and they're very satisfied with the result.[1] According to MattVi: "It was kind of like playing Abathur without his Q ability. It was cool for a couple of games, but the novelty wore off very quickly =( I think what we ended up with gives him a much more active playstyle and lots of room for mastery, while still being very builder/setup focused."[2]
  • Alexstrasza's second Heroic Ability, Cleansing Flame, had its core concept originally meant for Probius, where he would summon a Protoss Mothership to bombard his enemies. The development team found that to contradict with his builder-oriented gameplay, and scrapped the idea. This was later moved to Alexstrasza instead.[3]
  • There was a question during development as to whether Probius actually needed a Basic Attack, since his cooldowns are so short and he has nearly unlimited Mana. According to MattVi: "It's true that he rarely uses his BA, but even so it feels good to be able to use it when you need it - plus his little zap is just the cutest thing ever >_>" [4]

Trivia[ | ]

  • The Development Team started referring to Probius as "Beep, Boop - You're dead" because of his incredible burst damage.[5]
  • Probes first appeared in StarCraft (March 1998). Probius first appeared in the opening cinematic for StarCraft II: Legacy of the Void (November 2015). However, he was not given a name, personality and identity until Heroes of the Storm.
  • The second tint of Probius's default skin depicts it as a Purifier probe, and the third one as a Tal'darim Probe.
  • The skin "Terran Probius 01" is a reference to the anime "Evangelion" in which a giant mecha called "Eva 01" has a similar color design.
  • Probius is the smallest StarCraft Hero in the game.
  • Probius appears as an Easter egg in StarCraft II's Co-op Missions mode as a special champion for the Purifier Fenix. If the player constructs all six champions and then constructs another Probe, the Probe will have a special Purifier model and be named "Probius." This Probe does not have any additional stats or Abilities.
  • Probius's Warp In Pylon ability spawns a Pylon, which serve as a power conduit for the Protoss race, and allow Protoss players to expand the number of units they can build.
  • The Warp Rift ability is a reference to the Probe's ability to set down micro-beacons that allow for warping in Structures from long distances.
  • Photon Cannons are Protoss defensive structures that can fire at range. Much like in Heroes of the Storm, Photon Cannons cannot function without a Pylon.
  • Pylon Overcharge references the removed StarCraft II ability of the Mothership Core "Photon Overcharge," which allowed pylons to fire on the enemy.
  • Probius's Z ability Worker Rush is the name of a StarCraft tactic where the player sends their workers to attack the enemy base early in the game in hopes of catching them unaware.
  • The Level 1 talent Gather Minerals references the Probe's main function in the StarCraft series, which is gathering minerals and vespene gas. This Ability spawns mineral clusters on the field. The quest reward that allows Photon Cannons to detect Stealthed Heroes is a reference to their function as a detector in StarCraft and StarCraft II.
  • The Level 4 talent Shield Capacitor references the fact that all Protoss units, including Probes, are equipped with plasma shields.
  • The Level 7 talent Tower Defense references a genre of games where players construct static defenses to hold off hordes of enemies. This genre is often credited with having been started in StarCraft custom maps, many of which used Photon Cannons.
  • The Level 13 talent Shield Battery references the Shield Battery structure, which allows Protoss units to recover their shields.
  • The Level 13 talent Power Overflowing references the Archon quote and StarCraft invulnerability cheat code "Power Overwhelming."
  • The Level 20 talent Construct Additional Pylons references the famous voice line when a Protoss player has reached their supply limit "You must construct additional Pylons."
  • The Level 20 talent Shoot 'Em Up references the Shoot 'Em Up genre of video games, as the many small pulses it fires are similar to those found in the genre.
  • The Level 20 talent Probius Loop is a reference to the geometrical shape of the Moebius Loop.

Gallery[ | ]

General[ | ]

Abilities[ | ]

Gameplay[ | ]

Videos[ | ]

References[ | ]

External links[ | ]


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