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Data Page for Hanzo
Parameter Variable Value
name name Hanzo
date date December 12, 2017
price price 10000
title title Master Assassin
role role Ranged
franchise franchise Overwatch
info info A ranged Assassin who specializes in scouting and taking out enemies from a distance.
lore lore Once heir to the Shimada clan's criminal empire, Hanzo abandoned his birthright after he almost killed his younger brother. He now strives to perfect his skills as a warrior, and sees the Nexus and its endless conflict as the ideal training ground.
difficulty difficulty Easy
melee melee False
health health 1375
healthRegen health regen 2.8632
resource resource 500
resourceType resource type Mana
armor armor 0
attackSpeed attack speed 0.67
attackRange attack range 6.5
attackDamage attack damage 198
healthScaling health scaling 0.04
regenScaling health regen scaling 0.04
adamageScaling attack damage scaling 0.04
unitRadius unit radius 0.6875
skills skills see below
talents talent_<tier>_<column> see below

Skills

Natural Agility Icon
D
Natural Agility
Cooldown: 25 seconds

Jump over unpathable terrain or Structures, up to a maximum range.


Type: Movement: Launch
Affects: Self
Targeting: Point target
Properties: Clamping
Cast time: Instant
Range: 9.0
Leap duration: 0.6875 seconds

  • Natural Agility cannot be used if there is no unpathable terrain between Hanzo and target point, or if there are no viable landing spots in range.
  • Hanzo cannot use Natural Agility to jump over pathing blockers or friendly Gates.
  • Hanzo always lands at 2 range from the edge of the terrain, regardless of its width.
Storm Bow Icon
Q
Storm Bow
20 Mana Cooldown: 4 seconds

Activate to charge an arrow that deals 291 damage to the first enemy hit. Storm Bow's range increases the longer it is Channeled.


Type: Spell Damage
Scaling: 4.00%
Targeting: Point target
Cast time: 0 + CH + 0 seconds
Range:
- Minimum: 6.0
- Maximum: 13
Maximum channel: 1.25 seconds

  • Storm Bow can be channeled indefinitely, but its range stops increasing after 1.25 seconds.
  • Cooldown starts once Storm Bow is reactivated.
  • Timing a Basic Attack right before Storm Bow ignores the cooldown of the first Basic Attack, which will cause a second Basic Attack to be launched right after Storm Bow is cast.
Scatter Arrow Icon
W
Scatter Arrow
50 Mana Cooldown: 8 seconds

Fire an arrow that deals 88 to the first enemy Hero hit. Scatter Arrow can collide with terrain and Structures, splitting into 5 arrows that travel extra distance, ricochet up to 4 additional times, and deal 88 damage each to the first enemy hit.


Type: Spell Damage
Scaling: 4.00%
Affects: Enemy Heroes (initial projectile) / Non-Structure enemies (bounces)
Targeting: Point target
Properties: Clamping, Skillshot
Cast time: Instant
Range: 16
Missile speed: 34
Bounce range: 16
Scatter spacing: 9.0 degrees

  • Neither initial projectile nor the ricocheting arrows can ever damage Structures, but only bounce off of them.
  • Hanzo is able to see the collision edges of terrain in 16 radius.
  • Scatter Arrow does not bounce off of pathing blockers or friendly Gates.
Sonic Arrow Icon
E
Sonic Arrow
50 Mana Cooldown: 20 seconds

Fire an arrow that grants vision in a large area for 5 seconds. Enemies inside are revealed for 1 second. If Sonic Arrow lands directly on an enemy, it deals 165 damage to them and follows them as they move.


Type: Spell Damage
Scaling: 4.00%
Affects: Enemies
Targeting: Point target
Cast time: Instant
Range: 20
Radius:
- Hitbox: 0.5
- Vision: 7.0
Flight time: 1.5 seconds
Dragonstrike Icon
R
Dragonstrike
60 Mana Cooldown: 60 seconds

After 1.5 seconds, summon a pair of Spirit Dragons which travel forward, dealing 84 damage every 0.25 seconds to enemy Heroes in its area. Enemies in the center take 75% increased damage.


