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Li-Ming
Li-MingArt.jpg

"This realm needs me."

Basic Info
Title Rebellious Wizard
Role Ranged Assassin Ranged Assassin
Difficulty Medium
Franchise Diablo (franchise) Diablo
Price Gem.png625 / Money.png7,000
Release Date February 2, 2016
Base Stats
Attack Type Ranged
Health 1270
Health Regen 2.6458
Resource 500 Mana
Unit Radius 0.625
Attack Speed 1.00
Attack Range 5.5
Attack Damage 63
Data Page


Li-Ming, the Rebellious Wizard, is a Ranged Assassin hero from the Diablo franchise.[1] It’s a generally agreed upon fact of life among the denizens of Sanctuary that wizards and magical mayhem are never far apart. Although she understands people’s concerns, Li-Ming is entirely unapologetic for the destruction in her wake. She delights in unleashing devastating spells on her foes from afar, then teleporting away to frustrate her enemies’ attempts at striking back. Small minds may fear this kind of power, but Li-Ming wields the arcane forces of the universe with confidence and unmatched skill.[2]

Li-Ming is a burst damage mage who can reset her abilities upon getting a Takedown.

Contents

BackgroundEdit

  This section concerns content exclusive to Diablo universe.

Li-Ming was born in Xiansai and brought to the Yshari Sanctum by the sorceress Isendra at the age of seven. Archmage Valthek decided to train her personally after he caught her studying forbidden spells. Li-Ming refused to ignore the needs of people around Caldeum, and saved the city of Lut Bahadur from drought by bringing water back. However, the attention of the Mage Clans was focused on Isendra.

Li-Ming discovered Isendra's mangled body shortly after the sorceress was assassinated in the eastern desert. She concluded that Isendra died unnaturally, and confronted Valthek. Even though he tried to stop Li-Ming, she left the Sanctum after besting him in combat. Li-Ming ventured to New Tristram, pursuing a sighting of a fallen star.

GameplayEdit

Li-Ming is a high burst damage Mage who can reset the cooldowns of her Abilities upon getting a Takedown.

StrengthsEdit

  • Long-range burst and sustained damage
  • Strong sieging potential
  • Good escape
  • Exceptional poking

WeaknessesEdit

  • Very fragile, especially to Melee Assassins
  • Difficult to play due to all Abilities being skillshots
  • Very limited team fight utility beyond raw damage

AbilitiesEdit

See Data Page for a table of scaled values at key levels.
Critical Mass
Getting a Takedown will refresh the cooldown on all of Li-Ming's Abilities.

  • This includes all Basic, Heroic and Activatable Abilities, unless otherwise noted.
Magic Missiles
20 Mana Cooldown: 3 seconds
Fire three missiles toward an area, each dealing 147 damage to the first enemy hit. These missiles do 50% damage to Structures.

Type: Spell damage
Scaling: 3.50%
Affects: Enemies
Targeting: Point target
Properties: Clamping, Skillshot
Cast time: 0.125 + 0 seconds
Range: 12.0
Hitbox: 0.5 x 1.6
Missile speed: 13.0
Initial missile spacing: 3.0
Initial delay: 0.1875 seconds

  • Damage reduction against Structures stacks additively with offensive damage modifiers.
Arcane Orb
40 Mana Cooldown: 8 seconds
Fire an orb that powers up as it travels, dealing 135 damage to the first enemy hit. Damage is increased the farther it travels, up to 270 more damage.

Type: Spell damage
Scaling: 3.00%
Affects: Enemies
Targeting: Point target
Properties: Clamping, Skillshot, Splash
Cast time: 0.125 + 0 seconds
Range: 13.5
Area of Effect: Circle
Radius:
- Hitbox (initial): 0.25
- Splash: 3.0
Missile speed: 9.0

  • Upon hitting a target the Orb explodes, dealing area damage.
  • Units that are immune to skillshots cannot trigger the explosion, but can be damaged by it.
  • Hit detection radius is increased by 0.09 and damage is increased by 16.875 every 0.0625 seconds the orb travels.
  • Arcane Orb's damage can increase up to 16 times, causing it to reach its maximum damage after travelling for 1.0 second (9.0 range).
Teleport
30 Mana Cooldown: 5 seconds
Teleport a short distance instantly.

Type: Movement: Teleport
Affects: Self
Targeting: Point target
Properties: Clamping
Cast time: Instant
Range: 4.0
Disintegrate
80 Mana Cooldown: 20 seconds
Channel a powerful beam, dealing 480 damage over 2.6 seconds to enemies while they are in it. The direction of the beam changes with your mouse cursor position.

