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Imperius
ImperiusArt

"I yearn for battle."

Basic Info
Title Archangel of Valor
Role Bruiser Bruiser
Difficulty Medium
Franchise Diablo (franchise) Diablo
Price Gem750 / Money10,000
Release Date January 8, 2019
Base Stats
Attack Type Melee
Health 2375
Health Regen 4.95
Resource 500 Mana
Unit Radius 0.8125
Attack Speed 0.83
Attack Range 2.0
Attack Damage 126
Data Page

Imperius, the Archangel of Valor, is a melee Bruiser Hero from the Diablo franchise. Leader of the Angiris Council and Aspect of Valor, Imperius has valiantly led the armies of the High Heavens to innumerous victories over the demons of the Burning Hells. While his methods are exact and severe, there is no greater defender of righteousness in the entirety of creation.

Background[ | ]

Diablo (franchise) This section concerns content exclusive to Diablo universe.

Imperius is one of the five Angel Aspects of the Angiris Council, the Archangel and Aspect of Valor, and the leader of the Heavenly Host. He was born from one of the virtues of the great titan Anu at the beginning of time, and has led the Angiris Council and Heavenly Host since Malthael's absence. Known for his unshakable bravery, he and Tyrael led the Heavenly Host to countless victories against the Burning Hells. When the human world of Sanctuary was discovered, Imperius voted for humanity's eradication, viewing them as demonspawn, but was outvoted by Itherael, Auriel, Malthael and Tyrael.

As the truce between Heaven and Hell robbed Imperius from further opportunities to prove his valor in battle, he grew legalistic and tyrannical over the years. Imperius wanted to hold Tyrael accountable for interfering with Sanctuary and destroying the Worldstone, stating that he had brazenly gone against the laws of High Heavens. But Tyrael did not yield and ultimately chose to renounce his own angelhood to side with humanity, which Imperius found sacrilegious. Following the Siege of Bastion's Keep, Imperius faced Diablo, who now reborn as the Prime Evil lead an attack on the High Heavens. Powerless to stop Diablo's assault at the Diamond Gates, and after being paralyzed by the corruption of Crystal Arch, Imperius had to rely on the Nephalem to defeat the Prime Evil and save the High Heavens.

Later, when Malthael, who had now re-emerged as the Aspect of Death and stolen the Black Soulstone, attacked the Pandemonium Gate in High Heavens to prevent the Nephalem from pursuing him, Imperius was shocked to learn that he would attack his brethren, and - while indifferent about humanity being eradicated as a result of Malthael's ambitions - he reluctantly agreed to work with the Nephalem in order to put an end to Malthael's madness.

Gameplay[ | ]

Imperius is an all-in Bruiser who leads the charge with strong initiation and single target damage. His Trait, Valorous Brand, marks enemies he hits with a Basic Ability, empowering his next Basic Attack against them. Each enemy can have up to three marks, one for each ability. His first ability, Celestial Charge, lunges forward and impales heroes he hits on his spear, Stunning them. Solarion's Flare sends out a wave of fire which deals extra damage and Slows at the very center. Molten Armor surrounds Imperius in fire, damaging nearby enemies and healing Imperius for the damage dealt.

His first Heroic Ability is Angelic Armaments, surrounding Imperius with holy swords and granting him a large Shield for a duration. If the shield is unbroken, Imperius can then fire the swords at his enemies. His other option, Wrath of the Angiris, allows him to charge at an enemy and carry them into the sky. Imperius then has a moment to reposition before crashing down to earth, stunning his target.

Strengths[ | ]

Weaknesses[ | ]

Abilities[ | ]

See Data page for a table of scaled values at key levels.
Valorous Brand Icon
D
Valorous Brand

Each Basic Ability marks enemy Heroes hit for 10 seconds. Basic Attacks consume the target's marks, dealing 20% bonus damage per mark and healing for 75 per mark.


