Data Page for Anduin | ||
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Parameter | Variable | Value |
name
|
name | Anduin |
date
|
date | April 30, 2019 |
price
|
price | 10000 |
title
|
title | King of Stormwind |
role
|
role | Healer |
franchise
|
franchise | Warcraft |
info
|
info | A ranged Healer with the ability to pluck an ally from danger. |
lore
|
lore | As a young man, Anduin sought peace as a priest of the Holy Light and an envoy of the Alliance. After his father, Varian, fell to the Burning Legion, Anduin took up the crown as High King of the Alliance. He soon learned that peace must be fought for, even in the Nexus. |
difficulty
|
difficulty | Medium |
melee
|
melee | false |
health
|
health | 1665 |
healthRegen
|
health regen | 3.4687 |
resource
|
resource | 500 |
resourceType
|
resource type | Mana |
armor
|
armor | |
attackSpeed
|
attack speed | 1.00 |
attackRange
|
attack range | 5.5 |
attackDamage
|
attack damage | 85 |
healthScaling
|
health scaling | 0.04 |
regenScaling
|
health regen scaling | 0.04 |
adamageScaling
|
attack damage scaling | 0.04 |
unitRadius
|
unit radius | 0.625 |
skills
|
skills | see below |
talents
|
talent_<tier>_<column> | see below |
Skills
Faith instantly pulls an allied Hero to Anduin's location, granting them Unstoppable while they travel.
- Pulled allied Heroes are Dazed for 0.125 seconds, interrupting stationary channeled abilities, dashes and launches.
- If the pulled ally gets Time Stopped, they will continue to be pulled to the cast location of Leap of Faith once the debuff expires.
Pursued By Grace
Basic Attacks against enemy Heroes heal the lowest Health allied Hero near Anduin for 32.
Cast for 0.75 seconds to heal an allied Hero for 280.
- Flash Heal does not go on cooldown if it is interrupted during its cast time.
- Cast is interrupted if target ally moves more than 4.5 units past Flash Heal's cast range.
- Anduin can cancel the cast by issuing a 'stop' or 'move' command.
Send light that deals 140 damage to enemies and then returns to Anduin, healing allied Heroes for 130 in a wider path. Healing increases by 25% per enemy Hero hit.
- Initial: Square
- Return: Circle
- Initial: 15
- Return: 12
- Allies can be hit by the returning missile of Divine Star multiple times within the same cast as long as there is at least 1.5 seconds between the hits.
- If Anduin dies or teleports (e.g. using a portal), Divine Star returns to Anduin's location before the event.
Shove a swell of light forward, dealing 175 damage to the first enemy Hero hit and Rooting them for 1.25 seconds.
After 0.5 seconds, channel to invoke the Light for 3 seconds. While nearby, allied Heroes heal for up to 30% of their max Health and are Protected.
- Ally search: 16.0 per second (x48)
- Protected: 8.0 per second (x24)
- Healing: 4.0 per second (x12)
- Interrupting the Ability during its windup puts it on a 10-second cooldown.
- Anduin can reactivate the ability after 0.5 seconds to end its effect early.
Imbue an allied Hero with the Light. After 1.5 seconds, it explodes, dealing 150 damage to enemies and Stunning them for 1.25 seconds.
The target gains a Shield that absorbs 165 damage per enemy Hero hit. Lasts for 5 seconds.
Talents
If Flash Heal is cast on a different target from its last, increase its healing by 15% and refund 40% of its cooldown.
- Bonus stacks additively with other healing dealt modifiers that can affect Flash Heal and multiplicatively with modifiers that affect healing received by the target.
While Divine Star is traveling out, allies in its path gain a Shield that absorbs 128 damage over 4 seconds.
If Divine Star hits an enemy Hero, Anduin gains a Shield that absorbs 185 damage for 4 seconds.
- Multiple hits do not grant more Shields.
- Shields do not stack with themselves.
