(Live Patch Notes - September 8, 2020) |
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| armor = 0 |
| armor = 0 |
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| attackSpeed = 1.25 |
| attackSpeed = 1.25 |
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− | | attackRange = 1. |
+ | | attackRange = 1.25 |
| attackDamage = 100 |
| attackDamage = 100 |
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| healthScaling = 0.04 |
| healthScaling = 0.04 |
Revision as of 21:53, 9 September 2020
Data Page for Gazlowe | ||
---|---|---|
Parameter | Variable | Value |
name
|
name | Gazlowe |
date
|
date | March 13, 2014 |
price
|
price | 2000 |
title
|
title | Boss of Ratchet |
role
|
role | Bruiser |
franchise
|
franchise | Warcraft |
info
|
info | A Summoner that specializes in controlling key areas of the battleground. |
lore
|
lore | Few would consider Gazlowe a fighter, but what he lacks in height, he makes up in mechanical know-how. Besides, you don't get to be boss of a "boom"-town like Ratchet with just a charming personality, if you know what I mean. |
difficulty
|
difficulty | Medium |
melee
|
melee | True |
health
|
health | 2275 |
healthRegen
|
health regen | 4.7396 |
resource
|
resource | 10 |
resourceType
|
resource type | Scrap |
armor
|
armor | 0 |
attackSpeed
|
attack speed | 1.25 |
attackRange
|
attack range | 1.25 |
attackDamage
|
attack damage | 100 |
healthScaling
|
health scaling | 0.04 |
regenScaling
|
health regen scaling | 0.04 |
adamageScaling
|
attack damage scaling | 0.04 |
unitRadius
|
unit radius | 0.75 |
skills
|
skills | see below |
talents
|
talent_<tier>_<column> | see below |
Skills
Regenerate 1 Scrap every 4 seconds. Destroyed Rock-It! Turrets drop 1 Scrap, which can be picked up.
Activate to destroy a target Rock-It! Turret.
- Scrap persists on ground for 5 seconds.
- Activating Salvager does not dismount.
Creates a turret that deals 36 damage. Lasts for 15 seconds.
Turrets prioritize the nearest enemy Hero when first created.
Turret
- Turrets can be retargeted using Focus Turrets!.
- Turrets have no collision.
After 0.65 seconds deal 174 damage to enemies in a line. Heal for 25% of the damage dealt, increased to 75% against enemy Heroes.
Place a bomb that deals 155 damage to enemies within the target area after 1.25 seconds. Enemies hit are also Stunned for 1 second.
Activate to become Unstoppable for 1.5 seconds.
Passive: Basic Attacks deal 80 bonus damage over 5 seconds, stacking up to 3 times.
- Subsequent applications refresh the duration.
After a 1.5 second delay, pull enemies toward the center of an area and deal 220 damage. Basic Abilities deal 30% more damage for 5 seconds after casting Grav-O-Bomb 3000.
- Affected enemies are also Stunned for the duration of the knockback.
- Damage is dealt after the pull finishes.
- Damage bonus to Basic Abilities stacks additively with other offensive damage modifiers.
Orders any nearby Rock-It! Turrets to focus the target.
- Disabled while no Rock-It Turrets are active.
Talents
Increases the cast range of Xplodium Charge by 30% and its damage by 20%. Hitting an enemy Hero increases Movement Speed by 20% for 3 seconds.
- Damage bonus stacks additively with other offensive damage modifiers that can affect Xplodium Charge's damage.
Increase maximum Scrap by 2. Dealing damage with Basic Attacks to enemy Heroes, Mercenaries or Monsters reduces the cooldown of Reduce, Reuse, Recycle by 2 seconds.
Casting Basic Abilities cause Gazlowe’s next Basic Attack within 6 seconds to deal 45% more damage. Stores up to 2 charges.
- Damage bonus stacks additively with other offensive damage modifiers that can affect Gazlowe's Basic Attack damage.
Casting Rock-It! Turret grants Gazlowe a Shield that absorbs up to 215 damage for 2.5 seconds.
- Shield does not stack with itself. Subsequent applications refresh the shield amount and duration.
Heroes hit by Deth Lazor and Xplodium Charge take an additional 2% of their maximum Health in damage. Gazlowe is healed for 150% of the damage dealt.
Cooldown: 40 seconds
Activate to gain 35 Armor for 3 seconds, reducing damage taken by 35%, and reduce damage dealt by all nearby enemy Heroes and Summons by 50% for 3 seconds.
- Damage reduction stacks with other offensive damage modifiers affecting the target hero's damage output.
- Does not stack with other positive Armor effects. Other defensive damage modifiers may stack.
Generate 3 Scrap for each Hero hit by Deth Lazor.
Deth Lazor can now store up to 2 charges. Each enemy Hero hit by Deth Lazor reduces its cooldown by 0.5 seconds.
Deth Lazor and Xplodium Charge Slow enemies hit by 35% for 2 seconds. Rock-It! Turret Basic Attacks against enemies Slowed in this way extend the Slow duration by 0.25 seconds.
Cooldown: 40 seconds
Activate to become Unstoppable for 1.5 seconds.
Passive: Basic Attacks deal 80 bonus damage over 5 seconds, stacking up to 3 times.