Type: Offensive damage modifier, Healing
Scaling: 4.00% (heal)
Affects: Self
Properties: Attack Modifier

  • Marks are consumed even if Imperius is Blinded or if the target is Evading (being wasted, as no damage is dealt or healing occurs, except through specific Talents mentioned below).
  • A Hero can not be marked by the same Basic Ability more than once at a time. Further applications refresh the duration.
  • Stacks additively with itself and other Physical Damage modifiers.
Celestial Charge Icon
Q
Celestial Charge
40 Mana Cooldown: 10 seconds

Lunge toward a targeted direction and stab, dealing 35 damage. If an enemy Hero is hit, Channel to Stun for 1 second and deal 80 additional damage when it finishes.


Type: Spell Damage / Crowd control / Movement: Launch
Scaling: 4.00%
Affects: Enemies / Enemy Heroes / Self
Targeting: Point target
Cast time: 0.125 + Ch+0.1875 seconds
Range: 4.0
Area of Effect: Rectangle
Width: 1.25
Height: 5.5
Leap speed: 14
Stun tickrate: 16 / second (x16)

  • Imperius moves with a speed of 14 and is able to pass through terrain.
  • Enemy Heroes hit are snapped toward the center line of the area within 1.5 - 4.5 units in front of Imperius.
  • If the Channel lasts for its full duration, the targets are Stunned for an additional 0.25 seconds while the bonus damage is being dealt.
Solarion's Fire Icon
W
Solarion's Fire
50 Mana Cooldown: 8 seconds

Release a fiery wave that deals 110 damage. Enemies hit by the center take 50% bonus damage and are Slowed by 40% for 3 seconds.


Type: Spell Damage, Crowd control
Scaling: 4.00%
Affects: Enemies
Targeting: Point target
Properties: Skillshot (piercing), Slow
Cast time: 0.125 + 0 seconds
Range: 10
Hitbox: 3.75 x 1.5
Missile speed: 12.0
Center area width: 0.75

  • The wave has a sight range of 2.
  • Center damage bonus stacks additively with offensive damage modifiers that can affect Solarion's Fire's damage.
Molten Armor Icon
E
Molten Armor
75 Mana Cooldown: 12 seconds

Shroud Imperius in flames for 3 seconds, striking a nearby enemy for 19 damage every 0.25 seconds. Imperius heals for 50% of the damage dealt, increased to 100% against Heroes.


Type: Spell Damage / Healing
Scaling: 4.00%
Affects: Enemies / Self
Targeting: Automatic (1
Properties: Lifesteal
Cast time: Instant
Area of Effect: Circle
Radius: 4.0
Tickrate: 4.0 per second (x12)

  • 1) Targets one enemy per tick prioritizing the closest enemies. If there are multiple targets within the search area, the same target can not be hit again until all or up to 4 different targets in the area have been hit.
  • Can be activated while leaping or channeling Celestial Charge.
  • Molten Armor will only hit revealed/visible targets.
Angelic Armaments Icon
R
Angelic Armaments
70 Mana Cooldown: 70 seconds

Summon a ring of blazing swords that grants 850 Shield for 3 seconds. If the Shield lasts the full duration, this Ability can be reactivated within 5 seconds to launch 6 swords toward an area, each dealing 140 damage to the first enemy hit.


Type: Shield / Spell Damage
Scaling: 4.00% (both)
Affects: Enemies / Self
Targeting: No target / Point target
Properties: Skillshot
Cast time: Instant / 0.125 + 0 seconds
Range: 11.25
Hitbox: 1.0 x 1.5
Missile speed: 28
Sword spacing: 1.5
Launch delay: 0.3125 seconds
Wrath of the Angiris Icon
R
Wrath of the Angiris
80 Mana Cooldown: 80 seconds

After 0.75 seconds, charge in the target direction, lifting the first enemy Hero hit into the Heavens. While in the air, Imperius can steer the landing location by moving. After 2 seconds, slam the target into the ground, dealing 375 damage and Stunning them for 1 second.


