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Purification Salvo;R;File:Purification_Salvo_Icon.png;Channel for 1.5 seconds, sweeping a laser in front of Fenix that locks onto enemy Heroes. Once Channeling finishes, fire 5 missiles at each locked Hero, dealing 79 damage each. Deals 50% increased damage to [[Slow]]ed targets.<!--
 
Purification Salvo;R;File:Purification_Salvo_Icon.png;Channel for 1.5 seconds, sweeping a laser in front of Fenix that locks onto enemy Heroes. Once Channeling finishes, fire 5 missiles at each locked Hero, dealing 79 damage each. Deals 50% increased damage to [[Slow]]ed targets.<!--

Revision as of 15:38, 30 November 2021

Data Page for Fenix
Parameter Variable Value
name name Fenix
date date March 27, 2018
price price 10000
title title Steward of the Templar
role role Ranged
franchise franchise Starcraft
info info A sustained damage Assassin with a regenerating Shield that enables him to efficiently duel his opponents.
lore lore As one of the greatest heroes in Protoss history, Fenix's deeds on the battlefield are legendary. After falling to the Zerg during the invasion of Aiur, his body was recovered and implanted into a dragoon so he could continue to fight. Not even death can stop Fenix from achieving glory and valor.
difficulty difficulty Medium
melee melee False
health health 1140
healthRegen health regen 2.379
resource resource
resourceType resource type None
armor armor 0
attackSpeed attack speed 0.74
attackRange attack range 5.0
attackDamage attack damage 83
healthScaling health scaling 0.04
regenScaling health regen scaling 0.04
adamageScaling attack damage scaling 0.04
unitRadius unit radius 1.0625
skills skills see below
talents talent_<tier>_<column> see below

Skills

Shield Capacitor Fenix Icon
Shield Capacitor

Fenix has a permanent 760 Shield which regenerates at 10% per second after not taking damage for 5 seconds.


Type: Shield
Scaling: 4.00%
Affects: Self
Tickrate: 1.0 per second
Plasma Cutter Icon
Q
Plasma Cutter
Cooldown: 12 seconds

Create a laser beam at the target point that circles around Fenix twice, dealing 135 damage to enemies hit and Slowing them by 25% for 4 seconds.


Type: Spell Damage, Crowd control
Scaling: 4.00%
Affects: Enemies
Targeting: Point target
Cast time: Instant
Range:
- Minimum: 1.5
- Maximum: 6.0
Area of Effect: Circle
Radius: 0.7
Cycle duration: 1.5 seconds

  • Enemies can be hit by Plasma Cutter multiple times within the same cast, but not more often than once every 0.5 seconds.
  • Damage is dealt before any additional effects of Plasma Cutter or associated Talents are applied.
Weapon Mode Repeater Cannon Icon
W
Weapon Mode: Repeater Cannon
Cooldown: 0.5 seconds

Basic Attack speed increased by 150%.

Activate to change to Weapon Mode: Phase Bomb, increasing Basic Attack range and damage, and causing Basic Attacks to splash.


Type: Status effect
Affects: Self
Targeting: No target (toggle)
Cast time: Instant

  • Repeater Cannon's single-target DPS is twice that of Phase Bomb.
  • Switching weapon modes does not dismount nor does it interrupt mounting, hearthing or channeling objectives.
  • Attack Speed stacks additively with other effects that can affect Fenix's Attack Speed.
Weapon Mode Phase Bomb Icon
W
Weapon Mode: Phase Bomb
Cooldown: 0.5 seconds

Basic Attacks have 1.25 increased range, deal 25% more damage, and splash to nearby enemies.

Activate to change to Weapon Mode: Repeater Cannon, increasing Basic Attack Speed.


Type: Bonus damage / Physical Damage
Scaling: -
Affects: Self / Enemies
Targeting: No target (toggle)
Properties: Attack Modifier, Splash
Cast time: Instant
Splash radius: 3.0

  • Damage bonus is implemented as a direct base damage increase, causing it to stack multiplicatively with offensive damage modifiers.
  • Switching weapon modes does not reset Fenix's auto-attack timer. The auto-attack timer ticks from its current completion percentage according to the weapon mode currently selected. Therefore, by attacking exclusively with Phase Bomb and quickly switching to Repeater Cannon and back just between auto-attacks (ideally staying in Repeater Cannon mode for all of the auto-attack downtime), Fenix can benefit from the bonus range, damage, and splash damage of Phase Bomb as well as the bonus attack speed of Repeater Cannon.
Warp Icon
E
Warp
Cooldown: 17 seconds

Warp to a targeted location, phasing out after 0.5 seconds, and arriving 0.75 seconds later.


Type: Movement: Teleport, Status effect
Affects: Self
Targeting: Point target
Properties: Channeled cast (stationary) Clamping, Pseudo-Stasis
Cast time: 0.5 (ch) + 0 seconds
Range: 9.0

  • Interrupting Warp during its cast puts it on full cooldown.
  • While phased out Fenix is put Stasis. In addition to usual effects of Stasis, Fenix is removed from ground plane (disjoints certain projectiles) and has no collision, but does not get the initial expanded debuff removal.
Purification Salvo Icon
R
Purification Salvo
Cooldown: 90 seconds

Channel for 1.5 seconds, sweeping a laser in front of Fenix that locks onto enemy Heroes. Once Channeling finishes, fire 5 missiles at each locked Hero, dealing 79 damage each. Deals 50% increased damage to Slowed targets.


