Heroes of the Storm Wiki
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(more clone interactions)
(February 6 patch)
 
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| role = Support
 
| role = Support
 
| franchise = Starcraft
 
| franchise = Starcraft
| info =A unique Hero that can manipulate the battle from anywhere on the map.
+
| info =A unique Hero who can manipulate the battle from anywhere on the map.
 
| lore = Abathur, the Evolution Master of Kerrigan's Swarm, works ceaselessly to improve the zerg from the genetic level up. His hate for chaos and imperfection almost rivals his hatred of pronouns.
 
| lore = Abathur, the Evolution Master of Kerrigan's Swarm, works ceaselessly to improve the zerg from the genetic level up. His hate for chaos and imperfection almost rivals his hatred of pronouns.
 
| difficulty = Very Hard
 
| difficulty = Very Hard
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| icon = File:Abathur_Icon.png
 
| icon = File:Abathur_Icon.png
 
| skills =
 
| skills =
Locust Strain;Trait;File:Locust_Strain_Icon.png;Spawns a Locust to attack down the nearest lane every 15 seconds. Locusts last for 16 seconds, have 350 health and deal 46 damage with each Basic Attack. Locusts deal 25% bonus damage to enemy Structures.{{undoc-x|type=Summon|scaling=<!--
+
Locust Strain;Trait;File:Locust_Strain_Icon.png;Spawns a Locust to attack down the nearest lane every 15 seconds. Locusts last for 16 seconds, have 350 Health and deal 46 damage with each Basic Attack. Locusts deal 25% bonus damage to enemy Structures.<!--
  +
-->{{undoc-x|type=Summon<!--
-->|notes=}}<hr/><small>'''[[Locust]]'''</small>{{undoc-x|nohr=true|type=Mobile|scaling=4.00% (damage & health)|target=|prop1=Health|val1=316|prop2=Basic Attack damage|val2=46|prop3=Attack speed|val3=1.00|prop4=Attack range|val4=1.5|prop5=Movement Speed|val5=3.25<!--
 
-->|notes=}};15;;trait;False
 
   
  +
-->|notes=}}<hr/><small>'''[[Locust]]'''</small><!--
Symbiote;Q;File:Symbiote_Icon.png;Spawn and attach a Symbiote to a target ally or Structure. While active, Abathur controls the Symbiote, gaining access to new Abilities. The Symbiote is able to gain XP from nearby enemy deaths.{{undoc-x|type=Summon figment|scaling=|affects=Allies|target=Unit target|props=|cast=0.5+1.0 seconds|range=Global<!--
 
  +
-->{{undoc-x|nohr=true<!--
  +
-->|type=Active<!--
  +
-->|scaling=4.00% (damage & Health)<!--
  +
-->|target=Automatic<!--
  +
-->|prop1=Health|val1=316<!--
  +
-->|prop2=Basic Attack damage|val2=46<!--
  +
-->|prop3=Attack speed|val3=1.00<!--
  +
-->|prop4=Attack range|val4=1.5<!--
  +
-->|prop5=Movement Speed|val5=3.25<!--
  +
-->|notes=<li>Damage bonus to Structures stacks additively with other offensive damage modifiers that can affect Locusts' Basic Attack damage.}};15;;trait;False
  +
  +
Symbiote;Q;File:Symbiote_Icon.png;Spawn and attach a Symbiote to a target ally or Structure. While active, Abathur controls the Symbiote, gaining access to new Abilities. The Symbiote is able to gain XP from nearby enemy deaths.<!--
  +
-->{{undoc-x|type=Invulnerable summon<!--
  +
-->|affects=Allies<!--
  +
-->|target=Unit target<!--
  +
-->|cast=0.5 + 1.0 seconds<!--
  +
-->|range=Global<!--
 
-->|notes=<li>Allied and enemy Symbiote hosts display a crown icon above their portraits on the [[Minimap]].<li>Symbiote will be paused if the allied target enters a [[Stasis]] effect. Symbiote can still be canceled in these situations, but no Symbiote Abilities can be used.}};4;;;False
 
-->|notes=<li>Allied and enemy Symbiote hosts display a crown icon above their portraits on the [[Minimap]].<li>Symbiote will be paused if the allied target enters a [[Stasis]] effect. Symbiote can still be canceled in these situations, but no Symbiote Abilities can be used.}};4;;;False
   
Symbiote - Stab;Q;File:Stab_Icon.png;Shoots a spike toward target area that deals 119 damage to the first enemy it contacts.{{undoc-x|type=Spell damage|scaling=4.00%|affects=Enemies|target=Point target|props=[[Skillshot]]|cast=Instant|range=8.75|hitbox=1.25x1.75|missile=25|tickrate=<!--
+
Symbiote - Stab;Q;File:Stab_Icon.png;Shoots a spike toward target area that deals 119 damage to the first enemy it contacts.<!--
  +
-->{{undoc-x|type=Spell Damage<!--
  +
-->|scaling=4.00%<!--
  +
-->|affects=Enemies<!--
  +
-->|target=Point target<!--
  +
-->|props=[[Skillshot]]<!--
  +
-->|cast=Instant<!--
  +
-->|range=8.75<!--
  +
-->|hitbox=1.25 x 1.75<!--
  +
-->|missile=25<!--
 
-->|notes=<li>Starts with 2 charges.}};3 / 1.0;;;True
 
-->|notes=<li>Starts with 2 charges.}};3 / 1.0;;;True
   
Symbiote - Spike Burst;W;File:Spike_Burst_Icon.png;Deals 120 damage to nearby enemies.{{undoc-x|type=Spell damage|scaling=4.00%|affects=Enemies|target=No target|props=[[Area of Effect]]|cast=Instant|range=|aoe=Circle|radius=4<!--
+
Symbiote - Spike Burst;W;File:Spike_Burst_Icon.png;Deals 120 damage to nearby enemies.<!--
  +
-->{{undoc-x|type=Spell Damage<!--
  +
-->|scaling=4.00%<!--
  +
-->|affects=Enemies<!--
  +
-->|target=No target<!--
  +
-->|props=[[Area of Effect]]<!--
  +
-->|cast=Instant<!--
  +
-->|aoe=Circle<!--
  +
-->|radius=4.0<!--
 
-->|notes=}};6;;;True
 
-->|notes=}};6;;;True
   
Symbiote - Carapace;E;File:Carapace_Icon.png;Shields the assisted ally for 150. Allied Heroes are healed for 22 Health per second while the Shield is active. Lasts for 6 seconds.{{undoc-x|type=Healing / Shield|scaling=4.00% (both)|affects= Non-Structure allies / Allies|target=No target|props=|cast=Instant|tickrate=1/s<!--
+
Symbiote - Carapace;E;File:Carapace_Icon.png;Shields the assisted ally for 150. Allied Heroes are healed for 22 Health per second while the Shield is active. Lasts for 6 seconds.<!--
  +
-->{{undoc-x|type=Healing / Shield<!--
  +
-->|scaling=4.00% (both)<!--
  +
-->|affects= Non-Structure allied Heroes, Monstrosity / Allies<!--
  +
-->|target=No target<!--
  +
-->|cast=Instant<!--
  +
-->|tickrate=1.0 per second<!--
 
-->|notes=<li>Healing ends immediately if Shield is destroyed.}};6;;;True
 
-->|notes=<li>Healing ends immediately if Shield is destroyed.}};6;;;True
   
Toxic Nest;W;File:Toxic_Nest_Icon.png;Spawn a mine that becomes active after a short time. Deals 153 damage and reveals the enemy for 4 seconds. Lasts 90 seconds.{{undoc-x|type=|scaling=4.00%|affects=|target=Point target|props=|cast=Instant|range=70=<!--
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Toxic Nest;W;File:Toxic_Nest_Icon.png;Spawn a mine that becomes active after a short time. Deals 153 damage and reveals the enemy for 4 seconds. Lasts 90 seconds.<!--
  +
-->{{undoc-x|type=Summon<!--
-->|notes=}}<hr/><small>'''Toxic Nest'''</small>{{undoc-x|nohr=true|type=Passive|scaling=4.00% (health)|props=Invisible|prop1=Health|val1=80|prop2=Sight radius|val2=3.5|prop3=Activation delay|val3=5<!--
 
