D.Va | |
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"I play to win!" | |
Basic Info | |
Title | MEKA Pilot |
Role | Bruiser |
Franchise | Overwatch |
Price | 625 / 7,000 |
Release Date | May 16, 2017 |
Data Page |
D.Va (Mech) | |
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Base Stats | |
Attack Type | Ranged |
Health | 2150 |
Health Regen | 4.4792 |
Resource | 100 Charge |
Unit Radius | 1.1875 |
Attack Speed | 4.00 |
Attack Range | 3.75 |
Attack Damage | 22 |
Data Page |
D.Va (Pilot) | |
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Base Stats | |
Attack Type | Ranged |
Health | 1109 |
Health Regen | 2.5664 |
Resource | 100 Charge |
Unit Radius | 0.625 |
Attack Speed | 4.00 |
Attack Range | 5.5 |
Attack Damage | 55 |
Data Page |
D.Va, the MEKA Pilot, is a ranged bruiser hero from the Overwatch universe. A former pro gamer turned ace mech pilot, D.Va jet-boosts through the Nexus, relying on her powerful cannons and defensive barrier to end skirmishes with a professional's flair.
Hana Song, also known as "D.Va," is both a world champion professional gamer and a burgeoning global icon. As a member of South Korea's elite MEKA unit, she fights to protect her homeland from the colossal omnic threat lurking within the East China Sea.
D.Va is a hard-to-kill Bruiser that can peel enemies away from her allies with high disruption.
Background[ | ]
D.Va is a former professional gamer who now uses her skills to pilot a state-of-the-art mech in defense of her homeland.
Twenty years ago, South Korea was attacked by a colossal omnic monstrosity that rose from the depths of the East China Sea. The massive, lumbering construct caused catastrophic damage to coastal cities before it was driven back beneath the waves. In response, the South Korean government developed a mechanized armored drone unit, called MEKA, to protect urban environments in future engagements with the omnic threat.
The government's fears proved to be well founded, as a disturbing pattern of attacks emerged. Every few years, the monstrosity would rise from the sea to assault South Korea and its neighbors. The omnic learned from these encounters, often reconfiguring itself in a different form and appearing with new weapons and capabilities. Each incident ended in a stalemate, with the monstrosity defeated but not destroyed.
As the omnic continued to adapt, it eventually disrupted MEKA's drone-control networks, forcing the military to place pilots in the mechs. Scrambling to find suitable candidates, the government turned to the country's professional gamers, who possessed the necessary reflexes and instincts to operate the mechs' advanced weapons systems. Top stars were drafted, including reigning world champion Hana Song, also known as "D.Va." Famous for her elite skills, D.Va was a fierce competitor who played to win at all costs, and she had a well-earned reputation for showing no mercy to her opponents.
Seeing her new mission as a game, D.Va fearlessly charges into battle alongside the rest of her MEKA unit, ready to spring to her nation's defense at a moment's notice. Recently, she has begun to stream combat operations to her adoring fans, and her growing following has turned her into a global icon.
Gameplay[ | ]
Within the Nexus, D.Va is a stance-based Bruiser. Her trait is Mech Mode and Pilot Mode. She rides her mech by default, which has the additional trait Fusion Cannons, which allows her to attack in an area in front of her while moving but at reduced speed, and deal bonus damage to nearby enemies. On death, she pops out of her mech, gaining a new skillset and a ranged pistol, but very low health. Each form is only worth half of a kill.
- In Mech Mode, her basic abilities are Boosters, which grants a short speed boost, damaging and knocking back enemies the first time they're hit; Defense Matrix, generating a field in front of her that reduces enemy damage which can be aimed in a new location by reactivating the skill, and Self Destruct, jumping out of her mech, which then explodes for massive damage after a few seconds. Instead of having a cooldown, Self Destruct charges up when D.Va deals or takes damage.
- In Pilot Mode, she instead uses Big Shot, dealing damage and slowing enemies in a line after a delay, and Call Mech, which lets her switch back to Mech Mode. If she entered Pilot Mode by dying, Call Mech starts on a long cooldown which can be reduced by hitting enemies with Big Shot or basic attacks, otherwise it's available as soon as the mech explodes.