Type: Spell Damage
Scaling: 4.00%
Affects: Enemies
Targeting: Point target
Properties: Area of Effect, Channeled cast (stationary), Clamping
Cast time: 1.5 (ch) + 0 seconds
Range:
- Initial: 8.0
- Final: 36
Width:
- Full: 9.0
- Center: 3.0
Height: 24
Missile speed: 10
Initial delay: 1.0 seconds

  • Interrupting Dragonstrike in its cast period puts the Ability on a 10 second cooldown.
  • Arrow shot at the end of cast animation is purely visual and deals no damage.
  • Center damage bonus stacks additively with offensive damage modifiers that can affect Dragonstrike's damage.
Dragon's Arrow Icon
R
Dragon's Arrow
90 Mana Cooldown: 70 seconds

Fire a missile that travels across the battleground. Explodes upon hitting an enemy Hero, dealing 130 damage to all nearby enemies and Stunning them for 0.5 seconds.

After traveling a medium distance, the damage is increased to 260 and the Stun duration to 1.25 seconds.

After traveling a long distance, the damage is increased to 390 and the Stun duration to 2 seconds.


Type: Spell Damage, Crowd control
Scaling: 4.00%
Affects: Enemy Heroes (initial) / Enemies (splash)
Targeting: Point target
Properties: Skillshot, Splash, Stun
Cast time: 0.125 + 0 seconds
Range: Global
Missile speed: 20
Middle threshold distance: 11
Long threshold distance: 23

  • Distance is measured from the distance traveled rather than the difference from Hanzo's current location.
  • Enemies that are immune to Skillshots cannot be hit by the initial projectile, but can still be affected by the splash, as long as they are not also immune to AoE.

Talents

1
Target Practice Icon
Target Practice

❢ Quest: Hit every enemy Hero with Storm Bow.

❢ Reward: After hitting every enemy Hero once with Storm Bow, its range is increased by 30%.

❢ Reward: After hitting every enemy Hero 3 times with Storm Bow, its damage is increased by 100.


Type: Bonus damage
Scaling: -
Affects: Ability
Bonus range: 4.9

  • Only affects maximum range.
  • Channel time for maximum range remains the same.
Simple Geometry Icon
Simple Geometry

❢ Quest: Hit a Hero with multiple arrows from the same Scatter Arrow cast 20 times. Each arrow hit after the second grants additional progress.

❢ Reward: Upon hitting terrain for the first time, Scatter Arrow creates 2 additional arrows.

Redemption Hanzo Icon
Redemption

❢ Quest: Every 2 Basic Attacks against the same Hero within 10 seconds grants 1 Redemption, stacking up to 12. Dying decreases Redemption by 3, and Redemption can be lost even at maximum stacks.

❢ Reward: At 12 Redemption, gain 50% Attack Speed.


Type: Status effect
Affects: Self
Properties: Attack Modifier (stacking), Attack Speed

  • If there are multiple Hanzos on a team, the attack counter per Hero is shared among all of them and only the one who triggers the second attack on the target gains the stack. While at full stacks attacks do not increment the counter.
  • Attack Speed bonus stacks additively with other effects that can affect Hanzo's Attack Speed.
4
Explosive Arrows Icon
Explosive Arrows

Upon hitting a Minion or Monster, Storm Bow deals 60% of its damage to enemies around its target.


Type: Spell Damage
Scaling: -
Affects: Enemies (splash)
Properties: Splash
Radius: 3.0

  • The splash damage affects all enemies, but is only triggered when Storm Bow hits a Minion or Monster.
  • The splash does not trigger other Talents that interact with Storm Bow, but can benefit from damage increases that affect Hanzo or Storm Bow specifically.
Serrated Arrows Icon
Serrated Arrows

Scatter Arrow deals 100% more damage to Minions, Mercenaries, and Monsters.


Type: Offensive damage modifier
Affects: Enemy Minions, Mercenaries, Monsters

  • Stacks additively with other offensive damage modifiers that can affect Scatter Arrow's damage.
Ignore All Distractions Icon
Ignore All Distractions

Basic Attacks instantly kill Minions and increase Hanzo's Basic Attack range by 2 for 3 seconds.


Type: Instant kill
Affects: Enemy Minions
Properties: Attack Modifier

  • Bonus Basic Attack range is only granted or refreshed by Basic Attacking a Minion.
7
The Dragon Hungers Icon
The Dragon Hungers

Hitting a Hero with Storm Bow grants 5% Spell Power for 12 seconds, stacking up to 20%.


