Blind is a Debuff that causes the Blinded unit's Basic Attacks (dealing damage of any type) and Abilities dealing Physical Damage to miss for a set period of time. As a consequence, such attacks will not apply any additional effects to the target.
This can either be a minor annoyance or devastating depending on which hero is Blinded. Some Heroes are designed around their ability to do damage through Basic Attacks rather than Abilities. Heroes like Illidan, Butcher, Raynor, and Sgt. Hammer live or die based on their ability to land Basic Attacks. Illidan and Butcher can't heal, while Raynor, Sgt. Hammer (and sometimes Valla) do much reduced damage. Other Heroes, typically Mages like Mephisto and Kael'thas, do very little Basic Attack damage as most of their damage is done through Abilities.
- Artanis's level 10 Heroic Ability "Suppression Pulse" Blinds enemies hit for 4 seconds.
- Cassia's Ability "Blinding Light" Blinds enemies hit for 2 seconds.
- Johanna's Ability "Shield Glare" Blinds enemies hit for 1.5 seconds.
- Li Li's Ability "Blinding Wind" Blinds the 2 nearest enemies for 1.5 seconds, prioritizing Heroes.
- Her level 7 Talent "Mass Vortex" increases the number of enemies "Blinding Wind" can hit to 3.
- Her level 13 Talent "Gale Force" increases the duration of "Blinding Wind" to 2.25 seconds.
- Mei's Ability "Snow Blind" Blinds enemies hit for 1.75 seconds.
- Valeera's Ability "Cheap Shot" Blinds the target for 2 seconds once the Stun expires.
- Her level 13 Talent "Blind" increases the Blind duration of "Cheap Shot" to 4.5 seconds.
- Auriel's level 13 Talent "Blinding Flash" adds an additional effect to her "Sacred Sweep" ability, Blinding enemies hit by the center area for 3 seconds.
- Deckard's level 20 Talent "Respect the Elderly" adds an additional effect to his "Stay Awhile and Listen" Heroic Ability, Blinding enemy heroes upon awaking from Sleep for 2 seconds.
- Becoming Unstoppable, Invulnerable or entering Stasis cancels all Blind effects and makes the Hero immune to Blinds for their duration.
|Attack_||Basic Attack ( Attack Range • Attack Speed) • Ability (Resource ( Mana) Spell Power • Cooldown)|
|Defense_||Health • Health Regeneration • Healing (Healing modifier • Lifesteal) • Shield • Armor|
|Buffs_||Absorbing • Evade (Parry) • Healing • Invulnerable • Protected • Stasis • Stealth • Shields • Unkillable • Unstoppable • Untargetable|
|Debuffs_||Attack Slow • Blind • Crowd control • Damage over Time • Knockback • Revealed • Root • Silence ( Fear • Mind Control • Polymorph • Taunt) • Slow • Stun ( Sleep) • Time Stopped|