  +
-->|scaling=4.00%<!--
-->|notes=<li>After the activation period Toxic Nest becomes invisible, grants vision around it and is capable of exploding.}}<hr/><small>'''Toxic Nest Explosion'''</small>{{undoc-x|nohr=true|type=Spell damage|scaling=4.00%|props=[[Area of Effect]]|aoe=Circle|radius=<br/>- Trigger: 1.5<br/>- Damage: 2<!--
 
  +
-->|target=Point target<!--
  +
-->|cast=Instant<!--
  +
-->|range=70<!--
  +
-->|notes=<li>Toxic Nests align with the map grid, i.e. each 1 x 1 square can hold only 1 Toxic Nest.}}<!--
  +
  +
--><hr/><small>'''Toxic Nest'''</small><!--
  +
-->{{undoc-x|nohr=true<!--
  +
-->|type=Passive<!--
  +
-->|scaling=4.00% (health)<!--
  +
-->|props=Invisible<!--
  +
-->|prop1=Health|val1=80<!--
  +
-->|prop2=Basic Attack damage|val2=-<!--
  +
-->|prop3=Movement Speed|val3=-<!--
  +
-->|prop4=Sight radius|val4=3.5<!--
  +
-->|prop5=Unit radius|val5=0.5<!--
  +
-->|prop6=Arming delay|val6=5 seconds<!--
  +
-->|notes=<li>After the arming period Toxic Nest becomes invisible, grants vision around it and is capable of exploding.<li>Invulnerable targets do not affect any ''Toxic Nest''s they walk over.}}<!--
  +
  +
--><hr/><small>'''Toxic Nest Explosion'''</small><!--
  +
-->{{undoc-x|nohr=true<!--
  +
-->|type=Spell Damage<!--
  +
-->|scaling=4.00%<!--
  +
-->|props=[[Area of Effect]]<!--
  +
-->|aoe=Circle<!--
  +
-->|radius=<br/>- Trigger: 1.5<br/>- Damage: 2.0<!--
 
-->|notes=}};10;;;False
 
-->|notes=}};10;;;False
   
Ultimate Evolution;R;File:Ultimate_Evolution_Icon.png;Clone target allied Hero and control it for 20 seconds. Abathur has perfected the clone, granting it 20% Spell Power, 20% bonus Attack Damage, and 10% bonus Movement Speed. Cannot use their Heroic Ability.{{undoc-x|type=Summon|scaling=|affects=Allied Heroes|target=Unit target|props=[[Channeled cast]] (stationary), [[Stasis]]|cast=1+0.0625 seconds|range=Global<!--
+
Ultimate Evolution;R;File:Ultimate_Evolution_Icon.png;Clone target allied Hero and control it for 20 seconds. Abathur has perfected the clone, granting it 20% Spell Power, 20% bonus Attack Damage, and 10% bonus Movement Speed. Cannot use their Heroic Ability.<!--
  +
-->{{undoc-x|type=Summon<!--
-->|notes=<li>Interrupting the ability puts it on a 10 second cooldown.<li>Upon successfully casting ''Ultimate Evolution'', Abathur is removed from the map and put in Stasis for its duration, removing negative status effects and making him immune to damage.<li>Abathur returns to the same location where he cast ''Ultimate Evolution'' once it ends. This location is visible to all players as a small puddle while ''Ultimate Evolution'' is active.}}<!--
 
  +
-->|affects=Allied Heroes<!--
--><hr/><small>'''Ultimate Evolution Clone'''</small>{{undoc-x|nohr=true|type=[[Hallucination]]|scaling=-|target=Direct control|prop1=Health|val1=100%|prop2=Damage|val2=120%|prop3=Attack speed|val3=100%|prop4=Attack range|val4=100%|prop5=Movement Speed|val5=110%|prop6=Sight radius|val6=100%<!--
 
  +
-->|target=Unit target<!--
-->|notes=<li>Ultimate Evolution Clone is untalented and does not inherit any progress on baseline quests.<li>It is possible to complete baseline quests on the clone, but any progress and rewards are reset for the next cast.<li>Clone can [[Mount]], use the [[Healing Fountain]] and collect [[Regeneration Globe]]s.<li>The clone can fake channeling objectives, but it cannot complete the channel to capture the objective.<li>The Clone's Summons that are not [[Heroic Pet]]s persist after the clone has expired or been destroyed. Heroic Pets, like Misha, disappear along with the clone.<li>There are some limitations and exceptions to cloning certain Heroes:<br>- Deathwing cannot be cloned due to his trait.<br>- Heroic Pets cannot be cloned.<br>- Cloning Cho'Gall only grants access to Cho's abilities.<br>- Cloning a Viking only clones the specific Viking targeted.<br>- Kharazim's level 1 talent is inherited, as it is his trait.<br>- Murky's trait, ''Spawn Egg'' is disabled.<br>- Alexstrasza's and Ragnaros's traits start on full cooldown every time they are copied, making it impossible to use ''Molten Core'' and ''Dragonqueen'' during the clone's lifetime.<br>- Jaina's ''Frostbite'', Malthael's ''Reaper's Mark'', Murky's ''Slime'', Sylvanas's ''Banshee's Curse'', Tassadar's ''Psionic Storm'' damage ramping, and Zagara's ''Creep Tumor'' benefit both the clone and the cloned hero regardless of who applied the effect.<br>- Both Probius and his Ultimate Evolution Clone can interact with each other's ''Pylons'' and ''Warp Rifts''.<li>The Clone grants no [[XP]] or [[Takedown]] credit on death.<li>Attack damage and Spell Power bonuses stack additively with offensive damage modifiers and healing dealt modifiers.}};50;;heroic;False
 
  +
-->|props=[[Channeled cast]] (stationary), [[Stasis]]<!--
  +
-->|cast=1 + 0.0625 seconds<!--
  +
-->|range=Global<!--
  +
-->|notes=<li>Interrupting the Ability puts it on a 10 second cooldown.<li>The target of ''Ultimate Evolution'' must be a real Hero<nowiki>;</nowiki> other [[Heroic Target]]s, like [[Heroic Pet]]s and [[Vehicles]], cannot be cloned.<li>Upon successfully casting ''Ultimate Evolution'', Abathur is put in Stasis for its duration. In addition to usual effects of Stasis, Abathur is removed from ground plane (disjoints certain projectiles), has no collision, cannot regenerate Health, Mana, Energy or Shields and cannot be seen on the minimap or revealed.<li>Abathur returns to the same location where he cast ''Ultimate Evolution'' once it ends.}}<!--
   
  +
--><hr/><small>'''Ultimate Evolution Clone'''</small>{{undoc-x|nohr=true<!--
Evolve Monstrosity;R;File:Evolve_Monstrosity_Icon.png;Turn an allied [[Minion]] or [[Locust]] into a [[Monstrosity]]. When enemy Minions near the Monstrosity die, it gains 2% [[Health]] and 2% [[Basic Attack]] damage, stacking up to 40 times. The Monstrosity can be healed by Carapace and has the ability to Burrow to a visible location every 80 seconds.<br/>Using Symbiote on the Monstrosity allows Abathur to control it, in addition to Symbiote's normal benefits. This Ability can be reactivated to automatically cast Symbiote on his Monstrosity.{{undoc-x|type=Summon|scaling=4.00%|affects=Allied Minions & Locusts|target=Unit target|props=|cast=Instant|range=Global<!--
 
  +
-->|type=[[Hallucination]]<!--
-->|notes=}}<hr/><small>'''Monstrosity'''</small>{{undoc-x|nohr=true|type=Mobile|scaling=4.00% (damage & health)|target=Automatic|prop1=Health|val1=1350|prop2=Basic Attack damage|val2=85|prop3=Attack speed|val3=1/s|prop4=Attack range|val4=0.5|prop5=Movement Speed|val5=4|prop6=Sight radius|val6=9<!--
 
  +
-->|scaling=-<!--
-->|notes=<li>Locust can use ''Deep Tunnel'' on an 80 second cooldown. This cooldown is separate from Abathur's.<li>Monstrosity can heal in the [[Hall of Storms]].}};90;;heroic;False
 
