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Mega Enforcer
Targetinfopanel unit hanamura boss.png
Merc Information
Base Health (Camp) 15550
Base Damage (Camp) 300
Abilites Energy Ring, Capture
Maps Hanamura
Spawns after 5:00 minutes
Respawn delay 5:00 minutes

The Mega Enforcer was a boss mercenary on the original Hanamura battleground. He first spawned after 5:00 minutes into the game and respawed after 5:00 minutes.

The Mega Enforcer gorged a hero for 5 seconds with a 12-second cooldown. After gorging, the Boss created a ring of fire that did periodic damage for 6 seconds. 6s after last hero left it swallowed another hero. When defeated, instead of pushing the nearest lane, the Mega Enforcer dealt 1 damage to the enemy team's Core.

Abilities[]

Energy Ring
Cooldown: 12 seconds
Creates an Energy Ring that damages targets within it.
  • Lasts 6 seconds.
Capture[1]
Cooldown: 12 seconds
Captures a target for 5 seconds, removing them from battlefield. Captured targets are inable to act, and immune to damage.
  • Before capturing target is stunned for 1 second.

Gallery[]

References[]

  1. unofficial
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