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Data Page for Imperius
Parameter Variable Value
name name Imperius
date date January 8, 2019
price price 10000
title title Archangel of Valor
role role Bruiser
franchise franchise Diablo
info info An all-in Bruiser who leads the charge with strong initiation and single target damage.
lore lore Leader of the Angiris Council and Aspect of Valor, Imperius has valiantly led the armies of the High Heavens to innumerous victories over the demons of the Burning Hells. While his methods are exact and severe, there is no greater defender of righteousness in the entirety of creation.
difficulty difficulty Medium
melee melee Yes
health health 2375
healthRegen health regen 4.95
resource resource 500
resourceType resource type Mana
armor armor 0
attackSpeed attack speed 0.83
attackRange attack range 2.0
attackDamage attack damage 126
healthScaling health scaling 0.04
regenScaling health regen scaling 0.04
adamageScaling attack damage scaling 0.04
unitRadius unit radius 0.8125
skills skills see below
talents talent_<tier>_<column> see below

Skills

Valorous Brand Icon
D
Valorous Brand

Each Basic Ability marks enemy Heroes hit for 10 seconds. Basic Attacks consume the target's marks, dealing 20% bonus damage per mark and healing for 75 per mark.


Type: Offensive damage modifier, Healing
Scaling: 4.00% (heal)
Affects: Self
Properties: Attack Modifier

  • Marks are consumed even if Imperius is Blinded or if the target is Evading (being wasted, as no damage is dealt or healing occurs, except through specific Talents mentioned below).
  • A Hero can not be marked by the same Basic Ability more than once at a time. Further applications refresh the duration.
  • Stacks additively with itself and other Physical Damage modifiers.
Celestial Charge Icon
Q
Celestial Charge
40 Mana Cooldown: 10 seconds

Lunge toward a targeted direction and stab, dealing 35 damage. If an enemy Hero is hit, Channel to Stun for 1 second and deal 70 additional damage when it finishes.


Type: Spell Damage / Crowd control / Movement: Launch
Scaling: 4.00%
Affects: Enemies / Enemy Heroes / Self
Targeting: Point target
Cast time: 0.125 + Ch+0.1875 seconds
Range: 4.0
Area of Effect: Rectangle
Width: 1.25
Height: 5.5
Leap speed: 14
Stun tickrate: 16 / second (x16)

  • Imperius moves with a speed of 14 and is able to pass through terrain.
  • Enemy Heroes hit are snapped toward the center line of the area within 1.5 - 4.5 units in front of Imperius.
  • If the Channel lasts for its full duration, the targets are Stunned for an additional 0.25 seconds while the bonus damage is being dealt.
Solarion's Fire Icon
W
Solarion's Fire
50 Mana Cooldown: 8 seconds

Release a fiery wave that deals 110 damage. Enemies hit by the center take 50 bonus damage and are Slowed by 40% for 3 seconds.


Type: Spell Damage, Crowd control
Scaling: 4.00%
Affects: Enemies
Targeting: Point target
Properties: Skillshot (piercing), Slow
Cast time: 0.125 + 0 seconds
Range: 10
Hitbox: 3.75 x 1.5
Missile speed: 12.0
Center area width: 0.75

  • The wave has a sight range of 2.
  • Center damage bonus stacks additively with offensive damage modifiers that can affect Solarion's Fire's damage.
Molten Armor Icon
E
Molten Armor
75 Mana Cooldown: 12 seconds

Shroud Imperius in flames for 3 seconds, striking a nearby enemy for 19 damage every 0.25 seconds. Imperius heals for 50% of the damage dealt, increased to 100% against Heroes.


Type: Spell Damage / Healing
Scaling: 4.00%
Affects: Enemies / Self
Targeting: Automatic (1
Properties: Lifesteal
Cast time: Instant
Area of Effect: Circle
Radius: 4.0
Tickrate: 4.0 per second (x12)

  • 1) Targets one enemy per tick prioritizing the closest enemies. If there are multiple targets within the search area, the same target can not be hit again until all or up to 4 different targets in the area have been hit.
  • Can be activated while leaping or channeling Celestial Charge.
  • Molten Armor will only hit revealed/visible targets.
  • Sometimes deals one additional tick of damage, depending on how many targets are available.
Angelic Armaments Icon
R
Angelic Armaments
70 Mana Cooldown: 70 seconds

Summon a ring of blazing swords that grants 850 Shield for 3 seconds. If the Shield lasts the full duration, this Ability can be reactivated within 5 seconds to launch 6 swords toward an area, each dealing 140 damage to the first enemy hit.