  +
-->|target=Direct control<!--
  +
-->|prop1=Health|val1=100%<!--
  +
-->|prop2=Damage|val2=120%<!--
  +
-->|prop3=Attack speed|val3=100%<!--
  +
-->|prop4=Attack range|val4=100%<!--
  +
-->|prop5=Movement Speed|val5=110%<!--
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-->|prop6=Sight radius|val6=100%<!--
  +
-->|notes=<li>''Ultimate Evolution'' Clone is untalented and does not inherit any progress on baseline quests.<li>It is possible to complete baseline quests on the Clone, but any progress and rewards are reset for the next cast.<li>Clone does not gain Ability effects that are unlocked by reaching a certain level, such as [[Muradin]]'s ''Storm Bolt'' pierce.<li>Clone can [[Mount]], use the [[Healing Fountain]] and can benefit from, but not directly collect, [[Regeneration Globe]]s.<li>The Clone can fake channeling [[Objective]]s, but it cannot complete the channel to capture the Objective.<li>The Clone's Summons, including [[Junkrat]]'s traps, [[Probius]]'s ''Warp Rift''s and ''Pylon''s, [[Lunara]]'s ''Wisp''s, and [[Nova]]'s ''Holo Decoy''s do not expire when the Clone expires or is destroyed. However, [[Misha]] and [[Samuro]]'s Images exceptionally do expire.<!--
   
  +
Hero-specific interactions:
Deep Tunnel;Z;File:Deep-tunnel.png;Quickly tunnel to a visible location.{{undoc-x|type=Movement: [[Teleport]]|scaling=|affects=Self|target=Point target|props=[[Channeled cast]] (stationary)|cast=2.5(ch)+0 seconds|range=Global<!--
 
  +
--><li>There are some limitations and exceptions to cloning certain Heroes:<br>- [[Deathwing]] cannot be cloned due to his Trait.<br>- Cloning [[Cho'gall]] only grants access to Cho's Abilities.<br>- Cloning a [[The Lost Vikings|Viking]] only clones the specific Viking targeted.<br>- [[D.Va]]'s clone can only use the form she was cloned from. Pilot D.Va's ''Call Mech'' is disabled, and activating ''Self-Destruct'' in Mech mode immediately returns control to Abathur, leaving the exploding Mech on the Battleground. Additionally, if ''Ultimate Evolution'' expires during this time, the Mech will instantly explode as it does.<br>- [[Kharazim]]'s level 1 Talent is inherited, as it is his Trait.<br>- [[Murky]]'s Trait, ''Spawn Egg'', is disabled.<br>- [[Alexstrasza]]'s and [[Ragnaros]]'s Traits start on full cooldown every time they are copied, making it impossible to use ''Molten Core'' and ''Dragonqueen'' during the clone's lifetime.<br>- The effects of [[Jaina]]'s ''Frostbite'', [[Malthael]]'s ''Reaper's Mark'', [[Murky]]'s ''Slime'', [[Sylvanas]]'s ''Banshee's Curse'', [[Tassadar]]'s ''Psionic Storm'', and [[Zagara]]'s ''Creep Tumor'' do not stack and are instead shared, benefiting both the clone and the cloned Hero regardless of who applied the effect.<br>- [[Qhira]] and her Clone can both apply their own instance of Bleed from ''Blood Rage''. However, only the unit who placed the first Bleed stack on the unit may activate ''Blood Rage'' on it. Additionally, the stack count and duration are shared among all Bleeds on the target, allowing both Qhira and Abathur to instantly gain the current stack count on the target and increment and extend each other's Bleed stacks on the target. Bleeds placed by the Clone also remain even after when the Clone has expired.<br>- Both [[Probius]] and his ''Ultimate Evolution'' Clone can fully interact with each other's ''Pylons'' and ''Warp Rifts''.<!--
-->|notes=<li>''Deep Tunnel'' can be canceled by issuing a "move" or "stop" command.<li>''Deep Tunnel'' goes on a 10 second cooldown when interrupted by enemy or allied abilities, including self-canceling.<li>Deep Tunnel has an allied chat announcement upon activation.}};30;;;True
 
   
  +
--><li>The Clone grants no [[XP]] or [[Takedown]] credit on death.<li>The Clone's Summons do not benefit from this Ability's Spell Power bonus.<li>Attack Damage and Spell Power bonuses stack additively with offensive damage modifiers and healing dealt modifiers.}};70;;heroic;False
| talents =
 
  +
Pressurized Glands;1;1;Increases the range of Symbiote's Spike Burst by 25% and decreases the cooldown by 1 second.{{undoc-x|prop1=Bonus radius|val1=1}};File:Pressurized_Glands_Icon.png;
 
  +
Evolve Monstrosity;R;File:Evolve_Monstrosity_Icon.png;Turn an allied [[Minion]] or [[Locust]] into a [[Monstrosity]]. When enemy Minions near the Monstrosity die, it gains 2% [[Health]] and 2% [[Basic Attack]] damage, stacking up to 40 times. The Monstrosity can be healed by Carapace and has the ability to Burrow to a visible location every 80 seconds.<p>Using Symbiote on the Monstrosity allows Abathur to control it, in addition to Symbiote's normal benefits. This Ability can be reactivated to automatically cast Symbiote on his Monstrosity.<!--
Envenomed Nest;1;2;[[Toxic Nest]]s deal 75% more damage over 3 seconds. Enemy Heroes who are hit by Toxic Nests have their armor reduced by 10 for 4 seconds{{undoc-x|type=Spell damage, Defensive damage modifier|scaling=-|affects=Enemies|target=|props=[[Armor]] reduction, [[Damage over Time]]<!--
 
  +
-->{{undoc-x|type=Summon<!--
  +
-->|affects=Allied Minions & Locusts<!--
  +
-->|target=Unit target<!--
  +
-->|cast=Instant<!--
  +
-->|range=Global<!--
  +
-->|notes=<li>Cooldown starts when the ''Monstrosity'' is destroyed.}}<!--
  +
  +
--><hr/><small>'''Monstrosity'''</small><!--
  +
-->{{undoc-x|nohr=true<!--
  +
-->|type=Active<!--
  +
-->|scaling=4.00% (damage & Health)<!--
  +
-->|target=Automatic, Direct control<!--
  +
-->|prop1=Health|val1=1350<!--
  +
-->|prop2=Basic Attack damage|val2=85<!--
  +
-->|prop3=Attack Speed|val3=1.0<!--
  +
-->|prop4=Attack Range|val4=2.0<!--
  +
-->|prop5=Movement Speed|val5=4.0<!--
  +
-->|prop6=Sight radius|val6=9.0<!--
  +
-->|notes=<li>''Monstrosity'' can use ''Deep Tunnel'' on an 80 second cooldown. This cooldown is separate from Abathur's.<li>''Monstrosity'' can heal in the [[Hall of Storms]].<li>Damage bonus from Minion kills stacks additively with itself and '''multiplicatively''' with offensive damage modifiers that can affect <i>Monstrosity</i>'s Basic Attack damage.}};90;;heroic;False
  +
  +
Deep Tunnel;Z;File:Deep-tunnel.png;Quickly tunnel to a visible location.<!--
  +
-->{{undoc-x|type=Movement: [[Teleport]]<!--
  +
-->|affects=Self<!--
  +
-->|target=Point target<!--
  +
-->|props=[[Channeled cast]] (stationary)<!--
  +
-->|cast=2.5 (ch) + 0 seconds<!--
  +
-->|range=Global<!--
  +
-->|notes=<li>''Deep Tunnel'' can be canceled by issuing a "move" or "stop" command.<li>''Deep Tunnel'' goes on a 10 second cooldown when interrupted by enemy or allied Abilities, including self-canceling.<li>''Deep Tunnel'' has an allied chat announcement upon activation.}};30;;;True
  +
  +
| talents = <!-- LEVEL 1 -->
  +
Pressurized Glands;1;1;Increases the range of Symbiote's Spike Burst by 25% and decreases the cooldown by 1 second.<!--
  +
-->{{undoc-x|prop1=Bonus radius|val1=1.0}};File:Pressurized_Glands_Icon.png;
  +
  +
Envenomed Nest;1;2;[[Toxic Nest]]s deal 75% more damage over 3 seconds and reduce the Armor of enemy Heroes hit by 10 for 4 seconds.<!--
  +
-->{{undoc-x|type=Spell Damage / Defensive damage modifier<!--
  +
-->|scaling=4.00%<!--
  +
-->|affects=Enemies / Enemy Heroes<!--
  +
-->|props=[[Armor]] reduction, [[Damage over Time]]<!--
  +
-->|tickrate=1.0 per second (x3)<!--
  +
-->|prop1=Damage per tick|val1=38.25<!--
 
