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Cho

"The apocalypse has come!"

Basic Info
Title Twilight's Hammer Chieftain
Role Tank Tank
Difficulty Medium
Franchise Warcraft Warcraft
Price 750 / 10,000
Release Date November 11, 2015
Base Stats
Attack Type Melee
Health 2950
Health Regen 6.1445
Resource None
Unit Radius 1.1875
Attack Speed 0.91
Attack Range 2
Attack Damage 130
Data Page

Cho, the Twilight's Hammer Chieftain, is a melee Tank Hero from the Warcraft universe. Together with Gall, they are Cho'gall.[1]

Head 1 of a 2 Headed Hero, Cho controls the body of Cho'gall.

Background[]

Warcraft This section concerns content exclusive to the Warcraft universe.

Powerful, dangerous, insane—many words have been used to describe the Chieftain of the Twilight's Hammer clan, and yet they still fail to truly capture Cho'gall's madness.[1]

Two personalities share the body of Cho'gall: Gall, cunning master of dark magics and forbidden incantations, and Cho, who's never met a problem he couldn’t punch really, really hard. When working together, Cho's powerful attacks and Gall's destructive spells feed into each other to make Cho'gall's enemies rue the day they crossed paths with this ogre. With Cho's brawn and Gall's dark powers, these two are ready to take the Nexus by storm... as soon as they can agree on a plan.[2]

Gameplay[]

Cho is the Tank half of the entity controlled by two players known as Cho'gall. The player in charge of Cho has the burden of controlling the entity's movement and Basic Attacks, whereas the second player, in control of Gall, acts as a "turret" that uses Abilities from Cho's physical position. Cho's strongest points are his area of effect disruption, outstanding resilience, and ability to safely position Gall, who can deal high levels of sustained damage, right into the midst of combat. Should Cho be killed, Gall will die with him, instantly yielding two kills worth of experience to opponents.

Strengths[]

Weaknesses[]

  • Easily countered during drafts as Cho'Gall is particularly vulnerable to most forms of crowd control and percent-based damage sources.
  • Deaths are twice as punishing, as they mean losing two Heroes
  • Only allows a team to have 4 Heroes, reducing overall Map presence

Abilities[]

See Data page for a table of scaled values at key levels.
D
Ogre Hide
Cooldown: 5 seconds

Activate to gain 25 Armor, but reduce Gall's damage by 25%.


Type: Defensive damage modifier
Affects: Self
Targeting: No target
Properties: Armor
Cast time: Instant

  • Shares cooldown with Gall's Ogre Rage.
  • Does not stack with other positive Armor effects. Other defensive damage modifiers may stack.
Q
Surging Fist
Cooldown: 12 seconds

Activate to begin charging Surging Fist. Activate again to dash forward, knocking aside enemies and dealing 46 damage. The dash range increases by up to 250%, depending on how long it is charged.


Type: Spell Damage, Crowd control / Movement: Dash
Scaling: 4.00%
Affects: Enemies / Self
Targeting: No target, Point target
Properties: Clamping, Knockback, Mobile channel, Piercing Skillshot
Cast time: 0 + CH + 0 seconds
Range:
- Minimum: 2.0
- Maximum: 7.0
Hitbox: 2.5 x 1.5
Missile speed: 17.5
Knockback duration: 0.125 seconds
Knockback speed: 16

  • Surging Fist can be channeled for up to 5 seconds, but its range ceases to grow after 2 seconds.
  • Cho cannot attack while channeling Surging Fist.
  • While dashing, Cho'gall's unit radius is reduced to 0.75.
  • While channeling this Ability, Cho can target an ally Mounted with the Toy Train equipped to Mount.
W
Consuming Blaze
Cooldown: 12 seconds

Ignite nearby enemies, dealing 150 damage over 5 seconds. Basic Attacking burning enemies re-Ignites them. Cho is healed for 40 when an enemy is Ignited.


