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Data Page for Ana
Parameter Variable Value
name name Ana
date date September 26, 2017
price price 10000
title title Veteran Sniper
role role Healer
franchise franchise Overwatch
info info A burst Healer who uses precise skillshots to heal allies and can deny enemy healing.
lore lore As a founding member of Overwatch and one of the world's best snipers, Ana Amari uses her skills to protect the innocent. Though she went MIA after losing her eye, Ana's sense of duty and responsibility has brought her back to the fight.
difficulty difficulty Hard
melee melee False
health health 1598
healthRegen health regen 3.3281
resource resource 500
resourceType resource type Mana
armor armor 0
attackSpeed attack speed 1.33
attackRange attack range 6.5
attackDamage attack damage 30
healthScaling health scaling 0.04
regenScaling health regen scaling 0.04
adamageScaling attack damage scaling 0.04
unitRadius unit radius 0.5625
skills skills see below
talents talent_<tier>_<column> see below

Skills

Shrike Icon
Shrike

Basic Attacks apply a Dose to enemies, dealing 40 damage over 5 seconds plus additional damage equal to the current number of stacks on the target, stacking up to 5 times. Every 0.5 seconds, Ana is healed for 60% of the damage dealt by Shrike.


Type: Spell Damage / Healing
Scaling: 4.00% / -
Affects: Enemies / Self
Tickrate: 2.0 per second (x10)
Damage per tick: 4.0 (per stack)

  • Self-healing from Shrike behaves like lifesteal, but can be affected by healing dealt modifiers, including Biotic Grenade's healing bonus.
  • A distinctive sound effect plays when an enemy reaches the maximum of 5 stacks.

Aim Down Sights
Cooldown: 4 seconds
Activating Shrike reduces your Movement Speed by 25%, but increases the range of Healing Dart and Sleep Dart by 25% while also allowing them to pierce one Hero. Lasts until canceled.

Targeting: No target (toggle)
Cast time: Instant
Bonus Healing Dart range: 3.1875
Bonus Sleep Dart Range: 2.9375

  • Movement Speed reduction behaves like a Slow, but does not interact with effects that interact with Slows nor get removed by effects that grant crowd control immunity.
Healing Dart Icon
Q
Healing Dart
10 Mana Cooldown: 2 seconds

Fire a dart which heals the first allied Hero hit for 195 Health. Does not affect full Health Heroes.


Type: Healing
Scaling: 4.00%
Affects: Allied Heroes
Targeting: Point target
Properties: Clamping, Skillshot
Cast time: 0 + 0.0625 seconds
Range: 12.75
Hitbox: 1.0 x 3.125
Missile speed: 50
Biotic Grenade Icon
W
Biotic Grenade
50 Mana Cooldown: 16 seconds

Toss a Grenade at the target area. Allied Heroes hit are healed for 152 Health and receive 25% increased healing from Ana for 4 seconds. Enemies hit take 60 damage and receive 100% less healing for 1.75 seconds.


Type: Spell damage, Healing received modifier / Healing / Healing dealt modifier
Scaling: 4.00%
Affects: Enemies / Allied Heroes, Self / Self
Targeting: Point target
Properties: Area of Effect
Cast time: 0.125 + 0 seconds
Range: 12
Area of Effect: Circle
Radius: 2.25
Missile speed:
- Initial: 21
- Minimum: 7.0
- Acceleration: -7.0

  • Healing modifiers are applied after damage and healing are dealt.
  • Enemy healing reduction stacks additively with healing modifiers that affect healing received by the target.
  • Ally healing bonus stacks additively with healing modifiers affecting healing dealt by Ana and multiplicatively with healing received modifiers on the target.
Sleep Dart Icon
E
Sleep Dart
50 Mana Cooldown: 14 seconds

Fire a dart that puts the first enemy Hero hit to Sleep, Stunning them for 3 seconds. Sleep's effects end instantly if the target takes damage after the first 0.5 seconds. Cannot be used on Vehicles.


Type: Crowd control
Affects: Enemies
Targeting: Point target
Properties: Clamping, Skillshot, Sleep
Cast time: 0.25 + 0 seconds
Range: 11.75
Hitbox: 0.5 x 1.25
Missile speed: 24

  • Sleep counts as a Stun effect and interacts with all effects that interact with Stuns.
  • Damage over time effects applied beforehand do not interrupt Sleep.
Nano Boost Icon
R
Nano Boost
60 Mana Cooldown: 70 seconds

Instantly boost an allied Hero, restoring 200 Mana. For the next 8 seconds, they gain 30% Spell Power and their Basic Ability cooldowns recharge 150% faster.

Cannot be used on Ana.