-->|notes=<li>Damage-over-time from multiple Toxic Nests does not stack.}};File:Envenomed_Nest_Icon.png;
 
-->|notes=<li>Damage-over-time from multiple Toxic Nests does not stack.}};File:Envenomed_Nest_Icon.png;
  +
Reinforced Carapace;1;3;Increase the Shield amount of Carapace by 40%.{{undoc-x|type=Bonus Shield, Bonus healing|scaling=-|affects=Allies<!--
 
  +
Reinforced Carapace;1;3;Increase the Shield amount of Carapace by 40%.<!--
  +
-->{{undoc-x|type=Bonus Shield<!--
  +
-->|scaling=-<!--
  +
-->|affects=Allies<!--
 
-->|notes=}};File:Reinforced Carapace_Icon.png;
 
-->|notes=}};File:Reinforced Carapace_Icon.png;
Survival Instincts;1;4;Increases [[Locust]]'s Health by 100% and damage by 60%.{{undoc-x|type=Bonus health, Bonus damage|scaling=-|affects=Locusts<!--
 
-->|notes=}};File:Survival_Instincts_Icon.png;
 
   
  +
Survival Instincts;1;4;Increases [[Locust]]'s Health by 100% and damage by 60%.<!--
Adrenal Overload;2;1;Symbiote hosts gain 25% increased Attack Speed.;File:Adrenal_Overload_Icon.png;
 
  +
-->{{undoc-x|type=Bonus Health, Offensive damage modifier<!--
Needlespine;2;2;Increases the damage and range of Symbiote's Stab by 20%.{{undoc-x|type=Damage modifier|scaling=|affects=Ability|prop1=Bonus range|val1=1.75<!--
 
  +
-->|scaling=-<!--
-->|notes=}};File:Needlespine_Icon.png;
 
  +
-->|affects=Locusts<!--
  +
-->|notes=<li>Damage bonus stacks additively with other offensive damage modifiers.}};File:Survival_Instincts_Icon.png;
  +
  +
<!-- LEVEL 4 -->
  +
Adrenal Overload;2;1;Heroic Symbiote hosts gain 25% increased Attack Speed.<!--
  +
-->{{undoc-x|type=Status effect<!--
  +
-->|affects=Allied Heroes<!--
  +
-->|props=[[Attack Speed]]<!--
  +
-->|notes=<li>Does not affect current Symbiote target when Talent is taken. Symbiote must be canceled and re-applied to grant the buff.<li>Attack Speed bonus stacks additively with other effects that can affect the target's Attack Speed.}};File:Adrenal_Overload_Icon.png;
  +
  +
Needlespine;2;2;Increases the damage and range of Symbiote's Stab by 20%.<!--
  +
-->{{undoc-x|type=Offensive damage modifier<!--
  +
-->|affects=Ability<!--
  +
-->|prop1=Bonus range|val1=1.75<!--
  +
-->|notes=<li>Damage bonus stacks additively with other offensive damage modifiers that can affect <i>Stab</i>'s damage.}};File:Needlespine_Icon.png;
  +
 
Prolific Dispersal;2;3;Increase the duration of Toxic Nests by 45 seconds, reduce its cooldown by 2 seconds and add 2 additional charges.;File:Prolific_Dispersal_Icon.png;
 
Prolific Dispersal;2;3;Increase the duration of Toxic Nests by 45 seconds, reduce its cooldown by 2 seconds and add 2 additional charges.;File:Prolific_Dispersal_Icon.png;
   
  +
<!-- LEVEL 7 -->
Vile Nest;3;1;[[Toxic Nest]]s slow enemy Movement Speed by 40% for 2.5 seconds.{{undoc-x|type=Crowd control|scaling=|affects=Enemies|target=|props=[[Slow]]<!--
 
  +
Vile Nest;3;1;[[Toxic Nest]]s Slow enemy Movement Speed by 40% for 2.5 seconds.<!--
  +
-->{{undoc-x|type=Crowd control<!--
  +
-->|affects=Enemies<!--
  +
-->|props=[[Slow]]<!--
 
-->|notes=}};File:Vile_Nest_Icon.png;
 
-->|notes=}};File:Vile_Nest_Icon.png;
  +
Networked Carapace;3;2;Using Symbiote's Carapace also applies an untalented Carapace Shield to all nearby allied Heroes, Minions, and Mercenaries.{{undoc-x|props=[[Area of Effect]]|cast=|range=|aoe=Circle|radius=3<!--
 
  +
Networked Carapace;3;2;Using Symbiote's Carapace also applies an untalented Carapace Shield to all nearby allied Heroes, Minions, and Mercenaries.<!--
-->|notes=}};File:Networked_Carapace_Icon.png;
 
  +
-->{{undoc-x|type=Shield, Healing<!--
Calldown: MULE;3;3;{{Cooldown|60}}<Br />{{Active}} Activate to calldown a MULE that repairs Structures, one at a time, near target point for 40 seconds, healing for 90 Health every 1 second.{{undoc-x|type=Summon|scaling=|affects=|target=Point target|props=|cast=Instant|range=Global|prop1=Summon delay|val1=4 seconds<!--
 
  +
-->|scaling=4.00%<!--
-->|notes=<li>''Calldown: MULE'' can only be cast in visible area.}}<hr/><small>'''MULE'''</small>{{undoc-x|nohr=true|type=Mobile|scaling=4.00% (damage & health)|target=Automatic|prop1=Health|val1=140|prop2=Basic Attack damage|val2=0|prop5=Movement Speed|val5=2.5|prop6=Sight radius|val6=9<!--
 
  +
-->|affects=Allied Heroes, Minions & Mercenaries<!--
-->|notes=}}<hr/><small>'''Repair'''</small>{{undoc-x|type=Healing|scaling=-|affects=Allied Structures|target=Automatic|props=[[Stationary channel]]|cast=|range=1|tickrate=2/s|prop1=Healing per tick|val1=90<!--
 
  +
-->|props=[[Area of Effect]]<!--
  +
-->|aoe=Circle<!--
  +
-->|radius=3.0 <sup>(1</sup><!--
  +
-->|notes=<sup>1)</sup> Extended by the target's unit radius.<li>Is also created by <i>Hivemind</i>'s ''Carapace'' but is not reduced by half for it. <i>Hivemind</i>'s ''Carapace'' also adds a full ''Carapace'' Shield to the primary ''Symbiote'' target.}};File:Networked_Carapace_Icon.png;
  +
  +
Calldown: MULE;3;3;{{Cooldown|60}}<Br />{{Active}} Activate to calldown a MULE that repairs Structures, one at a time, near target point for 40 seconds, healing for 90 Health every 1 second.<!--
  +
-->{{undoc-x|type=Summon<!--
  +
-->|target=Point target<!--
  +
-->|cast=Instant<!--
  +
-->|range=Global|prop1=Summon delay|val1=4 seconds<!--
  +
-->|notes=<li>''Calldown: MULE'' can only be cast in visible area.}}<!--
  +
  +
--><hr/><small>'''MULE'''</small>{{undoc-x|nohr=true<!--
  +
-->|type=Active<!--
  +
-->|scaling=43 per minute (Health, up to 30 minutes)<!--
  +
-->|target=Automatic<!--
  +
-->|prop1=Health|val1=140<!--
  +
-->|prop2=Basic Attack damage|val2=-<!--
  +
-->|prop5=Movement Speed|val5=2.5<!--
  +
-->|prop6=Sight radius|val6=9.0<!--
  +
-->|prop7=Unit radius|val7=0.375<!--
  +
-->|notes=}}<!--
  +
  +
--><hr/><small>'''Repair'''</small>{{undoc-x|nohr=1<!--
  +
-->|type=Healing<!--
  +
-->|scaling=-<!--
  +
-->|affects=Allied Structures<!--
  +
-->|target=Automatic<!--
  +
-->|props=[[Stationary channel]]<!--
  +
-->|range=1.0<!--
  +
-->|tickrate=1.0 per second<!--
  +
-->|prop1=Healing per tick|val1=90<!--
 
-->|notes=}};File:Calldown- MULE_Icon.png;
 