Cooldown: 75 seconds
Summon a Lightwell that periodically heals a nearby allied Hero for 50. The well only fades after healing 15 times or when recast.
This cooldown is reduced by 1 second each time Anduin heals an allied Hero.
- Lightwell's healing cannot target the same ally more frequently than once every 0.875 seconds.
- Lightwell's cooldown reduction also triggers from self-healing, including healing from Regeneration Globes and Healing Fountains.
Divine Star fires Basic Attacks at Heroes close to its apex.
Passive: Increase Attack Range by 1.1.
Basic Attacks reduce the cooldown of Chastise by 0.75 seconds. Basic Attacks against Heroes Rooted by Chastise launch an additional Basic Attack and restore 25 Mana.
- The additional Basic Attack is fired at the Rooted target.
- The additional Basic Attack has the same properties as Anduin's regular Basic Attack.
Chastise pierces to hit an additional Hero.
❢ Quest: Hitting two Heroes with a single Chastise permanently increases Spell Power by 1%, to a maximum of 10%.
- Spell Power from Piercing Light stacks additively with itself and other sources of Spell Power as well as other offensive damage modifiers and healing dealt modifiers affecting Anduin.
Casting Flash Heal on an ally heals Anduin for 135.
- This heal does not benefit from Talents affecting Flash Heal.
If Anduin loses more than 8% of his maximum Health at once, recover 15% Health over 3 seconds.
This effect has a 10 second cooldown.
Current Health required: 133
Cooldown: 35 seconds
Activate to instantly heal an allied Hero for 375, but kneel for 2 seconds, unable to act.
Cooldown: 80 seconds
After 0.5 seconds, channel to invoke the Light for 3 seconds. While nearby, allied Heroes heal for up to 30% of their max Health and are Protected.
Cooldown: 60 seconds
Imbue an allied Hero with the Light. After 1.5 seconds, it explodes, dealing 150 damage to enemies and Stunning them for 1.25 seconds.
The target gains a Shield that absorbs 165 damage per enemy Hero hit. Lasts for 5 seconds.
While Divine Star is traveling, gain 30% Movement Speed. Each allied Hero healed by Divine Star on its return to Anduin reduces its cooldown by 1 second.
- Anduin himself does not trigger the cooldown reduction.
Damaging an enemy Hero increases Movement Speed by 2.5% and the amount healed by Pursued by Grace by 5% for 6 seconds. These effects stack up to 8 times.
- Healing bonus stacks additively with other healing dealt modifiers that can affect Pursued by Grace.
Gain 5% Movement Speed. This bonus is quadrupled while Leap of Faith's cooldown is available. Allies pulled by Leap of Faith are healed for 280 over 4 seconds.
- Heal over time is applied upon cast.
Flash Heal heals for an additional 180 over 6 seconds. The duration of this heal is refreshed each time Anduin hits an enemy Hero with a Basic Attack.
After Anduin catches Divine Star, it explodes, healing nearby allied Heroes for 105 and damaging enemies for 150.
Leap of Faith gains a 2nd charge.
Cooldown: 20 seconds
Active: Activate to reset the cooldown of Flash Heal and cause its next cast to heal for 25% more.
Damaging enemy Heroes reduces this cooldown by 1 second.
- Inner Focus's cooldown starts immediately upon activation.
- Inner Focus cannot be activated again until the current buff is triggered by casting Flash Heal.
- Activating Inner Focus does not dismount.
- Bonus stacks additively with healing dealt modifiers that can affect Flash Heal and multiplicatively with modifiers that affect healing received by the target.
Holy Word: Salvation grants allies Invulnerability instead of Protected. This does not affect Anduin.
Channeling Holy Word: Salvation for its full duration reduces its cooldown by 60 seconds.
The target of Lightbomb gains 40% Movement Speed and 50 Armor for 3 seconds.
- Bonuses are applied immediately upon cast.
- Does not stack with other positive Armor effects. Other defensive damage modifiers may stack.
