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Orphea
Orphea artwork

"For the Nexus!"

Basic Info
Title Heir of Raven Court
Role Ranged Assassin Ranged Assassin
Difficulty Medium
Franchise Heroes of the Storm Heroes of the Storm
Price Gem750 / Money10,000
Release Date November 13, 2018
Base Stats
Attack Type Ranged
Health 1525
Health Regen 3.1757
Resource 500 Mana
Unit Radius 0.625
Attack Speed 1.2
Attack Range 5.5
Attack Damage 88
Data Page
For the comic, see Orphea (Comic).

Orphea, Heir of Raven Court, is a Ranged Assassin Hero, and the first Hero to be wholly original to the Heroes of the Storm universe. Rejecting the dark power her father had begun to consort with, Orphea tried to run away from the Raven Lord's influence. But after witnessing King's Crest fall to his machinations, she was convinced she needed to stand and fight. She now vows to protect the innocent--as a Hero of the Nexus.[1]

Background[ | ]

Orphea's upbringing was lonely, but she found comfort and connection with ancestral magic. Orphea's mother Aleen left the family early in Orphea's life, fearing what would happen if her father Oberon, Raven Lord, tapped into the Dark Nexus. Oberon promised Orphea not to tap into this power, but he broke this promise, pushing Orphea away.[2]

Later her father sends out Knights to find her.[3]

While Deckard Cain wanders around the forests of Dragon Shire, he is attacked by those knights. Orphea joins the clash and helps Cain defeating the knights. Deckard Cain and Orphea team up to find a solution for the Dark Nexus threat raised by the Raven Lord. They come to Raena the Lady of Thorns and Realm Lord of Dragon Shire, for help and warn her about the danger coming. Raena calls on her greatest allies from across the lands and marches with them forward to battle the Raven Lord and his champions in Alterac Pass.[4]

Later Orphea witnessed her father defeating the Lady of Thorns and causing the fall of King's Crest. Vowing to stop her father from hurting anyone else, she chose to rise up against him and become a hero in the Nexus.[5]

After returning to Raven Court, Orphea confronted her father outside his tower. The two came to blows, and while he declared himself to be beyond Orphea's powers of "dead magic," she managed to strike his singularity. In the midst of battle, they engaged in telepathic communication, the Raven Lord explaining that there had to be order, that without it, everything would be lost. He disappeared back to his tower, his daughter declaring that she would never stop fighting him.[6]

Gameplay[ | ]

Orphea is a Ranged Assassin who dances around her enemies while using spells to empower her attacks.

Strengths[ | ]

Weaknesses[ | ]

Abilities[ | ]

See Data page for a table of scaled values at key levels.
Overflowing Chaos Icon
D
Overflowing Chaos

Hitting an enemy Hero with a Basic Ability grants 1 Chaos. Chaos can stack up to 3 times. While Orphea has Chaos, her Basic Attacks against Heroes consume all Chaos, dealing 50% increased damage per stack, and healing for 100% of the damage dealt.


Type: Healing, Offensive damage modifier
Scaling: -
Affects: Self

  • Orpheas hands glow purplish-pink when she has Chaos stacks.
  • Chaos stacks additively with itself and multiplicatively with other offensive damage modifiers that can affect Orphea's Basic Attack damage.
Shadow Waltz Icon
Q
Shadow Waltz
35 Mana Cooldown: 5 seconds

After 0.5 seconds, deal 165 damage to enemies in a line. Hitting a Hero with Shadow Waltz sets its cooldown to 2 seconds, refunds 35 Mana, and causes Orphea to dash a short distance upon moving.


Type: Spell Damage / Movement: Dash
Scaling: 4.00%
Affects: Enemies / Self
Targeting: Point target
Cast time: 0.5 + 0 seconds
Area of Effect: Rectangle
Width: 1.25
Height: 8.75
Dash duration: 0.1875 seconds
Dash speed: 20
Dash distance: 3.75

  • Cannot be self-cast.
  • Casting Shadow Waltz will drop all commands upon casting (except attack commands, if the target is still within Orphea's Attack Range).
  • Upon hitting a Heroic Target Waltz Dash is enabled for 2 seconds. During this time the first movement command issued, including Ability and attack orders that require her to move in their range, causes Orphea to dash in that direction.
  • Can be cast while Rooted, but Orphea cannot dash afterward if she was/became Rooted after hitting an enemy Hero.
  • Orphea cannot attack while dashing.
Chomp Icon
W
Chomp
60 Mana Cooldown: 10 seconds

After 0.625 seconds, deal 305 damage to nearby enemies in front of Orphea.