-->|notes=}};File:Calldown- MULE_Icon.png;
   
  +
<!-- LEVEL 10 -->
Ultimate Evolution;4;1;{{Cooldown|70}}<Br />Clone target allied Hero and control it for 20 seconds. Abathur has perfected the clone, granting it 20% Ability Power, 20% bonus Attack Damage, and 10% bonus Movement Speed. Cannot use their Heroic Ability.;File:Ultimate_Evolution_Icon.png;
 
  +
Ultimate Evolution;4;1;{{Cooldown|70}}<Br />Clone target allied Hero and control it for 20 seconds. Abathur has perfected the clone, granting it 20% Spell Power, 20% bonus Attack Damage, and 10% bonus Movement Speed. Cannot use their Heroic Ability.;File:Ultimate_Evolution_Icon.png;
Evolve Monstrosity;4;2;{{Cooldown|90}}<Br />Turn an allied [[Minion]] or [[Locust]] into a [[Monstrosity]]. When enemy Minions near the Monstrosity die, it gains 2% [[Health]] and 2% [[Basic Attack]] damage, stacking up to 40 times. The Monstrosity can be healed by Carapace and has the ability to Burrow to a visible location every 80 seconds.<br/>Using Symbiote on the Monstrosity allows Abathur to control it, in addition to Symbiote's normal benefits. This Ability can be reactivated to automatically cast Symbiote on his Monstrosity.;File:Evolve_Monstrosity_Icon.png;
 
  +
Evolve Monstrosity;4;2;{{Cooldown|90}}<Br />Turn an allied [[Minion]] or [[Locust]] into a [[Monstrosity]]. When enemy Minions near the Monstrosity die, it gains 2% [[Health]] and 2% [[Basic Attack]] damage, stacking up to 40 times. The Monstrosity can be healed by Carapace and has the ability to Burrow to a visible location every 80 seconds.<p>Using Symbiote on the Monstrosity allows Abathur to control it, in addition to Symbiote's normal benefits. This Ability can be reactivated to automatically cast Symbiote on his Monstrosity.;File:Evolve_Monstrosity_Icon.png;
   
  +
<!-- LEVEL 13 -->
Spatial Efficiency;5;1;Symbiote's Stab gains 1 additional charge and its Cooldown is reduced by .5 seconds.;File:Spatial_Efficiency_Icon.png;
 
  +
Spatial Efficiency;5;1;Symbiote's Stab gains 1 additional charge and its Cooldown is reduced by 0.5 seconds.;File:Spatial_Efficiency_Icon.png;
Soma Transference;5;2;Symbiote's Spike Burst heals the host for 64 Health per enemy Hero hit.{{undoc-x|type=Healing|scaling=4.00%|affects=Non-Structure Allies<!--
 
  +
  +
Soma Transference;5;2;Symbiote's Spike Burst heals the host for 64 Health per enemy Hero hit.<!--
  +
-->{{undoc-x|type=Healing<!--
  +
-->|scaling=4.00%<!--
  +
-->|affects=Non-Structure Allies<!--
 
-->|notes=}};File:Soma_Transference_Icon.png;
 
-->|notes=}};File:Soma_Transference_Icon.png;
Bombard Strain;5;3;[[Locust]]'s Basic Attacks become a long-range siege attack and their duration is increased by 75%.{{undoc-x|type=Attack modifier|scaling=4.00%|affects=Locusts|target=|props=[[Splash]]|prop1=Attack range|val1=7|prop2=Splash radius|val2=0.4<!--
 
-->|notes=<li>''Bombard Strain'' attaks behave similarly to [[Catapult]]s' and [[Siege Giant]]s' attacks.}};File:Bombard_Strain_Icon.png;
 
   
  +
Bombard Strain;5;3;[[Locust]]'s Basic Attacks become a long-range siege attack and their duration is increased by 75%.<!--
Envenomed Spikes;6;1;Abathur's Symbiote's Spike Burst also slows enemy Movement Speed by 40% for 2 seconds.{{undoc-x|type=Crowd control|scaling=|affects=Enemies|target=|props=[[Slow]]<!--
 
  +
-->{{undoc-x|type=Spell Damage<!--
  +
-->|scaling=4.00%<!--
  +
-->|affects=Locusts<!--
  +
-->|props=[[Attack Modifier]], [[Splash]]<!--
  +
-->|prop1=Attack range|val1=7.0<!--
  +
-->|prop2=Splash radius|val2=0.4<!--
  +
-->|notes=<li>''Bombard Strain'' attacks can be dodged, similarly to [[Catapult]]s' and [[Siege Giant]]s' attacks, i.e. they can be dodged, although no preview is shown.<li>Against targets within 3 range, fires a projectile that cannot be dodged (except by being disjointed).}};File:Bombard_Strain_Icon.png;
  +
  +
<!-- LEVEL 16 -->
  +
Envenomed Spikes;6;1;Abathur's Symbiote's Spike Burst also Slows enemy Movement Speed by 40% for 2 seconds.<!--
  +
-->{{undoc-x|type=Crowd control<!--
  +
-->|affects=Enemies<!--
  +
-->|props=[[Slow]]<!--
 
-->|notes=}};File:Envenomed_Spikes_Icon.png;
 
-->|notes=}};File:Envenomed_Spikes_Icon.png;
  +
Adrenaline Boost;6;2;Symbiote's Carapace increases the Movement Speed of the target by 40% for 3.5 seconds.;File:Adrenaline_Boost_Icon.png;
 
  +
Adrenaline Boost;6;2;Symbiote's Carapace increases the Movement Speed of the target by 40% for 3.5 seconds.<!--
Volatile Mutation;6;3;Ultimate Evolution clones and Monstrosities deal 137 damage to nearby enemies every 3 seconds and when they die. Enemy Heroes hit heal the clone or the Monstrosity for 100% of the damage dealt.{{undoc-x|type=Spell damage|scaling=4.00%|affects=UE Clone & Monstrosity|target=|props=[[Area of Effect]]|cast=|range=|aoe=Circle|radius=4|tickrate=0.33/s<!--
 
  +
-->{{undoc-x|type=Status effect<!--
-->|notes=}};File:Volatile_Mutation_Icon.png;
 
  +
-->|affects=Non-Structure Allies<!--
Locust Brood;6;4;{{Cooldown|45}}<Br />{{Active}} Activate to spawn 3 [[Locust]]s at a nearby location.{{undoc-x|type=Summon|scaling=|affects=|target=Point target|props=|cast=Instant|range=6<!--
 
  +
-->|props=[[Movement Speed]]<!--
  +
-->|notes=}};File:Adrenaline_Boost_Icon.png
  +
  +
Volatile Mutation;6;3;Ultimate Evolution clones and Monstrosities deal 137 damage to nearby enemies every 3 seconds and when they die. Enemy Heroes hit heal the clone or the Monstrosity for 100% of the damage dealt.<!--
  +
-->{{undoc-x|type=Spell Damage / Healing<!--
  +
-->|scaling=4.00% / -<!--
  +
-->|affects=UE Clone & Monstrosity<!--
  +
-->|props=[[Area of Effect]], [[Lifesteal]]<!--
  +
-->|aoe=Circle<!--
  +
-->|radius=4.0<!--
  +
-->|tickrate=0.33 per second<!--
  +
-->|notes=<li>Damage from <i>Volatile Mutation</i> does not benefit from <i>Ultimate Evolution</i> clone's damage bonus.}};File:Volatile_Mutation_Icon.png;
  +
  +
Locust Brood;6;4;{{Cooldown|45}}<Br />{{Active}} Activate to spawn 3 [[Locust]]s at a nearby location.<!--
  +
-->{{undoc-x|type=Summon<!--
  +
-->|target=Point target<!--
  +
-->|cast=Instant<!--
  +
-->|range=6.0<!--
 
-->|notes=}};File:Locust_Brood_Icon.png;
 
-->|notes=}};File:Locust_Brood_Icon.png;
   
  +
<!-- LEVEL 20 -->
Evolutionary Link;7;1;Increase the duration of Ultimate Evolution by 50%. As long as the Ultimate Evolution is alive, the original target of the clone gains a Shield equal to 35% of their maximum Health. Refreshes every 5 seconds.{{undoc-x|type=Shield|scaling=-|affects=Allied Heroes|target=|tickrate=0.2/s<!--
 
