Data Page for Tychus | ||
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Parameter | Variable | Value |
name
|
name | Tychus |
date
|
date | March 18, 2014 |
price
|
price | 4000 |
title
|
title | Notorious Outlaw |
role
|
role | Ranged |
franchise
|
franchise | Starcraft |
info
|
info | An Assassin who shreds High Health enemies. |
lore
|
lore | Tychus Findlay is a big man with a big ego and a bigger gun. Fortunately, his loyalty is easily won. Buy him a drink or three and promise him enough credits, and there's no job in the whole universe too dangerous for this outlaw. |
difficulty
|
difficulty | Medium |
melee
|
melee | False |
health
|
health | 1925 |
healthRegen
|
health regen | 4.0117 |
resource
|
resource | 500 |
resourceType
|
resource type | Mana |
armor
|
armor | 0 |
attackSpeed
|
attack speed | 4.00 |
attackRange
|
attack range | 4.5 |
attackDamage
|
attack damage | 50 |
healthScaling
|
health scaling | 0.04 |
regenScaling
|
health regen scaling | 0.045 |
adamageScaling
|
attack damage scaling | 0.04 |
unitRadius
|
unit radius | 0.8125 |
skills
|
skills | see below |
talents
|
talent_<tier>_<column> | see below |
Skills
Activate to have Basic Attacks against Heroes deal bonus damage equal to 2.5% of their maximum Health. Lasts 3 seconds.
- Minigun duration starts at the first Basic Attack after activating the trait.
- Cooldown starts when the duration ends.
- Bonus damage from Minigun is dealt in a separate instance.
Deal 552 damage to the target and 276 damage to nearby targets over 4 seconds. Reactivate to select a new target. Can move and use Abilities while channeling.
- Primary: 46
- Secondary: 23
- Tychus can cancel Overkill by starting to Mount or cast Commandeer Odin.
- If the main target of Overkill dies while it's active, it will automatically retarget the closest enemy within its radius.
- If the main target is simply out of range, Overkill remains fixated to it until a new target is issued by reactivating the Ability.
Lob a grenade that deals 256 damage, knocking enemies away.
Dash a short distance.
Call down an Odin to pilot. The Odin deals increased Damage, has 100% increased Basic Attack range, and uses different Abilities. The Odin has 25 Armor and lasts 23 seconds.
- Tychus is unable to act for 2.75 seconds while entering the Odin. During this time Tychus is Unstoppable.
- Activating Commandeer Odin immediately ends Minigun and Overkill.
- Cooldown starts immediately when the Ability is cast.
- Tychus cannot use Minigun and does not benefit from Sizzling Attacks while piloting Odin.
Fire the Odin's cannons in a straight line, dealing 196 damage to everything in the path.
- 1) Annihilate's search area is a line of 7 circles with 1.8 radius, which centers are 2.5 units apart.
- Impact on each sub-area is delayed by 0.1 seconds from the previous, but a target cannot be hit more than once per cast.
- Does not stack with other positive Armor effects. Other defensive damage modifiers may stack.
- Only available while Commandeer Odin is active.
Launches a volley of missiles at target area, dealing 132 damage and Slowing enemy Movement Speed by 30% for 2 seconds.
- Only available while Commandeer Odin is active.
Dash in target direction.
- Only available while Commandeer Odin is active.
Call down a Laser Drill to attack nearby enemies, dealing 142 damage every second. Reactivate to assign a new target. Lasts 22 seconds.
Drakken Laser Drill
- Drakken Laser Drill has 2 seconds spawn delay.
- Cooldown starts immediately when the ability is cast.
- Laser Drill's attack is a channeled beam that deals Spell damage.
Talents
Increases the range of Frag Grenade by 50%.
Increase the range of Run and Gun by 50%. When cast, increase Tychus's Movement Speed by 20% for 2.5 seconds.
Increase Tychus's Basic Attack range by 1.
- Does not affect Tychus's attack range during Commandeer Odin.
❢ Quest: While Minigun is active, Basic Attacks against Heroes permanently increase future Minigun durations by 0.03 seconds.
Increase the damage bonus to 4% while enemy Heroes are above 30% Health, but Minigun no longer has any effect on targets below 30%.
Passive: Increaes Tychus's Attack Speed by 10%.
❢ Reward: After getting 15 Takedowns, Tychus's Attack Speed is increased by an additional 15%.
- Also affects Tychus's Attack Speed during Commandeer Odin.
Enemies hit by Frag Grenade take an additional 75 damage over 3 seconds. This damage is increased by 100% against Minions Mercenaries and Monsters.
- Bonus damage to Minions, Mercenaries and Monsters stacks additively with offensive damage modifiers.
Reduce the cooldown of Minigun by 4 seconds. reduce the cooldown by an additional 4 seconds after using Run and Gun.
- Casting Run and Gun while Minigun is still active has no effect on the cooldown.
Being Stunned or Rooted grants 30 Armor for 3 seconds, reducing damage taken by 30%.
- Does not stack with other positive Armor effects. Other defensive damage modifiers may stack.
Cooldown: 100 seconds
Call down an Odin to pilot. The Odin deals increased Damage, has 100% increased Basic Attack range, and uses different Abilities. The Odin has 25 Armor and lasts 23 seconds.
