The awards system is a system of player recognition in Heroes of the Storm. It is a mixture of game- and player-chosen recognition and commendations.
Becoming the MVP[ | ]
At the end of every match, excluding Custom matches and some Brawls, the game will automatically promote a player to MVP (most valuable player) based on their performance in the match. The number of votes required to achieve epic and legendary commendations on the end of match awards screen have each been reduced by one vote.
All players will be eligible for the title of MVP and Awards, regardless of whether or not they were on the winning team, so be sure to try your hardest in every match to earn your place on the Award screen. The MVP screen will display the MVP’s top three stats from the match.
Feats of strength[ | ]
Of course, the MVP isn't alone in performing heroic feats of strength on the battlefield. Awards will also be distributed at the end of the match to four other players who made significant unique individual contributions to their team. Just like the MVP, skill will earn a place on the Award screen, allowing others to commend a player's achievement, as well as a unique icon next to their name on the end-of-match Stats screen.
Award | Description |
---|---|
Avenger | Player with the most revenge kills (killed the Hero that last killed them). |
Bulwark | Most damage taken by a Warrior Hero. |
Clutch Healer | Most clutch heals (healed a Hero who would otherwise die). |
Combat Medic | Most team fight damage healed. |
Daredevil | Made the most escapes at critically low health during teamfights. |
Dominator | Scored the most takedowns in one life. |
Escape Artist | Made the most escapes at critically low health. |
Experienced | Most experience earned for the team. |
Finisher | Most kills scored. |
Guardian | Most team fight damage soaked. |
Hat Trick | Scored the first three kills of the game. |
Headhunter | Most Mercenary camps captured. |
Main Healer | Most healing done to allied heroes. |
Painbringer | Most damage dealt to enemy heroes. |
Protector | Most damage prevented (e.g. using shields). |
Scrapper | Most damage dealt in team fights. |
Siege Master | Most damage dealt to enemy structures and Minions. |
Silencer | Longest combined Silence time against enemy heroes (including Polymorphs). |
Sole Survivor | The only Hero with no deaths. |
Stunner | Longest combined Stun time against enemy Heroes (including Sleep). |
Team Player | Did not die while outnumbered by the enemy team. |
Trapper | Longest combined Root time against enemy heroes. |
Some feats are tied to a map's secondary objective.
Award | Description |
---|---|
Cannoneer | Most Core damage done on Towers of Doom. |
Da Bomb | Most damage dealt with Nukes on Warhead Junction. |
Garden Terror | Most damage dealt to Shamblers and neutral Garden Terrors on Garden of Terror. |
Guardian Slayer | Most damage dealt to Shrine Guardians on Infernal Shrines. |
Immortal Slayer | Most damage dealt to the enemy Immortal on Battlefield of Eternity. |
Jeweler | Most gems turned in on Tomb of the Spider Queen. |
Loyal Defender | Most interrupted cage unlock attempts on Alterac Pass. |
Master of the Curse | Most damage dealt during Curses on Cursed Hollow. |
Moneybags | Most coins turned in on Blackheart's Bay. |
Point Guard | Most time to occupy a Control Point on Volskaya Foundry. |
Pusher | Most time pushing a Payload on Hanamura. |
Shriner | Most shrine captures on Dragon Shire. |
Skull Collector | Most skulls collected on Haunted Mines. |
Temple Master | Most time to occupy a Temple on Sky Temple. |
Zerg Crusher | Most damage dealt against enemy Zerg on Braxis Holdout. |
Commending a Contender[ | ]
Instead of leaving it up to the game to completely decide who had the greatest or most impressive individual impact, we’re allowing everyone in the game to pick an awarded player to commend at the end of every match. Commendations serve as a virtual thumbs-up, recognizing the player that you thought earned some additional attention. By simply clicking the arrow underneath that player’s Award, you can boost them up and support their accomplishments for everyone to see. Allied chat will also be available for the duration of the Awards celebration, which should take about 15 seconds in total, so dish out commendations and say your congrats to any teammates who you feel deserved some praise! Players who receive enough commendations at the end of the match will be elevated to Epic or Legendary status and may even receive a little extra fanfare