  +
Evolutionary Link;7;1;Increase the duration of Ultimate Evolution by 50%. As long as the Ultimate Evolution is alive, the original target of the clone gains a Shield equal to 35% of their maximum Health. Refreshes every 5 seconds.<!--
-->|notes=}};File:Evolutionary_Link_Icon.png;
 
  +
-->{{undoc-x|type=Shield<!--
Evolution Complete;7;2;Increase [[Monstrosity]]'s Basic Attack damage by 100%.{{undoc-x|type=Damage modifier|scaling=-|affects=Monstrosity<!--
 
  +
-->|scaling=-<!--
-->|notes=}};File:Evolution_Complete_Icon.png;
 
  +
-->|affects=Allied Heroes<!--
Hivemind;7;3;Symbiote creates an additional Symbiote on a nearby allied Hero. This Symbiote mimics the commands of the first, but does half damage and shielding.{{undoc-x|prop1=Ally search radius|val1=10}};File:Hivemind_Icon.png;
 
  +
-->|tickrate=0.2 per second<!--
Locust Nest;7;4;{{Cooldown|45}}<Br />{{Active}} Activate to create a nest that periodically spawns [[Locust]]s. Only one [[Locust Nest]] can be active at a time.{{undoc-x|type=Summon|scaling=|affects=|target=Point target|props=|cast=Instant|range=6<!--
 
  +
-->|notes=<li>Shield from <i>Evolutionary Link</i> does not stack with itself.<li>If an ''Ultimate Evolution'' Clone expires or dies while the target of ''Ultimate Evolution'' (the real Hero) is flagged as Immune to AOE, then that Hero will also receive Shields from ''Evolutionary Link'' while ''Ultimate Evolution'' is active on any other target.}};File:Evolutionary_Link_Icon.png;
-->|notes=}}<hr/><small>'''Locust Nest'''</small>{{undoc-x|nohr=true|type=Passive|scaling=4.00% (health)|target=|prop1=Health|val1=319<!--
 
  +
  +
Evolution Complete;7;2;Increase [[Monstrosity]]'s Basic Attack damage by 100%.<!--
  +
-->{{undoc-x|type=Offensive damage modifier<!--
  +
-->|scaling=-<!--
  +
-->|affects=Monstrosity<!--
  +
-->|notes=<li>Damage bonus stacks additively with other offensive damage modifiers that can affect <i>Monstrosity</i>'s Basic Attack damage.}};File:Evolution_Complete_Icon.png;
  +
  +
Hivemind;7;3;Symbiote creates an additional Symbiote on a nearby allied Hero. This Symbiote mimics the commands of the first, but does half damage and Shielding.<!--
  +
-->{{undoc-x|prop1=Ally search radius|val1=10<!--
  +
-->|notes=<li><i>Hivemind</i>'s abilities have their own base values that are half the original.}};File:Hivemind_Icon.png;
  +
  +
Locust Nest;7;4;{{Cooldown|45}}<Br />{{Active}} Activate to create a nest that periodically spawns [[Locust]]s. Only one [[Locust Nest]] can be active at a time.<!--
  +
-->{{undoc-x|type=Summon<!--
  +
-->|target=Point target<!--
  +
-->|cast=Instant<!--
  +
-->|range=6.0<!--
  +
-->|notes=}}<!--
  +
  +
--><hr/><small>'''Locust Nest'''</small><!--
  +
-->{{undoc-x|nohr=true<!--
  +
-->|type=Passive<!--
  +
-->|scaling=4.00% (Health)<!--
  +
-->|prop1=Health|val1=319<!--
  +
-->|prop2=Basic Attack damage|val2=-<!--
  +
-->|prop5=Movement Speed|val5=-<!--
  +
-->|prop6=Unit radius|val6=0.5<!--
  +
-->|prop7=Sight radius|val7=-<!--
 
-->|notes=}};File:Locust_Nest_Icon.png;
 
-->|notes=}};File:Locust_Nest_Icon.png;
   
Line 110: Line 342:
 
<noinclude>
 
<noinclude>
 
{{Scaling table/start|{{#var:health}}|{{#var:health scaling}}|{{#var:health regen}}|{{#var:health regen scaling}}|{{#var:attack damage}}|{{#var:attack damage scaling}}}}
 
{{Scaling table/start|{{#var:health}}|{{#var:health scaling}}|{{#var:health regen}}|{{#var:health regen scaling}}|{{#var:attack damage}}|{{#var:attack damage scaling}}}}
{{Scaling table/slot|Locust (health)|350|0.04}}
+
{{Scaling table/slot|Locust (Health)|350|0.04}}
 
{{Scaling table/slot|Locust (damage)|46|0.04}}
 
{{Scaling table/slot|Locust (damage)|46|0.04}}
 
{{Scaling table/slot|Symbiote - Stab|119|0.04}}
 
{{Scaling table/slot|Symbiote - Stab|119|0.04}}
 
{{Scaling table/slot|Symbiote - Spike Burst|120|0.04}}
 
{{Scaling table/slot|Symbiote - Spike Burst|120|0.04}}
{{Scaling table/slot|Symbiote - Carapace (shield)|150|0.04}}
+
{{Scaling table/slot|Symbiote - Carapace (Shield)|150|0.04}}
 
{{Scaling table/slot|Symbiote - Carapace (healing)|22|0.04}}
 
{{Scaling table/slot|Symbiote - Carapace (healing)|22|0.04}}
 
{{Scaling table/slot|Toxic Nest (health)|80|0.04}}
 
{{Scaling table/slot|Toxic Nest (health)|80|0.04}}
Line 120: Line 352:
 
{{Scaling table/slot|Monstrosity (health)|1350|0.04|10}}
 
{{Scaling table/slot|Monstrosity (health)|1350|0.04|10}}
 
{{Scaling table/slot|Monstrosity (att. damage)|85|0.04|10}}
 
{{Scaling table/slot|Monstrosity (att. damage)|85|0.04|10}}
  +
{{Scaling table/slot|Envenomed Nest|114.75|0.04|1}}
  +
{{Scaling table/slot|Envenomed Nest (per second)|38.25|0.04|1}}
 
{{Scaling table/slot|Volatile Mutation|137|0.04|16}}
 
{{Scaling table/slot|Volatile Mutation|137|0.04|16}}
 
{{Scaling table/slot|Volatile Mutation (per second)|45.67|0.04|16}}
 
{{Scaling table/slot|Volatile Mutation (per second)|45.67|0.04|16}}

Latest revision as of 01:15, 7 March 2024

Data Page for Abathur
Parameter Variable Value
name name Abathur
date date March 13, 2014
price price 10000
title title Evolution Master
role role Support
franchise franchise Starcraft
info info A unique Hero who can manipulate the battle from anywhere on the map.
lore lore Abathur, the Evolution Master of Kerrigan's Swarm, works ceaselessly to improve the zerg from the genetic level up. His hate for chaos and imperfection almost rivals his hatred of pronouns.
difficulty difficulty Very Hard
melee melee True
health health 685
healthRegen health regen 1.4257
resource resource 0
resourceType resource type None
armor armor 0
attackSpeed attack speed 1.43
attackRange attack range 1
attackDamage attack damage 26
healthScaling health scaling 0.04
regenScaling health regen scaling 0.04
adamageScaling attack damage scaling 0.04
unitRadius unit radius 0.75
skills skills see below
talents talent_<tier>_<column> see below

Skills

Locust Strain Icon
Locust Strain
Cooldown: 15 seconds

Spawns a Locust to attack down the nearest lane every 15 seconds. Locusts last for 16 seconds, have 350 Health and deal 46 damage with each Basic Attack. Locusts deal 25% bonus damage to enemy Structures.


Type: Summon

Locust
Type: Active
Scaling: 4.00% (damage & Health)
Targeting: Automatic
Health: 316
Basic Attack damage: 46
Attack speed: 1.00
Attack range: 1.5
Movement Speed: 3.25

  • Damage bonus to Structures stacks additively with other offensive damage modifiers that can affect Locusts' Basic Attack damage.
Symbiote Icon
Q
Symbiote
Cooldown: 4 seconds

Spawn and attach a Symbiote to a target ally or Structure. While active, Abathur controls the Symbiote, gaining access to new Abilities. The Symbiote is able to gain XP from nearby enemy deaths.


