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Hellbat

The Hellbat is a Terran combat walker from the Starcraft universe. They appear as mercenaries in the Braxis Holdout and Warhead Junction battlegrounds, taking the place of siege giants.

Hellbats attack at close range using a back-mounted flamethrower, dealing splash damage to all enemies in its arc of effect. Their priority targets are structures. Their attacks apply a stacking Armor debuff to all targets, stacking up to 20 times (structures included).

They spawn in camps of two. These camps have a respawn time of 300 seconds.

  • Defender
    • Armor Shred amount: 4% per stack
    • Base Health: 3420
  • Laner
    • Armor Shred: 4% per stack
    • Base Health: 3760
      • Health Scaling (Minutes 1-5): 40
      • Health Scaling (Minutes 6-10): 110
      • Health Scaling (Minutes 11 -15): 150
      • Health Scaling (Minutes 16-20): 235

Patch changes Edit

  • Patch (Patch January 9, 2018Note: Armor Shred and Base Health changed.
  • Patch (Patch December 12, 2017Note: Respawn times have been doubled; Hellbats will now prioritize structures; Defender Hellbat Stats: Base health increased by 114%, Health scaling increased by 160%, Damage increased by 83%, Damage scaling reduced by roughly 60%; Laner Hellbat Stats: Base health increased by roughly 18%, Health scaling increased by 25%, Base damage increased by 25%, Damage scaling decreased by 66%, Damage scaling will now stop after 20 minutes (previously 30), Damage taken from structures reduced by 50%; Attacks now apply a 3-second stacking -5 Armor debuff to all targets, stacking up to 20 times (structures included).
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