Type: Offensive damage modifier, Healing dealt modifier, Mana
Scaling: -
Affects: Allied Heroes
Targeting: Unit target
Properties: Spell Power
Cast time: 0.125 + 0 seconds
Range: 8.0

  • Spell Power stacks additively with other sources of Spell Power and other damage and healing modifiers affecting the target hero's Spell Damage or healing output.
  • Stacks additively with other effects that affect cooldown rerfresh rate.
Eye of Horus Icon
R
Eye of Horus
45 Mana Cooldown: 60 seconds

Assume a sniping position, gaining the ability to fire up to 6 specialized rounds with unlimited range. Rounds pierce allied and enemy Heroes but collide with enemy Structures in their path. Allies are healed for 225 and enemies are damaged for 135. Deals 50% less damage to Structures.

Ana is unable to move while Eye of Horus is active.


Targeting: No target
Properties: Stationary channel
Cast time: 0.0625 + CH + 0
Range: Global
Area of Effect: Circle

  • Eye of Horus can be canceled after 0.5 seconds through the 'W' or 'E' key.
  • If Eye of Horus is canceled or interrupted before any shots are fired, it will not be put on cooldown.
  • Ana cannot move, Mount, Hearth or use other abilities while channeling Eye of Horus.
  • Channel can last indefinitely and will only end if interrupted, manually canceled or once all shots have been fired.
Eye of Horus Icon
Q
Eye of Horus - High Powered Round
Cooldown: 1 seconds

Fire a specialized round with unlimited range, piercing all allied and enemy Heroes in its path. Allies are healed for 225 and enemies are damaged for 135. Deals 50% less damage to Structures.


Type: Spell Damage / Healing
Scaling: 4.00%
Affects: Enemy Heroes & Structures / Allied Heroes
Targeting: Point target
Properties: Area of Effect
Cast time: Instant
Range: Global
Width: 1.0

  • Can be activated using the 'Q', 'R' or left mouse button during Eye of Horus.
  • Using High Powered Round briefly provides vision around the line of fire and upon hitting around the targets.

Talents

1
Contact Healing Icon
Contact Healing

Hitting Heroes with Biotic Grenade increases its damage and healing by 30% Hero hit.


Type: Healing dealt modifier
Affects: Ability

  • Gains bonuses from both allied and enemy Heroes hit.
  • Stacks additively with itself and other offensive damage modifiers that can affect Biotic Gredane's damage.
  • Stacks additively with itself and other healing dealt modifiers that can affect Biotic Grenade's healing.
Slumber Shells Icon
Slumber Shells

Reduce the cooldown of Sleep Dart by 2 seconds. Upon waking, enemy Heroes are Slowed by 25% for 3 seconds.


Type: Crowd control
Affects: Enemy Heroes
Properties: Slow
Vampiric Rounds Icon
Vampiric Rounds

❢ Quest: Stack 5 Doses on an enemy Hero or Basic Attack a Hero with 5 Doses.

❢ Reward: Stack 5 Doses to increase Shrike's healing by an 0.1%.

❢ Reward: Basic Attack a Hero with 5 Doses to increase Shrike's healing by 0.25%


Properties: Attack Modifier
Maximum bonus: 16383.75% (x65535)

  • Stacks additively with itself and baseline healing from Shrike.
4
Biotic Enhancements Icon
Biotic Enhancements

Increase the bonus healing duration of Biotic Grenade by 50% and reduce its cooldown by 3 seconds.

Overdose Icon
Overdose

Sleep Dart applies 4 Doses. While Aim Down Sights is active, Sleep Dart pierces all enemy Heroes.

Debilitating Dart Icon
Debilitating Dart

Cooldown: 20 seconds
Active: Activate to fire a dart which Slows the Movement Speed and reduces the damage dealt by the first enemy Hero it hits by 50% for 4 seconds. If no Heroes are hit reduce this cooldown by 8 seconds.


Type: Crowd control, Offensive damage modifier
Affects: Enemy Heroes
Targeting: Point target
Properties: Skillshot, Slow
Cast time: 0.25 + 0 seconds
Range: 11.75
Hitbox: 0.5 x 1.25
Missile speed: 24

  • Damage reduction stacks additively with other offensive damage modifiers affecting the target hero's damage output.
7
Anti-Healer Icon
Anti-Healer

Increase the area of Biotic Grenade by 25% and the duration of the healing reduction by 0.75 seconds.


Bonus radius: 0.5625
Night Terrors Icon
Night Terrors

Gain 25% Movement Speed for 2 seconds for every Hero hit by Sleep Dart. Upon waking, enemy Heroes take 8% of their maximum Health in damage.