Type: Invulnerable summon
Affects: Allies
Targeting: Unit target
Cast time: 0.5 + 1.0 seconds
Range: Global

  • Allied and enemy Symbiote hosts display a crown icon above their portraits on the Minimap.
  • Symbiote will be paused if the allied target enters a Stasis effect. Symbiote can still be canceled in these situations, but no Symbiote Abilities can be used.
Stab Icon
Q
Symbiote - Stab
Cooldown: 3 / 1.0 seconds

Shoots a spike toward target area that deals 119 damage to the first enemy it contacts.


Type: Spell Damage
Scaling: 4.00%
Affects: Enemies
Targeting: Point target
Properties: Skillshot
Cast time: Instant
Range: 8.75
Hitbox: 1.25 x 1.75
Missile speed: 25

  • Starts with 2 charges.
Spike Burst Icon
W
Symbiote - Spike Burst
Cooldown: 6 seconds

Deals 120 damage to nearby enemies.


Type: Spell Damage
Scaling: 4.00%
Affects: Enemies
Targeting: No target
Properties: Area of Effect
Cast time: Instant
Area of Effect: Circle
Radius: 4.0
Carapace Icon
E
Symbiote - Carapace
Cooldown: 6 seconds

Shields the assisted ally for 150. Allied Heroes are healed for 22 Health per second while the Shield is active. Lasts for 6 seconds.


Type: Healing / Shield
Scaling: 4.00% (both)
Affects: Non-Structure allied Heroes, Monstrosity / Allies
Targeting: No target
Cast time: Instant
Tickrate: 1.0 per second

  • Healing ends immediately if Shield is destroyed.
Toxic Nest Icon
W
Toxic Nest
Cooldown: 10 seconds

Spawn a mine that becomes active after a short time. Deals 153 damage and reveals the enemy for 4 seconds. Lasts 90 seconds.


Type: Summon
Scaling: 4.00%
Targeting: Point target
Cast time: Instant
Range: 70

  • Toxic Nests align with the map grid, i.e. each 1 x 1 square can hold only 1 Toxic Nest.

Toxic Nest
Type: Passive
Scaling: 4.00% (health)
Properties: Invisible
Health: 80
Basic Attack damage: -
Movement Speed: -
Sight radius: 3.5
Unit radius: 0.5
Arming delay: 5 seconds

  • After the arming period Toxic Nest becomes invisible, grants vision around it and is capable of exploding.
  • Invulnerable targets do not affect any Toxic Nests they walk over.

Toxic Nest Explosion
Type: Spell Damage
Scaling: 4.00%
Properties: Area of Effect
Area of Effect: Circle
Radius:
- Trigger: 1.5
- Damage: 2.0
Ultimate Evolution Icon
R
Ultimate Evolution
Cooldown: 70 seconds

Clone target allied Hero and control it for 20 seconds. Abathur has perfected the clone, granting it 20% Spell Power, 20% bonus Attack Damage, and 10% bonus Movement Speed. Cannot use their Heroic Ability.


Type: Summon
Affects: Allied Heroes
Targeting: Unit target
Properties: Channeled cast (stationary), Stasis
Cast time: 1 + 0.0625 seconds
Range: Global

  • Interrupting the Ability puts it on a 10 second cooldown.
  • The target of Ultimate Evolution must be a real Hero; other Heroic Targets, like Heroic Pets and Vehicles, cannot be cloned.
  • Upon successfully casting Ultimate Evolution, Abathur is put in Stasis for its duration. In addition to usual effects of Stasis, Abathur is removed from ground plane (disjoints certain projectiles), has no collision, cannot regenerate Health, Mana, Energy or Shields and cannot be seen on the minimap or revealed.
  • Abathur returns to the same location where he cast Ultimate Evolution once it ends.

Ultimate Evolution Clone
Scaling: -
Targeting: Direct control
Health: 100%
Damage: 120%
Attack speed: 100%
Attack range: 100%
Movement Speed: 110%
Sight radius: 100%

  • Ultimate Evolution Clone is untalented and does not inherit any progress on baseline quests.
  • It is possible to complete baseline quests on the Clone, but any progress and rewards are reset for the next cast.
  • Clone does not gain Ability effects that are unlocked by reaching a certain level, such as Muradin's Storm Bolt pierce.
  • Clone can Mount, use the Healing Fountain and can benefit from, but not directly collect, Regeneration Globes.
  • The Clone can fake channeling Objectives, but it cannot complete the channel to capture the Objective.
  • The Clone's Summons, including Junkrat's traps, Probius's Warp Rifts and Pylons, Lunara's Wisps, and Nova's Holo Decoys do not expire when the Clone expires or is destroyed. However, Misha and Samuro's Images exceptionally do expire.
  • There are some limitations and exceptions to cloning certain Heroes:
    - Deathwing cannot be cloned due to his Trait.
    - Cloning Cho'gall only grants access to Cho's Abilities.
    - Cloning a Viking only clones the specific Viking targeted.
    - D.Va's clone can only use the form she was cloned from. Pilot D.Va's Call Mech is disabled, and activating Self-Destruct in Mech mode immediately returns control to Abathur, leaving the exploding Mech on the Battleground. Additionally, if Ultimate Evolution expires during this time, the Mech will instantly explode as it does.
    - Kharazim's level 1 Talent is inherited, as it is his Trait.
    - Murky's Trait, Spawn Egg, is disabled.
    - Alexstrasza's and Ragnaros's Traits start on full cooldown every time they are copied, making it impossible to use Molten Core and Dragonqueen during the clone's lifetime.
    - The effects of Jaina's Frostbite, Malthael's Reaper's Mark, Murky's Slime, Sylvanas's Banshee's Curse, Tassadar's Psionic Storm, and Zagara's Creep Tumor do not stack and are instead shared, benefiting both the clone and the cloned Hero regardless of who applied the effect.
    - Qhira and her Clone can both apply their own instance of Bleed from Blood Rage. However, only the unit who placed the first Bleed stack on the unit may activate Blood Rage on it. Additionally, the stack count and duration are shared among all Bleeds on the target, allowing both Qhira and Abathur to instantly gain the current stack count on the target and increment and extend each other's Bleed stacks on the target. Bleeds placed by the Clone also remain even after when the Clone has expired.
    - Both Probius and his Ultimate Evolution Clone can fully interact with each other's Pylons and Warp Rifts.
  • The Clone grants no XP or Takedown credit on death.
  • The Clone's Summons do not benefit from this Ability's Spell Power bonus.
  • Attack Damage and Spell Power bonuses stack additively with offensive damage modifiers and healing dealt modifiers.
Evolve Monstrosity Icon
R
Evolve Monstrosity
Cooldown: 90 seconds

Turn an allied Minion or Locust into a Monstrosity. When enemy Minions near the Monstrosity die, it gains 2% Health and 2% Basic Attack damage, stacking up to 40 times. The Monstrosity can be healed by Carapace and has the ability to Burrow to a visible location every 80 seconds.

Using Symbiote on the Monstrosity allows Abathur to control it, in addition to Symbiote's normal benefits. This Ability can be reactivated to automatically cast Symbiote on his Monstrosity.


Type: Summon
Affects: Allied Minions & Locusts
Targeting: Unit target
Cast time: Instant
Range: Global

  • Cooldown starts when the Monstrosity is destroyed.

Monstrosity
Type: Active
Scaling: 4.00% (damage & Health)
Targeting: Automatic, Direct control
Health: 1350
Basic Attack damage: 85
Attack Speed: 1.0
Attack Range: 2.0
Movement Speed: 4.0
Sight radius: 9.0

  • Monstrosity can use Deep Tunnel on an 80 second cooldown. This cooldown is separate from Abathur's.
  • Monstrosity can heal in the Hall of Storms.
  • Damage bonus from Minion kills stacks additively with itself and multiplicatively with offensive damage modifiers that can affect Monstrosity's Basic Attack damage.
Deep-tunnel
Z
Deep Tunnel
Cooldown: 30 seconds

Quickly tunnel to a visible location.


Type: Movement: Teleport
Affects: Self
Targeting: Point target
Properties: Channeled cast (stationary)
Cast time: 2.5 (ch) + 0 seconds
Range: Global

  • Deep Tunnel can be canceled by issuing a "move" or "stop" command.
  • Deep Tunnel goes on a 10 second cooldown when interrupted by enemy or allied Abilities, including self-canceling.
  • Deep Tunnel has an allied chat announcement upon activation.

