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-->{{undoc-x|type=Defensive damage modifier<!-- |
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-->|affects=Ability<!-- |
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− | -->|notes=Hitting 25 Heroes with ''Storm Bolt'' after this Talent is taken grants the effects of reaching level 10 on the Ability (if not yet level 10).}};File:Sledgehammer_Icon.png; |
+ | -->|notes=<li>Hitting 25 Heroes with ''Storm Bolt'' after this Talent is taken grants the effects of reaching level 10 on the Ability (if not yet level 10).}};File:Sledgehammer_Icon.png; |
Reverberation;2;2;Increases the Attack Speed Slow from 25% to 50% and the duration from 2.5 seconds to 3.5 seconds. Each enemy Hero hit reduces your Heroic Ability cooldown by 5%.<!-- |
Reverberation;2;2;Increases the Attack Speed Slow from 25% to 50% and the duration from 2.5 seconds to 3.5 seconds. Each enemy Hero hit reduces your Heroic Ability cooldown by 5%.<!-- |
Revision as of 12:14, 17 June 2021
Data Page for Muradin | ||
---|---|---|
Parameter | Variable | Value |
name
|
name | Muradin |
date
|
date | March 13, 2014 |
price
|
price | 4000 |
title
|
title | Mountain King |
role
|
role | Tank |
franchise
|
franchise | Warcraft |
info
|
info | A sturdy Tank who can do well in a multitude of situations. |
lore
|
lore | Once a mentor to Prince Arthas, Muradin was unable to prevent his corruption. After recovering from a mild case of amnesia, he is now the leader of the Bronzebeard clan after the "diamond-ization" of his brother King Magni. |
difficulty
|
difficulty | Easy |
melee
|
melee | True |
health
|
health | 2765 |
healthRegen
|
health regen | 5.7617 |
resource
|
resource | 500 |
resourceType
|
resource type | Mana |
armor
|
armor | 0 |
attackSpeed
|
attack speed | 1.11 |
attackRange
|
attack range | 1 |
attackDamage
|
attack damage | 88 |
healthScaling
|
health scaling | 0.04 |
regenScaling
|
health regen scaling | 0.04 |
adamageScaling
|
attack damage scaling | 0.04 |
unitRadius
|
unit radius | 0.8125 |
skills
|
skills | see below |
talents
|
talent_<tier>_<column> | see below |
Skills
Restore 55 Health per second when you have not taken damage for 4 seconds. While below 40% Health increased to 111 Health per second.
Throw a hammer, dealing 110 damage to the first enemy hit and Stunning it for 1.25 seconds.
After reaching level 10, Storm Bolt pierces to hit an additional target. Muradin's Basic Attacks reduce the cooldown of Storm Bolt by 1 second and restore 3 Mana.
Blast nearby enemies for 96 damage and Slow them 30% for 2.5 seconds. Heroes hit also have their Attack Speed reduced by 30% for the duration.
- 1) Extended by Muradin's unit radius.
- Does not stack with itself. Subsequent applications refresh the duration.
- Attack Slow stacks additively with other effects that can affect the target Hero's Attack Speed.
Leap to target location, dealing 59 damage to enemies upon landing. Upon leaping, gain 30 Armor for 2 seconds, reducing damage taken by 30%.
Transform for 20 seconds, gaining 1000 Health.
- Increases both current and maximum Health by given amount. Upon expiration, only maximum Health gets reduced (still capping the current Health at the maximum amount).
Stun target enemy Hero and wind up a punch dealing 319 damage and knocking the target back, hitting enemies in the way for 319 damage and knocking them aside.
- Primary: 31
- Secondary: 14
- Stun is instant, but primary Knockback and damage are slightly delayed. Interrupting the ability during this delay puts it on full cooldown.
- Cast is also interrupted if the target moves farther than 3 range from Muradin.
- Primary Knockback can launch the unit through Terrain and Structures.