Type: Shield / Spell Damage
Scaling: 4.00% (both)
Affects: Enemies / Self
Targeting: No target / Point target
Properties: Skillshot
Cast time: Instant / 0.125 + 0 seconds
Range: 11.25
Hitbox: 1.0 x 1.5
Missile speed: 28
Sword spacing: 1.5
Launch delay: 0.3125 seconds
Wrath of the Angiris Icon
R
Wrath of the Angiris
80 Mana Cooldown: 80 seconds

After 0.75 seconds, charge in the target direction, lifting the first enemy Hero hit into the Heavens. While in the air, Imperius can steer the landing location by moving. After 2 seconds, slam the target into the ground, dealing 375 damage and Stunning them for 1 second.


Type: Spell Damage, Crowd control / Movement: Launch, Status effect
Scaling: 4.00%
Affects: Enemy Heroes (damage, cc) / Enemy Heroes&Self (status effect)
Targeting: Point target
Properties: Channeled cast (stationary), Skillshot, Stasis (in air), Stun, Unstoppable (dash)
Cast time: 0.75 + 0 seconds
Range: 6
Hitbox: 2.0 x 2.0
Leap speed: 30
Hitbox displacement: 1 (forward)
Air movement speed: 5

  • Interrupting the ability during its cast puts it on a 10-second cooldown.
  • Doesn't affect Vehicles.
  • While in air both Heroes are put in Stasis, removing most debuffs from them and making them immune to damage.
  • Landing location can't be steered over unpathable terrain.
  • Upon landing, the target enemy Hero is placed at the center of the indicator, facing Imperius. Imperius will be positioned 2 units in front of the target, so that the target is positioned in the direction he was moving toward before landing.

Talents

1
Impaling Light Icon
Impaling Light

Celestial Charge's final damage is increased by 75% and cooldown is reduced by 1.25 seconds for each Valorous Brand on the target when the Stun completes.


Type: Offensive damage modifier
Affects: Ability

  • Stacks additively with itself and other offensive damage modifiers that can affect Celestial Charge's damage.
Consuming Flame Icon
Consuming Flame

Increase the center damage of Solarion's Fire by an additional 125% and its Slow amount by 15%. The first enemy Hero hit by Solarion's Fire refunds 30 Mana.


Type: Offensive damage modifier
Affects: Ability

  • Stacks additively with other offensive damage modifiers affecting Solarion's Fire's damage.
Burn The Impure Icon
Burn The Impure

Consuming a Valorous Brand mark deals bonus damage equal to 2.5% of the Hero's maximum Health.


Scaling: -
Affects: Ability

  • This bonus damage is dealt even if Imperius is Blinded, or if the target is Evading.
4
Sovereign Armor Icon
Sovereign Armor

Molten Armor grants 20 Armor for 1.5 seconds. Damaging an enemy Hero with Molten Armor increases the duration of the Armor by 0.5 seconds.


Type: Defensive damage modifier
Affects: Self
Properties: Armor

  • Does not stack with other positive Armor effects. Other defensive damage modifiers may stack.
Battle Hunger Icon
Battle Hunger

Increase the healing of Valorous Brand by 80%.


Type: Bonus healing
Scaling: -
Affects: Self
Press Forward Icon
Press Forward

Gain 10 Armor while being healed by a Regeneration Globe. Damaging an enemy Hero sets the duration of an active Regeneration Globe on Imperius to 8 seconds (unless it is already higher).


Type: Defensive damage modifier
Affects: Self
Properties: Armor

  • Does not stack with itself or other positive Armor effects. Other damage modifiers may stack.
7
Flash of Anger Icon
Flash of Anger

Consuming a mark from Celestial Charge deals 150 damage around the target and grants Imperius a 250 point Shield for 4 seconds.


Type: Spell Damage / Shield
Scaling: 4.00%
Affects: Enemies / Self
Properties: Area of Effect, Splash
Area of Effect: Circle
Radius: 3

  • Also affects the target itself.
  • Enemies cannot be hit by Flash of Anger more than once per cast.
  • Does not benefit from talents affecting Celestial Charge.
  • Shield does not stack.
  • Damage is dealt and Shield is gained even if Imperius is Blinded, or if the target is Evading.
Blaze of Glory Icon
Blaze of Glory

Solarion's Fire leaves a line of scorched earth along its center, exploding after 2 seconds and dealing 185 damage. This explosion benefits from and consumes Valorous Brand marks.


Type: Spell Damage
Scaling: 4.00%
Affects: Enemies
Properties: Area of Effect
Area of Effect: Rectangle
Width: 0.75
Height: 9.5

  • Does not benefit from talents affecting Solarion's Fire.
Holy Fervor Icon
Holy Fervor

Cooldown: 25 seconds
Active: Activate to cause the next 4 Basic Attacks within 10 seconds to cleave for 30% additional damage.

Passive: Casting Molten Armor grants Holy Fervor for 2 Basic Attacks.


