Data Page for Dehaka | ||
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Parameter | Variable | Value |
name
|
name | Dehaka |
date
|
date | March 29, 2016 |
price
|
price | 10000 |
title
|
title | Primal Pack Leader |
role
|
role | Bruiser |
franchise
|
franchise | Starcraft |
info
|
info | A Bruiser with a strong, global presence that can effectively clear groups of minions. |
lore
|
lore | Cunning and wise, Dehaka is one of the last surviving pack leaders of the forgotten world of Zerus. As with all primal zerg, he is driven by a powerful desire to consume the essence of his foes and evolve into newer and more deadly forms. |
difficulty
|
difficulty | Hard |
melee
|
melee | True |
health
|
health | 2434 |
healthRegen
|
health regen | 5.0703 |
resource
|
resource | 500 |
resourceType
|
resource type | Mana |
armor
|
armor | 0 |
attackSpeed
|
attack speed | 1.11 |
attackRange
|
attack range | 1.00 |
attackDamage
|
attack damage | 100 |
healthScaling
|
health scaling | 0.04 |
regenScaling
|
health regen scaling | 0.04 |
adamageScaling
|
attack damage scaling | 0.04 |
unitRadius
|
unit radius | 1.125 |
skills
|
skills | see below |
talents
|
talent_<tier>_<column> | see below |
Skills
Heal Dehaka for 29 Health per stored essence over 5 seconds. Can be cast during Drag and Burrow.
Passive: Gain 10 Essence from Takedowns and 2 Essence from nearby Minions dying. Maximum of 50 Essence.
Dehaka lashes out his tongue, dealing 160 damage to the first enemy hit, Stunning and dragging them with him for 1.75 seconds.
If Dehaka is Stunned or Silenced while using Drag, the effect ends.
Deal 52 damage every 0.5 seconds to nearby enemies for 3.5 seconds. While active, you are able to move through units. Can be cast during Drag and Burrow.
Burrow into the ground, entering Stasis and becoming Invulnerable for 2 seconds.
- Burrow can be reactivated after 0.5 seconds to end its effect early.
Launch biomass that hits the first enemy Hero dealing 200 damage, revealing, Silencing and Slowing them 30% for 3 seconds. Additionally, their vision radius is greatly reduced for 6 seconds.
- Interrupting the ability during its windup puts it on a 10 second cooldown.
- Enemy Heroes hit by Isolation are Revealed for 3 seconds.
- Vision reduction cannot be removed, while other effects can be removed by certain effects.
After 4 seconds, heal for 100% of the damage Dehaka took over this period.
- Healing is calculated from final damage taken, after damage modifications.
- Amount healed can further be affected by healing modifiers affecting either Dehaka's healing output (e.g. Spell Power) or healing received.
Activate to burrow to a bush on the Battleground.
Passive: Gain 20% movement speed while in a bush and for 2 seconds after leaving.
- Interrupting Brushstalker during it's cast puts it on a 10 second cooldown.
- While travelling, Dehaka is removed from battleground and put in Stasis for 1.5 seconds, removing most debuffs.
Talents
Dark Swarm's duration is increased by 0.5 seconds and grants 50 Spell Armor while active.
- Does not stack with other positive Spell Armor effects. Other defensive damage modifiers may stack.
Regneration Globes grant 10 Essence.
❢ Repeatable Quest: Every 50 Essence collected permanently increases Health Regeneration by 4, up to 40, and maximum Essence by 1, up to 10.
- Essence collected while at maximum Essence still counts towards quest progress.
Brushstalker's movement speed bonus now lasts for 5 seconds after leaving a brush.
❢ Repeatable Quest: Every 50 Essence collectedpermanently increases the Movement Speed Bonus of Brushstalket by 2%, up to 20%.
- Stack additively with itself and Brushstalker's passive Movement Speed bonus.
- Essence collected while at maximum Essence still counts towards quest progress.
Reduce the cooldown of Burrow by 6 seconds. Emerging from Burrow grants Dehaka Stealth for 3 seconds and also knocks nearby enemies back, Slowing them by 30% for 3 seconds.
