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(Corrected "Savor the Flavor"'s additional regen value) |
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− | '''Health |
+ | '''Health Regeneration''' (also called ''Health regen'') determines the rate at which a hero regenerates [[Health]]. Health Regeneration occurs passively and isn't stopped when a hero is disabled. Health Regeneration is measured in hit points restored per second. The baseline value for most heroes is roughly 12.5% of their Max Hit Points per minute, meaning it would take 8 minutes for most heroes to fully regenerate their health passively with no healing from other sources. A hero can also gain additional Health Regeneration from certain [[talents]] and abilities. Health regeneration is subject to [[Scaling]]. |
== Abilities == |
== Abilities == |
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=== Talents === |
=== Talents === |
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− | * [[Anub'arak]]' level 1 talent, "Regeneration Master", increase the health regeneration by 1 for every [[Regeneration Globe]] collected, up to 30. |
+ | * [[Anub'arak]]' level 1 talent, "[[Regeneration Master]]", increase the health regeneration by 1 for every [[Regeneration Globe]] collected, up to 30. |
* [[Chen]]'s level 1 talent, "Freshest Ingredients", increase the health regeneration by 1 for every Regeneration Globe collected, up to 30. |
* [[Chen]]'s level 1 talent, "Freshest Ingredients", increase the health regeneration by 1 for every Regeneration Globe collected, up to 30. |
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* [[Dehaka]]'s level 1 talent, "Tissue Regeneration", increases the health regeneration by 4 for every 50 essence collected, up to 40. |
* [[Dehaka]]'s level 1 talent, "Tissue Regeneration", increases the health regeneration by 4 for every 50 essence collected, up to 40. |
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* [[Gazlowe]]'s level 1 talent, "Goblin Repairs", increase the health regeneration by 1 for every [[Regeneration Globe]] collected, up to 25. |
* [[Gazlowe]]'s level 1 talent, "Goblin Repairs", increase the health regeneration by 1 for every [[Regeneration Globe]] collected, up to 25. |
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** After 25, he gains an additional 15 health regeneration. |
** After 25, he gains an additional 15 health regeneration. |
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+ | * [[Johanna]]'s level 1 talent, "Laws of Hope", increases the health regeneration by 1.5 (+4% per level). |
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* [[Ragnaros]]'s level 4 talent, "Catching Fire", increase the health regeneration by 1.25 for every Regeneration Globe collected, up to 22.5. |
* [[Ragnaros]]'s level 4 talent, "Catching Fire", increase the health regeneration by 1.25 for every Regeneration Globe collected, up to 22.5. |
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− | * [[Rexxar]]'s level 4 talent, "Hunter-Gatherer", increase the health regeneration by 1.25 for every Regeneration Globe collected, up to 25. |
+ | * [[Rexxar]]'s level 4 talent, "Hunter-Gatherer", increase the health regeneration by 1.25 for every Regeneration Globe collected, up to 25. |
+ | * [[Stitches]]'s level 1 talent, "Savor the Flavor", increases the health regeneration by 1.5 for every usage of Devour on an enemy Hero. |
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== Counter Abilities == |
== Counter Abilities == |
Revision as of 19:34, 23 September 2019
Health Regeneration (also called Health regen) determines the rate at which a hero regenerates Health. Health Regeneration occurs passively and isn't stopped when a hero is disabled. Health Regeneration is measured in hit points restored per second. The baseline value for most heroes is roughly 12.5% of their Max Hit Points per minute, meaning it would take 8 minutes for most heroes to fully regenerate their health passively with no healing from other sources. A hero can also gain additional Health Regeneration from certain talents and abilities. Health regeneration is subject to Scaling.
Abilities
Basic Abilities
Heroic Abilities
Talents
- Anub'arak' level 1 talent, "Regeneration Master", increase the health regeneration by 1 for every Regeneration Globe collected, up to 30.
- Chen's level 1 talent, "Freshest Ingredients", increase the health regeneration by 1 for every Regeneration Globe collected, up to 30.
- Dehaka's level 1 talent, "Tissue Regeneration", increases the health regeneration by 4 for every 50 essence collected, up to 40.
- Diablo's level 7 talent, "Soul Feast", increases the health regeneration by 0.4 for every soul.
- Gazlowe's level 1 talent, "Goblin Repairs", increase the health regeneration by 1 for every Regeneration Globe collected, up to 25.
- After 25, he gains an additional 15 health regeneration.
- Johanna's level 1 talent, "Laws of Hope", increases the health regeneration by 1.5 (+4% per level).
- Ragnaros's level 4 talent, "Catching Fire", increase the health regeneration by 1.25 for every Regeneration Globe collected, up to 22.5.
- Rexxar's level 4 talent, "Hunter-Gatherer", increase the health regeneration by 1.25 for every Regeneration Globe collected, up to 25.
- Stitches's level 1 talent, "Savor the Flavor", increases the health regeneration by 1.5 for every usage of Devour on an enemy Hero.
Counter Abilities
See also
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Attack_ | Basic Attack ( Attack Range • Attack Speed) • Ability (Resource ( Mana) Spell Power • Cooldown) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Defense_ | Health • Health Regeneration • Healing (Healing modifier • Lifesteal) • Shield • Armor | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Utility_ | Movement speed | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Buffs_ | Absorbing • Evade (Parry) • Healing • Invulnerable • Protected • Stasis • Stealth • Shields • Unkillable • Unstoppable • Untargetable | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Debuffs_ | Attack Slow • Blind • Crowd control • Damage over Time • Knockback • Revealed • Root • Silence ( Fear • Mind Control • Polymorph • Taunt) • Slow • Stun ( Sleep) • Time Stopped |