Type: Spell Damage, Crowd control / Movement: Launch, Status effect
Scaling: 4.00%
Affects: Enemy Heroes (damage, cc) / Enemy Heroes & Self (status effect)
Targeting: Point target
Properties: Channeled cast (stationary), Skillshot, Stasis (in air), Stun, Unstoppable (dash)
Cast time: 0.75 + 0 seconds
Range: 6
Hitbox: 2.0 x 2.0
Leap speed: 30
Hitbox displacement: 1 (forward)
Air movement speed: 5

  • Interrupting the Ability during its cast puts it on a 10-second cooldown.
  • Doesn't affect Vehicles.
  • While in air both Heroes are put in Stasis. In addition to usual effects of Stasis, Imperius and the target are removed from ground plane (disjoints certain projectiles), have no collision, cannot regenerate Health, Mana, Energy or Shields and cannot be seen on the minimap or revealed.
  • The target is affected by a hostile Stasis, causing some delayed healing Abilities to be prevented.
  • Landing location can't be steered over unpathable terrain.
  • Upon landing, the target enemy Hero is placed at the center of the indicator, facing Imperius. Imperius will be positioned 2 units in front of the target, so that the target is positioned in the direction he was moving toward before landing.

Talents[ | ]

1
Impaling Light Icon
Impaling Light

Celestial Charge's final damage is increased by 75% and cooldown is reduced by 1.25 seconds for each Valorous Brand on the target when the Stun completes.


Type: Offensive damage modifier
Affects: Ability

  • Stacks additively with itself and other offensive damage modifiers that can affect Celestial Charge's damage.
Consuming Flame Icon
Consuming Flame

Increase the center damage of Solarion's Fire by an additional 125% and its Slow amount by 15%. The first enemy Hero hit by Solarion's Fire refunds 30 Mana.


Type: Offensive damage modifier
Affects: Ability

  • Stacks additively with other offensive damage modifiers affecting Solarion's Fire's damage.
Burn The Impure Icon
Burn The Impure

Consuming a Valorous Brand mark deals bonus damage equal to 2.5% of the Hero's maximum Health.


Scaling: -
Affects: Ability

  • This bonus damage is dealt even if Imperius is Blinded, or if the target is Evading.
4
Sovereign Armor Icon
Sovereign Armor

Molten Armor grants 20 Armor for 1.5 seconds. Damaging an enemy Hero with Molten Armor increases the duration of the Armor by 0.5 seconds.


Type: Defensive damage modifier
Affects: Self
Properties: Armor

  • Does not stack with other positive Armor effects. Other defensive damage modifiers may stack.
Battle Hunger Icon
Battle Hunger

Increase the healing of Valorous Brand by 80%.


Type: Bonus healing
Scaling: -
Affects: Self
Press Forward Icon
Press Forward

Gain 10 Armor while being healed by a Regeneration Globe. Damaging an enemy Hero sets the duration of an active Regeneration Globe on Imperius to 8 seconds (unless it is already higher).


Type: Defensive damage modifier
Affects: Self
Properties: Armor

  • Does not stack with itself or other positive Armor effects. Other damage modifiers may stack.
7
Flash of Anger Icon
Flash of Anger

Consuming a mark from Celestial Charge deals 150 damage around the target and grants Imperius a 250 point Shield for 4 seconds.


Type: Spell Damage / Shield
Scaling: 4.00%
Affects: Enemies / Self
Properties: Area of Effect, Splash
Area of Effect: Circle
Radius: 3

  • Also affects the target itself.
  • Enemies cannot be hit by Flash of Anger more than once per cast.
  • Does not benefit from talents affecting Celestial Charge.
  • Shield does not stack.
  • Damage is dealt and Shield is gained even if Imperius is Blinded, or if the target is Evading.
Blaze of Glory Icon
Blaze of Glory

Solarion's Fire leaves a line of scorched earth along its center that explodes after 2 seconds for 205 damage, dealing bonus damage with Valorous Brand marks.