Increases Essence collected from Minions by 50%.
Increases Essence gained from Takedowns by 100% and gain 1 Essence each time an enemy Hero is hit by Dark Swarm.
Basic Attacks reduce Drag's cooldown by 2 seconds.
Increase the duration of Drag by 0.5 seconds. Drag Slows enemies by 35% for 2 seconds after it ends.
Every time Dark Swarm damages an enemy Hero, reduce its cooldown by 0.4 seconds.
Cooldown: 60 seconds
Launch biomass that hits the first enemy Hero dealing 200 damage, revealing, Silencing and Slowing them 30% for 3 seconds. Additionally, their vision radius is greatly reduced for 6 seconds.
Cooldown: 60 seconds
After 4 seconds, heal for 100% of the damage Dehaka took over this period.
Dark Swarm Slows enemy Heroes by 15% for 0.75 seconds and deals 50% more damage while Brushstalker's Movement Speed bonus is active.
- Damage bonus stacks additively with other offensive damage modifiers that can affect Dark Swarm's damage.
Dark Swarm causes enemies hit to lose 10 Armor for 0.75 seconds, causing them to take 10% extra damage.
- Does not stack with itself or other negative Armor effects. Other defensive damage modifiers may stack.
Gain 1.25% increased Attack Damage per Essence stored.
- Stacks additively with itself and other offensive damage modifiers that can affect Dehaka's Basic Attack damage.
Increase Drag range by 20%.
Dehaka can move while Burrowed.
Dehaka gains 20 Armor while in a bush and for 5 seconds after leaving.
- Does not stack with itself or other positive Armor effects. Other defensive damage modifiers may stack.
Isolation hits all Heroes near the first target.
Increases Adaptation healing to 200% of the damage received and reduces the cooldown by 40 seconds.
- Increases the amount of healing stored, causing the bonus to stack multiplicatively with healing modifiers.
Dehaka's Basic Attacks Slow the target by 20% for 1 second. If the target is a Hero, Dehaka gains 5 Essence.
Reduces Brushstalker's cooldown by 50 seconds and the cast time by 0.5 seconds.
Scaling at key levels | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Statistic | Base Value | Scaling (%) | 1 | 4 | 7 | 10 | 13 | 16 | 20 | 30 |
Max Health | 2434 | 4 | 2531.36 | 2847.44 | 3202.98 | 3602.91 | 4052.79 | 4558.84 | 5333.19 | 7894.43 |
Health Regeneration | 5.0703 | 4 | 5.27 | 5.93 | 6.67 | 7.51 | 8.44 | 9.5 | 11.11 | 16.44 |
Basic Attack damage | 100 | 4 | 104 | 116.99 | 131.59 | 148.02 | 166.51 | 187.3 | 219.11 | 324.34 |
Ability | Base Value | Scaling (%) | 1 | 4 | 7 | 10 | 13 | 16 | 20 | 30 |
Essence Collection (per Essence) | 29 | 4 | 30.16 | 33.93 | 38.16 | 42.93 | 48.29 | 54.32 | 63.54 | 94.06 |
Essence Collection (x50) | 1450 | 4 | 1508 | 1696.29 | 1908.1 | 2146.35 | 2414.36 | 2715.82 | 3177.13 | 4702.93 |
Drag | 160 | 4 | 166.4 | 187.18 | 210.55 | 236.84 | 266.41 | 299.68 | 350.58 | 518.94 |
Dark Swarm (single) | 52 | 4 | 54.08 | 60.83 | 68.43 | 76.97 | 86.58 | 97.4 | 113.94 | 168.66 |
Dark Swarm (per second) | 98 | 4 | 101.92 | 114.65 | 128.96 | 145.06 | 163.18 | 183.55 | 214.73 | 317.85 |
Isolation | 200 | 4 | 208 | 233.97 | 263.19 | 296.05 | 333.01 | 374.6 | 438.22 | 648.68 |
Use Damage Calculator for values at non-key levels. More information in Scaling. |