Cooldown: 60 seconds
After a 1.5 second delay, pull enemies toward the center of an area and deal 220 damage. Basic Abilities deal 30% more damage for 5 seconds after casting Grav-O-Bomb 3000
Primary Rock-It! Turret attacks against Heroes increase Gazlowe's Attack Speed by 40% for 3 seconds.
- Does not stack with itself. Subsequent applications refresh the duration.
Rock-It! attack up to 2 additional enemies for 75% damage and have 50% increased Basic Attack range.
- Secondary targets are chosen within an 80 degree cone around the main target, prioritzing the enemies closest to the Turret.
- Secondary attacks benefit from Grav-O-Bomb 3000's damage bonus.
- Secondary attacks do not prioritize Heroes.
- Secondary attack damage penalty stacks additively with offensive damage modifiers that can affect Rock-It! Turrets' damage.
Gazlowe gains 5% Spell Power for each active Rock-It! Turret, up to a maximum of 15%. Dealing Basic Attack damage extends the duration of Rock-It! Turrets by 1.25 seconds.
- Spell Power stacks additively with itself and other offensive damage and healing modifiers affecting Gazlowe's Spell damage or healing output.
Firing Deth Lazor causes all of Gazlowe's Rock-It! Turrets to fire a Deth Lazor of their own that deals 125 damage.
- All lazorz are fired towards the target point.
- Rock-It! Turrets' lazorz do not interact with other talents affecting Deth Lazor.
- Turrets' lazorz do not benefit from Grav-O-Bomb 3000's damage bonus.
Reduce the cooldown of Xplodium Charge by 3 seconds. Casting Xplodium Charge creates 3 miniature Rock-It! Turrets that last for 3 seconds.
These Turrets do not drop Scrap or benefit from other Talents.
- Miniature Turrets spawn immediately upon cast.
- Miniature Turrets also prioritize Heroes upon spawning and can be retargeted using Focus Turrets!.
- Miniature Turrets' attacks do not benefit from Grav-O-Bomb 3000's damage bonus.
Basic Attacks grant Gazlowe 15% Movement Speed for 2 seconds.
Dealing Basic Attack damage to Heroes causes them to take an additional 2.5% of their maximum Health as damage.
Basic Attacks increase Gazlowe's Armor by 10 for 10 seconds, up to a maximum of 30, and deal 50% bonus damage to Stunned or Slowed enemies.
- Damage bonus stacks additively with other offensive damage modifiers that can affect Gazlowe's Basic Attack damage.
- Does not stack with other positive Armor effects. Other defensive damage modifiers may stack.
Increases Grav-O-Bomb radius by 25% and damage by 50%. Each enemy Hero pulled reduces its cooldown by 12 seconds.
- Damage bonus stacks additively with other offensive damage modifiers.
Reduce the Scrap cost of Turrets by 1. Regain 2 Scrap for every Scrap pickup.
Xplodium Charge launches 2 more bombs when it detonates.
- Additional bombs are launched at 45 degree angle of the initial direction.
- Additional bombs have the same impact properties as Xplodium Charge, and interact with Grav-O-Bomb's damage bonus and all talents affecting Xplodium Charge, except Ark Reactor.
Scaling at key levels | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Statistic | Base Value | Scaling (%) | 1 | 4 | 7 | 10 | 13 | 16 | 20 | 30 |
Max Health | 2275 | 4 | 2366 | 2661.43 | 2993.74 | 3367.56 | 3788.04 | 4261.03 | 4984.81 | 7378.73 |
Health Regeneration | 4.7396 | 4 | 4.93 | 5.54 | 6.24 | 7.02 | 7.89 | 8.88 | 10.39 | 15.37 |
Basic Attack damage | 100 | 4 | 104 | 116.99 | 131.59 | 148.02 | 166.51 | 187.3 | 219.11 | 324.34 |
Ability | Base Value | Scaling (%) | 1 | 4 | 7 | 10 | 13 | 16 | 20 | 30 |
Rock-It! Turret (health) | 510 | 4 | 530.4 | 596.63 | 671.13 | 754.92 | 849.19 | 955.22 | 1117.47 | 1654.13 |
Rock-It! Turret (damage) | 36 | 4 | 37.44 | 42.11 | 47.37 | 53.29 | 59.94 | 67.43 | 78.88 | 116.76 |
Deth Lazor | 174 | 4 | 180.96 | 203.56 | 228.97 | 257.56 | 289.72 | 325.9 | 381.26 | 564.35 |
Xplodium Charge | 155 | 4 | 161.2 | 181.33 | 203.97 | 229.44 | 258.09 | 290.31 | 339.62 | 502.73 |
Grav-O-Bomb 3000 | 220 | 4 | - | - | - | 325.65 | 366.32 | 412.06 | 482.05 | 713.55 |
Rock It Sock It | 215 | 4 | - | 251.52 | 282.93 | 318.25 | 357.99 | 402.69 | 471.09 | 697.33 |
Firin' Mah Lazorz | 125 | 4 | - | - | - | - | - | 234.12 | 273.89 | 405.42 |
Ark Reaktor | 36 | 4 | - | - | - | - | - | 67.43 | 78.88 | 116.76 |
Use Damage Calculator for values at non-key levels. More information in Scaling. |