Data Page for Gazlowe | ||
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Parameter | Variable | Value |
name
|
name | Gazlowe |
date
|
date | March 13, 2014 |
price
|
price | 2000 |
title
|
title | Boss of Ratchet |
role
|
role | Bruiser |
franchise
|
franchise | Warcraft |
info
|
info | A Summoner who specializes in controlling key areas of the battleground. |
lore
|
lore | Few would consider Gazlowe a fighter, but what he lacks in height, he makes up in mechanical know-how. Besides, you don't get to be boss of a "boom"-town like Ratchet with just a charming personality, if you know what I mean. |
difficulty
|
difficulty | Medium |
melee
|
melee | True |
health
|
health | 2275 |
healthRegen
|
health regen | 4.74 |
resource
|
resource | 10 |
resourceType
|
resource type | Scrap |
armor
|
armor | 0 |
attackSpeed
|
attack speed | 1.25 |
attackRange
|
attack range | 1.25 |
attackDamage
|
attack damage | 100 |
healthScaling
|
health scaling | 0.04 |
regenScaling
|
health regen scaling | 0.04 |
adamageScaling
|
attack damage scaling | 0.04 |
unitRadius
|
unit radius | 0.75 |
skills
|
skills | see below |
talents
|
talent_<tier>_<column> | see below |
Skills
Regenerate 1 Scrap every 4 seconds. Destroyed Rock-It! Turrets drop 1 Scrap, which can be picked up.
Activate to destroy a target Rock-It! Turret.
- Scrap persists on the ground for 5 seconds.
- Activating Reduce, Reuse, Recycle does not dismount.
- If Gazlowe places a Rock-It! Turret when he is at full Scrap and Scrap regeneration is off-cooldown, he instantly regenerates 1 Scrap.
Creates a turret that deals 36 damage. Lasts for 15 seconds.
Turrets prioritize the nearest enemy Hero when first created.
Turret
- Health: 5.00%
- Attack damage: 4.00%
- Turrets can be retargeted using Focus Turrets!.
- Turrets have no collision.
After 0.65 seconds, deal 175 damage to enemies in a line. Heal for 25% of the damage dealt, increased to 75% against enemy Heroes.
Place a bomb that deals 142 damage to enemies within the target area after 1.25 seconds. Enemies hit are also Stunned for 1 second.
- Does not benefit from cooldown reduction.
Activate to become Unstoppable for 1.5 seconds.
Passive: Basic Attacks deal 90 bonus damage over 5 seconds, stacking up to 3 times.
- Damage stacks additively. Subsequent applications refresh the duration.
After a 1.5 second delay, pull enemies toward the center of an area and deal 220 damage. Basic Abilities deal 30% more damage for 5 seconds after casting Grav-O-Bomb 3000.
- Affected enemies are also Stunned for the duration of the knockback. Removing this Stun (e.g. Brightwing's Soothing Mist active) stops the knockback as well.
- Damage is dealt after the pull finishes.
- Damage bonus to Basic Abilities stacks additively with other offensive damage modifiers.
- Grav-O-Bomb 3000 can be seen by all players through Fog of War when cast.
Orders any nearby Rock-It! Turrets to focus the target.
- Disabled while no Rock-It! Turrets are active.
Talents
Increase the cast range of Xplodium Charge by 30% and its damage by 35%. Hitting an enemy Hero increases Movement Speed by 20% for 3 seconds.
- Damage bonus stacks additively with other offensive damage modifiers that can affect Xplodium Charge's damage.
Increase maximum Scrap by 2. Basic Attacks against enemy Heroes, Mercenaries, or Monsters accelerates Reduce, Reuse, Recycle Scrap regeneration by 1.5 seconds.
Casting Basic Abilities causes Gazlowe’s next Basic Attack within 6 seconds to deal 60% more damage. Stores up to 2 charges.
- Damage bonus stacks additively with other offensive damage modifiers that can affect Gazlowe's Basic Attack damage.
Casting Rock-It! Turret grants Gazlowe a Shield that absorbs up to 200 damage for 2.5 seconds.
- Shield does not stack with itself. Subsequent applications refresh the shield amount and duration.
Heroes hit by Deth Lazor or Xplodium Charge take an additional 2% of their maximum Health in damage. Gazlowe is healed for 150% of the damage dealt.
Cooldown: 30 seconds
Activate to gain 40 Armor for 3 seconds, reducing damage taken by 40%, and reduce damage dealt by all nearby enemy Heroes and Summons by 50% for 3 seconds.
- Damage reduction stacks with other offensive damage modifiers affecting the target Hero's damage output.
- Does not stack with other positive Armor effects. Other defensive damage modifiers may stack.
Generate 3 Scrap for each Hero hit by Deth Lazor.
Deth Lazor can now store up to 2 charges. Each enemy Hero hit by Deth Lazor reduces its cooldown by 0.75 seconds.
Deth Lazor and Xplodium Charge Slow enemies hit by 35% for 3 seconds. Rock-It! Turret Basic Attacks against enemies Slowed in this way extend the Slow duration by 0.5 seconds.
Cooldown: 40 seconds
Activate to become Unstoppable for 1.5 seconds.
Passive: Basic Attacks deal 90 bonus damage over 5 seconds, stacking up to 3 times.
Cooldown: 60 seconds
After a 1.5 second delay, pull enemies toward the center of an area and deal 220 damage. Basic Abilities deal 30% more damage for 5 seconds after casting Grav-O-Bomb 3000.