Type: Spell Damage
Scaling: 4.00%
Affects: Enemies
Properties: Area of Effect
Area of Effect: Rectangle
Width: 0.75
Height: 9.5

  • Does not benefit from talents affecting Solarion's Fire.
  • Valorous Brand marks only provide bonus damage. Blaze of Glory does not interact with any other effects associated with them.
  • Blaze of Glory does not remove Valorous Brand marks from the targets.
  • Damage bonus stacks additively with other offensive damage modifiers that can affect Blaze of Glory's damage.
Holy Fervor Icon
Holy Fervor

Cooldown: 25 seconds
Active: Activate to cause the next 4 Basic Attacks within 10 seconds to cleave for 30% additional damage.

Passive: Casting Molten Armor grants Holy Fervor for 2 Basic Attacks.


Type: Offensive damage modifier
Affects: Self
Targeting: No target
Properties: Attack Modifier, Cleave
Cast time: Instant
Area of Effect: Radial
Radius: 3.5
Arc: 180 degrees

  • Consumes Valorous Brand marks from all targets hit.
  • Cooldown and duration start upon the first attack.
  • Duration limit also applies to passive charges and starts from the first Basic Attack after casting Molten Armor.
  • May store up to 6 Basic Attacks combining the active and passive effects, but passive charges are refreshed every time Molten Armor is cast and cannot by themselves go past 2.
  • Stacks additively with other damage modifiers affecting Imperius's Physical Damage output.
10
Angelic Armaments Icon
Angelic Armaments

Cooldown: 70 seconds
Summon a ring of blazing swords that grants 850 Shield for 3 seconds. If the Shield lasts the full duration, this Ability can be reactivated within 5 seconds to launch 6 swords toward an area, each dealing 140 damage to the first enemy hit.

Wrath of the Angiris Icon
Wrath of the Angiris

Cooldown: 80 seconds
After 0.75 seconds, charge in the target direction, lifting the first enemy Hero hit into the Heavens. While in the air, Imperius can steer the landing location by moving. After 2 seconds, slam the target into the ground, dealing 375 damage and Stunning them for 1 second.

13
Pathetic Mortals Icon
Pathetic Mortals

Stunning enemy Heroes with Celestial Charge reduces their Movement Speed by 25% and damage by 50% for 4 seconds.


Type: Crowd control, Offensive damage modifier
Affects: Enemy Heroes
Properties: Slow

  • Debuff is applied immediately once the Stun ends, regardless of whether Imperius finished the channel or not.
  • Damage debuff stacks additively with other offensive damage modifiers affecting the target's damage output.
Divine Rage Icon
Divine Rage

Consuming a Valorous Brand mark reduces the cooldown of Molten Armor by 1 second.

Heat of Battle Icon
Heat of Battle

Increase Molten Armor's healing against Heroes by 2% for every 1% of health Imperius is Missing.


Type: Healing modifier
Affects: Ability

  • Stacks additively with baseline Hero bonus.
16
Celestial Swiftness Icon
Celestial Swiftness

Gain 20% Movement Speed for 5 seconds after casting Celestial Charge. Gain 40% Attack Speed for 5 seconds for each enemy Hero stunned with Celestial Charge.


Type: Status effect
Affects: Self

  • Subsequent application applications refresh the duration.
  • Attack speed stacks up to 10 times to a maximum of 400% bonus. Movement Speed does not stack.
Melting Touch Icon
Melting Touch

Consuming a Molten Armor mark reduces the target's Armor by 25 for 4 seconds.


