Dragon Knight | |
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Vehicle Information | |
Base Health | 9300 |
Base AA Damage | 180 |
Attacks per second | 1 |
Map | Dragon Shire |
- For the lore about this character, see Dragon Knight (lore).
The Dragon Knight is a vehicle on the Dragon Shire battleground. Heroes can liberate the Dragon Knight by activating the shrines and interacting with the Knight's statue in the middle of the battlefield, temporarily taking control of him.
Background[ | ]
Once a noble knight of Dragon Shire, the Dragon Knight was cursed by Queen Nightshade into his monstrous form. The knight's children sealed him away within a statue in the middle of Dragon Shire, taking up the fight against Queen Nightshade to protect the kingdom from her infestation. Although the Dragon Knight was slain by the Lady of Thorns after being corrupted by the Raven Lord, his power lives on for worthy heroes to wield.
Gameplay[ | ]
The Dragon Knight is obtained by first capturing the Sun and Moon Shrines, located in the Top and Bottom lanes respectively, which will activate the Dragon statue in the Middle lane. The Dragon Knight can then be summoned by sending a Hero to channel the statue. The Hero then turns into the Dragon Knight, getting a bigger, separate health pool as well as new abilities to use during Dragon Knight form. It has the abilities Dragon's Breath, breathing a cone of fire, and Savage Charge, which winds up then punts a hero away. The Dragon Knight also deals increased damage to structures.
The Dragon Knight should be used to destroy buildings, not to team fight. If you must team fight, use Savage Charge to kick away key enemies, preferably over walls. Once you are around level 20, the Dragon Knight can easily destroy the enemy Core.
Scaling[ | ]
The Dragon Knight scales similarly to mercenary camps with time, except for the Fire Breath and punt abilities. Those two both scale linearly with game time, meaning the early minutes are a much larger power up than the later ones relative to the Basic Attack and Health scaling.[1]
Abilities[ | ]
Breathe a cone of flame, dealing damage and burning the area to deal additional damage over 4 seconds.
After a short delay, charge an enemy Hero to knock them back and deal damage.
Increases damage to Structures and Minions by 100%. Reduces damage from Structures by 60%. Permanently Unstoppable. The Dragon Knight explodes on death, dealing damage and knocking back nearby enemies.
Portraits[ | ]
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Carbot O.G. Dragon Knight |
Plush Dragon Knight |
Stained Glass Dragon Knight |
Sprays[ | ]
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Carbot Dragon Knight |