Primary Rock-It! Turret attacks against Heroes increase Gazlowe's Attack Speed by 40% for 3 seconds.
- Does not stack with itself. Subsequent applications refresh the duration.
Rock-It! Turrets attack up to 2 additional enemies for 60% damage and have 30% increased Basic Attack range.
- Secondary targets are chosen within an 80 degree cone around the main target, prioritizing the enemies closest to the Turret.
- Secondary attacks benefit from Grav-O-Bomb 3000's damage bonus.
- Secondary attacks do not prioritize Heroes.
- Secondary attack damage penalty stacks additively with offensive damage modifiers that can affect Rock-It! Turrets' damage.
Gazlowe gains 5% Spell Power for each active Rock-It! Turret, up to a maximum of 15%. Dealing Basic Attack damage extends the duration of Rock-It! Turrets by 1.25 seconds.
- Spell Power stacks additively with itself and other offensive damage and healing modifiers affecting Gazlowe's Spell damage or healing output.
Firing Deth Lazor causes all of Gazlowe's Rock-It! Turrets to fire a Deth Lazor of their own that deals 125 damage.
- All lazorz are fired toward the target point.
- Rock-It! Turrets' lazorz do not interact with other talents affecting Deth Lazor.
- Turrets' lazorz do not benefit from Grav-O-Bomb 3000's damage bonus.
Reduce the cooldown of Xplodium Charge by 2 seconds. Casting Xplodium Charge creates 3 miniature Rock-It! Turrets that last for 3 seconds.
These Turrets do not drop Scrap or benefit from other Talents.
- Miniature Turrets spawn immediately upon cast.
- Miniature Turrets also prioritize Heroes upon spawning and can be retargeted using Focus Turrets!.
- Miniature Turrets' attacks do not benefit from Grav-O-Bomb 3000's damage bonus.
Basic Attacks grant Gazlowe 15% Movement Speed for 2 seconds.
Dealing Basic Attack damage to Heroes causes them to take an additional 2.5% of their maximum Health as damage.
Basic Attacks increase Gazlowe's Armor by 10 for 10 seconds, up to a maximum of 30, and deal 50% bonus damage to Stunned or Slowed enemies.
- Damage bonus stacks additively with other offensive damage modifiers that can affect Gazlowe's Basic Attack damage.
- Does not stack with other positive Armor effects. Other defensive damage modifiers may stack.
Increases Grav-O-Bomb 3000's radius by 25% and its damage by 50%. Each enemy Hero pulled reduces its cooldown by 12 seconds.
- Damage bonus stacks additively with other offensive damage modifiers.
Reduce the Scrap cost of Rock-It! Turrets by 1. Regain 2 Scrap for each Scrap pickup.
Xplodium Charge gains a 2nd charge with a 3 second cooldown between uses and launches 2 more bombs when it detonates.
- Additional bombs are launched at a 45 degree angle from the initial direction.
- Additional bombs have the same impact properties as Xplodium Charge, and interact with Grav-O-Bomb 3000's damage bonus and all Talents affecting Xplodium Charge, except Ark Reaktor.
Scaling at key levels | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Statistic | Base Value | Scaling (%) | 1 | 4 | 7 | 10 | 13 | 16 | 20 | 30 |
Max Health | 2275 | 4 | 2366 | 2661.43 | 2993.74 | 3367.56 | 3788.04 | 4261.03 | 4984.81 | 7378.73 |
Health Regeneration | 4.74 | 4 | 4.93 | 5.55 | 6.24 | 7.02 | 7.89 | 8.88 | 10.39 | 15.37 |
Basic Attack damage | 100 | 4 | 104 | 116.99 | 131.59 | 148.02 | 166.51 | 187.3 | 219.11 | 324.34 |
Ability | Base Value | Scaling (%) | 1 | 4 | 7 | 10 | 13 | 16 | 20 | 30 |
Rock-It! Turret (health) | 510 | 4 | 530.4 | 596.63 | 671.13 | 754.92 | 849.19 | 955.22 | 1117.47 | 1654.13 |
Rock-It! Turret (damage) | 36 | 4 | 37.44 | 42.11 | 47.37 | 53.29 | 59.94 | 67.43 | 78.88 | 116.76 |
Deth Lazor | 175 | 4 | 182 | 204.73 | 230.29 | 259.04 | 291.39 | 327.77 | 383.45 | 567.59 |
Xplodium Charge | 142 | 4 | 147.68 | 166.12 | 186.86 | 210.19 | 236.44 | 265.96 | 311.14 | 460.56 |
Robo-Goblin | 90 | 4 | - | - | - | 133.22 | 149.86 | 168.57 | 197.2 | 291.91 |
Robo-Goblin (single) | 9 | 4 | - | - | - | 13.32 | 14.99 | 16.86 | 19.72 | 29.19 |
Robo-Goblin (per second) | 18 | 4 | - | - | - | 26.64 | 29.97 | 33.71 | 39.44 | 58.38 |
Grav-O-Bomb 3000 | 220 | 4 | - | - | - | 325.65 | 366.32 | 412.06 | 482.05 | 713.55 |
Rock It Sock It | 200 | 4 | - | 233.97 | 263.19 | 296.05 | 333.01 | 374.6 | 438.22 | 648.68 |
Firin' Mah Lazorz | 125 | 4 | - | - | - | - | - | 234.12 | 273.89 | 405.42 |
Use Damage Calculator for values at non-key levels. More information in Scaling. |