Type: Spell Damage
Scaling: 4.00%
Affects: Enemies
Targeting: Point target
Cast time: 0.625 + 0 seconds
Area of Effect: Custom (1
Inner width: 6.0
Outer width: 3.0
Height: 5.0

  • 1) The accurate Area of Effect is done by a vertex. It's a mirrored area drawn by points (-3,0), (-3,-2), (-2.5,-3.5) (-1.5,-4.5) and (0,-5) in order.
  • Casting Chomp will drop all movement commands, but not attack commands.
Dread Icon
E
Dread
50 Mana Cooldown: 14 seconds

Release a wave of dread that deals 85 damage to enemies hit. Dread erupts 0.75 seconds after reaching the end of its path, dealing 175 damage. Enemies hit by Dread's wave or eruption are Slowed by 25% for 2 seconds.


Type: Spell Damage, Crowd control
Scaling: 4.00%
Affects: Enemies
Targeting: Point target
Properties: Area of Effect, Clamping, Self-castable,, Slow
Cast time: 0.125 + 0 seconds
Range: 12
Area of Effect:
- Path: Rectangle
- End area: Circle
Radius: 2.5 (end area)
Hitbox: 3.5 x 1.5 (path)
Missile speed: 17

  • Damage from Dread is applied before the Slow.
  • Enemies can be hit by path only once per cast.
Eternal Feast Icon
R
Eternal Feast
75 Mana Cooldown: 50 seconds

After 1.5 seconds, deal 210 damage in an area. Eternal Feast repeats every 1 second as long as it hits an enemy Hero.


Type: Spell Damage
Scaling: 4.00%
Affects: Enemies
Targeting: Point target
Properties: Area of Effect, Reveal, Self-castable
Cast time: 0.125 + 0 seconds
Range: 14
Area of Effect: Circle
Radius: 4.5

  • Drops all movement commands, but not attacks.
Crushing Jaws Icon
R
Crushing Jaws
75 Mana Cooldown: 70 seconds

After 1.25 seconds, pull enemies in an area toward the center, dealing 250 damage and Stunning them for 0.5 seconds.


Type: Spell Damage, Crowd control
Scaling: 4.00%
Affects: Enemies
Targeting: Point target
Cast time: 0.125 + 0 seconds
Range: 9.0
Area of Effect: Rectangle
Pull area width: 10
Damage area width: 4.0
Height: 4.0
Pull duration: 0.25
Pull speed: 18

  • Damage from Crushing Jaws is applied before the Stun.
  • Cannot be self-cast.

Talents[ | ]

1
En Pointe Icon
En Pointe

Shadow Waltz deals an increased 90% damage to enemies hit by its end and grants 1 additional Chaos.


Type: Offensive damage modifier
Affects: Ability
End area height: 2.0

  • Gaining additional Chaos also requires hitting Heroes with the end area.
  • Damage bonus stacks additively with other offensive damage modifiers that can affect Shadow Waltz's damage.
Growing Nightmare Icon
Growing Nightmare

Increase Dread's damage by 50%.

❢ Quest: Hit 3 Heroes with a single cast of Dread's eruption.

❢ Reward: Permanently increase Dread's eruption damage by 50% and increase the Slow amount of Dread's eruption by 15%.


Type: Offensive damage modifier
Affects: Ability

  • Passive and quest bonus stack additively with each other as well as other offensive damage modifiers that can affect Dread's damage.
Ancestral Strength Icon
Ancestral Strength

Non-Heroic Abilities deal 15% more damage to Stunned, Rooted, Silenced or Slowed enemies. Enemy Heroes who are hit with Overflowing Chaos are Slowed by 20% for 2.5 seconds.


Type: Offensive damage modifier / Crowd control
Affects: non-Heroic Abilities / Enemy Heroes
Properties: Slow

  • Slow is applied after damage is dealt.
  • Damage bonus stacks additively with other offensive damage modifiers affecting damage dealt by Orphea's Abilities.
4
Allegrissimo Icon
Allegrissimo

Reduce the cooldown of Shadow Waltz by 1 second.

