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| {{Skin table col settings}} align="center" | {{Skin table col|hero=Abathur|skin=Skelethur 1|cost=(''not available'')}} |
| {{Skin table col settings}} align="center" | {{Skin table col|hero=Abathur|skin=Skelethur 1|cost=(''not available'')}} |
Revision as of 10:45, 5 June 2017
Abathur | |
---|---|
Basic Info | |
Title | Evolution Master |
Role | Support |
Difficulty | Very Hard |
Franchise | StarCraft |
Price | 750 / 10,000 |
Release Date | March 13, 2014 |
Base Stats | |
Attack Type | Melee |
Health | 685 |
Health Regen | 1.4257 |
Resource | None |
Unit Radius | 0.75 |
Attack Speed | 1.43 |
Attack Range | 1 |
Attack Damage | 26 |
Data Page |
Abathur, the Evolution Master, is a melee specialist hero from the StarCraft universe.[1] Abathur, the Evolution Master of Kerrigan's Swarm, works ceaselessly to improve the zerg from the genetic level up.
Abathur does not directly engage in combat, but rather can act through his allied Heroes and Minions and place Toxic Nests to defend important locations.[2]
Background
From their conception, the zerg have been driven to pursue the perfection of their race through merciless, predatory evolution. If the Overmind has been the force behind this directive, the being known as Abathur was born as the instrument of its will.
Abathur is an old organism, long serving as an “evolution master” – a guiding hand spinning the strands of zerg DNA into mutations of existing zerg and entirely new strains. Left to its own devices, Abathur’s approach to evolving the Swarm is unorthodox: consuming living tissue, and dissolving it into genetic components able to be quickly reassembled (often painfully).
Abathur’s methods are far from the only means of evolving the Swarm, but the creature has refined them over years of wanderlust following the death of the original zerg Overmind. During its time on Char, the detached, meticulous Abathur modified any zerg it stumbled across, and grew fixated on diversifying the Swarm.
As much as a hive creature can, Abathur sees itself as personally responsible for the continuation of the zerg. It undertakes each experiment as though the survival of the species depended on it alone, and tolerates no evolutionary backstep. Abathur will push the swarm forward... and change it utterly in the attempt.
Abilities
Z) Deep Tunnel Cooldown: 30 seconds Quickly tunnel to the target visible location.
Talents
Increases the range of Symbiote's Spike Burst by 25% and decreases the cooldown by 1 second.
Toxic Nests deal 75% more damage over 3 seconds and reduce the Armor of enemy Heroes hit by 10 for 4 seconds.
- Damage-over-time from multiple Toxic Nests does not stack.
Increase the Shield amount of Carapace by 40%.
Increases Locust's Health by 100% and damage by 60%.
- Damage bonus stacks additively with other offensive damage modifiers.
Heroic Symbiote hosts gain 25% increased Attack Speed.
- Does not affect current Symbiote target when Talent is taken. Symbiote must be canceled and re-applied to grant the buff.
- Attack Speed bonus stacks additively with other effects that can affect the target's Attack Speed.
Increases the damage and range of Symbiote's Stab by 20%.
- Damage bonus stacks additively with other offensive damage modifiers that can affect Stab's damage.
Increase the duration of Toxic Nests by 45 seconds, reduce its cooldown by 2 seconds and add 2 additional charges.
Toxic Nests Slow enemy Movement Speed by 40% for 2.5 seconds.
Using Symbiote's Carapace also applies an untalented Carapace Shield to all nearby allied Heroes, Minions, and Mercenaries.
- 1) Extended by the target's unit radius.
- Is also created by Hivemind's Carapace but is not reduced by half for it. Hivemind's Carapace also adds a full Carapace Shield to the primary Symbiote target.
Cooldown: 60 seconds
Active: Activate to calldown a MULE that repairs Structures, one at a time, near target point for 40 seconds, healing for 90 Health every 1 second.
- Calldown: MULE can only be cast in visible area.
MULE
Repair
Cooldown: 70 seconds
Clone target allied Hero and control it for 20 seconds. Abathur has perfected the clone, granting it 20% Spell Power, 20% bonus Attack Damage, and 10% bonus Movement Speed. Cannot use their Heroic Ability.