Both of her Heroics can only be used in Mech Mode. Her first Heroic is Bunny Hop. D.Va's mech begins hopping up and down, dealing damage in an area around it. Every fourth hit against the same hero will stun them. Her other heroic is Micro Missiles, an ability with two charges that unleashes a barrage of missiles in an area in front of D.Va, slowing enemies they hit.
In Mech Mode, D.Va does not have access to a mount or equivalent ability; however, her Boosters have a low cooldown and can be used for transport. In Pilot Mode, she can use mounts as usual.
Strength[ | ]
- Impressive teamfight mobility with Boosters
- Can mitigate significant amounts of enemy Hero damage with Defense Matrix
- Solid initiation
- Incredible damage and zoning potential with Self-Destruct
Weaknesses[ | ]
- Mediocre waveclear
- Slow movement while Boosters is on cooldown
- No base-line crowd-control aside from knockback of Boosters
- Susceptible to silences and crowd-control, especially while Defense Matrix is active
Abilities[ | ]
- See Data Page for a table of scaled values at key levels.
Talents[ | ]
D.Va's Mech gains 10% increased Health and its Fusion Cannons heal for 16% of the damage dealt to enemies in its bonus area.
- Does not reduce the amount of Self-Destruct Charge gained.
D.Va's Mech gains 2% Movement Speed and 2 Armor every time it takes damage, stacking up to 15 times. Stacks of this effect decay every 0.5 seconds.
Basic Attacks against enemy Heroes in Pilot Mode reduce the cooldown of Call Mech by 1 additional second.
- Stacks additively with itself, but not with other positive Armor effects. Other defensive damage modifiers may stack.
Cooldown: 50 seconds
Activate to gain the effects of a Healing Fountain. Requires Mech Mode.
Passive: While in Mech Mode, Healing Fountain's cooldown is reduced to 50 seconds and its effects last 35% longer.
- Shares cooldown with Healing Fountain.
- Disabled while at full Health.
Boosters deals an additional 2% of maximum Health as damage to Heroes and heals D.Va's Mech for the damage dealt. Boosters deals 50% increased damage to non-Heroic enemies.
- Bonus damage to Heroes is dealt in a separate instance from Boosters damage.
- Healing is based only on bonus damage dealt to Heroes.
- Bonus damage to non-Heroes stacks additively with other offensive damage modifiers that can affect Boosters's damage.
Enemy Heroes within your Defense Matrix receive 35% less healing.
Passive: Basic Attacks against Heroes lower the cooldown of Defense Matrix by 0.1875 seconds.
- Cooldown reduction triggers from every enemy Hero hit by Fusion Cannons.
- Stacks additively with other healing modifiers that affect the target's healing received.
Hitting your self-destructing Mech with Big Shot causes it to explode 40% faster.
Passive: When Fusion Cannons deal bonus damage to an enemy Hero, gain 0.25% Self Destruct Charge.
Casting Boosters grants nearby allies 20% Movement Speed for 2 seconds.
Passive: If D.Va hasn't taken damage in the last 3 seconds, Boosters's cooldown refreshes 100% faster.
The initial speed bonus of Boosters is increased to 300%, then decays to normal boost speed over 0.5 seconds. During this time Boosters Stuns for 0.5 seconds.
Every time an enemy deals damage while inside Defense Matrix, D.Va's Self-Destruct Charge increases by 1%. Max of 20% Charge gained per use.
Passive: While at full Self-Destruct Charge, Fusion Cannons's bonus damage is increased to 100%.
Cooldown: 70 seconds
D.Va's Mech becomes Unstoppable and stomps every 0.5 seconds, dealing 70 damage in a large area. Every 4th consecutive hit on a Hero deals 100% more damage and Stuns them for 0.5 seconds. Lasts 4 seconds.
Requires Mech Mode.
Cooldown: 20 seconds
After 0.375 seconds Channel to launch a volley of 12 missiles in a target direction. Each missile impacts the first enemy in its path, dealing 40 damage in a small area and Slowing by 30% for 2 seconds.
Stores 2 charges with a 5 second cooldown between each use.
Requires Mech Mode.
Enemy Heroes that remain in your Defense Matrix for 1 second have their Armor reduced by 15 and their Movement Speed reduced by 25% for 3 seconds.
