Alpha v1.1

'''We’ve brought the Heroes of the Storm Technical Alpha down today in order to refresh the weekly free hero rotation and make the balance changes listed below. Thank you for all the great feedback you’ve provided during alpha testing thus far. We hope you’ll try out these changes in-game and share your input with us soon! '''

General
Mercenaries
 * Knights
 * Knight Health reduced by 20%
 * Time between Knight and Sorcerer attacks increased from 1.0 to 1.25

Heroes
General
 * Focused Attack talent bonus to Basic Attack damage increased from +30% to +50%

 Abathur
 * Symbiote_Icon.png ‎ote no longer persists during a killed Hero’s post-death state (Uther/Tyrael)
 * Fixed a bug which granted Hero clones created by Ultimate Evolution more Health and damage than intended.

 Gazlowe
 * Fixed a bug which unintentionally granted increased damage for all abilities while in Robo-Goblin form.

 Raynor
 * Hyperion_Icon.pngHyperion
 * Duration reduced from 15 to 12 seconds
 * Volley damage gain per level decreased from 24 to 20

 Sgt. Hammer
 * Base vision radius increased by 2

 Uther
 * Divine_Storm_Icon.pnge Storm cooldown increased from 45 to 70 seconds
 * Hurricane_Icon.pngcane talent
 * Bonus stun duration removed
 * Now decreases Divine Storm cooldown from 70 to 50 seconds


 * Uther_Passive_Buff_Weapon_Icon.pngal Devotion
 * Base duration increased from 7 to 10 seconds
 * Holy Devotion talent no longer increases Eternal Devotion duration


 * Hammer_of_Justice_Icon.pngr of Justice damage gain per level decreased from 14 to 10
 * The Regeneration Master talent has been replaced with Path of the Wizard

 Witch Doctor
 * Blood_Ritual_Icon.pngo Ritual changed from 20 +1 Health per level and 5 Mana restored to 1% Health and Mana restored.
 * Gargantuan_Icon.pngntuan Health increased from 1000 + 100 per level to 1400 +140 per level