Hitting Heroes with the end of Shadow Waltz sets its cooldown to 0.75 seconds.


End area height: 2.0
Backbiter Icon
Backbiter

If Chomp hits a Hero, Orphea immediately dashes a short distance backwards.

Passive: Gain 15% maximum Health.


Type: Crowd control, Bonus Health
Scaling: -
Affects: Self
Properties: Knockback
Knockback duration: 0.25 seconds
Knockback speed: 24
Knockback distance: 6.0

  • Removes existing displacement effects from Orphea upon triggering.
Chaotic Assault Icon
Chaotic Assault

Basic Attacks against enemy Heroes while having 3 stacks of Chaos deal an additional 75% bonus damage.


Type: Offensive damage modifier
Affects: Self

  • Damage bonus stacks additively with Chaos stacks, and multiplicatively with other offensive damage modifiers that can affect Orphea's Basic Attack damage.
7
Insatiable (Orphea) Icon
Insatiable

Hitting a Hero with Chomp sets its cooldown to 2 seconds.

Ravenous Hunger Icon
Ravenous Hunger

❢ Quest: Minions that die within 1.5 seconds of being hit by Chomp permanently increase its damage by 2 and heal Orphea for 60. Heroes that die increase its damage by 40 and heal Orphea for 25% of her maximum Health.


Type: Healing / Bonus damage
Scaling: 4.00% (Minion heal) / - (Hero heal, bonus damage)
Affects: Self / Ability
Maximum damage bonus: 99,999
Mind Devourer Icon
Mind Devourer

❢ Quest: Hitting Heroes with Dread increases its damage by 5, up to 150.

❢ Reward: After hitting 30 Heroes, hitting an enemy Hero with Dread's eruption sets its cooldown to 6 seconds and refunds 50 Mana.


Type: Bonus damage
Scaling: -
Affects: Ability
10
Eternal Feast Icon
Eternal Feast

Cooldown: 50 seconds
After 1.5 seconds, deal 210 damage in an area. Eternal Feast repeats every 1 second as long as it hits an enemy Hero.

Crushing Jaws Icon
Crushing Jaws

Cooldown: 50 seconds
After 1.25 seconds, pulls enemies in an area toward the center, dealing 250 damage and Stunning them for 0.5 seconds.

13
Determination Icon
Determination

After dashing with Shadow Waltz, Orphea gains 50 Spell Armor, stacking up to 2 times. While Orphea has Determination, her Physical Damage is increased by 15%.


Type: Defensive damage modifier, Offensive damage modifier
Affects: Self
Properties: Spell Block

  • Additional charges do not modify damage dealt.
  • Damage bonus stacks additively with other offensive damage modifiers that affect Orphea's Physical Damage output.
  • Does not stack with other positive Spell Armor effects. Other defensive damage modifiers may stack.
Abyssal Symbiosis Icon
Abyssal Symbiosis

Hitting a Hero with Chomp instantly grants Orphea maximum Chaos and a 170 Shield for 3 seconds.


Type: Shield
Scaling: 4.00%
Affects: Self

  • Shield does not stack with itself.
Invasive Miasma Icon
Invasive Miasma

Cooldown: 10 seconds
Active: Activate to deal 150 damage to all nearby enemies after 2 seconds. For each Hero hit, heal for 182 and gain 1 Chaos.


Type: Spell Damage / Healing
Scaling: 4.00%
Affects: Enemies / Self
Targeting: No target
Properties: Area of Effect
Cast time: Instant
Area of Effect: Circle
Radius: 4.5
16
Bond of Anguish Icon
Bond of Anguish

Shadow Waltz deals bonus damage to Heroes equal to 3% of their maximum Health, healing Orphea for 50% of the damage dealt.


Type: Percent damage / Healing
Scaling: -
Affects: Enemy Heroes / Self
Properties: Lifesteal
Dead Magic Icon
Dead Magic

Basic Attacks that consume Chaos ignore Armor and deal 90 Spell Damage to the target and all enemies around them.