Type: Spell damage
Scaling: 5.00%
Affects: Enemies
Targeting: Point target / Cursor tracking
Cast time: Instant
Area of Effect: Rectangle
Width: 1.0
Height: 16.0
Tickrate: 16.0 per second (x40)
Damage per tick: 12
Wave of Force
80 Mana Cooldown: 30 seconds
Knock away all enemies from an area and deal 160 damage.

Type: Spell damage, Crowd control
Scaling: 5.00%
Affects: Enemies
Targeting: Point target
Cast time: Instant
Range: 8.5
Area of Effect: Circle
Radius: 4.0
Impact delay: 0.25 seconds
Knockback duration: 0.25 seconds
Knockback speed: 18.0

TalentsEdit

1
Force Armor
When Magic Missiles damages an enemy Hero, gain 50 Spell Armor against the next enemy Ability, reducing the damage taken by 50%. Can only gain 1 charge per cast, up to 4 charges maximum. Passive: Li Ming's Mana regeneration is increased by 100% while below 35% Mana.

Type: Defensive damage modifier
Affects: Self

  • Does not stack with itself or other positive Armor effects. Other defensive damage modifiers may stack.
Aether Walker
Teleport costs no Mana. If Li-Ming hasn't taken damage in the last 3 seconds, Teleport's cooldown is decreased by 2 seconds. Casting Teleport causes Li-Ming's next cast of Magic Missiles to deal 10% bonus damage.

Type: Offensive damage modifier
Affects: Ability

  • Does not stack with itself.
  • Stacks additively with other offensive damage modifiers that can affect Magic Missiles's damage.
Power Hungry
Regeneration Globes restore 100% more Mana and grant 10% Spell Power for 20 seconds.

Type: Offensive damage modifier
Affects: Self
Properties: Spell Power

  • Does not stack with itself. Subsequent Globes refresh the duration.
  • Stacks additively with other sources of Spell Power as well as other offensive damage and healing dealt modifiers affecting Li-Ming's Spell Damage or healing output.
4
Charged Blast
Basic Attacking a target recently hit by a Magic Missile does an extra 87 damage.

Type: Spell damage
Scaling: 4.00%
Affects: Enemies
Properties: Debuff

Triumvirate
If Arcane Orb hits an enemy Hero after traveling at least 50% of its base range, the cooldown is reduced by 5 seconds and 40 Mana is refunded.

Distance threshold: 6.75

  • Distance threshold is unaffected by the range increase from Arcane Orbit.
Dominance
Takedowns restore 30% of Li Ming's missing Health.

Type: Healing
Scaling: -
Affects: Self
7
Seeker
If three Magic Missiles hit the same target, the third one deals an additional 140 damage.

Type: Spell damage
Scaling: 4.00%
Affects: Enemies

  • Damage is dealt in a separate instance of Spell Damage.
Zei's Vengeance
Increase Arcane Orb's damage increase for distance traveled by 30%. Additionally, reduce its cooldown by 1 second.

Type: Offensive damage modifier
Affects: Ability

  • Cooldown reduction is permanent.
  • Only affects the distance-based portion of Arcane Orb's damage, effectively increasing Arcane Orb's total damage by up to 20%.
  • Stacks multiplicatively with other offensive damage modifiers that can affect Arcane Orb's damage.
Calamity
Teleport does 300 damage to enemy Heroes near your destination.

Type: Spell damage
Scaling: 3.00%
Affects: Enemy Heroes
Properties: Area of Effect
Area of Effect: Circle
Radius: 2.5
10
Disintegrate
Cooldown: 20 seconds
Channel a powerful beam, dealing 480 damage over 2.6 seconds to enemies while they are in it. The direction of the beam changes with your mouse cursor position.
Wave Of Force
Cooldown: 30 seconds
Knock away all enemies from an area and deal 160 damage.
13
Illusionist
If Li-Ming loses more than 20% of her Health at once, Teleport's cooldown is instantly refreshed.
This effect has a 4 second cooldown.
Passive: Increases Teleport's range by 50%.

Bonus range: 2.0

  • Based on Li-Ming's maximum Health.
  • This cooldown is not reset by Critical Mass.
Cannoneer
When Li-Ming uses an Ability, her next Basic Attack's damage is increased by 75% and deals Spell Damage instead of Physical. Stacks up to 3 times.

Type: Spell damage / Offensive damage modifier
Scaling: -
Affects: Enemies / Ability
Properties: Attack Modifier

  • Stacks additively with itself and other offensive damage modifiers that can affect Li-Ming's Spell Damage.
Glass Cannon
Increase Li-Ming's Spell Power by 20%, but decrease her maximum Health by 15%.

