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*A beam is now created from these structures to their targets, making it easier to see what is being attacked at a glance.
*Allied Heroes of the structures who are being attacked by enemy Heroes will cause the structure to focus the offender until the offender is dead or leaves tower range.
:*Both the attacking and attacked Hero are required to be within the Structure's range to cause it to change focus. The attacked hero is not, however, required to remain the Structure's radius to maintain the aggro.
*A bright beam indicates that the structure is defending an ally Hero and is focusing on the beam target.
*Structures reset targeting when the Call for Help target becomes invalid.
===Cannon Towers, Forts and Keeps===
*Attacks reduce Hero Armor by up to -40.
:*Armor reduction takes place after damage is dealt.
*Cannon [[Tower]] attacks reduce enemy Hero Armor by 5.
*[[Fort]]s and [[Keep]]s attacks reduce enemy Hero Armor by 10.
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