Type: Offensive damage modifier, Healing dealt modifier
Affects: Self
Properties: Spell Power

  • Spell Power from The Dragon Hungers stacks additively with itself and other sources of Spell Power as well as other offensive damage and healing dealt modifiers affecting Hanzo's Spell Damage or healing output.
Never Outmatched Icon
Never Outmatched

Reduce Scatter Arrow's Mana cost from 50 to 30. Basic Attacks against Heroes lower the cooldown of Scatter Arrow by 3 seconds.

Sharpened Arrowheads Icon
Sharpened Arrowheads

Hitting a Hero with Storm Bow or Basic Attacks reduces their Armor by 3 for 3 seconds, up to a maximum reduction of 20 Armor.


Type: Defensive damage modifier
Affects: Enemy Heroes

  • Stacks additively with itself but not with other negative Armor effects. Other defensive damage modifiers may stack.
10
Dragonstrike Icon
Dragonstrike

Cooldown: 60 seconds
After 1.5 seconds, summon a pair of Spirit Dragons which travel forward, dealing 84 damage every 0.25 seconds to enemy Heroes in its area. Enemies in the center take 75% increased damage.

Dragon's Arrow Icon
Dragon's Arrow

Cooldown: 90 seconds
Fire a missile that travels across the battleground. Explodes upon hitting an enemy Hero, dealing 130 damage to all nearby enemies and Stunning them for 0.5 seconds.

After traveling a medium distance, the damage is increased to 260 and the Stun duration to 1.25 seconds.

After traveling a long distance, the damage is increased to 390 and the Stun duration to 2 seconds.

13
Fleet of Foot Icon
Fleet of Foot

Hitting a Hero with Storm Bow grants 10% Movement Speed for 6 seconds, up to 30%.


Type: Status effect
Affects: Self

  • Consecutive hits refresh the duration.
Ninja Assassin Icon
Ninja Assassin

Hitting Heroes with Storm Bow lowers Natural Agility's cooldown by 10 seconds. Additionally, Hero Takedowns reset Natural Agility's cooldown.

Mounted Archery Icon
Mounted Archery

Reduce the cooldown of Summon Mount by 2 seconds. Upon mounting, gain 25% additional Movement Speed for 5 seconds. Using Natural Agility instantly mounts.


Type: Status effect
Affects: Self
Properties: Movement Speed

  • Stacks additively with Mounted Movement Speed bonus, but not with other sources of Movement Speed.
16
Flawless Technique Icon
Flawless Technique

Hitting Heroes with Storm Bow increases the damage of Hanzo's next Basic Attack within 5 seconds by 40%. Basic Attacks against Heroes increase the damage of Hanzo's next Storm Bow within 5 seconds by 40%.


Type: Offensive damage modifier
Affects: Self, Ability
Properties: Attack Modifier
  • Damage bonuses stack additively with other offensive damage modifiers.
  • Piercing Arrows Icon
    Piercing Arrows

    Storm Bow and Scatter Arrow pierce, hitting an additional enemy. Additionally, Scatter Arrow can pierce through 1 enemy each time it ricochets.

    Giant Slayer Icon
    Giant Slayer

    Enemy Heroes hit by Scatter Arrow and Basic Attacks take a bonus 1.6% of their maximum Health as damage.


    Type: Spell Damage
    Affects: Enemy Heroes
    20
    The Dragon Awakens Icon
    The Dragon Awakens

    Hitting a Hero with Storm Bow, Scatter Arrow, or Basic Attacks reduces the cooldown of Dragonstrike by 4 seconds.

    Play of the Game Icon
    Play of the Game

    While in flight or for up to 2 seconds after impacting a target, Dragon's Arrow can be reactivated to teleport to its location and jump backwards. If used after impact, Hanzo shoots arrows that deal 132 damage to each target hit by the impact.

    Hanzo is Unstoppable during Play of the Game.


    Type: Spell Damage / Movement: Teleport, Launch, Unstoppable
    Scaling: 4.00%
    Affects: Enemies
    Targeting: No target (automatic)
    Cast time: Instant
    Range:
    - Teleport: Global
    - Launch: 12
    Leap duration: 0.75 seconds
    Perfect Agility Icon
    Perfect Agility

    Natural Agility gains a 2nd charge and its cooldown is reduced by 10 seconds.

    Bullseye Hanzo Icon
    Bullseye

    Increase Sonic Arrow's speed and center radius by 100%. Additionally, Heroes hit by Sonic Arrow's center are Stunned for 1 second.


    Type: Crowd control
    Affects: Enemies
    Properties: Stun
    Bonus radius: 0.5
    Flight time reduction: 0.75 seconds
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