Data Page for Varian | ||
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Parameter | Variable | Value |
name
|
name | Varian |
date
|
date | November 15, 2016 |
price
|
price | 10000 |
title
|
title | High King of the Alliance |
role
|
role | Bruiser |
franchise
|
franchise | Warcraft |
info
|
info | A Bruiser that can flex into dealing damage or protecting his team. |
lore
|
lore | Few would have expected that the gladiator known only as Lo'Gosh was in truth the missing ruler of Stormwind, Varian Wrynn. Now the High King of the Alliance, his every action shapes the destiny of Azeroth itself. |
difficulty
|
difficulty | Medium |
melee
|
melee | true |
health
|
health | 2116 |
healthRegen
|
health regen | 4.4062 |
resource
|
resource | 500 |
resourceType
|
resource type | Mana |
armor
|
armor | 0 |
attackSpeed
|
attack speed | 1.25 |
attackRange
|
attack range | 1.25 |
attackDamage
|
attack damage | 74 |
healthScaling
|
health scaling | 0.04 |
regenScaling
|
health regen scaling | 0.04 |
adamageScaling
|
attack damage scaling | 0.04 |
unitRadius
|
unit radius | 0.8125 |
skills
|
skills | see below |
talents
|
talent_<tier>_<column> | see below |
Skills
Every 18 seconds, Varian's next Basic Attack deals 125 bonus Spell damage. Basic Attacks reduce this cooldown by 2 seconds.
Type: Attack Modifier / Damage
Scaling: 4.00%
Affects: Enemies
Properties: Spell damage
Create a shockwave that travels in a straight line, dealing 150 damage and Slowing enemies by 35% for 1.5 seconds. Each enemy hit heals Varian for 35, increased to 140 against Heroes.
Charge Cooldown: 10 seconds
Parry all incoming Basic Attacks for 1.25 seconds, reducing their damage by 100%.
- Only reduces Physical damage. Basic Attacks whose damage has been changed to Spell damage, like Kel'thuzad's "Chilling Touch", and percent-based damage, like "Giant Killer", will deal full damage.
- Does not prevent on-hit effects (Attack modifiers) such as a Keep's Movement and Attack Slows or Lunara's "Nature's Toxin".
Type: Status effect
Affects: Self
Targeting: No target
Properties: Parry
Cast time: Instant
Charge to the target enemy, dealing 50 damage and Slowing them by 75% for 1 second.
Silence a target Hero and force them to attack Varian for 1.25 seconds.
Passive: Maximum Health and Health Regeneration increased by 30%.
- The effect ends immediately, if Varian dies.
Type: Crowd Control / Health modifier
Scaling: -
Affects: Enemy Heroes / Self
Targeting: Unit target / Passive
Properties: Taunt
Cast time: Instant
Range: 2
Smash a target enemy, dealing 160 damage and lowering their Armor by 20 for 3 seconds, causing them to take 20% increased damage.
Passive: Base Attack Damage increased by 100%.
Passive: Maximum Health reduced by 10%.
Basic Attacks reduce Heroic Strike's cooldown by 9 seconds, and increase Varian's Movement speed by 30% for 2 seconds.
Passive: Attack Speed increased by 100%.
Passive: Base Attack Damage reduced by 25%.
Type: Attack Modifier / Damage modifier
Affects: Self
Targeting: -
Properties: Attack Speed buff, Cooldown reduction, Movement Speed buff
Talents
❢ Quest: Every time Lion's Fang hits a Hero, increase its damage by 5, up to 125.
❢ Reward: After hitting 25 Heroes, the Slow is increased to 50% and its duration is increased to 2 seconds.
- Bonus damage is affected by damage modifiers, like Spell Power, but not by Scaling.
Type: Bonus damage
Scaling: -
Affects: Enemies
When you Parry a Hero's Basic Attack, Heroic Strike's cooldown is refreshed and the next one does 40% more damage.
Type: Damage modifier:Buff
Affects: Ability
❢ Quest: Hit 50 Heroes with Basic Attacks.
❢ Quest: Participate in 5 Hero Takedowns
❢ Quest: Gather 20 Regeneration Globes
❢ Reward: Completing a Quest grants 10 Basic Attack Damage. Completing all 3 Quests grants an additional 30 Basic Attack Damage.
- Can grant total of 75 bonus Basic Attack damage.
- Bonus damage is affected by damage modifiers, including Colossus Smash's and Twin Blades of Fury's passive multipliers, but not by Scaling.
Type: Bonus damage
Scaling: -
Affects: Self
Cooldown: 16 seconds
Silence a target Hero and force them to attack Varian for 1.25 seconds.
Passive: Maximum Health and Health Regeneration increased by 30%.
Cooldown: 20 seconds
Smash a target enemy, dealing 160 (+4% per level) damage and lowering their Armor by 20 for 3 seconds, causing them to take 20% increased damage.
Passive: Base Attack Damage increased by 100%.
Passive: Maximum Health reduced by 10%.
Basic Attacks reduce Heroic Strike's cooldown by 9 seconds, and increase Varian's Movement Speed by 30% for 2 seconds.
Passive: Attack Speed increased by 100%.
Passive: Base Attack Damage reduced by 25%.
Increase Lion Fang's healing from Heroes by 75%.
Type: Healing
Scaling: -
Affects: Self
Basic Attacks heal Varian for 1% of his maximum Health. While below 50% Health, they also heal him for 50% of the damage dealt.
- Damage from Heroic Strike doesn't heal.