Cooldown: 90 seconds
Turn an allied Minion or Locust into a Monstrosity. When enemy Minions near the Monstrosity die, it gains 2% Health and 2% Basic Attack damage, stacking up to 40 times. The Monstrosity can be healed by Carapace and has the ability to Burrow to a visible location every 80 seconds.
Using Symbiote on the Monstrosity allows Abathur to control it, in addition to Symbiote's normal benefits. This Ability can be reactivated to automatically cast Symbiote on his Monstrosity.
Symbiote's Stab gains 1 additional charge and its Cooldown is reduced by 0.5 seconds.
Symbiote's Spike Burst heals the host for 64 Health per enemy Hero hit.
Locust's Basic Attacks become a long-range siege attack and their duration is increased by 75%.
- Bombard Strain attacks can be dodged, similarly to Catapults' and Siege Giants' attacks, i.e. they can be dodged, although no preview is shown.
- Against targets within 3 range, fires a projectile that cannot be dodged (except by being disjointed).
Abathur's Symbiote's Spike Burst also Slows enemy Movement Speed by 40% for 2 seconds.
Symbiote's Carapace increases the Movement Speed of the target by 40% for 3.5 seconds.
Ultimate Evolution clones and Monstrosities deal 137 damage to nearby enemies every 3 seconds and when they die. Enemy Heroes hit heal the clone or the Monstrosity for 100% of the damage dealt.
- Damage from Volatile Mutation does not benefit from Ultimate Evolution clone's damage bonus.
Cooldown: 45 seconds
Active: Activate to spawn 3 Locusts at a nearby location.
Increase the duration of Ultimate Evolution by 50%. As long as the Ultimate Evolution is alive, the original target of the clone gains a Shield equal to 35% of their maximum Health. Refreshes every 5 seconds.
- Shield from Evolutionary Link does not stack with itself.
- If an Ultimate Evolution Clone expires or dies while the target of Ultimate Evolution (the real Hero) is flagged as Immune to AOE, then that Hero will also receive Shields from Evolutionary Link while Ultimate Evolution is active on any other target.
Increase Monstrosity's Basic Attack damage by 100%.
- Damage bonus stacks additively with other offensive damage modifiers that can affect Monstrosity's Basic Attack damage.
Symbiote creates an additional Symbiote on a nearby allied Hero. This Symbiote mimics the commands of the first, but does half damage and Shielding.
- Hivemind's abilities have their own base values that are half the original.
Cooldown: 45 seconds
Active: Activate to create a nest that periodically spawns Locusts. Only one Locust Nest can be active at a time.
Locust Nest
Skins
Abathur, Evolution Master | ||
---|---|---|
Abathur, the Evolution Master of Kerrigan's Swarm, works ceaselessly to improve the zerg from the genetic level up. His hate for chaos and imperfection almost rivals his hatred of pronouns. | ||
Default | Bone | Char |
750 / 10,000 |
File:Abathur Evolution Master 2.jpg Free |
File:Abathur Evolution Master 3.jpg Free |
Kaldir | ||
100 | ||
Swarm | ||
Evolution is a process that's unending. Survival requires adaptation. Even Abathur, a master of manipulating evolution itself, is no exception to this cardinal rule of nature. | ||
Default | Pallid | Crimson |
File:Abathur Master 1.jpg 100 |
File:Abathur Master 2.jpg 100 |
File:Abathur Master 3.jpg 100 |
Skelethur | ||
Exoendoskeleton... logical next advancement. Secondary benefit, elicits fear in adolescent terrans. Useful. | ||
Epic Skin Features: Themed abilities. Skelethur's Locusts have bone plates and exposed brains on their backs. His Symbiote is a skull with tendrils and an exposed brain. | ||
Default | Unknown | Unknown |
(not available) |
(not available) |
(not available) |
Pajamathur | ||
Upon occasion reality appears unsuitable. Desire for absence occurs. Inhibit ocular reception. Internally visualize. Possible for current location to alter. Make dreams come true. | ||
Legendary Skin Features: Themed abilities. Pajamathur's Locusts wear toy trains on their backs. His Symbiote wears the head of a stuffed bunny like a mask. Note: This skin theme is part of a shared theme of pajama skins. | ||
Default | Planey | Zergy |
1,600 |
1,600 |
1,600 |
Trivia
- Abathur first appeared in StarCraft II: Heart of the Swarm (2013).
