DBTeamWiki (talk | contribs) (Import) |
(Added Combat Trait and energy costs, fixed Twilight Messiah) |
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| attackDamage = 47 |
| attackDamage = 47 |
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| icon = File:Tassadar_Icon.png |
| icon = File:Tassadar_Icon.png |
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− | | skills = Protective Shield;Q;File:Protective_Shield_Icon.png; |
+ | | skills = Protective Shield;Q;File:Protective_Shield_Icon.png;Shields target ally, absorbing 1000 (240 + 40 per level) damage before breaking. Lasts for 8 seconds.;6;60 |
− | + | Time Warp;W;File:Time_Warp_Icon.png;Area of Effect<br /><br />Deals 184 (32 + 8 per level) damage per second to enemies in target area and slows Attack and Movement Speeds by 35%. Lasts 3.75 seconds.;12;75 |
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− | Phase Shift; |
+ | Phase Shift;E;File:Prescience_Icon.png;Tassadar becomes invulnerable and invisible to enemies. Lasts for 2 seconds.;20;75 |
− | + | Twilight Messiah;R;File:Phase_Shift_Icon.png;Heroic Ability<br /><br />Tassadar gains a 1010 (250 + 40 per level) point Shield, his Basic Attacks deal ? damage, and his Basic Attacks splash for additional damage. Lasts for 15 seconds.;120;80 |
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− | + | Force Wall;R;File:Force_Wall_Icon.png;Heroic Ability<br /><br />Creates a force wall that blocks all units from pathing through it. Lasts for 3 seconds.;12;75 |
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+ | Oracle;D;File:Scryer_Icon.png;Combat Trait<br /><br />Greatly increases Tassadar's vision radius and allows him to detect enemy Heroes. Lasts for 7 seconds.;30;25 |
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| talents = Regeneration Master;1;1;Regeneration Master<br /><br />Gather 3 Regeneration Globes to permanently grant you +3 health per second. Stacks.;File:Regeneration_Master_Icon.png; |
| talents = Regeneration Master;1;1;Regeneration Master<br /><br />Gather 3 Regeneration Globes to permanently grant you +3 health per second. Stacks.;File:Regeneration_Master_Icon.png; |
Revision as of 22:20, 17 March 2014
Data Page for Tassadar | ||
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Parameter | Variable | Value |
name
|
name | Tassadar |
date
|
date | {{{date}}} |
price
|
price | {{{price}}} |
title
|
title | Savior of the Templar |
role
|
role | Support |
franchise
|
franchise | {{{franchise}}} |
info
|
info | Can grant a temporary shield to allies, detect nearby enemy Heroes, and manipulate the battleground for his team. |
lore
|
lore | An Executor without equal, Tassadar has fought tirelessly to purify the Koprulu sector of the zerg infestation. Only now, after learning to wield the shadowy powers of the void, is Tassadar finally ready to face the Overmind and its all-consuming Swarm. |
difficulty
|
difficulty | VeryHard |
melee
|
melee | False |
health
|
health | {{{health}}} |
healthRegen
|
health regen | {{{healthRegen}}} |
resource
|
resource | {{{resource}}} |
resourceType
|
resource type | {{{resourceType}}} |
armor
|
armor | {{{armor}}} |
attackSpeed
|
attack speed | 1.25 |
attackRange
|
attack range | 5.5 |
attackDamage
|
attack damage | 47 |
healthScaling
|
health scaling | {{{healthScaling}}} |
regenScaling
|
health regen scaling | {{{regenScaling}}} |
adamageScaling
|
attack damage scaling | {{{adamageScaling}}} |
unitRadius
|
unit radius | {{{unitRadius}}} |
skills
|
skills | see below |
talents
|
talent_<tier>_<column> | see below |
Skills
Shields target ally, absorbing 1000 (240 + 40 per level) damage before breaking. Lasts for 8 seconds.
Area of Effect
Deals 184 (32 + 8 per level) damage per second to enemies in target area and slows Attack and Movement Speeds by 35%. Lasts 3.75 seconds.
Tassadar becomes invulnerable and invisible to enemies. Lasts for 2 seconds.
Heroic Ability
Tassadar gains a 1010 (250 + 40 per level) point Shield, his Basic Attacks deal ? damage, and his Basic Attacks splash for additional damage. Lasts for 15 seconds.
Heroic Ability
Creates a force wall that blocks all units from pathing through it. Lasts for 3 seconds.
Combat Trait
Greatly increases Tassadar's vision radius and allows him to detect enemy Heroes. Lasts for 7 seconds.
Talents
Regeneration Master
Gather 3 Regeneration Globes to permanently grant you +3 health per second. Stacks.
Path of the Wizard
Your Hero gains an extra 5 Mana and 0.2 Mana Regen for every level gained.
Time Rift (W)
Increases the damage by 25%.
Healing Ward
Place on the ground to heal allies in an area for 1.95% of their max Health every second for 10 seconds
Focused Attack
Every 5 seconds, your next Basic Attack deals 30% additional damage.
Space Jump (W)
Allies that enter your Time Warp gain 20% Move Speed for 2 seconds.
Reinforce Structure (Q)
Protective Shield is 100% stronger and lasts 100% longer when cast on structures.
Promote
Give target allied lane minion +200% permanent health and +100% permanent damage.
Battle Momentum
Basic Attacks reduce your Ability cooldowns by 0.5 seconds.
Khala's Embrace (Q)
If Protective Shield expires, 50% of the shield remains indefinitely.
Searing Attacks
Activate to increase Basic Attack damage by 50% for 5 seconds. Attacks cost 20 Mana per hit.
Calldown: MULE
Repairs the target structure, granting it health and ammo over 30 seconds.
Twilight Messiah (R)
Cooldown: 120 seconds Duration: 15 seconds
Tassadar gains a 210 point Shield, his Basic Attacks deal 94 damage, and his Basic Attacks splash for 47 additional damage. Lasts for 15 seconds.
Force Wall (R)
Cooldown: 12 seconds Duration: 3 seconds
Creates a force wall that blocks pathing.
Spell Shield
Periodically reduces the damage received from Hero Abilities by 50%. Stores up to 2 charges.
Distortion Beam
Basic Attacks slow enemies by 25% for 1.5 seconds.
Scryer (Trait)
Oracle lasts 2.97 seconds longer and grants 15% increased movement speed.
Shrink Ray
Activate to reduce an enemy Hero's damage by 50% and Movement Speed by 50% for 4 seconds.
Prescience (E)
Void Shift will automatically activate after Tassadar falls below 15% life. This effect has a 60 second cooldown.
Dimensional Shift (E)
Move 50% faster and heal for 40 while Void Shifted.
Rewind
Activate to reduce the cooldown of your Basic Abilities by 10 seconds.
Berserk
Activate to increase your Attack Speed by 50% and Movement Speed by 10% for 4 seconds.
Resurgence of the Storm
Upon dying, revive back at your Altar after 5 seconds. This can occur once every 120 seconds.
Fury of the Storm
Basic Attacks bounce twice to nearby enemies for 50% damage.
Shadow Messiah (R)
Increases damage in Twilight Messiah form by 25% and increases attack range by 3.
Force Gate (R)
Force Wall no longer blocks allied pathing and has 25% increased range.