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| skins = Master Diablo, Kaijo Diablo, Lurkablo Diablo, Archangel Diablo |
| skins = Master Diablo, Kaijo Diablo, Lurkablo Diablo, Archangel Diablo |
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| health = 1050 |
| health = 1050 |
||
− | | |
+ | | healthRegen = 2.1875 |
| energy = 500 |
| energy = 500 |
||
| energyRegen = 3 |
| energyRegen = 3 |
Revision as of 20:08, 9 September 2015
Data Page for Diablo | ||
---|---|---|
Parameter | Variable | Value |
name
|
name | Diablo |
date
|
date | {{{date}}} |
price
|
price | {{{price}}} |
title
|
title | Lord of Terror |
role
|
role | |
franchise
|
franchise | {{{franchise}}} |
info
|
info | An aggressive Ability driven Hero that charges his enemies and uses fire and lightning to burn them down. Gathers the souls of fallen enemies to use for resurrection. |
lore
|
lore | Known in the ancient tongue as Al'Diabolos, the Prime Evil of Terror, the Demon Lord Diablo seeks to claim the world of Sanctuary for the Burning Hells. His victims are innumerable, his schemes unknowable, and his gender... malleable. |
difficulty
|
difficulty | Medium |
melee
|
melee | True |
health
|
health | 1050 |
healthRegen
|
health regen | 2.1875 |
resource
|
resource | {{{resource}}} |
resourceType
|
resource type | {{{resourceType}}} |
armor
|
armor | {{{armor}}} |
attackSpeed
|
attack speed | 0.91 |
attackRange
|
attack range | 1.25 |
attackDamage
|
attack damage | 49 |
healthScaling
|
health scaling | {{{healthScaling}}} |
regenScaling
|
health regen scaling | {{{regenScaling}}} |
adamageScaling
|
attack damage scaling | {{{adamageScaling}}} |
unitRadius
|
unit radius | {{{unitRadius}}} |
skills
|
skills | see below |
talents
|
talent_<tier>_<column> | see below |
Skills
Trait
Gain 10 Souls per Hero killed, or 1 per Minion or captured Mercenary. For each Soul, gain .15% maximum Health. If you have 100 Souls upon dying, you resurrect in 5 seconds and lose 100 Souls. Maximum 100 Souls.
Heroic
Create a demonic rune under each enemy Hero on the battleground. After 1.75 seconds the rune explodes dealing 300 (110 + 10 per level) damage and stunning for 2 seconds.
Heroic
Become Unstoppable while channeling lightning that deals 1760 (392 + 72 per level) damage over 4 seconds. The direction of the Lightning changes with your mouse cursor position.
Charge an enemy, dealing 206 (54 + 8 per level) damage and stunning them for 0.5 seconds. If the enemy collides with terrain, they are stunned for 0.75 seconds instead.
Grabs the target and slams it behind Diablo, dealing 160 (46 + 6 per level) damage and stunning for 0.25 seconds.
Unleashes fire waves in all directions that deal 210 (39 + 9 per level) damage each.
Talents
Periodically reduces the damage received from Hero Basic Attacks by 50%. Stores up to 2 charges.
Black Soulstone increases your Health Regeneration by 3% per Soul.
Reduces Black Soulstone's resurrection cost to 60 Souls.
Increases the range and knockback of Shadow Charge by 25%.
Once Overpower's stun expires, the target is slowed by 25% for 2 seconds.
Black Soulstone passively generates a Soul every 4 seconds.
Fire Stomp also surrounds you in flames that deal 10 damage every second for 6 seconds.
When enemy Minions, captured Mercenaries, and Heroes die near you, gain 10 Mana.
Basic Attacks reduce Ability cooldowns by 0.5 seconds.
Increases the amount of Health gained from Black Soulstone by 66%.
Enemies knocked against unpathable locations are stunned for an additional 0.5 seconds.
Shadow Charge reduces the duration of silences, stuns, slows, and roots against you by 50% for 3 seconds.
Create a demonic rune under each enemy Hero on the battleground. After 1.75 seconds the rune explodes dealing 100 damage and stunning for 2 seconds.
Become Unstoppable while channeling lightning that deals 320 damage over 4 seconds. The direction of the Lightning changes with your mouse cursor position.
Basic Attacks against enemy Heroes deal bonus damage equal to 1% of the Hero's maximum Health and heal you for the same amount.
Fire Stomp waves return to you, dealing 125% damage.
Upon taking Ability Damage, reduce that damage and further Ability Damage by 50% for 3 seconds. Can only trigger once every 30 seconds.
Activate to heal 15.6% of your maximum Health over 3 seconds.
Fire Stomp increases Diablo's Movement Speed by 20% and Basic Attack damage by 50% for 2 seconds.
Overpower can store 2 charges.
Overpower reduces the cooldown of Shadow Charge by 8 seconds.
Enemies that attack you have their Attack Speed slowed by 40%.
Apocalypse's cooldown is reduced by 20 seconds and is cast for free when you die.
Lightning Breath lasts and reaches 50% longer.
Activate to steal 10% of the maximum Health of nearby enemy Heroes.
Activate to teleport to a nearby location.