Scaling: 4.00%
Affects: Enemies
Properties: Attack Modifier, Armor piercing, Splash
Area of Effect: Circle
Splash radius: 2.5

  • Armor piercing only affects the Basic Attack damage dealt to the primary target.
  • Armor piercing ignores only positive Armor effects.
  • Splash does not interact with Overflowing Chaos or the talents affecting it. It can still be affected by offensive Spell Damage modifiers, like Spell Power.
Lurking Terror Icon
Lurking Terror

60 Mana
Cooldown: 10 seconds
Active: After Dread erupts and for 2 seconds afterward, activate to cast Chomp from the eruption area. Enemy Heroes hit by this Chomp are Slowed by 70% for 1.5 seconds.


Type: Spell Damage / Crowd control
Scaling: 4.00%
Affects: Enemies
Targeting: Point target
Cast time: Instant
Area of Effect: Custom (see Chomp)

  • Cooldown is shared with Chomp.
  • Interacts with all Talents affecting Chomp, except Backbiter.
20
Monster Within Icon
Monster Within

Eternal Feast grants 1 Chaos each time it hits a Hero. While Eternal Feast is active and for 5 seconds afterward, Orphea's Basic Abilities recharge 150% faster.

Engulfing Oblivion Icon
Engulfing Oblivion

Crushing Jaws reduces the Armor of Heroes hit by 50 for 3 seconds. Takedowns set its cooldown to 5 seconds.


Type: Defensive damage modifier
Affects: Enemy Heroes
Properties: Armor reduction

  • Armor reduction is applied after damage is dealt.
  • Does not stack with other negative Armor effects. Other defensive damage modifiers may stack.
Eldritch Conduit Icon
Eldritch Conduit

Each Chaos consumed increases Orphea's Spell Power by 3%, up to 30%. After reaching the maximum bonus, the Spell Power is increased by an additional 30%. Lasts 10 seconds.


Type: Offensive damage modifier
Affects: Self

  • Each application refreshes the timer.
  • Spell Power from Eldritch Conduit stacks additively with itself and other sources of Spell Power as well as other offensive damage and healing modifiers affecting Orphea's Spell Damage or healing output.
Final Toccata Icon
Final Toccata

Cooldown: 20 seconds
Active: Activate to instantly reset the cooldown of Shadow Waltz. For the next 5 seconds, dashing with Shadow Waltz resets its cooldown and increases the duration of Final Toccata by 1 second.


Affects: Ability
Targeting: No target
Cast time: Instant

Builds and guides[ | ]

Icy Veins Orphea Guide

Orphea Community Build Guides @ HeroesFire

Orphea Community Build Guides @ Heroes Hearth

Skins[ | ]

Orphea Skins
 
Rare Heir of Raven Court
Backstory: Rejecting the dark power her father had begun to consort with, Orphea tried to run away from the Raven Lord's influence. But after witnessing King's Crest fall to his machinations, she was convinced she needed to stand and fight. She now vows to protect the innocent--as a Hero of the Nexus.
Orphea Heir of Raven Court
Gem750 / Money10,000
Heir of Raven Court
Orphea Pristine
Free
Pristine
Orphea Regal
Free
Regal
Orphea Verdant
Gem120 / Shard75
Verdant
Orphea Hallowed
Gem120 / Shard75
Hallowed
Epic Slacker
Backstory: Raven Crest students still gossip about the time Orphea unleashed Kerrigan's Ultralisk in the boy's locker room--because why not? Plus, I heard someone tried revenge-pranking her locker and was never seen again.
Features: Themed abilities, themed animations.
Notes: This skin theme is part of a shared theme of Raven Crest High School skins.
Orphea Slacker
Gem350 / Shard400
Orphea Slacker RCHS
Gem350 / Shard400
RCHS
Orphea Slacker Spoiled
Gem350 / Shard400
Spoiled
Orphea Event Skins
 
Legendary Baby-Face The Scarlet Heist
Backstory: When Orphea recruited Junkrat and Sgt. Hammer to help rob the casino, she neglected to mention her ulterior motive: retrieving a dark and powerful family heirloom stolen by Whitemane herself.
Features: Themed abilities.
Notes: This skin theme is part of a shared theme of The Scarlet Heist.
Orphea Baby-Face
Gem900 / Shard1,800
Orphea Baby-Face Honey
Gem900 / Shard1,800
Honey
Orphea Baby-Face Lovely
Gem900 / Shard1,800
Lovely
Orphea Baby-Face Sly
Gem900 / Shard1,800
Sly
Orphea Baby-Face Devious
Gem900 / Shard1,800
Devious


Portraits[ | ]