- Abathur is voiced by Steve Blum.
- Abathur was one of the 18 heroes revealed at BlizzCon 2013.
- Abathur is a new type of hero that won't be found in the thick of a fight himself.[3] Instead, he’s behind the scenes, manipulating the battlefield a little bit at a time in many places. In doing so, he can help his team secure big advantages and shape the flow of battle.
- Heart of the Swarm implied that Abathur was a huge worm-like creature players only ever saw the top of, which wasn't really viable in Heroes. The art team shortened him down so he could scoot around the battlefield.[4][5]
- Players end up not actually looking at Abathur much while playing him (and the enemy sees him even less), so Blizzard made sure his skins modified his symbiotes and locusts as well as his model.[4][5]
- One of Abathur's gag quotes references the song Harder, Better, Faster, Stronger by Daft Punk, a punk rock, electronic music duo that originated in northern France in 1993.
- The original inspiration behind Abathur was the Overmind with global powers and immobility. The kit evolved to be more mobile to add a dimension both to his strategic location and to give him more personality (he is rarely present on the map instead of never there), and Blizzard mapped/adjusted powers to Abathur instead.[6]
Gallery
Concept art for Abathur and Pajamathur.[5]
Videos
References
- ↑ 2013-11-09, BlizzCon 2013 – Heroes of the Storm – Concept Art and Screenshots. Blizzplanet, accessed on 2013-11-13
- ↑ http://www.heroesnexus.com/heroes/2-abathur
- ↑ 2013-11-11, Heroes of the Storm: Sixen Interviews Dustin Browder. YouTube, accessed on 2013-12-01
- ↑ 4.0 4.1 2015-06-12, IGN: How Blizzard's Heroes Went From Concepts to Icons
- ↑ 5.0 5.1 5.2 Mr. Jack on DeviantArt: Evolution of Abathur
- ↑ 2014-05-04, Hero Suggestion Overmind. Blizzard Entertainment
External links
- Abathur - Heroes of the Storm
- Abathur - StarCraft II
- April Fools - Pajamathur
- Abathur - StarCraft Wiki
- Abathur Build Guide on Icy Veins
- Abathur Balance Changelog - Heroes Patch Notes
- Abathur Sound Files - Sounds of the Storm
Heroes | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Bruisers | Artanis • Chen • Deathwing • Dehaka • D.Va • Gazlowe • Hogger • Imperius • Leoric • Malthael • Ragnaros • Rexxar • Sonya • Thrall • Varian • Xul • Yrel | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Healers | Alexstrasza • Ana • Anduin • Auriel • Brightwing • Deckard • Kharazim • Li Li • Lt. Morales • Lúcio • Malfurion • Rehgar • Stukov • Uther • Tyrande • Whitemane | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Melee Assassins | Alarak • The Butcher • Illidan • Kerrigan • Maiev • Murky • Qhira • Samuro • Valeera • Zeratul | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Ranged Assassins | Azmodan • Cassia • Chromie • Falstad • Fenix • Gall • Genji • Greymane • Gul'dan • Hanzo • Jaina • Junkrat • Kael'thas • Kel'Thuzad • Li-Ming • Lunara • Mephisto • Nazeebo • Nova • Orphea • Probius • Raynor • Sgt. Hammer • Sylvanas • Tassadar • Tracer • Tychus • Valla • Zagara • Zul'jin | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Support | Abathur • The Lost Vikings • Medivh • Zarya | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Tanks | Anub'arak • Arthas • Blaze • Cho • Diablo • E.T.C. • Garrosh • Johanna • Mal'Ganis • Mei • Muradin • Stitches • Tyrael | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Unknown | Mekkatorque |