Type: Spell Damage
Scaling: 4.00%
Affects: Enemy Heroes
Targeting: Point target
Cast time: 0.0625 + CH + 0 seconds
Area of Effect: Radial
Radius: 13.25
Arc: 180 degrees (1
Channel time: 1.5 seconds
Missile fire delay: 0.5 seconds
Missile interval: 0.125 seconds

  • 1) Scan is performed in twenty-four 7.5 degree sections rotating counter-clockwise over 1.5 seconds.
  • Fenix cannot attack or use his Abilities while channeling.
  • Interrupting the Ability during the channeled targeting period puts it on a 10-second cooldown.
  • Purification Salvo missiles can only be disjointed if the target dies, is removed from the plane (certain Stasis effects) or instantly teleports farther than 60 units from its previous location. When disjointed, the missile expires upon reaching the target's location before the event. Otherwise, the missiles will keep redirecting to the target unit.
  • Damage bonus stacks additively with other offensive damage modifiers that can affect Purification Salvo's damage.
Planet Cracker Icon
R
Planet Cracker
Cooldown: 100 / 1.0 seconds

After 0.5 seconds, Channel a powerful beam that spans across the battleground for 4 seconds, dealing 112 damage every 0.25 seconds to non-Structure enemies hit.


Type: Spell Damage
Scaling: 4.00%
Affects: Non-Structure enemies
Targeting: Point target
Cast time: 0.5 (ch) + CH + 0 seconds
Range: Global
Area of Effect: Rectangle
Tickrate: 4.0 per second (x16)

  • Interrupting the Ability during its 0.5 second windup channel puts it on a 10 second cooldown.
  • Planet Cracker can be reactivated after 1 second to end its effect early.

Talents

1
Advanced Targeting Icon
Advanced Targeting

❢ Quest: Hitting enemy Heroes with Plasma Cutter permanently increases Fenix's Basic Attack damage by 0.5, up to 60.

❢ Reward: After hitting 30 Heroes, Plasma Cutter circles an additional time.


Type: Bonus damage
Scaling: -
Affects: Self

  • Bonus damage from Advanced Targeting does not benefit from Weapon Mode: Phase Bomb's damage multiplier.
Arsenal Synergy Icon
Arsenal Synergy

After hitting enemy Heroes with Basic Attacks 3 times while Repeater Cannon is active, the next Basic Attack with Phase Bomb deals 150% more damage and splashes in a 50% larger area.


Type: Offensive damage modifier
Affects: Self
Properties: Attack Modifier
Bonus splash radius: 1.5

  • Damage bonus stacks additively with other offensive damage modifiers that can affect Fenix's Basic Attack damage.
Mobile Offense Icon
Mobile Offense

After moving, Fenix's next Basic Attack deals 35% more damage to Heroes.


Type: Offensive damage modifier
Affects: Self
Properties: Attack Modifier

  • Damage bonus stacks additively with other offensive damage modifiers that can affect Fenix's Basic Attack damage.
  • The bonus damage vs Heroes applies to splash damage as well, even if the primary target is non-Heroic.
  • Only checks if Fenix is actually in motion periodically (not every server tick), so if Fenix doesn't move continuously between Basic Attacks the damage bonus may not proc.
4
Target Acquired Icon
Target Acquired

Basic Attacks against Slowed Heroes with Repeater Cannon active grant 10% Movement Speed for 4 seconds, up to 40%.


Type: Status effect
Affects: Self

  • Stacks additively with itself, but not with other sources of Movement Speed.
Inhibiting Energy Icon
Inhibiting Energy

Every 10 seconds, Fenix's next Basic Attack with Phase Bomb active Slows all enemies hit by 60%, decaying in strength over 1.5 seconds.


Type: Crowd control
Affects: Enemies
Properties: Attack Modifier,Slow

  • Goes on full cooldown if Fenix's Basic Attack misses due to Blinds, but does not go on cooldown if it misses due to the target Evading.
Emergency Protocol Icon
Emergency Protocol

While Fenix has shields from Shield Capacitor, he gains 10% Movement Speed. This bonus is increased to 15% when Fenix loses shields from Shield Capacitor.


Type: Status effect
Affects: Self
Properties: Movement speed

  • Does not stack with other sources of Movement Speed.
7
Combat Advantage Icon
Combat Advantage

Plasma Cutter deals 35% more damage to Slowed targets.


Type: Offensive damage modifier
Affects: Ability

  • Damage bonus stacks additively with other offensive damage modifiers that can affect Plasma Cutter's damage.
Warp Warfare Icon
Warp Warfare

After arriving with Warp, gain 175% Attack Speed for 4 seconds while in Repeater Cannon mode. Hero Takedowns reset Warp's cooldown.