Cooldown: 100 seconds
Call down a Laser Drill to attack nearby enemies, dealing 142 damage every second. Reactivate to assign a new target. Lasts 22 seconds.
Overkill Slows enemy Movement Speed by 25% and its range is increased by 25%.
Minigun heals Tychus for 100% of the bonus damage dealt after it expires.
Cooldown: 30 seconds
Activate to gain 75 Spell Armor for 4 seconds, reducing Ability Damage taken by 75%.
- Does not stack with other positive Armor effects. Other defensive damage modifiers may stack.
Each time Overkill hits an enemy, its damage against them is increased by 15%, stacking up to 60% bonus damage.
- Damage bonus stacks additively with other offensive damage modifiers that can affect Overkill's damage.
Frag Grenade deals bonus damage to Heroes equal to 5% of their maximum Health. Each enemy Hero hit by Frag Grenade reduces its cooldown by 1 second.
- Bonus damage is dealt in a separate instance.
Basic Attacks deal bonus damage to Heroes equal to 1% of their maximum Health. Stacks with Minigun.
- Bonus damage is dealt in a separate instance from both Tychus's Basic Attacks and Minigun.
- Commandeer Odin does not benefit from Sizzlin' Attacks.
Odin lasts 50% longer and Ragnarok Missiles also launches a Nuclear Missile, which lands 2.5 seconds later, dealing 319 damage in its area.
- Nuclear Missile is launched at the same location as Ragnarok Missiles and has the same radius.
- Nuclear Missile does not Slow.
Increases the range of the Drakken Laser Drill by 50%. Deals increased damage the longer it remains on a single target, up to 100% extra damage.
- Damage increases in 20% increments every second Laser Drill has been locked to a target, up to 5 times.
- Changing target instantly resets the bonus.
- Damage bonus stacks additively with itself and multiplicatively with offensive damage modifiers that can affect Drakken Laser Drill's damage.
Reduce Overkill's cooldown by 5 seconds. While Channeling Overkill, Tychus gains 40 Armor.
- Does not stack with other positive Armor effects. Other defensive damage modifiers may stack.
Run and Gun and Odin's Thrusters gain 2 additional charges and reduces Run and Gun's Mana cost from 50 to 25. After using Run and Gun, increase Tychus's Basic Attack range by 1.5 for 4 seconds.
- Does not affect Tychus's attack range during Commandeer Odin.
Scaling at key levels | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Statistic | Base Value | Scaling (%) | 1 | 4 | 7 | 10 | 13 | 16 | 20 | 30 |
Max Health | 1925 | 4 | 2002 | 2251.98 | 2533.17 | 2849.47 | 3205.27 | 3605.49 | 4217.91 | 6243.54 |
Health Regeneration | 4.0117 | 4.5 | 4.19 | 4.78 | 5.46 | 6.23 | 7.11 | 8.11 | 9.68 | 15.03 |
Basic Attack damage | 50 | 4 | 52 | 58.49 | 65.8 | 74.01 | 83.25 | 93.65 | 109.56 | 162.17 |
Ability | Base Value | Scaling (%) | 1 | 4 | 7 | 10 | 13 | 16 | 20 | 30 |
Overkill (primary) | 552 | 4 | 574.08 | 645.76 | 726.39 | 817.09 | 919.12 | 1033.89 | 1209.5 | 1790.36 |
Overkill (primary, per second) | 138 | 4 | 143.52 | 161.44 | 181.6 | 204.27 | 229.78 | 258.47 | 302.37 | 447.59 |
Overkill (secondary) | 276 | 4 | 287.04 | 322.88 | 363.2 | 408.55 | 459.56 | 516.94 | 604.75 | 895.18 |
Overkill (secondary, per second) | 69 | 4 | 71.76 | 80.72 | 90.8 | 102.14 | 114.89 | 129.24 | 151.19 | 223.79 |
Frag Grenade | 256 | 4 | 266.24 | 299.48 | 336.88 | 378.94 | 426.26 | 479.48 | 560.93 | 830.31 |
Commandeer Odin (attack) | 191 | 4 | - | - | - | 282.73 | 318.03 | 357.74 | 418.5 | 619.49 |
Commandeer Odin - Annihilate | 196 | 4 | - | - | - | 290.13 | 326.35 | 367.1 | 429.46 | 635.71 |
Commandeer Odin - Ragnarok Missiles | 132 | 4 | - | - | - | 195.39 | 219.79 | 247.23 | 289.23 | 428.13 |
Drakken Laser Drill (health) | 1255 | 4 | - | - | - | 1857.71 | 2089.67 | 2350.59 | 2749.86 | 4070.46 |
Drakken Laser Drill (damage) | 142 | 4 | - | - | - | 210.19 | 236.44 | 265.96 | 311.14 | 460.56 |
Drakken Laser Drill (damage, single) | 71 | 4 | - | - | - | 105.1 | 118.22 | 132.98 | 155.57 | 230.28 |
Melting Point | 75 | 4 | - | - | 98.69 | 111.02 | 124.88 | 140.47 | 164.33 | 243.25 |
Melting Point (per second) | 25 | 4 | - | - | 32.9 | 37.01 | 41.63 | 46.82 | 54.78 | 81.08 |
Use Damage Calculator for values at non-key levels. More information in Scaling. |