- Can be cast on Unstoppable enemies, but only deals damage to them.
Talents
❢ Quest: Every time Muradin hits an enemy Hero with a Basic Attack, increase Storm Bolt's damage by 0.5. If an enemy Hero is killed within 3 seconds of being hit by a Storm Bolt, increase its damage by an additional 10.
Casting Dwarf Toss grants 4 charges of Block. Each Block charge grants 75 Physical Armor against a single enemy Hero Basic Attack, reducing the damage taken by 75%.
- Does not stack with itself or other positive Physical Armor effects. Other defensive damage modifiers may stack.
Increases Health Restoration rate to 90 per second, and raises Health threshold to 60% Health for improved 180 per second Restoration.
Storm Bolt deals 350% damage to non-Heroic enemies.
- Hitting 25 Heroes with Storm Bolt after this Talent is taken grants the effects of reaching level 10 on the Ability (if not yet level 10).
Increases the Attack Speed Slow from 25% to 50% and the duration from 2.5 seconds to 3.5 seconds. Each enemy Hero hit reduces your Heroic Ability cooldown by 5%.
- Does not affect Movement Speed Slow of the ability.
Hitting an enemy Hero with Thunder Clap triggers a second explosion 2 seconds later in the same location that deals 75% damage.
- The secondary clap benefits from all talents affecting Thunder Clap.
- Second explosion only reduces damage. Additional effects are applied in full strenght.
- Slows from second explosion do not stack with first's. Subsequent applications refresh the duration.
- Thunder Burn uses its own base damage value, which is 75% of original value, causing the percentage to stack multiplicatively with offensive damage modifiers.
Enemies hit by Dwarf Toss are Slowed by 80% for 1.5 seconds.
Attacking a Hero that is Slowed, Rooted, or Stunned increases Muradin's Basic Attack damage by 50% for 3 seconds.
- Damage bonus stacks additively with other offensive damage modifiers that can affect Muradin's Basic Attack damage.
Every 3rd Basic Attack against the same enemy deals 90% bonus damage and Stuns them for 0.25 seconds.
- Damage bonus stacks additively with other offensive damage modifiers that can affect Muradin's Basic Attack damage.
Cooldown: 90 seconds
Transform for 20 seconds, gaining 1000 Health.
Cooldown: 40 seconds
Stun target enemy Hero and wind up a punch dealing 319 damage and knocking the target back, hitting enemies in the way for 319 damage and knocking them aside.
Deal 15 damage per second to nearby enemies and heal for 75% of the damage dealt. Hitting an enemy Hero with Storm Bolt increases this damage by 200% for 3 seconds.
- Bronzebeard Rage is inactive while mounted.
- Bronzebeard Rage does not affect unaggroed neutral Mercenaries.
- Damaging enemy Heroes under their Structures with Bronzebeard Rage does not draw tower aggro.
- Damage from Bronzebeard Rage is unaffected by offensive damage modifiers and lifesteal effects from other sources.
Heal for 5% of your maximum Health for each Hero hit by Thunder Clap.
Thunder Clap deals 300% damage if only one target is hit.
Passive: Increase the duration of Dwarf Toss's Armor by 2 seconds.
- Thunder Strike uses its own base damage value, which is 300% of the original value, causing the percentage to stack multiplicatively with offensive damage modifiers.
- Thunder Strike also has its own base value for Thunder Burn empowered by it.
Increase the range of Dwarf Toss by 40%. Hitting an enemy Hero with Dwarf Toss reduces its cooldown by 2 seconds.
- Cooldown reduction may occur only once per cast.
Cooldown: 20 seconds
Active: Activate to reduce the Attack Speed by 50% and Movement Speed by 20% of nearby Heroes and Summons for 2.5 seconds.
Passive: Heroes and Summons that attack your Hero have their Attack Speed slowed by 20% for 2.5 seconds.
- Passive is not applied if the enemy Basic Attack misses due to being Blinded.