Type: Percent Damage / Status effect
Scaling: -
Affects: Enemy Heroes / Self

  • Speed bonus amount does not stack, only duration does.
Mind-Numbing Agent Icon
Mind-Numbing Agent

Every Dose a Hero has reduces their Spell Power by 10%.


Type: Offensive damage modifier, Healing dealt modifier
Affects: Enemy Heroes
Properties: Spell Power

  • Spell Power stacks additively with itself, other sources of Spell Power and other damage and healing modifiers affecting the target hero's Spell Damage or healing output.
10
Nano Boost Icon
Nano Boost

Cooldown: 70 seconds
Instantly boost an allied Hero, restoring 200 Mana. For the next 8 seconds, they gain 30% Spell Power and their Basic Ability cooldowns recharge 150% faster.

Cannot be used on Ana.

Eye of Horus Icon
Eye of Horus

Cooldown: 60 seconds
Assume a sniping position, gaining the ability to fire up to 6 specialized rounds with unlimited range. Rounds pierce allied and enemy Heroes but collide with enemy Structures in their path. Allies are healed for 225 and enemies are damaged for 135. Deals 50% less damage to Structures.

Ana is unable to move while Eye of Horus is active.

13
Speed Serum Icon
Speed Serum

Healing Dart grants 25% Movement Speed to affected Heroes for 2 seconds.


Type: Status effect
Affects: Allied Heroes
Properties: Movement Speed
Purifying Darts Icon
Purifying Darts

Healing Dart removes Roots and Slows from the target, and heals for 20% more when doing so.


Type: CC removal / Healing dealt modifier
Affects: Allied Heroes / Ability

  • Healing bonus stacks additively with other healing dealt modifiers that can affect Healing Dart's healing.
Smelling Salts Icon
Smelling Salts

Healing Dart removes Stuns from the target, and grants them 50 Armor for 2 seconds when doing so.


Type: CC removal, Defensive damage modifier
Affects: Allied Hereos
Properties: Armor

  • Does not stack with other positive Armor effects. Other defensive damage modifiers may stack.
16
Sharpshooter Icon
Sharpshooter

Healing Dart's healing is increased by 5% if it heals a Hero, up to 50%. At maximum bonus, further increase its healing by 35%. This bonus is reset if Healing Dart fails to hit a Hero.


Type: Healing dealt modifier
Affects: Ability

  • If Aim Down Sights is active, each Hero healed grants a stack.
  • Healing bonus stacks additively with itself and other healing dealt modifiers that can affect Healing Dart's healing.
Concentrated Doses Icon
Concentrated Doses

Increase Healing Dart's healing by 12% for each Dose active on enemy Heroes.


Type: Healing dealt modifier
Affects: Ability

  • Healing bonus stacks additively with itself and other healing dealt modifiers that can affect Healing Dart's healing.
Active Reload Icon
Active Reload

Cooldown: 60 seconds
Active: Activate to instantly gain 3 charges of Healing Dart.


Targeting: No target
Cast time: Instant

  • Cannot hold more than 3 charges at any time.
  • Activating Active Reload instantly refreshes the cooldown of Healing Dart.
  • Charges last indefinitely, but cooldown doesn't start until all charges have been consumed.
20
Nano Infusion Icon
Nano Infusion

Allies affected by Nano Boost heal for 50% of Spell Damage dealt.


Type: Healing
Scaling: -
Affects: Allied Heroes
Properties: Lifesteal

  • Stacks additively with other sources of lifesteal.
Deadeye Icon
Deadeye

Increase Eye of Horus's healing and damage by 5% for every Hero hit. This bonus resets after all shots have been fired.


Type: Offensive damage modifier, Healing dealt modifier
Affects: Ability

  • Both damage and healing share the same bonus value.
  • Bonus updates after all damage and healing for the shot has been dealt, and only affects the following shots.
  • Stacks additively with itself and other offensive damage modifiers and healing dealt modifiers that can affect Eye of Horus's damage or healing.
Armored Stance Icon
Armored Stance

Increase Shrike's damage by 50%. While Aim Down Sights is active, gain 25 Armor.


Type: Offensive damage modifier / Defensive damage modifier
Affects: Ability / Self
Properties: Armor

  • Damage bonus stacks additively with other offensive damage modifiers that can affect Shrike's damage.
  • Does not stack with other positive Armor effects. Other defensive damage modifiers may stack.
Dynamic Optics Icon
Dynamic Optics

Basic Attacks increase Attack Speed by 10% for 3 seconds, up to 100%. While Aim Down Sights is active, increase your Basic Attack Range by 4.


Type: Status effect
Affects: Self
Properties: Attack Speed


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