Basic Attacks burn enemies for 87 damage over 3 seconds and Anduin heals for 50% of the damage dealt.
- The burn DoT does not activate Pursued by Grace.
Scaling at key levels | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Statistic | Base Value | Scaling (%) | 1 | 4 | 7 | 10 | 13 | 16 | 20 | 30 |
Max Health | 1665 | 4 | 1731.6 | 1947.81 | 2191.03 | 2464.61 | 2772.35 | 3118.51 | 3648.22 | 5400.26 |
Health Regeneration | 3.4687 | 4 | 3.61 | 4.06 | 4.56 | 5.13 | 5.78 | 6.5 | 7.6 | 11.25 |
Basic Attack damage | 85 | 4 | 88.4 | 99.44 | 111.85 | 125.82 | 141.53 | 159.2 | 186.25 | 275.69 |
Ability | Base Value | Scaling (%) | 1 | 4 | 7 | 10 | 13 | 16 | 20 | 30 |
Pursued by Grace | 32 | 4 | 33.28 | 37.44 | 42.11 | 47.37 | 53.28 | 59.94 | 70.12 | 103.79 |
Flash Heal | 280 | 4 | 291.2 | 327.56 | 368.46 | 414.47 | 466.22 | 524.43 | 613.51 | 908.15 |
Divine Star (damage) | 140 | 4 | 145.6 | 163.78 | 184.23 | 207.23 | 233.11 | 262.22 | 306.76 | 454.08 |
Divine Star (healing) | 130 | 4 | 135.2 | 152.08 | 171.07 | 192.43 | 216.46 | 243.49 | 284.85 | 421.64 |
Chastise | 175 | 4 | 182 | 204.73 | 230.29 | 259.04 | 291.39 | 327.77 | 383.45 | 567.59 |
Lightbomb (damage) | 150 | 4 | - | - | - | 222.04 | 249.76 | 280.95 | 328.67 | 486.51 |
Lightbomb (shield) | 165 | 4 | - | - | - | 244.24 | 274.74 | 309.04 | 361.54 | 535.16 |
Power Word: Shield (ally) | 128 | 4 | 133.12 | 149.74 | 168.44 | 189.47 | 213.13 | 239.74 | 280.46 | 415.15 |
Power Word: Shield (self) | 185 | 4 | 192.4 | 216.42 | 243.45 | 273.85 | 308.04 | 346.5 | 405.36 | 600.03 |
Lightwell | 50 | 4 | 52 | 58.49 | 65.8 | 74.01 | 83.25 | 93.65 | 109.56 | 162.17 |
Binding Heal | 135 | 4 | - | - | 177.65 | 199.83 | 224.78 | 252.85 | 295.8 | 437.86 |
Desperate Prayer | 375 | 4 | - | - | 493.47 | 555.09 | 624.4 | 702.37 | 821.67 | 1216.27 |
Enchanted Boots - Lion's Speed | 280 | 4 | - | - | - | - | 466.22 | 524.43 | 613.51 | 908.15 |
Enchanted Boots - Lion's Speed (per second) | 70 | 4 | - | - | - | - | 116.56 | 131.11 | 153.38 | 227.04 |
Renew (total) | 180 | 4 | - | - | - | - | - | 337.14 | 394.4 | 583.81 |
Renew (per second) | 30 | 4 | - | - | - | - | - | 56.19 | 65.73 | 97.3 |
Holy Nova (damage) | 150 | 4 | - | - | - | - | - | 280.95 | 328.67 | 486.51 |
Holy Nova (heal) | 105 | 4 | - | - | - | - | - | 196.66 | 230.07 | 340.56 |
Varian's Legacy (total) | 87 | 4 | - | - | - | - | - | - | 190.63 | 282.18 |
Varian's Legacy (per second) | 29 | 4 | - | - | - | - | - | - | 63.54 | 94.06 |
Use Damage Calculator for values at non-key levels. More information in Scaling. |