Type: Offensive damage modifier
Affects: Self
Properties: Spell Power

  • Stacks additively with other sources of Spell Power as well as other offensive damage and healing dealt modifiers affecting Li-Ming's Spell Damage or healing output.
16
Fireflies
Drastically increases Magic Missiles's speed. Its cooldown is reduced by 1 second and its Mana cost is reduced by 5.

Missile speed: 20.0
Mirrorball
Magic Missiles fires an additional 2 missiles, but its Mana cost is increased by 5.

Type: Spell damage
Scaling: 3.50%
Affects: Enemies

  • Additional missiles from Mirrorball benefit from all talents affecting Magic Missiles.
Arcane Orbit
Arcane Orb travels 25% farther, increasing its maximum distance damage bonus from 270 to 371.

Bonus range: 3.375

  • Raises the cut-off point of the damage increase by 6 ticks. The distance scaling rate remains the same, causing only long range Arcane Orbs to be affected.
Diamond Skin
Teleport grants a Shield equal to 25% of Li-Ming's maximum Health for 4 seconds.

Type: Shield
Scaling: -
Affects: Self
20
Temporal Flux
Disintegrate gradually Slows enemies caught in its beam, to a maximum of 60%.

Type: Crowd control
Affects: Enemies
Properties: Slow
Slowing rate: 1.5% per tick
Slow duration: 0.1875 seconds

  • Stacks additively with itself, but not with other Slow effects.
Repulsion
Increases Wave of Force's knockback distance by 150% and increases its cast range by 100%.

Bonus cast range: 8.5
Bonus knockback duration: 0.25 seconds
Bonus knockback speed: 8.0
Tal Rasha's Elements
Casting Abilities increases the damage of the next Ability by 5%, up to a maximum of 20%. This bonus is reset when the same Ability is used within a chain.

Type: Offensive damage modifier
Affects: Self

  • Damage bonus is added and validated after the Ability has been cast. In case the bonus is reset, the Ability that reset the bonus still benefits from the damage increase.
  • Using any Ability twice within a 4 Ability chain resets the bonus.
  • Upon reaching 20% bonus, the next Ability used resets the bonus.
  • Stacks additively with itself and other offensive damage modifiers that can affect the cast Ability's damage.
Archon: Pure Power
Cooldown: 10 / 1.0 seconds
Active: Activate to enter Archon form, allowing Li-Ming to repeatedly use Disintegrate, but be unable to cast other Abilities.

Type: Transformation
Affects: Self
Targeting: No target
Cast time: Instant
Transformation time: 0.75 seconds
Disintegrate toggle cooldown: 1.0 seconds

  • Archon form lasts indefinitely once cast and can be disabled by reactivating the Ability. Cooldown starts upon leaving Archon form.
  • Entering Archon form replaces Wave of Force and Disintegrate with Archon's Disintegrate, which has no Mana cost and can be freely toggled on and off.
  • Archon's Disintegrate has a separate cooldown from normal Disintegrate.
  • Li-Ming is unable to mount while in Archon form.

SkinsEdit

Li-Ming Skins
 
  Rebellious Wizard
Backstory: The derogatory moniker "wizard" is often given to mages with rebellious attitudes or an obsession with power. Li-Ming displays a little of both and she's hardly ashamed of it. After all, who are they to judge a wielder of limitless arcane magic?
 
 625 /  7,000
Rebellious Wizard
 
Free
Crimson
 
Free
Veradani
 
 120 /  75
Indigo
  Archon
Backstory: Once, only wizards who had spent countless hours braving the inferno were able to attain the fabled archon armor. Those who adorned it were both respected and feared. Then came transmog...
 
 120 /  75
 
 120 /  75
Lovely
 
 120 /  75
Shadow
 
 120 /  75
Infernal
  Nephalem
Backstory: With the Worldstone's destruction, a new generation of Nephalem arose. They were descended from both angels and demons, yet stronger than both. It was not long before the Nephalem's glory was fully realized.
 
 120 /  75
  Star Princess
Backstory: For eons, Earth has been protected by the magical Star Princesses. Together, they stand against the evil Eternal Empire and its Space Lords in the name of love and friendship.
Features: Themed abilities.
Notes: This skin theme is part of a shared theme of Superheroes vs. Eternal Empire skins.
 
 350 /  400
 
 350 /  400
Thunder
 
 350 /  400
Magical
 
 350 /  400
Dark
  Star Queen
Backstory: All seemed lost as the star princesses fell one after the other. But Li-Ming's refusal to give up hope awakened a new power inside her, transforming her into the legendary Star Queen.
Features: Themed abilities.
Notes: This skin theme is part of a shared theme of Superheroes vs. Eternal Empire skins.
 