Type: Offensive damage modifier
Affects: Self
Targeting: No target
Properties: Attack Modifier, Cleave
Cast time: Instant
Area of Effect: Radial
Radius: 3.5
Arc: 180 degrees

  • Consumes Valorous Brand marks from all targets hit.
  • Cooldown and duration start upon the first attack.
  • Duration limit also applies to passive charges and starts from the first Basic Attack after casting Molten Armor.
  • May store up to 6 Basic Attacks combining the active and passive effects, but passive charges are refreshed every time Molten Armor is cast and cannot by themselves go past 2.
  • Stacks additively with other damage modifiers affecting Imperius's Physical Damage output.
10
Angelic Armaments Icon
Angelic Armaments

Cooldown: 70 seconds
Summon a ring of blazing swords that grants 850 Shield for 3 seconds. If the Shield lasts the full duration, this Ability can be reactivated within 5 seconds to launch 6 swords toward an area, each dealing 140 damage to the first enemy hit.

Wrath of the Angiris Icon
Wrath of the Angiris

Cooldown: 80 seconds
After 0.75 seconds, charge in the target direction, lifting the first enemy Hero hit into the Heavens. While in the air, Imperius can steer the landing location by moving. After 2 seconds, slam the target into the ground, dealing 375 damage and Stunning them for 1 second.

13
Pathetic Mortals Icon
Pathetic Mortals

Stunning enemy Heroes with Celestial Charge reduces their Movement Speed by 25% and damage by 50% for 4 seconds.


Type: Crowd control, Offensive damage modifier
Affects: Enemy Heroes
Properties: Slow

  • Debuff is applied immediately once the Stun ends, regardless of whether Imperius finished the channel or not.
  • Damage debuff stacks additively with other offensive damage modifiers affecting the target's damage output.
Divine Rage Icon
Divine Rage

Consuming a Valorous Brand mark reduces the cooldown of Molten Armor by 1 second.

Heat of Battle Icon
Heat of Battle

Increase Molten Armor's healing against Heroes by 2% for every 1% of health Imperius is Missing.


Type: Healing modifier
Affects: Ability

  • Stacks additively with baseline Hero bonus.
16
Celestial Swiftness Icon
Celestial Swiftness

Gain 20% Movement Speed for 5 seconds after casting Celestial Charge. Gain 40% Attack Speed for 5 seconds for each enemy Hero stunned with Celestial Charge.


Type: Status effect
Affects: Self

  • Subsequent application applications refresh the duration.
  • Attack speed stacks up to 10 times to a maximum of 400% bonus. Movement Speed does not stack.
Melting Touch Icon
Melting Touch

Consuming a Molten Armor mark reduces the target's Armor by 25 for 4 seconds.


Type: Defensive damage modifier
Affects: Enemy Heroes
Properties: Armor reduction

  • Armor reduction triggers even if Imperius is Blinded, or if the target is Evading.
  • Subsequent applications refresh the duration.
  • Does not stack with itself or other negative Armor effects. Other defensive damage modifiers may stack.
Valorous Pursuit Icon
Valorous Pursuit

Cooldown: 20 seconds
Active: Activate to teleport to an enemy that has been marked by Valorous Brand and gain 25 Armor for 3 seconds.


Type: Movement: Teleport, Damage modifier: Armor
Affects: Self
Targeting: Unit target
Cast time: Instant
Range: Global

  • Cannot target enemies you have no vision of.
  • Imperius is placed next to the target in the closet direction from his previous location.
20
Heavenly Host Icon
Heavenly Host

Nearby allied Heroes gain 600 Shield for 3 seconds. If the Shield lasts the full duration, fire a sword at the nearest enemy Hero, dealing 140 damage.


Type: Shield / Spell Damage
Scaling: 4.00%
Affects: Allied Heroes / Enemy Heroes
Targeting: Automatic (closest)
Properties: Area of Effect
Area of Effect: Circle
Ally search radius: 8.0
Enemy search radius: 8.0

  • Additional swords are only fired from Allied Heroes' Shields that expire without breaking.
Unrelenting Descent Icon
Unrelenting Descent

Descending from the Heavens restores 30% of Imperius' maximum Health and Mana. Consuming a Valorous Brand reduces the cooldown of Wrath of the Angiris by 10 seconds.

Brand of Solarion Icon
Brand of Solarion

Reduce the duration of Valorous Brand to 5 seconds, but it is no longer consumed when triggered.

Impervious Icon
Impervious

Cooldown: 75 seconds
Active: Activate to become Unstoppable and gain 75 Spell Armor for 3 seconds. Hitting Heroes with the center of Solarion's Fire reduces this cooldown by 5 seconds.


Type: Defensive damage modifier, Status effect
Affects: Self
Properties: Unstoppable
Cast time: Instant
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