Garden Terror | |
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Monster Information | |
Base Health | 10,000 |
Base Damage | 250 |
Attack Speed | 0.56 |
Attack Range | 2.0 |
Abilites | Overgrowth, Stomp |
Map | Garden of Terror |
Overgrowth | |
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Monster Information | |
Base Health | 1,800 |
Abilites | Disables structures |
Map | Garden of Terror |
The Garden Terrors are plant-like monsters on the Garden of Terror map controlled by the Queen Nightshade/The Spore Queen.
Gameplay[]
Once your team collects 3 seeds, three Garden Terrors will immediately spawn and burrow to the front line of the winning team's lanes, bolstering their pushing efforts. The Garden Terrors have a large AoE stomp attack, splash damage and the Overgrowth ability. The Garden Terrors Overgrowth ability spawn a plant in a pot that disables all attacking Structures (Towers, Forts and Keeps), in a large area as long as the pot is alive. The pot has 1,800 HP (does not scale) and loses 108 HP per second. While an unchecked Terror can place the Overgrowth and not take damage from structures, any defending team can easily kill the Overgrowth to enable the structure to defend itself.
The Garden Terrors will push until defeated, at which point the objective cycle starts again.
Portraits[]
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Carbot Garden Terror |
Sprays[]
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Carbot Garden Terror |
Trivia[]
- On the original Garden of Terror the Garden Terrors were player controlled vehicles. The Terror could place a Queen's Curse, transforming enemies who walked over it into small plants, cause an Overgrowth by planting a destroyable flower that prevented structures from firing and increases the Terror's damage against them, and Sprint for a boost in speed. For more information, see: Garden Terror (vehicle)
Gallery[]