Talents

1
Pressurized Glands Icon
Pressurized Glands

Increases the range of Symbiote's Spike Burst by 25% and decreases the cooldown by 1 second.


Bonus radius: 1.0
Envenomed Nest Icon
Envenomed Nest

Toxic Nests deal 75% more damage over 3 seconds and reduce the Armor of enemy Heroes hit by 10 for 4 seconds.


Type: Spell Damage / Defensive damage modifier
Scaling: 4.00%
Affects: Enemies / Enemy Heroes
Properties: Armor reduction, Damage over Time
Tickrate: 1.0 per second (x3)
Damage per tick: 38.25

  • Damage-over-time from multiple Toxic Nests does not stack.
Reinforced Carapace Icon
Reinforced Carapace

Increase the Shield amount of Carapace by 40%.


Type: Bonus Shield
Scaling: -
Affects: Allies
Survival Instincts Icon
Survival Instincts

Increases Locust's Health by 100% and damage by 60%.


Type: Bonus Health, Offensive damage modifier
Scaling: -
Affects: Locusts

  • Damage bonus stacks additively with other offensive damage modifiers.
4
Adrenal Overload Icon
Adrenal Overload

Heroic Symbiote hosts gain 25% increased Attack Speed.


Type: Status effect
Affects: Allied Heroes
Properties: Attack Speed

  • Does not affect current Symbiote target when Talent is taken. Symbiote must be canceled and re-applied to grant the buff.
  • Attack Speed bonus stacks additively with other effects that can affect the target's Attack Speed.
Needlespine Icon
Needlespine

Increases the damage and range of Symbiote's Stab by 20%.


Type: Offensive damage modifier
Affects: Ability
Bonus range: 1.75

  • Damage bonus stacks additively with other offensive damage modifiers that can affect Stab's damage.
Prolific Dispersal Icon
Prolific Dispersal

Increase the duration of Toxic Nests by 45 seconds, reduce its cooldown by 2 seconds and add 2 additional charges.

7
Vile Nest Icon
Vile Nest

Toxic Nests Slow enemy Movement Speed by 40% for 2.5 seconds.


Type: Crowd control
Affects: Enemies
Properties: Slow
Networked Carapace Icon
Networked Carapace

Using Symbiote's Carapace also applies an untalented Carapace Shield to all nearby allied Heroes, Minions, and Mercenaries.


Type: Shield, Healing
Scaling: 4.00%
Affects: Allied Heroes, Minions & Mercenaries
Properties: Area of Effect
Area of Effect: Circle
Radius: 3.0 (1

    1) Extended by the target's unit radius.
  • Is also created by Hivemind's Carapace but is not reduced by half for it. Hivemind's Carapace also adds a full Carapace Shield to the primary Symbiote target.
Calldown- MULE Icon
Calldown: MULE

Cooldown: 60 seconds
Active: Activate to calldown a MULE that repairs Structures, one at a time, near target point for 40 seconds, healing for 90 Health every 1 second.


Type: Summon
Targeting: Point target
Cast time: Instant
Range: Global
Summon delay: 4 seconds

  • Calldown: MULE can only be cast in visible area.

MULE
Type: Active
Scaling: 43 per minute (Health, up to 30 minutes)
Targeting: Automatic
Health: 140
Basic Attack damage: -
Movement Speed: 2.5
Sight radius: 9.0
Unit radius: 0.375

Repair
Type: Healing
Scaling: -
Affects: Allied Structures
Targeting: Automatic
Properties: Stationary channel
Range: 1.0
Tickrate: 1.0 per second
Healing per tick: 90
10
Ultimate Evolution Icon
Ultimate Evolution

Cooldown: 70 seconds
Clone target allied Hero and control it for 20 seconds. Abathur has perfected the clone, granting it 20% Spell Power, 20% bonus Attack Damage, and 10% bonus Movement Speed. Cannot use their Heroic Ability.

Evolve Monstrosity Icon
Evolve Monstrosity

Cooldown: 90 seconds
Turn an allied Minion or Locust into a Monstrosity. When enemy Minions near the Monstrosity die, it gains 2% Health and 2% Basic Attack damage, stacking up to 40 times. The Monstrosity can be healed by Carapace and has the ability to Burrow to a visible location every 80 seconds.

Using Symbiote on the Monstrosity allows Abathur to control it, in addition to Symbiote's normal benefits. This Ability can be reactivated to automatically cast Symbiote on his Monstrosity.

13
Spatial Efficiency Icon
Spatial Efficiency

Symbiote's Stab gains 1 additional charge and its Cooldown is reduced by 0.5 seconds.

Soma Transference Icon
Soma Transference

Symbiote's Spike Burst heals the host for 64 Health per enemy Hero hit.


Type: Healing
Scaling: 4.00%
Affects: Non-Structure Allies
Bombard Strain Icon
Bombard Strain

Locust's Basic Attacks become a long-range siege attack and their duration is increased by 75%.


Type: Spell Damage
Scaling: 4.00%
Affects: Locusts
Properties: Attack Modifier, Splash
Attack range: 7.0
Splash radius: 0.4

  • Bombard Strain attacks can be dodged, similarly to Catapults' and Siege Giants' attacks, i.e. they can be dodged, although no preview is shown.
  • Against targets within 3 range, fires a projectile that cannot be dodged (except by being disjointed).
16
Envenomed Spikes Icon
Envenomed Spikes

Abathur's Symbiote's Spike Burst also Slows enemy Movement Speed by 40% for 2 seconds.


Type: Crowd control
Affects: Enemies
Properties: Slow
Adrenaline Boost Icon
Adrenaline Boost

Symbiote's Carapace increases the Movement Speed of the target by 40% for 3.5 seconds.


Type: Status effect
Affects: Non-Structure Allies
Properties: Movement Speed
Volatile Mutation Icon
Volatile Mutation

Ultimate Evolution clones and Monstrosities deal 137 damage to nearby enemies every 3 seconds and when they die. Enemy Heroes hit heal the clone or the Monstrosity for 100% of the damage dealt.


Type: Spell Damage / Healing
Scaling: 4.00% / -
Affects: UE Clone & Monstrosity
Area of Effect: Circle
Radius: 4.0
Tickrate: 0.33 per second

  • Damage from Volatile Mutation does not benefit from Ultimate Evolution clone's damage bonus.
Locust Brood Icon
Locust Brood

Cooldown: 45 seconds
Active: Activate to spawn 3 Locusts at a nearby location.


Type: Summon
Targeting: Point target
Cast time: Instant
Range: 6.0
20
Evolutionary Link Icon
Evolutionary Link

Increase the duration of Ultimate Evolution by 50%. As long as the Ultimate Evolution is alive, the original target of the clone gains a Shield equal to 35% of their maximum Health. Refreshes every 5 seconds.


Type: Shield
Scaling: -
Affects: Allied Heroes
Tickrate: 0.2 per second

  • Shield from Evolutionary Link does not stack with itself.
  • If an Ultimate Evolution Clone expires or dies while the target of Ultimate Evolution (the real Hero) is flagged as Immune to AOE, then that Hero will also receive Shields from Evolutionary Link while Ultimate Evolution is active on any other target.
Evolution Complete Icon
Evolution Complete

Increase Monstrosity's Basic Attack damage by 100%.


Type: Offensive damage modifier
Scaling: -
Affects: Monstrosity

  • Damage bonus stacks additively with other offensive damage modifiers that can affect Monstrosity's Basic Attack damage.
Hivemind Icon
Hivemind

Symbiote creates an additional Symbiote on a nearby allied Hero. This Symbiote mimics the commands of the first, but does half damage and Shielding.


Ally search radius: 10

  • Hivemind's abilities have their own base values that are half the original.
Locust Nest Icon
Locust Nest

Cooldown: 45 seconds
Active: Activate to create a nest that periodically spawns Locusts. Only one Locust Nest can be active at a time.


Type: Summon
Targeting: Point target
Cast time: Instant
Range: 6.0

Locust Nest
Type: Passive
Scaling: 4.00% (Health)
Health: 319
Basic Attack damage: -
Movement Speed: -
Unit radius: 0.5
Sight radius: -