Type: Spell Damage / Healing
Scaling: 4.00%
Affects: Enemies / Self
Targeting: No target
Cast time: 0 + 0.125 seconds
Area of Effect: Circle
Radius: 5.0
Tickrate: 2.0 per second
Damage per tick: 15
E
Rune Bomb
Cooldown: 8 seconds

Roll a bomb dealing 91 damage to enemies in its path. Gall can use Runic Blast to detonate it to deal 221 damage in an area.


Type: Spell Damage
Scaling: 4.00%
Affects: Enemies
Targeting: Point target
Properties: Clamping, Piercing Skillshot
Cast time: 0.375 + 0 seconds
Range: 14.0
Radius: 0.75 (hitbox)
Missile speed:
- Initial: 1.5
- Final: 10
- Acceleration: 4.0
R
Hammer of Twilight
Cooldown: 15 seconds

Activate to swing the Hammer of Twilight, dealing 150 damage, pushing enemies away, and Stunning them for 0.75 seconds.

Passive: Cho's Basic Attacks deal 25% increased damage.


Type: Spell Damage, Crowd control / Offensive damage modifier
Scaling: 4.4921875%
Affects: Enemies / Self
Targeting: Point target
Cast time: 0 + 0.125 seconds
Area of Effect: Radial
Radius: 4.5
Arc: 220 degrees (1
Knockback duration: 0.25 seconds
Knockback speed: 20

  • 1) Search is performed in three 73.3 degree sections rotating counter-clockwise over three successive ticks.
  • Damage bonus stacks additively with other offensive damage modifiers that can affect Cho's Basic Attack damage.
R
Upheaval
Cooldown: 40 seconds

After 1 second, pull enemies toward Cho'gall, Slowing them by 25% for 3 seconds and dealing 175 damage.


Type: Spell Damage, Crowd control
Scaling: 4.00%
Affects: Enemies
Targeting: Point target
Cast time: 0 + 1.0 seconds
Area of Effect: Radial
Radius: 14.0
Arc: 45 degrees
Knockback duration: 0.5 seconds
Knockback speed: 20

Talents[]

1
Consuming Fire

Consuming Blaze heals for 150% more when a Hero is Ignited.


Type: Healing dealt modifier
Affects: Ability

  • Stacks additively with other effects that can increase healing dealt by Consuming Blaze and multiplicatively with effects that affect healing received.
Calloused Hide

While under 60% maximum Health, Cho gains 15% increased Movement Speed and healing received.


Type: Healing received modifier
Affects: Self
Properties: Movement speed

  • Stacks additively with other effects that affect healing received and multiplicatively with other healing modifiers.
The Will Of Cho

❢ Quest: Killing enemy Minions grants 1 stack of The Will of Cho, and Hero takedowns grant 10 stacks. Gain 1 Armor for every 30 stacks, up to a maximum of 10 Armor.

This Armor bonus stacks with Ogre Hide.


Type: Defensive damage modifier
Affects: Self
Properties: Armor

  • Stacks additively with itself and Ogre Hide, but not with other positive Armor effects. Other defensive damage modifiers may stack.
4
Uppercut

Hitting an enemy Hero with Surging Fist deals additional damage to Heroes equal to 5% of their max Health and reduces the cooldown of Surging Fist by 5 seconds.


Type: Spell Damage
Scaling: -
Affects: Enemy Heroes
Properties: Percent damage

  • Damage is dealt in an additional instance.
  • Each Hero hit grants cooldown reduction.
Rollback

Rune Bomb rolls back to Cho, damaging enemies in its path.


Missile speed on return: 9.0

  • Rune Bomb continues to the maximum range before returning.
  • Rune Bomb deals collision damage in both ways.
  • Gall can still activate Rune Bomb only once per cast.
Seared Flesh

Each consecutive Basic Attack to an enemy Hero deals 20% more damage, to a maximum of 60% damage. This bonus lasts 5 seconds or until a non-Heroic enemy is attacked.


Type: Offensive damage modifier
Affects: Self

  • Damage bonus is applied before damage is dealt, starting from 0%.
  • Stacks additively with itself and other offensive damage modifiers that can affect Cho's Basic Attack damage.
7
Power Surge

Enemy Heroes who are hit by Surging Fist are Slowed by 30% for 2.5 seconds. Gain 15% Movement Speed while charging Surging Fist and for 2.5 seconds after casting the Ability.