Type: Status effect
Affects: Self
Properties: Attack Speed

  • Stack additively with Attack Speed bonus from Weapon Mode: Repeater Cannon and other effects that can affect Fenix's Attack Speed.
Divert Power Weapon Icon
Divert Power: Weapons

Cooldown: 40 seconds
Active: Activate to gain 40% Basic Attack damage for 5 seconds. Basic Attacks against Heroes refresh this duration. Once Divert Power: Weapons ends, drain all of Shield Capacitor's Shields.


Type: Offensive damage modifier
Affects: Self

  • Cooldown starts ticking immediately when the Ability is cast.
  • Damage bonus stacks additively with other offensive damage modifiers that can affect Fenix's Basic Attack damage.
  • Duration is refreshed even if Fenix is Blinded or the target is Evading.
10
Purification Salvo Icon
Purification Salvo

Cooldown: 90 seconds
Channel for 1.5 seconds, sweeping a laser in front of Fenix that locks onto enemy Heroes. Once Channeling finishes, fire 5 missiles at each locked Hero, dealing 79 damage each. Deals 50% increased damage to Slowed targets.

Planet Cracker Icon
Planet Cracker

Cooldown: 100 seconds
After 0.5 seconds, Channel a powerful beam that spans across the battleground for 4 seconds, dealing 112 damage every 0.25 seconds to non-Structure enemies hit.

13
Adanium Shell Icon
Adanium Shell

After arriving with Warp, gain 50 Armor for 4 seconds.


Type: Defensive damage modifier
Affects: Self
Properties: Armor

  • Does not stack with other positive Armor effects. Other defensive damage modifiers may stack.
Dampening Field Icon
Dampening Field

Fenix gains 30 Spell Armor while he has a Shield from Shield Capacitor.


Type: Defensive damage modifier
Affects: Self
Properties: Spell Armor

  • Does not stack with other positive Spell Armor Effects. Other defensive damage modifiers may stack.
Rapid Recharge Icon
Rapid Recharge

The time before Shield Capacitor begins regenerating after taking damage is reduced by 2 seconds. Whenever Fenix is healed, Shield Capacitor's Shield recharges for 60% of the healing received.


Type: Healing
Scaling: -
Affects: Fenix's Shield

  • Shield healing can be increased or decreased based on Fenix's Spell Power.
Auxiliary Shields Icon
Auxiliary Shields

Permanently reduce Fenix's maximum Health by 30% but increase Shield Capacitor's Shield by 40%. Basic Attacks regenerate Shields equal to 10% of the damage dealt.


Type: Shield
Scaling: -
Affects: Self
Targeting: No target
Properties: Attack Modifier

  • This lowers overall Fenix's hit points by 2%.
  • Shield gain is calculated from final damage dealt after all damage modifications.
16
Offensive Cadence Icon
Offensive Cadence

Every 3rd Basic Attack against Heroes while Repeater Cannon is active deals an additional 6% of the target's maximum Health as damage.


Type: Spell Damage
Scaling: -
Affects: Enemy Heroes
Photonic Weaponry Icon
Photonic Weaponry

Fenix deals 20% more damage while he has a Shield from Shield Capacitor.


Type: Offensive damage modifier
Affects: Self

  • Affects damage dealt by both Basic Attacks and all Abilities.
  • Damage bonus stacks additively with other offensive damage modifiers that can affect Fenix's damage.
Arsenal Overcharge Icon
Arsenal Overcharge

Basic Attacks with Repeater Cannon active reduce Ability cooldowns by 0.5 seconds. Basic Attacks with Phase Bomb active reduce Ability cooldowns by 0.5 seconds per Hero hit.


Properties: Attack Modifier

  • Affects both Basic and Heroic Abilities, but not the Trait or Talents that have a cooldown.
  • Repeater Cannon attacks do not require the target to be a Hero.
  • Phase Bomb does not grant cooldown reduction for the primary target hit, even if it is a Hero.
20
Armageddon Beam Icon
Armageddon Beam

Planet Cracker's width increases by 100% over 1.5 seconds.

Passive:Reduce the cooldown of Planet Cracker by 40 seconds.


Bonus width: 2.5
Secondary Fire Icon
Secondary Fire

Hitting an enemy Hero with Plasma Cutter fires a Purification Salvo missile at them after 0.5 seconds, dealing 79 damage. Deals 50% increased damage to Slowed targets.


Type: Spell Damage
Scaling: 4.00%
Affects: Enemy Heroes

  • Damage bonus stacks additively with other offensive damage modifiers that can affect Fenix's Spell Damage.
Singularity Charge Icon
Singularity Charge

Repeater Cannon grants 100% more Attack Speed, and Phase Bomb grants 1.25 more range.


Type: Status effect
Affects: Self
Properties: Attack Speed

  • Stack additively with Attack Speed bonus from Weapon Mode: Repeater Cannon and other effects that can affect Fenix's Attack Speed.
Unconquered Spirit Icon
Unconquered Spirit

Upon taking fatal damage, Shield Capacitor regains 800 Shields. This effect has a 120 second cooldown.


Type: Healing
Scaling: 4.00%
Affects: Fenix's Shield

  • Shields gained can be increased or decreased based on Fenix's Spell Power.