- Target must remain continuously within Defense Matrix to receive the debuff.
- The timer starts again immediately after the target receives the debuff, allowing it to be applied multiple times within the same cast of Defense Matrix.
- Does not stack with other negative Armor effects. Other defensive damage modifiers may stack.
Pilot Mode: Unlocks the Torpedo Dash and Concussive Pulse abilities.
Torpedo Dash: Dash a short distance. 10 second cooldown.
Concussive Pulse: Deal 120 damage to enemies in a cone and knock them back. 10 second cooldown.
Pilot Mode: Instead of a single shot, Big Shot fires 3 shots over 0.5 seconds. Each shot deals 75% damage.
- Damage reduction stacks additively with other offensive damage modifiers that can affect Big Shot's damage.
Casting Boosters grants a Shield equal to 10% of maximum life for 2.5 seconds. Each enemy Hero hit by Boosters increases D.Va's Mech's Basic Attack damage by 10% for 5 seconds, stacking up to 5 times.
- Damage bonus stacks additively with itself and other offensive damage modifiers that can affect D.Va's Mech's Basic Attack damage.
Defense Matrix's area grows drastically in size and each time it reduces damage dealt to Heroes D.Va's Mech is healed for 35 Health.
When D.Va's Mech would be destroyed, it instead gains a Shield that absorbs 280 damage over 4 seconds.
This effect has a 30 second cooldown.
- Damage from the instance that would have dealt fatal damage does not overflow to the Shield.
Increase Bunny Hop's duration by 4 seconds, and it does not decay while D.Va's Mech is stationary.
Micro Missiles gains an additional charge. Each time Micro Missiles hits an enemy Hero reduce its cooldown by 0.5 seconds and charge cooldown by 0.25 seconds.
Pilot Mode: Increase Big Shot's damage by 75% and reduce its cooldown by 2 seconds.
- Damage bonus stacks additively with other offensive damage modifiers that can affect Big Shot's damage.
45% of Spell Damage dealt to D.Va's Mech is returned as Healing over 4 seconds.
- Healing amount is calculated from final damage taken, after all damage modifications.
- Healing gained can be affected by healing dealt and healing received modifiers.
- Spell Damage dealt to D.Va's Shields will not grant Healing.
Builds and guides[ | ]
D.Va Community Build Guides @ HeroesFire
D.Va Community Build Guides @ Heroes Hearth
Skins[ | ]
D.Va Skins | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Backstory: Hana Song, also known as "D.Va," is both a world champion professional gamer and a burgeoning global icon. As a member of South Korea’s elite MEKA unit, she fights to protect her homeland from the colossal omnic threat lurking within the East China Sea. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
625 / 7,000 MEKA Pilot |
Free Fiery |
Free Major |
120 / 75 Camo |
120 / 75 X-Treme | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
180 / 112 Shining | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Backstory: Few mechs are as versatile as the goliath combat walker. Armed with the latest aftermarket upgrades, Corporal Song can call in a new walker from TACCOM whenever she gets the go-ahead. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Features: Altered voice-over, themed abilities. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Notes: This skin theme is part of a shared theme of other universes merging into StarCraft skins. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
600 / 1,200 |
600 / 1,200 Hazard |
600 / 1,200 Sharkmouth |
600 / 1,200 Devil Dogs |
600 / 1,200 Spectre | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Backstory: Being a pro has its perks: sponsorship deals, an adoring fan base, customized polyfusion sequencers for your personal mecha... you know, little things. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
120 / 75 |
120 / 75 Competitive |
120 / 75 Elite |
120 / 75 Perfect |
120 / 75 Global | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Backstory: Why be a Worldbreaker when you can be a Gamebreaker? | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Features: Altered voice-over, themed abilities, and themed animations. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Notes: This skin theme is part of a shared theme of other universes merging into Warcraft skins. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
750 / 1,600 |
750 / 1,600 Destroyerlisk |
750 / 1,600 Life-Binder |
750 / 1,600 Dreamer |
750 / 1,600 Spellweaver |
Portraits[ | ]
Sprays[ | ]
D.Va Sprays | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Badge |
Bang |
Carbot D.Va |
Cosmic Rider D.Va |
D.Saster |
D.Va Confirmed |
D.Va Pixel | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Máscara de D.Va |
Sticker D.Stroyer |
Emojis[ | ]
Quotes[ | ]
Trivia[ | ]
- D.Va made her debut in Overwatch (May 2016).