Type: Crowd control / Status effect
Affects: Enemy Heroes / Self
Properties: Movement Speed, Slow
Firestarter

Basic Attacks against ignited Heroes decrease the cooldown of Consuming Blaze by 1 second.

Passive: Reduce the cooldown of Consuming Blaze by 3 seconds.


Properties: Attack Modifier
Enraged Regeneration

Each time Cho deals damage to enemy Heroes, he is healed for 60 over 3 seconds. Enemy Heroes hit by Gall’s Dread Orb receive 35% less healing for 2 seconds.


Type: Healing / Healing modifier
Scaling: 4.00%
Affects: Self / Enemy Heroes
Tickrate: 2.00 per second (x6)
10
Hammer of Twilight

Cooldown: 15 seconds
Activate to swing the Hammer of Twilight, dealing 150 damage, pushing enemies away, and Stunning them for 0.75 seconds.

Passive: Cho's Basic Attacks deal 25% increased damage.

Upheaval

Cooldown: 40 seconds
After 1 second, pull enemies toward Cho'gall, Slowing them by 25% for 3 seconds and dealing 175 damage.

13
Surging Dash

While channeling Surging Fist, Cho heals for 150 Health per second.


Type: Healing
Scaling: 4.00%
Affects: Self
Tickrate: 2.0 per second
Healing per tick: 75
Twilight Veil

Cooldown: 30 seconds
Active: Activate to increase the Armor bonus of Ogre Hide to 75 for 4 seconds. If cast while Ogre Rage is active, it instantly swaps to Ogre Hide.


Type: Defensive damage modifier
Affects: Self
Targeting: No target
Properties: Armor
Cast time: Instant

  • Places Ogre Hide on cooldown upon activation.
Molten Block

Cooldown: 60 seconds
Active: Activate to enter Stasis and gain Invulnerability for 3 seconds, damaging nearby enemies for 92 damage per second.


Type: Spell Damage / Status effect
Scaling: 4.00%
Affects: Enemies / Self
Targeting: No target
Properties: Area of Effect (damage), Stasis
Cast time: Instant
Area of Effect: Circle
Radius: 4.5
Tickrate: 2.0 per second
Damage per tick: 46
16
Frenzied Fists

Gain 75% Attack Speed for 5 seconds after using Surging Fist.


Type: Status effect
Scaling: -
Affects: Self
Properties: Attack Speed
Runic Feedback

Gall's Runic Blast reduces Cho's Rune Bomb cooldown by 1 seconds per enemy hit, and 2 seconds for each Hero hit.

Runed Gauntlet

Basic Attacks reduce the cooldowns of Cho's and Gall's Heroic Abilities by 6%.


Properties: Attack Modifier
20
C'thun's Gift

Cho's Basic Attack becomes ranged and Slows targets by 20% for 1.5 seconds.


Type: Crowd control
Affects: Enemies
Properties: Attack Modifier, Slow
Range: 5.0
Favor of the Old Gods

Upheaval Roots enemy Heroes for 2 seconds.


Type: Crowd control
Affects: Enemy Heroes
Properties: Root
Fuel for the Flame

Basic Attacks against enemies cause them to explode, dealing 21 damage to them and 45 damage to nearby enemies. This damage is doubled against enemy Heroes.


Type: Spell Damage
Scaling: 4.00%
Affects: Enemies
Properties: Splash
Area of Effect: Circle
Radius: 3.3

  • Hero damage bonus (+100%) stacks additively with offensive damage modifiers that can affect Cho'gall's Spell Damage output.
Hour of Twilight

Decreases Cho'gall's death timer by 50%.

Builds and guides[]

Icy Veins Cho Guide

Cho Community Build Guides @ HeroesFire

Cho Community Build Guides @ Heroes Hearth

Skins[]

Cho Skins
 
Rare Twilight's Hammer Chieftain
Backstory: Cho'gall is one of the most powerful, intelligent, and insane ogre-magi to have ever lived. As the leader of the Twilight's Hammer the two brothers seek to bring about an age of destruction... whenever they aren't bickering that is.