Type: Defensive damage modifier
Affects: Enemy Heroes
Properties: Armor reduction

  • Armor reduction triggers even if Imperius is Blinded, or if the target is Evading.
  • Subsequent applications refresh the duration.
  • Does not stack with itself or other negative Armor effects. Other defensive damage modifiers may stack.
Valorous Pursuit Icon
Valorous Pursuit

Cooldown: 20 seconds
Active: Activate to teleport to an enemy that has been marked by Valorous Brand and gain 25 Armor for 3 seconds.


Type: Movement: Teleport, Damage modifier: Armor
Affects: Self
Targeting: Unit target
Cast time: Instant
Range: Global

  • Cannot target enemies you have no vision of.
  • Imperius is placed next to the target in the closet direction from his previous location.
20
Heavenly Host Icon
Heavenly Host

Nearby allied Heroes gain 600 Shield for 3 seconds. If the Shield lasts the full duration, fire a sword at the nearest enemy Hero, dealing 140 damage.


Type: Shield / Spell Damage
Scaling: 4.00%
Affects: Allied Heroes / Enemy Heroes
Targeting: Automatic (closest)
Properties: Area of Effect
Area of Effect: Circle
Ally search radius: 8.0
Enemy search radius: 8.0

  • Additional swords are only fired from Allied Heroes' Shields that expire without breaking.
Unrelenting Descent Icon
Unrelenting Descent

Descending from the Heavens restores 30% of Imperius' maximum Health and Mana. Consuming a Valorous Brand reduces the cooldown of Wrath of the Angiris by 10 seconds.

Brand of Solarion Icon
Brand of Solarion

Reduce the duration of Valorous Brand to 5 seconds, but it is no longer consumed when triggered.

Impervious Icon
Impervious

Cooldown: 75 seconds
Active: Activate to become Unstoppable and gain 75 Spell Armor for 3 seconds. Hitting Heroes with the center of Solarion's Fire reduces this cooldown by 5 seconds.


Type: Defensive damage modifier, Status effect
Affects: Self
Properties: Unstoppable
Cast time: Instant

Builds and guides[ | ]

Icy Veins Imperius Guide

Imperius Community Build Guides @ HeroesFire

Imperius Community Build Guides @ Heroes Hearth

Skins[ | ]

Skins
 
Rare Archangel of Valor
Backstory: Leader of the Angiris Council and Aspect of Valor, Imperius has valiantly led the armies of the High Heavens to innumerous victories over the demons of the Burning Hells. While his methods are exact and severe, there is no greater defender of righteousness in the entirety of creation.
Imperius Archangel of Valor
Gem750 / Money10,000
Archangel of Valor
Imperius Knight-Captain
Free
Knight-Captain
Imperius Skyborne
Free
Skyborne
Imperius Vindicator
Gem120 / Shard75
Vindicator
Imperius Indomitable
Gem120 / Shard75
Indomitable
Epic Demonic
Backstory: The Lord of Wrath is said to be the greatest warrior in the Burning Hells. His limitless anger is nearly uncontainable: an unholy inferno that would see all life consumed by its profane flame.
Features: Altered voice-over
Notes: This skin theme is part of a shared theme of alternative history skins.
Imperius Demonic
Gem350 / Shard400
Imperius Demonic Abyssal
Gem350 / Shard400
Abyssal
Imperius Demonic Vile
Gem350 / Shard400
Vile
Imperius Event Skins
 
Epic El Bandido Nexomania II
Backstory: El Bandido Imperius claims to be a fallen angel, an immortal avatar of motorcycle exhaust with no respect for the laws of man. He'll elbow-drop anyone who gets in his way, in or out of the ring.
Features: Themed animations.
Notes: This skin theme is part of a shared theme of Nexomania skins.
Imperius El Bandido
Gem525 / Shard600
Imperius El Bandido Sinister
Gem525 / Shard600
Sinister
Imperius El Bandido El Fuego
Gem525 / Shard600
El Fuego
Imperius El Bandido Vigilante
Gem525 / Shard600
Vigilante

Portraits[ | ]