- D.Va is voiced by Charlet Chung.
- D.Va hails from South Korea, and is 19 years old.
- She is also currently the only Overwatch bruiser hero in the game.
- She is also the fourth Overwatch hero in the game.
- Fiery D.Va is reminiscent of Asuka and Eva-02 from Neon Genesis Evangelion (October 1995).
- Major D.Va is reminiscent of the Major and a Tachikoma from Ghost in the Shell: Stand Alone Complex (October 2002).
- Camo D.Va is reminiscent of Quiet from Metal Gear Solid 5 (September 2015).
- D.Va's MEKAfall talent is a reference to the Titanfall franchise (March 2014).
- D.Va's dance animation uses choreography from the song "Cheer Up" by South Korean girl group Twice.
- D.Va's taunt animation uses choreography from "TT", also by Twice.
- Bunny Hop's internal name is "K-pop Ultimate".
- Outside of her MEKA, D.Va's Hearthstone animation has her sit down, taking out a game controller and play a game while eating a bag of nacho cheese flavored tortilla chips. Her mane flies upward during this.
- Lead Hero Designer Kent-Erik Hagman revealed that the mech portion of D.Va uses similar tech to Lt. Morales's Medivac. It was an easy, readily available method of attaching one hero to another. In hindsight, the developers wish they'd used the same method to link Cho and Gall together. D.Va's Big Shot heroic was different during playtesting: she had a Stun Gun in Pilot Mode, allowing her player to trap an enemy in a Self Destruct. In the end, that wasn't very fun.[1]
- Goliath D.Va's key-chain accessory is a CarbotAnimations Zergling from the StarCraft series.
- The Destroyer skin is a reference to the dragon aspect Deathwing, while the Life-Binder, Dreamer and Spellweaver tints are references to the other dragon aspects Alexstrasza, Ysera, and Malygos, respectively.
- This, among other callbacks to Deathwing, is an in-joke that references heavy speculation prior to D.Va's release that Deathwing was an upcoming hero. In the hype campaign before the release of the "Hanamura Showdown" cinematic, the claw marks and rising fire animation were thought to be teases for Deathwing. However, the cinematic revealed that these were instead caused by Diablo, while also introducing D.Va.
- Deathwing would later be added to the game in 2019.
Gallery[ | ]
D.Va on Hanamura
Abilities[ | ]
- File:D.Va Micro-Missles.jpg
R2: Micro Missiles
Videos[ | ]
References[ | ]
External links[ | ]
- D.Va Hero Week
- D.Va - Heroes of the Storm
- D.Va - Overwatch Wiki
- D.Va Balance Changelog - Heroes Patch Notes
Heroes | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Bruisers | Artanis • Chen • Deathwing • Dehaka • D.Va • Gazlowe • Hogger • Imperius • Leoric • Malthael • Ragnaros • Rexxar • Sonya • Thrall • Varian • Xul • Yrel | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Healers | Alexstrasza • Ana • Anduin • Auriel • Brightwing • Deckard • Kharazim • Li Li • Lt. Morales • Lúcio • Malfurion • Rehgar • Stukov • Uther • Tyrande • Whitemane | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Melee Assassins | Alarak • The Butcher • Illidan • Kerrigan • Maiev • Murky • Qhira • Samuro • Valeera • Zeratul | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Ranged Assassins | Azmodan • Cassia • Chromie • Falstad • Fenix • Gall • Genji • Greymane • Gul'dan • Hanzo • Jaina • Junkrat • Kael'thas • Kel'Thuzad • Li-Ming • Lunara • Mephisto • Nazeebo • Nova • Orphea • Probius • Raynor • Sgt. Hammer • Sylvanas • Tassadar • Tracer • Tychus • Valla • Zagara • Zul'jin | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Support | Abathur • The Lost Vikings • Medivh • Zarya | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Tanks | Anub'arak • Arthas • Blaze • Cho • Diablo • E.T.C. • Garrosh • Johanna • Mal'Ganis • Mei • Muradin • Stitches • Tyrael | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Unknown | Mekkatorque |