- Passive Attack Slow does not stack with itself, nor the active component.
- Passive and active Attack Slow stack additively with other effects that can affect the target Hero's Attack Speed.
Cooldown: 50 seconds
Activate to heal for 30% of your maximum Health over 10 seconds. Second Wind is disabled during this time.
While active, Avatar grants 20 Armor and causes Muradin's Basic Attack to reduce the cooldowns of Thunder Clap and Dwarf Toss by 0.75 seconds.
- Does not stack with other positive armor effects. Other defensive damage modifiers may stack.
Haymaker gains a 2nd charge and its damage is increased by 25%. If a Hero dies within 3 seconds of being hit by Haymaker, instantly gain 1 charge.
- Damage bonus stacks additively with other offensive damage modifiers that can affect Haymaker's damage.
Cooldown: 60 seconds
Active: Activate to gain 75 Armor for 4 seconds, taking 75% less damage.
- Does not stack with other positive Armor effects. Other defensive damage modifiers may stack.
Cooldown: 60 seconds
Active: Activate to reset the cooldowns of your Basic Abilities.
Scaling at key levels | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Statistic | Base Value | Scaling (%) | 1 | 4 | 7 | 10 | 13 | 16 | 20 | 30 |
Max Health | 2765 | 4 | 2875.6 | 3234.66 | 3638.55 | 4092.88 | 4603.93 | 5178.79 | 6058.46 | 8967.99 |
Health Regeneration | 5.7617 | 4 | 5.99 | 6.74 | 7.58 | 8.53 | 9.59 | 10.79 | 12.62 | 18.69 |
Basic Attack damage | 88 | 4 | 91.52 | 102.95 | 115.8 | 130.26 | 146.53 | 164.82 | 192.82 | 285.42 |
Ability | Base Value | Scaling (%) | 1 | 4 | 7 | 10 | 13 | 16 | 20 | 30 |
Second Wind | 55 | 4 | 57.2 | 64.34 | 72.38 | 81.41 | 91.58 | 103.01 | 120.51 | 178.39 |
Second Wind (low health) | 111 | 4 | 115.44 | 129.85 | 146.07 | 164.31 | 184.82 | 207.9 | 243.21 | 360.02 |
Storm Bolt | 110 | 4 | 114.4 | 128.68 | 144.75 | 162.83 | 183.16 | 206.03 | 241.02 | 356.77 |
Thunderclap | 96 | 4 | 99.84 | 112.31 | 126.33 | 142.1 | 159.85 | 179.81 | 210.35 | 311.37 |
Dwarf Toss | 59 | 4 | 61.36 | 69.02 | 77.64 | 87.33 | 98.24 | 110.51 | 129.28 | 191.36 |
Avatar | 1000 | 4 | - | - | - | 1480.24 | 1665.07 | 1872.98 | 2191.12 | 3243.4 |
Haymaker | 319 | 4 | - | - | - | 472.2 | 531.16 | 597.48 | 698.97 | 1034.64 |
Third Wind | 90 | 4 | 93.6 | 105.29 | 118.43 | 133.22 | 149.86 | 168.57 | 197.2 | 291.91 |
Third Wind (low health) | 180 | 4 | 187.2 | 210.57 | 236.87 | 266.44 | 299.71 | 337.14 | 394.4 | 583.81 |
Thunder Burn | 72 | 4 | - | - | 94.75 | 106.58 | 119.89 | 134.85 | 157.76 | 233.52 |
Thunder Strike (base) | 288 | 4 | - | - | - | - | 479.54 | 539.42 | 631.04 | 934.1 |
Thunder Strike (Thunder Burn) | 216 | 4 | - | - | - | - | 359.66 | 404.56 | 473.28 | 700.57 |
Bronzebeard Rage | 15 | 4 | - | - | - | - | 24.98 | 28.09 | 32.87 | 48.65 |
Use Damage Calculator for values at non-key levels. More information in Scaling. |