Imperius Portraits
 
Carbot Imperius Portrait
Carbot Imperius
Gem120 / Shard75
El Bandido Imperius Portrait
Nexomania II El Bandido Imperius
Gem75 / Shard40
Imperius Emblem Portrait
Imperius Emblem
Gem75 / Shard40
Imperius Hero Portrait
Imperius Hero
Imperius Mastery Portrait
Imperius Mastery
Overlord Imperius Portrait
Toys II Overlord Imperius
Gem75 / Shard40

Sprays[ | ]

Imperius Sprays
 
Bandido's Burning Strike Spray
Nexomania II Bandido's Burning Strike
Gem180 / Shard112
Carbot Imperius Spray
Carbot Imperius
Gem120 / Shard75
Mysterious El Bandido Spray
Nexomania II Mysterious El Bandido
Gem180 / Shard112

Emojis[ | ]

Imperius Pack 1 Emoji Imperius Pack 1 Imperius Happy Imperius Pack 2 Emoji Imperius Pack 2 Imperius Angry
Emoji Name Shortcut Emoji Name Shortcut
Emoji Imperius Pack 1 Imperius Happy Imperius Happy :imperiushappy:
:impehappy:
Emoji Imperius Pack 2 Imperius Angry Imperius Angry :imperiusangry:
:impeangry:
Emoji Imperius Pack 1 Imperius ROFL Imperius ROFL :imperiuslol:
:imperiusrofl:
:impelol:
:imperofl:
Emoji Imperius Pack 2 Imperius Cool Imperius Cool :imperiuscool:
:impecool:
Emoji Imperius Pack 1 Imperius Sad Imperius Sad :imperiussad:
:impesad:
Emoji Imperius Pack 2 Imperius Oops Imperius Embarrassed :imperiusoops:
:imperiusembarrassed:
:impeoops:
:impeembarrassed:
Emoji Imperius Pack 1 Imperius Silly Imperius Silly :imperiussilly:
:impesilly:
Emoji Imperius Pack 2 Imperius Love Imperius in Love :imperiuslove:
:imperiusinlove:
:impelove:
:impeinlove:
Emoji Imperius Pack 1 Imperius Meh Imperius Speechless :imperiusmeh:
:imperiusspeechless:
:impemeh:
:impespeechless:
Emoji Imperius Pack 2 Imperius Surprised Imperius Surprised :imperiuswow:
:imperiussurprised:
:impewow:
:impesurprised:

Quotes[ | ]


Trivia[ | ]

  • Imperius made his debut in Diablo III (May 2012).
    • His book debut was five years earlier, in The Veiled Prophet (September 2007).
  • Imperius was confirmed on twitter.[1]
  • Imperius is voiced by Rick D. Wasserman.[2]
  • Imperius was under consideration for inclusion as early as 2014.[3]
  • Imperius is the eighteenth Diablo hero in the game.
  • Imperius is the fourth angel hero in the game the first three being Tyrael, Auriel, and Malthael.
  • The Indomitable Imperius skin is a reference to Tony Stark's Iron Man armor from Iron Man (April 2008).
    • Strangely, his face has a white and cyan highlight.
  • The Knight-Captain Imperius palette resembles a Stormwind soldier of a high rank.
  • Imperius' dance animation has him hold Solarion aloft in midair and do the limbo underneath it before picking it up by the hilt.

Gallery[ | ]

General[ | ]

Abilities[ | ]

Videos[ | ]

References[ | ]

  1. Heroes of the Storm:@BlizzHeroes Out of the High Heavens, and into the Nexus! Imperius will be playable on the PTR starting January 2.
  2. Bridget on Twitter
  3. 2014-10-15, Developer Insights: Azmodan Tells All "Well... let's just say there are many more Diablo heroes and villains in the works at varying stages of development. We've seen a lot of community (and internal!) requests for characters like the Necromancer, Imperius, the Monk, and of course, the Last Horadrim himself. You'll just have to stay a while and listen for news in the future."

External links[ | ]


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