Orphea Portraits
 
Baby Chomp Portrait
Baby Chomp
Baby-Face Orphea Portrait
The Scarlet Heist Baby-Face Orphea
Gem75 / Shard40
Carbot Orphea Portrait
Carbot Orphea
Gem120 / Shard75
Fashion Doll Orphea Portrait
Toys II Fashion Doll Orphea
Gem75 / Shard40
Hitmobile Crew Portrait
The Scarlet Heist Hitmobile Crew
Gem75 / Shard40
Mecha Orphea Portrait
MechaStorm II Mecha Orphea
Gem75 / Shard40
Orphea Emblem Portrait
Orphea Emblem
Gem75 / Shard40
Orphea Hero Portrait
Orphea Hero
Orphea Mastery Portrait
Orphea Mastery
Orphea Mugshot Portrait
The Scarlet Heist Orphea Mugshot

Sprays[ | ]

Orphea Sprays
 
Azure Dragons Orphea Spray
Caldeum Complex Azure Dragons Orphea
Gem75 / Shard40
Carbot Orphea Spray
Carbot Orphea
Gem120 / Shard75
Cartoon Babyface Orphea Spray
The Scarlet Heist Cartoon Babyface Orphea
Chomp Bubble Spray
Chomp Bubble
Chomp Climbing Spray
Chomp Climbing
Gem75 / Shard40
Chomp Descending Spray
Chomp Descending
Gem75 / Shard40
Chomp Flaunting Spray
Chomp Flaunting
Gem75 / Shard40

Chomp Flopping Spray
Chomp Flopping
Gem75 / Shard40
Chomp Loafing Spray
Chomp Loafing
Gem75 / Shard40
Chomp Sitting Spray
Chomp Sitting
Gem75 / Shard40
Fashion Doll Orphea Spray
Toys II Fashion Doll Orphea
Gem75 / Shard40
Heist Queen Orphea Spray
The Scarlet Heist Heist Queen Orphea
Gem75 / Shard40
Hitmobile Crew Spray
The Scarlet Heist Hitmobile Crew
Gem180 / Shard112
Mobster Chomp Spray
The Scarlet Heist Mobster Chomp
Gem75 / Shard40

Orphea Pixel Spray
Orphea Pixel
Gem75 / Shard40

Emojis[ | ]

Orphea Pack 1 Emoji Orphea Pack 1 Orphea Happy Orphea Pack 2 Emoji Orphea Pack 2 Orphea Angry
Emoji Name Shortcut Emoji Name Shortcut
Emoji Orphea Pack 1 Orphea Happy Orphea Happy :orpheahappy:
:orphhappy:
Emoji Orphea Pack 2 Orphea Angry Orphea Angry :orpheaangry:
:orphangry:
Emoji Orphea Pack 1 Orphea ROFL Orphea ROFL :orphealol:
:orphearofl:
:orphlol:
:orphrofl:
Emoji Orphea Pack 2 Orphea Cool Orphea Cool :orpheacool:
:orphcool:
Emoji Orphea Pack 1 Orphea Sad Orphea Sad :orpheasad:
:orphsad:
Emoji Orphea Pack 2 Orphea Oops Orphea Embarrassed :orpheaoops:
:orpheaembarrassed:
:orphoops:
:orphembarrassed:
Emoji Orphea Pack 1 Orphea Silly Orphea Silly :orpheasilly:
:orphsilly:
Emoji Orphea Pack 2 Orphea Love Orphea in Love :orphealove:
:orpheainlove:
:orphlove:
:orphinlove:
Emoji Orphea Pack 1 Orphea Meh Orphea Speechless :orpheameh:
:orpheaspeechless:
:orphmeh:
:orphspeechless:
Emoji Orphea Pack 2 Orphea Surprised Orphea Surprised :orpheawow:
:orpheasurprised:
:orphwow:
:orphsurprised:
Chomp Pack Emoji Chomp Pack Chomp Pet
Emoji Name Shortcuts
Emoji Chomp Pack Chomp Pet Chomp Pet :chomppet:
Emoji Chomp Pack Chomp Growl Chomp Growl :chompgrowl:
Emoji Chomp Pack Chomp Wave Chomp Wave :chompwave:
Emoji Chomp Pack Chomp Paku Chomp Paku :chomppaku:
Emoji Chomp Pack Chomp Minion Chomp Minion :chompminion:

Quotes[ | ]

Main article: Orphea/Quotes


Development[ | ]

In 2018 the developers knew that they would be bringing their final Blizzard universe (Warcraft) into the Nexus with the Alterac Pass Battleground and had a huge lineup of highly requested heroes that were being added to the game as well. So it felt like this was the best time for them to go back to their roots and introduce a Nexus-born hero.[7] Creating a Nexus-born hero was a challenge for the developers , but it would be an important step in making HoTS more compelling as a standalone game. Although Heroes is a game that brings different Blizzard heroes together, it still has some non-traditional fantasy ideas like the Raven Lord and Lady of Thorns. These are the roots of Heroes, and where Orphea came from. The developers were extremely attracted to the phrase “the Raven Lord’s daughter”, and began to design a hero based on the concept.[8] So they spent basically the 2018, between four web comics and even the Dark Nexus-themed event, to build her whole story and introduce her throughout the year.[9]

The major challenges the Art Design team faced were Orphea needed to feel familiar, she needed to be unique, and she needed to be awesome.[10] The original concept for Orphea came from the artist Oscar Vega. He started with the silhouette of a youthful young woman who's got this massive relic on her back that seems to be a focus that she uses to channel her powerful, dark energy.[9]

One of the fundamental design goals of Orphea was to make her approachable for everyone. They didn't want to make her abilities overly complicated, they wanted players to kind of pick her up and understand how to play her. At the same time, they wanted that to be a character that had a lot of mechanical skill, a very high skill ceiling, so players could really master her. [9]. Early in Orphea's design, they had some concept art that portrayed her as a dancer, so her initial base kit design had elements of dancing in it. They loved the idea of dancing in and out of combat, so initially, her Q ability (Shadow Waltz) forced her to dash forward, and her W ability (Chomp) caused Orphea to be knocked back baseline. They really loved this gameplay style, but their of our goals for Orphea was for her to be approachable by players of all skill levels. Having an ability that forced you to dash forward was causing some players to constantly overextend or miss their Shadow Waltz entirely, since there was a deadzone between the dash and damage areas. So they took a step back and decided to let the player control the dash direction by moving it to the end of the ability instead of the front. They added a delay before the damage to match the timing the ability had when the dash was at the beginning. This felt great and the team really loved it, but now that she could control her dash direction it felt like she had a bit too much mobility with the knockback on Chomp being baseline. There were also situations where you would be chasing down a low health enemy but your highest damage ability (Chomp) would force you backwards, causing you to miss out on the kill. So they decided to remove the knockback from the ability, but we had so much fun with it that we wanted to keep it in the form of a talent.[11]

Orphea was "luxurious to animate" because her abilities had such long cast times. Orphea is also floating, which allowed the developers to be a little forgiving because they didn't have to worry about foot placement. Both allowed them to make her visuals really stand out.[12]

Trivia[ | ]

  • Orphea was first mentioned in Rise of the Raven Lord (April 2018). Her first appearance was in Secrets of the Storm (June 2018).
  • Orphea was announced at BlizzCon 2018 and was available for free to attendees and Virtual Ticket holders.
  • Orphea is voiced by Jeannie Tirado.[13]
  • Orphea is a teenager; with the main value there being the acknowledgement of this being a time in her life where she's defining her beliefs as she steps into adulthood.[14]
  • Orphea carries a relic crate on her back, with which she can channel the power of her ancestor. This is the "dead magic" her father refers to in the Heir of Raven Court cinematic. [15] [16]
  • The "monster" is a manifestation of Orphea’s deepest, subconscious feelings and as such it does not have a name – but throughout development, everyone called the creature "chomp".[17]
  • One early description of Orphea during development was "dancer-like". While she is not quite that now, her animations have kept some of that grace.[2]
  • Orphea is always hovering above the ground. Uniquely, she'll always face towards whoever she's attacking so long as she's in combat, giving her movement an otherworldly "possessed" feel.
  • Orphea's Slacker skin was added as part of a fan-art contest which included Janitor Leoric. The skin is 90s themed.[18]
  • Orphea's Slacker skin carries locker number 83, likely referring to her being the 83rd hero to be added.

Gallery[ | ]

General[ | ]

Concept Art[ | ]

Abilities[ | ]

Videos[ | ]

References[ | ]

External links[ | ]


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