 350 /  400
 
 350 /  400
Neo
 
 350 /  400
Eternal
  Striker
Backstory: Li-Ming is an avid student of magic, but it was her skills on the court that scored her a scholarship at the Yshari Sanctum. As team captain, she intends to lead the Vizjerei Fireflies to victory.
Features: Themed abilities.
Notes: This skin theme is part of a shared theme of sports skins.
 
 350 /  400
 
 350 /  400
Scarlet
 
 350 /  400
Canary
 
 350 /  400
Sapphire
 
 350 /  400
Champion
 
 350 /  400
RCHS
  Tal Rasha
Backstory: Few sorcerers are as famed as Tal Rasha, who sacrificed himself to imprison Baal during the Sin War. Those wizards who don his armor do so with the intent to live up to his legend.
 
 160 /  100
 
 160 /  100
Crimson
 
 160 /  100
Cobalt
  Templar
Backstory: Li-Ming may be strong-willed, but the will of Templar Li-Ming is stronger.
Features: Themed abilities, altered voice-over.
Notes: This skin theme is part of a shared theme of other universes merging into StarCraft skins.
 
 600 /  1,200
 
 600 /  1,200
First Ascendant
 
 600 /  1,200
Dark
 
 600 /  1,200
Onyx
 
 600 /  1,200
Void
Li-Ming Event Skins
 
  Lunar  
Backstory: To Li-Ming, the Lunar Festival of the Nexus was not so dissimilar from those of her homeland, Xiansai. Donning her favored finery, she joined in celebration with a nostalgic joy.
Features: Themed abilities.
Notes: This skin theme is part of a shared theme of holiday skins.
 
 350 /  400
 
 350 /  400
Jade
 
 350 /  400
Amber
 
 350 /  400
Imperial
 
 350 /  400
Heavenly
 
 350 /  400
Blossom

PortraitsEdit

Li-Ming Portraits
 
 
Carbot Li-Ming
 120 /  75
 
Diablo III Li-Ming
 75 /  40
 
Li-Ming Hero
 
Li-Ming Mastery
 
  Lil' Lunar Li-Ming
 75 /  40
 
  Night Lord Li-Ming
 75 /  40
 
Rockstar Li-Ming
 75 /  40

 
Star Princess Li-Ming
 75 /  40
 
Stylized Tal Rasha Li-Ming
 75 /  40
 
Tal Rasha Li-Ming
 75 /  40
 
Templar Li-Ming
 75 /  40
 
  Toon Lunar Li-Ming
 75 /  40
 
  Witch Prodigy Li-Ming
 75 /  40

SpraysEdit

Li-Ming Sprays
 
 
Carbot Li-Ming
 120 /  75
 
Cartoon Li-Ming
 75 /  40
 
  Feast-ival Li-Ming
 120 /  75
 
  Galactic Sorceror Li-Ming
 75 /  40
 
  Lunar Li-Ming Lantern
 120 /  75
 
Paper Li-Ming
 75 /  40
 
Psionic Prodigy
 75 /  40
 
Star Princess Li-Ming
 75 /  40

EmojisEdit

Li-Ming Pack 1   Li-Ming Pack 2  
Emoji Name Shortcut Emoji Name Shortcut
  Li-Ming Happy :liminghappy:
:limhappy:
  Li-Ming Angry :limingangry:
:limangry:
  Li-Ming ROFL :liminglol:
:limingrofl:
:limlol:
:limrofl:
  Li-Ming Cool :limingcool:
:limcool:
  Li-Ming Sad :limingsad:
:limsad:
  Li-Ming Embarrassed :limingoops:
:limingembarrassed:
:limoops:
:limembarrassed:
  Li-Ming Silly :limingsilly:
:limsilly:
  Li-Ming in Love :liminglove:
:liminginlove:
:limlove:
:liminlove:
  Li-Ming Speechless :limingmeh:
:limingspeechless:
:limmeh:
:limspeechless:
  Li-Ming Surprised :limingwow:
:limingsurprised:
:limwow:
:limsurprised:

QuotesEdit

Main article: Li-Ming/Quotes


TriviaEdit

  • Li-Ming represents the wizard class from Diablo III (May 2012).
  • Li-Ming's default skin is the Balor set from Diablo III (May 2012).
  • Li-Ming is the protagonist of the short story "Firefly".[3]
  • Li-Ming is voiced by Grey DeLisle.
  • One of Li-Ming's quotes references the running joke about Darkness.

GalleryEdit

GeneralEdit

AbilitiesEdit

GameplayEdit

VideosEdit

ReferencesEdit

External linksEdit