750 / 10,000
Twilight's Hammer Chieftain

Free
Crusher

Free
Ogre-magi

120 / 75
Highmaul
Epic Corruptor (tier 5 warlock set)
Backstory: Rumor has it that the Corruptor Raiment was once exclusively worn by the Shadow Council. How the Scryers and the Aldor ever obtained them, the World of Warcraft may never know...
Notes: This skin theme is part of a shared theme of Warcraft tier sets skins.

250 / 300

250 / 300
Timelost

250 / 300
Angelic
Legendary Greed
Backstory: Cho'gall, Baron of the Treasure Realm, revels in the gold and gems he collects from his goblin minions. He is not afraid to fiercely defend his riches.
Notes: This skin theme is part of a shared theme of other universes merging into Diablo skins.
File:Cho Greed.jpg
900 / 1,800
File:Cho Greed Ruby.jpg
900 / 1,800
Ruby
File:Cho Greed Emerald.jpg
900 / 1,800
Emerald
Rare Warlord
Backstory: Some Heroes choose to protect themselves with thick plates of armor, others wear intricate magical robes to boost their power. Cho'gall says, "Why not do both?"

120 / 75

120 / 75
Mage

120 / 75
Brutal

120 / 75
Fel
Cho Event Skins
 
Rare Pump'kin Hallow's End
Backstory: Every Hallow's End, Cho'gall makes sure to mock the Headless Horseman. After all, two heads are better than none.
Notes: This skin theme is part of a shared theme of holiday skins.

120 / 75

120 / 75
Fel

120 / 75
Twilight

120 / 75
Burning

120 / 75
Magic

Mounts[]

Cho'gall Mounts
 
Horse (Carried)
Notes: Cho'gall can carry any Horse mount.

Free

Portraits[]

Cho Portraits
 

Carbot Cho
120 / 75

Cho Hero

Cho Mastery

Double Trouble

Nexomania II El Ogro Cho
75 / 40

Greed Cho'Gall
75 / 40

Winter Veil Gingerbread Cho'gall
75 / 40


Hallow's End Pump'kin Cho
75 / 40

Winter Veil Sno'gall
75 / 40

Stylized Corruptor Cho'gall
75 / 40

Sprays[]

Cho Sprays
 

Carbot Cho
120 / 75

Cute Cho'gall
75 / 40

Winter Veil Gingerbread Cho'gall
120 / 75

Greed's Gold
75 / 40

Hallow's End Pump'kin Cho'gall
75 / 40

Stylized Corruptor Cho'gall
75 / 40

Emojis[]

Cho Pack 1 Cho Pack 2
Emoji Name Shortcut Emoji Name Shortcut
Cho Happy :chohappy: Cho Angry :choangry:
Cho ROFL :cholol:
:chorofl:
Cho Cool :chocool:
:cool:
Cho Sad :chosad:
:sad:
Cho Embarrassed :chooops:
:choembarrassed:
Cho Silly :chosilly:
:silly:
Cho in Love :cholove:
:choinlove:
Cho Speechless :chomeh:
:chospeechless:
Cho Surprised :chowow:
:chosurprised:

Quotes[]

Main article: Cho/Quotes


Trivia[]

  • Cho'gall first appeared in Warcraft II: Tides of Darkness (1995).
  • Cho is voiced by Patrick Seitz. Gall is voiced by Grant George.
  • Cho'gall was intended for inclusion almost since the beginning.[3][4]
  • Cho'gall was one of the four heroes revealed at BlizzCon 2015.[1]
  • In addition to the normal mount options, Cho'gall can choose to carry any horse-type mount over his shoulder.
  • The game pairs one player's choice of skin (chosen at random) with the other player's choice of mount.
  • The game also combines the names of the two players, using the first three letters of Cho's player's name and the last four of Gall's player's name. For example, Mike and Flynn would make Mik'lynn.
  • Cho'gall's appearance was based mainly on his Warcraft II and comic designs, to give him a classic look. His armor bears the emblem of the Twilight's Hammer clan.

Gallery[]

Videos[]

References[]

External links[]


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