Type: Attack modifier / Healing
Scaling: -
Affects: Self
Properties: Lifesteal (secondary)
Reduces Charge cooldown by 8 seconds and Mana cost from 45 to 22. Additionally, Charge can be cast on allied Heroes.
- Charging to allied heroes neither damages nor Slows them.
Additional targeting: Allied Heroes
Charge deals bonus damage to Heroes equal to 4% of their maximum Health.
Type: Percent damage
Scaling: -
Affects: Enemy Heroes
Heroes hit by Heroic Strike receive 40% reduced healing for 4 seconds.
Type: Attack modifier / Healing modifier
Affects: Enemy Heroes
Cooldown: 30 seconds
Active: Activate to throw a sword that deals 50 damage to the target, and up to 1400 bonus damage to their Shields.
Passive: Basic Attacks deal up to 200% bonus damage to Shields.
- Passive Basic Attack damage multiplier does not affect Heroic Strike
Type: Damage
Scaling: 4.00%
Affects: Enemies
Targeting: Unit target
Properties: -
Cast time: Instant
Range: 8
Projectile speed: 28
Cooldown: 25 seconds
Active: Activate to place a Banner that grants 25% increased Movement Speed to nearby allied Heroes. Lasts 12 seconds.
Type: Summon
Targeting: Point target
Properties: -
Cast time: Instant
Range: 10
- Summon Type: Passive
Health: 435
Health scaling: 4.00%
Basic Attack damage: -
Sight radius: 10.5
Unit radius: 0.5
- Type: Status effect
Affects: Allied Heroes, Self
Targeting: -
Properties: Area of Effect, Movement Speed buff
Radius: 10.5
Tickrate: 2 / second
Cooldown: 45 seconds
Active: Activate to place a Banner that grants 20 Armor to nearby allied Heroes, reducing damage taken by 20%. Lasts 12 seconds.
Type: Summon
Targeting: Point target
Properties: -
Cast time: Instant
Range: 10
- Type: Damage modifier: Armor
Affects: Allied Heroes, Self
Targeting: -
Properties: Area of Effect
Radius: 10.5
Tickrate: 2 / second
Cooldown: 25 seconds
Active: Activate to place a Banner that grants 20% increased Spell Power to nearby allied Heroes. Lasts 12 seconds.
Type: Summon
Targeting: Point target
Properties: -
Cast time: Instant
Range: 10
- Type: Damage modifier: Spell Power
Affects: Allied Heroes, Self
Targeting: -
Properties: Area of Effect
Radius: 10.5
Tickrate: 2 / second
Being hit by a Hero Basic Attack reduces the cooldown of Taunt by 1 second.
Colossus Smash affects all enemies near the target, and its cooldown is reduced by 10 seconds.
Additional properties: Splash
Splash radius: 2
Twin Blades of Fury increases Heroic Strike damage by an additional 25%, and Basic Attacks increase his Movement Speed by an additional 10%.
Banner now also increases health regeneration and all healing received for nearby allied Heroes by 50%, and the cooldown is reduced by 50%.
Additional properties: Healing modifier
Cooldown: 25 seconds
Active: Activate to demoralize nearby enemy Heroes, reducing damage they deal by 40% for 5 seconds.
Type: Damage modifier: Debuff
Affects: Enemy Heroes
Targeting: No target
Properties: Area of Effect
Cast time: 0.125+0 seconds
Radius: 5.5
Scaling at key levels | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Statistic | Base Value | Scaling (%) | 1 | 4 | 7 | 10 | 13 | 16 | 20 | 30 |
Max Health | 2116 | 4 | 2200.64 | 2475.42 | 2784.51 | 3132.2 | 3523.3 | 3963.23 | 4636.42 | 6863.03 |
Health Regeneration | 4.4062 | 4 | 4.58 | 5.15 | 5.8 | 6.52 | 7.34 | 8.25 | 9.65 | 14.29 |
Basic Attack damage | 74 | 4 | 76.96 | 86.57 | 97.38 | 109.54 | 123.22 | 138.6 | 162.14 | 240.01 |
Ability | Base Value | Scaling (%) | 1 | 4 | 7 | 10 | 13 | 16 | 20 | 30 |
Heroic Strike | 125 | 4 | 130 | 146.23 | 164.49 | 185.03 | 208.13 | 234.12 | 273.89 | 405.42 |
Lion's Fang (damage) | 150 | 4 | 156 | 175.48 | 197.39 | 222.04 | 249.76 | 280.95 | 328.67 | 486.51 |
Lion's Fang (healing) | 35 | 4 | 36.4 | 40.95 | 46.06 | 51.81 | 58.28 | 65.55 | 76.69 | 113.52 |
Lion's Fang (healing, heroes | 140 | 4 | 145.6 | 163.78 | 184.23 | 207.23 | 233.11 | 262.22 | 306.76 | 454.08 |
Charge | 50 | 4 | 52 | 58.49 | 65.8 | 74.01 | 83.25 | 93.65 | 109.56 | 162.17 |
Colossus Smash | 160 | 4 | - | 187.18 | 210.55 | 236.84 | 266.41 | 299.68 | 350.58 | 518.94 |
Victory Rush | 350 | 4 | - | - | 460.58 | 518.09 | 582.78 | 655.54 | 766.89 | 1135.19 |
Shattering Throw | 50 | 4 | - | - | - | - | 83.25 | 93.65 | 109.56 | 162.17 |
Shattering Throw (shield damage) | 1400 | 4 | 1456 | 1637.8 | 1842.3 | 2072.34 | 2331.1 | 2622.17 | 3067.57 | 4540.76 |
Use Damage Calculator for values at non-key levels. More information in Scaling. |